stephenw32768
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Post by stephenw32768 on Jun 3, 2017 16:04:05 GMT
I read it this way: Destroy = Paragon, Control = Renegade, Synthesis = Indoctrinated. We'll agree to differ over Synthesis But yeah, Destroy is Paragon because it is the military victory that the galactic coalition has been fighting for; Control is Renegade because it's an admission that Shepard ultimately agreed with TIM.
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Post by sil on Jun 3, 2017 20:10:14 GMT
I wish the Rachni Dead version of the Rachni mission was set on a different planet to the Rachni Alive version, even if the layout and appearance was the same. It's absurd that both versions have the Rachni on the same random planet.
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Post by dmc1001 on Jun 3, 2017 20:50:08 GMT
I wish the Rachni Dead version of the Rachni mission was set on a different planet to the Rachni Alive version, even if the layout and appearance was the same. It's absurd that both versions have the Rachni on the same random planet. It's only absurd if they went there voluntarily. If the Reapers sent them there then it makes sense. Given the Reaper tech is all over the place, the Reapers were obviously involved with their presence. I find it quite likely that the Reapers intended to use the Rachni against the krogan.
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Post by cloud9 on Jun 4, 2017 4:59:27 GMT
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Post by cloud9 on Jun 4, 2017 14:03:25 GMT
This is some badass space combat gameplay what they should've have something like this on the trilogy, especially ME3 where you're helping the Quarians fighting the Geth, and can play side missions in space. Hell it would've been better if you can fly the Normandy doing missions in space, orbital strikes, and air support. Missed opportunities BioWare.
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dmc1001
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Post by dmc1001 on Jun 4, 2017 17:43:22 GMT
Some of it does seem interesting. Thinking of the PTSD, I wonder if that would have been a way to encourage friendships and romances. As if maybe the more shoulders you have to lean on, the more you can handle difficult situations. Similarly, not giving people attentions (maybe no doing LMs) leads to squadmate deaths, higher rate of PTSD, and more difficulty in surviving.
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Post by cloud9 on Jun 4, 2017 20:54:59 GMT
Some of it does seem interesting. Thinking of the PTSD, I wonder if that would have been a way to encourage friendships and romances. As if maybe the more shoulders you have to lean on, the more you can handle difficult situations. Similarly, not giving people attentions (maybe no doing LMs) leads to squadmate deaths, higher rate of PTSD, and more difficulty in surviving. It would be more believable and more realistic if it was, and it would make Shepard more human and not the typical "Space Jesus/ Mary Sue" trope.
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Post by cloud9 on Jun 19, 2017 12:25:43 GMT
Now this is a work of art that BioWare should've put in the game to make ME3 more realistic. The dreams of the kid getting burned is so weak.
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Post by Phantom on Jun 21, 2017 20:31:54 GMT
For ME3 MP,
1) Cerberus Package that Include Cerberus Assault Trooper(using the Assault Trooper that Shepard uses), Cerberus Inferno(a heavy weapons Cerberus trooper that is fond of Fire abilities aka Flamer), Cerberus Engineer(they have the Infamous Cerberus Heavy Turret and A.I. Hacking to accidently gain control of the Atlas), More Cerberus Phoenix Biotics, Cerberus Phantoms(in one of their passives it has two main trees, Phantom as a CQC specialist and Nemesis as a Sniper/SMG specialist and yes you can use their infamous sync kill with their heavy attack with a proper CQC Build)
2) Merc Package will have Mercs from Talons, Ecllipse, Blue Suns, Bloodpack and other merc bands. All possible merc types including Assassins, Snipers, Biotics, Assualt and others.
3) The Converted: It is controlled and playable versions of Reaper and Collector Forces that were hijack by various forces including Cerberus and Leviathans and using them against the Reapers.
4) Shadow Brokers: Liara will have an healthy range of playable Shadow Broker Agents even a Salarian Soldier that has a nasty version of the N7 Piranha Shotgun. A Full Team of characters with different classes. So in short you can have a Pure Salarian team with NO repeating classes.
5) Rannoch Package: More Quarians and Geth
6) N7 Reinforements: Gender swapped of the Iconic Earth Characters.
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Post by Phantom on Jun 28, 2017 14:15:40 GMT
In my previous post on the Potential of Allies and team mates in getting indoctrinated by the Reapers. It will be different for each ally and team mate if indoctrinated and how they attacked or lure you to the side of the Reapers.
Like I said before, I will have more indoctrinated Reaper Sleeper Agents to slow Shepard and within ME3 MP, Indoctrinated Reaper Forces(with indoctrinated Members from all Factions and species) will Replace Cerberus.
Well Keeping within Lore of Mass Effect Retribution, Cerberus will have a series of Sidequests to rebuild their forces if you choose to engage with them again. Also if you don't do their sidequests, they will be exterminated by the Reapers fully. One of their quest rewards will be upgrades for your cybernetic eyes like able to see Reaper implants hidden in the Reaper Sleeper Agents and able to Remove them from Reaper control. If Ashley Lives, and Doing Cerberus Sidequests, having a bad relationship with her, will increase the likelyhood for her getting indoctrinated by the Reapers due to they are targeting her to killing Shepard if possible. A possible scene, that you are checking your new upgrades, Notice a Reaper Husk talking to Ashley and giving her a bottle, then the Reaper husk points at Shepard and Ashley turns around and starts shooting at Shepard.
I am sure there are creepier and better ways of Ashley or anyone else getting indoctrinated by the Reapers and subverting Shepard and the rest of the galaxy's cause of stopping the Reapers. Also Giving into Liara too much is a potential for her and you get indoctrinated together and thus having two powerful individuals. Also a potential way of stopping Indoctrination within your shepard while respecting Player's choice is to have several ways of keeping Your Shepard grounded.
Well The above is just a part of what is going thru my head right now.
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sugarless
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Post by sugarless on Jun 28, 2017 21:01:24 GMT
Someone mentioned that Shepard should have escaped being the service of Cerberus in ME2 - and I agree, that could have been a very exciting mid-point, Citadel DLC style escape fight.
In the same vein, I would have liked to have seen Shepard receive an Alliance promotion before the events of ME3. Kaidan and/or Ashley did. Not sure but is a Major higher in rank than a Commander? It just seemed strange for just a commander to be leading the epic combined force assault on the reapers in space there.
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Post by brfritos on Jun 28, 2017 23:21:40 GMT
Things that I wish to happen? Let's see... I would've rewritten ME2 entirelly to begin with, so let's stick with ME3, shall we? I would like to have Miranda serving on the Normandy and not because I like her, before someone say anything (my preference was always Liara). But Miranda could add a crap ton of things to the story, specially the distrust Kaidan/Ash have with Shepard, not mentioning people questioning Shepard because of her Cerberus ties. I would like to see geth dropping out of the skies when fighting on Earth, imagine how glorious this would be? I wish the Rachni were better developed, the way they are shown make the decision of killing the queen on Noveria pointless. I wish we could fail some missions and the game still goes on, like the bomb on Tuchanka for example. Yes, we couldn't stop Cerberus from detonate it, we are evacuated at the nick of time and the story goes on. Also it was a lost opportunity to start killing squadmates. I want a SDK to correct the Catalyst and some animations through the game.
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Post by Phantom on Jul 19, 2017 15:43:55 GMT
Well I was thinking last night.
Keeping in the Themes of Humanoid Non Reaper Enemies of ME2 and ME1 into ME3,
For Omega, A Well known Turian Military Leader and his battlion search for Cerberus independant of Turian or Council orders, He orders gunning down of unarmed human, quoting that they might be working for Cerberus. Also while they are killing them, Shepard will be forced to defend himself against the Turians regardless of the roleplaying options.
Paragon Choice is to arrest him and drag his ass to the Council with evidence of him and his soldiers gunning down unarmed people. This will be a gain for the Alliance and Cerberus but it will be a lost for Turian and spoils the Alliance/Council relationships, thus extra regenade points.
Regenade Choice is to kill him right there. with an option for covering it up to preserve the Alliance/Council relationship for extra Paragon points or ruin his reputation for extra regenade points and sour the relationship.
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Post by cloud9 on Jul 21, 2017 6:06:19 GMT
Someone mentioned that Shepard should have escaped being the service of Cerberus in ME2 - and I agree, that could have been a very exciting mid-point, Citadel DLC style escape fight. In the same vein, I would have liked to have seen Shepard receive an Alliance promotion before the events of ME3. Kaidan and/or Ashley did. Not sure but is a Major higher in rank than a Commander? It just seemed strange for just a commander to be leading the epic combined force assault on the reapers in space there. They should've stuck with the traditional ranking system of the U.S. Marine Corps and Navy.
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stephenw32768
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Post by stephenw32768 on Jul 23, 2017 9:31:44 GMT
They should've stuck with the traditional ranking system of the U.S. Marine Corps and Navy. *raises eyebrow* I like that Joker's rank is apparently "Flight Lieutenant", which is an actual rank in the Royal Air Force.
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dmc1001
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Post by dmc1001 on Jul 23, 2017 14:49:38 GMT
They should've stuck with the traditional ranking system of the U.S. Marine Corps and Navy. *raises eyebrow* I like that Joker's rank is apparently "Flight Lieutenant", which is an actual rank in the Royal Air Force. Pressly is "Navigator" and Adams is "Engineer". I don't think those are ranks anywhere. Pressly was also XO, which is a huge job for someone who is also navigator. Then again, the same was true of Shepard as they approached Eden Prime but he still left the ship.
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stephenw32768
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Post by stephenw32768 on Jul 23, 2017 15:02:18 GMT
Pressly is "Navigator" and Adams is "Engineer". I don't think those are ranks anywhere. Pressly was also XO, which is a huge job for someone who is also navigator. Then again, the same was true of Shepard as they approached Eden Prime but he still left the ship. There's the possibility that "Navigator" and "Engineer" are job titles rather than formal ranks. In Star Trek, for example, Scotty was always "Engineer Scott" or somesuch, although he did hold the rank of lieutenant commander.
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Post by brfritos on Jul 25, 2017 20:26:32 GMT
They should've stuck with the traditional ranking system of the U.S. Marine Corps and Navy. *raises eyebrow* I like that Joker's rank is apparently "Flight Lieutenant", which is an actual rank in the Royal Air Force. "Flight Lieutenant" is used in the Commonwealth, like UK, Canada, Australia, New Zealand and the other 48 members. And since Bioware is located in Canada... And here in Brazil too btw, we call it "Tenente Aviador". If you translate word by word you have "Lieutenant Aviator", but in english documents we just write "Flight Lieutenant". According to the codex the official designation for soldiers, sailors, marines and other NCOs is "servicemen". Servicemen is any person serving in armed forces around the world, regardless of their origin or country. Every country has his own designation for their armed forces, like for example seaman, sailor or mariner, but if you look at the dictionary definition that's what the word means. I see countless discussions about the rank, usually with complains, but it's interesting that Bioware created a generic rank system used in the entire world, not in a particular country. After all, a lieutenant is a lieutenant in France, US, UK, Russia, Israel, India, Tuvalu, Jamaica, Iraq, China, etc. Which is the purpose of the Alliance, "an independent supranational government representing the interests of humanity as a whole".
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Post by apocalypticham on Jul 26, 2017 4:56:06 GMT
Not sure if other people have mentioned this, but I would love to see how the Reaper ground troops were produced. Like how the Asari Monastery turned out to be the source of Banshees that kind of stuff
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Post by dmc1001 on Jul 26, 2017 5:04:03 GMT
Not sure if other people have mentioned this, but I would love to see how the Reaper ground troops were produced. Like how the Asari Monastery turned out to be the source of Banshees that kind of stuff I saw some artwork (fan art, probably) once that suggested a mission that included invading a Reaper concentration camp. Missions to infiltrate and destroy those would have been awesome and maybe we'd have seen some of what you were looking for.
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Post by nxp5 on Jul 26, 2017 8:30:06 GMT
to that point above.
My memory is a bit fuzzy here, so I'm not so sure if it was in the initial leak files or just a discussion on the shut down Bio Boards in the Miranda thread. Maybe some old posters remember.
For the ME3 Sanctuary mission on Horizon to that ends with the confrontation of Henry Lawson, where Miranda initially goes to search/rescue her sister Oriana, the initial idea was that there were cages full of innocent refugees, that were lowered into some kind of (reaper) mist, which turned them into husks/slaves or so.
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Post by brfritos on Jul 26, 2017 19:28:30 GMT
For the ME3 Sanctuary mission on Horizon to that ends with the confrontation of Henry Lawson, where Miranda initially goes to search/rescue her sister Oriana, the initial idea was that there were cages full of innocent refugees, that were lowered into some kind of (reaper) mist, which turned them into husks/slaves or so. Your description of how reaper troops are concived (manufactured?) is almost how super mutants are produced in the first Fallout. LOL The difference is the FEV was in liquid form and the victims are dipped in tanks. Urgh, Sanctuary reminds me a very dark passage of our own world's history. I wouldn't mind a mission for destroying these centers too, but good lord. If the Citadel is gruesome like that after we are teleported by the beam, imagine how those centers would be? Specially the ones manufacturing canniballs. Is funny when thinking of this, since we talked about the first Fallout, but in that game you have a lot of options to finish the tale. You can destroy the super mutant army, neutralize them or join them. If one good thing I can talk about the endings and EC is this, the DLC made the distinction more clear: you can destroy the reapers, join them or loose the war in favor of the next cycle. Or you can accept the Catalyst word and find a way out for the reapers too, since nothing gets out of my head that Synthesis is just this. A way out for the Reapers and the Catalyst. Nobody wants to die anyway, not even AIs.
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Post by Phantom on Jul 26, 2017 19:37:12 GMT
Personally I would love to have Henry Lawson as a major but charming villain to be built up thru out the Entire Trilogy. Well More Infighting between the Species and Reaper exploiting that a great deal and using Henry Lawson as a Savior for everyone and secretly converting them into Reaper Forces of all stripes.
Also More Reaper Hybrid Husk enemies. Reaper Modified Tech and Biotic abilities.
Ancient Reaper Husks as well. Nightmare fuel for everyone
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Post by sil on Jul 27, 2017 11:12:57 GMT
Ancient Reaper Husks as well. Nightmare fuel for everyone I would've loved to have fought inside a Reaper against the husks of its original species who act as its defenders.
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Post by Phantom on Jul 27, 2017 14:51:27 GMT
Ancient Reaper Husks as well. Nightmare fuel for everyone I would've loved to have fought inside a Reaper against the husks of its original species who act as its defenders. It would be fun to do that. Also think of the potential nightmare fuel design of the Ancient Reaper Husks for gameplay that would give a player an challenge.
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