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Post by spacev3gan on Feb 13, 2017 2:16:55 GMT
The Dragon Age video didn't come out until the E3 the same year as release about four months prior to release and people weren't even happy then. This video dates from September 1st, 2013. Dragon Age Inquisition was released on November 18th, 2014.
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Post by General Mahad on Feb 13, 2017 2:36:02 GMT
Pretty meh to be honest and the recent story trailer was perhaps the worst BioWare trailer I've ever seen.
I miss Fight for the Lost and even Take Back Earth.
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Post by Ivory Samoan on Feb 13, 2017 3:23:04 GMT
I would personally rate it between "Could be Better" and "Garbage" at this point.
BioWare, for fuck's sake brothers and sisters, you are seriously bungling this lead up to release, and my bias is real...as I'm always trying to be hyped about anything Mass Effect. There are multiple games releasing later than Andromeda that are doing it much better, so when you release muck like that "Become the Pathfinder" video, complete with re-hashed bits of footage from the PS4 Pro/Cinematic trailers...well fuck, it just blows my Volus mind.
When your biggest fans are left scratching their heads at your efforts, completely befuddled as to why you would not want to promote your game better....it's kind of mental. I've worked in advertising for 10 years and did my thesis on digital marketing strategy, fire your marketing team and hire me on half the credit chits, shit.....I'll do it for a bag of red sand and a week in Azure even XD.
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Post by Sanunes on Feb 13, 2017 7:24:23 GMT
The Dragon Age video didn't come out until the E3 the same year as release about four months prior to release and people weren't even happy then. [snip] This video dates from September 1st, 2013. Dragon Age Inquisition was released on November 18th, 2014. I guess it is all about personal outlook for BioWare never released that to the general public themselves I don't consider it anything.
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Post by alanc9 on Feb 13, 2017 7:46:13 GMT
How come that's the minimum? A year out seems awfully silly to me. I don't even see why you'd want a video a month out. Can't play the thing anyway, right? Dragon Age Inquisition had released a 30 min gameplay video 14 months before the game came out. Big Multiplayer games like Overwatch, Titanfall and Battlefield have beta (either closed or open) 3-6 months before release. Loyal fanboys (like me) not being able to play it at all till release is secondary. What truly matters is the game being able to sell by the millions, especially if the multiplayer mode is to succeed. And in order to do that, they need to market it like a triple-A game, not like an indie game. That doesn't actually answer my question. What's the advantage of doing it six months or a year out? Hell, what's the advantage of doing it a month out? I'll probably have trouble following the answer since I'm pretty much marketing-immune, judging from the stuff I own and the stuff I don't own. But what's the process? I can't imagine remembering a gameplay vid I saw three months ago, let alone keeping it in mind for nine more months. How does that approach work on the people it works on?
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Post by spacev3gan on Feb 13, 2017 13:19:08 GMT
That doesn't actually answer my question. What's the advantage of doing it six months or a year out? Hell, what's the advantage of doing it a month out? I'll probably have trouble following the answer since I'm pretty much marketing-immune, judging from the stuff I own and the stuff I don't own. But what's the process? I can't imagine remembering a gameplay vid I saw three months ago, let alone keeping it in mind for nine more months. How does that approach work on the people it works on?I I am not a marketing expert. I am basing my judgment on a trend; having gameplay footage released several months in advance is something all triple-A titles do. Does it make the game more hyped up? Does it sell more pre-orders? I can't tell. Whether it works or not, it comes down to individual perspectives, like yours and mine. Although we can't take assume the gaming population at large think have the same perspective as we do. However, since most gaming companies follow that trend, I believe Bioware is taking an opposite, risky direction with their marketing, especially giving that this fist quarter season is particularly busy with releases. Having something substantial to display in the market as a proof that they have a solid product can't hurt.
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Post by pdusen on Feb 13, 2017 13:36:51 GMT
I'd not want to appear like a troll, but I think it's the worst marketing campaign I've ever seen for a game. It seems as they were playing a game of cat and mouse with us; they only annoy people this way, and they incite haters - more than a thousand posts here, in the "skepticism" thread, are indicative, if you know what I mean. Now people expect the game will be of inhuman perfection, and the least glitch, the smallest flaw will rekindle the hate campaign. I hope they'll change course with the marketing campaign about their "new IP" and other future games. The skepticism thread, like the hype thread, is an echo chamber. It can't really be considered "indicative" of anything.
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Post by Sanunes on Feb 13, 2017 15:36:20 GMT
That doesn't actually answer my question. What's the advantage of doing it six months or a year out? Hell, what's the advantage of doing it a month out? I'll probably have trouble following the answer since I'm pretty much marketing-immune, judging from the stuff I own and the stuff I don't own. But what's the process? I can't imagine remembering a gameplay vid I saw three months ago, let alone keeping it in mind for nine more months. How does that approach work on the people it works on?I I am not a marketing expert. I am basing my judgment on a trend; having gameplay footage released several months in advance is something all triple-A titles do. Does it make the game more hyped up? Does it sell more pre-orders? I can't tell. Whether it works or not, it comes down to individual perspectives, like yours and mine. Although we can't take assume the gaming population at large think have the same perspective as we do. However, since most gaming companies follow that trend, I believe Bioware is taking an opposite, risky direction with their marketing, especially giving that this fist quarter season is particularly busy with releases. Having something substantial to display in the market as a proof that they have a solid product can't hurt. I think a lot of that speculation they are doing is based on who they viewed the reaction people had to the Crestwood video and overall the reaction to games changing while in development. If they figured that approach cost them more sales then not having marketing until the last minute they are going to take the route of most profitability.
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Post by alanc9 on Feb 13, 2017 16:10:25 GMT
I am not a marketing expert. I am basing my judgment on a trend; having gameplay footage released several months in advance is something all triple-A titles do. Does it make the game more hyped up? Does it sell more pre-orders? I can't tell. Whether it works or not, it comes down to individual perspectives, like yours and mine. Although we can't take assume the gaming population at large think have the same perspective as we do. However, since most gaming companies follow that trend, I believe Bioware is taking an opposite, risky direction with their marketing, especially giving that this fist quarter season is particularly busy with releases. Having something substantial to display in the market as a proof that they have a solid product can't hurt. Gotcha. However, everyone doing something isn't a serious case for that something being a useful strategy. Hell, maybe EA is running a marketing experiment with ME:A.
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Post by urkibalurki on Feb 13, 2017 16:40:22 GMT
I'd not want to appear like a troll, but I think it's the worst marketing campaign I've ever seen for a game. It seems as they were playing a game of cat and mouse with us; they only annoy people this way, and they incite haters - more than a thousand posts here, in the "skepticism" thread, are indicative, if you know what I mean. Now people expect the game will be of inhuman perfection, and the least glitch, the smallest flaw will rekindle the hate campaign. I hope they'll change course with the marketing campaign about their "new IP" and other future games. The skepticism thread, like the hype thread, is an echo chamber. It can't really be considered "indicative" of anything. Yeah, not alone at any rate; but it's enough to search "Mass Effect Andromeda" on Google to find a fuckton of haters. And they hate the game for the wrong reasons, above all. With such a horrible marketing campaign, how could people not become a bunch of raging lunatics? Well, when ME:A is out I'll breathe a sigh of relief and forget all the fuss.
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Post by BadgerladDK on Feb 13, 2017 17:34:44 GMT
That doesn't actually answer my question. What's the advantage of doing it six months or a year out? Hell, what's the advantage of doing it a month out? I'll probably have trouble following the answer since I'm pretty much marketing-immune, judging from the stuff I own and the stuff I don't own. But what's the process? I can't imagine remembering a gameplay vid I saw three months ago, let alone keeping it in mind for nine more months. How does that approach work on the people it works on?I I am not a marketing expert. I am basing my judgment on a trend; having gameplay footage released several months in advance is something all triple-A titles do. Does it make the game more hyped up? Does it sell more pre-orders? I can't tell. Whether it works or not, it comes down to individual perspectives, like yours and mine. Although we can't take assume the gaming population at large think have the same perspective as we do. However, since most gaming companies follow that trend, I believe Bioware is taking an opposite, risky direction with their marketing, especially giving that this fist quarter season is particularly busy with releases. Having something substantial to display in the market as a proof that they have a solid product can't hurt. Actually, I think we'll see things trending in the opposite direction of what you're suggesting. People are really starting to come down hard on early videos not being representative of the final product. See the Crestwood complaints. Even The Witcher 3 had a minor uproar about visual downgrades. And of course there's the big one: Watch Dogs, a by no means ugly game, was absolutely slammed when it turned out they couldn't deliver on the spectacularly pretty early videos. In that climate, it's better to hold out and release more accurate material.
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Post by Ocelot on Feb 13, 2017 19:18:25 GMT
Its been rather meh so far.
I just hope it means they want to unleash a shitload in the coming weeks.
I don't expect a Mike Laidlaw & Mark Darrah kind of streams though.
Which is a shame because those were fun.
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Post by dutchsghost7 on Feb 13, 2017 19:23:25 GMT
Handsdown garbage
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Post by Link"Guess"ski on Feb 13, 2017 19:23:41 GMT
The Dragon Age video didn't come out until the E3 the same year as release about four months prior to release and people weren't even happy then. This video dates from September 1st, 2013. Dragon Age Inquisition was released on November 18th, 2014. The game sure changed a lot in a single year. You could almost say it had only 1 year of true dev time because all the final content and systems were made after this. But, I'm sure almost every game is like that. I think by far the most time in game-making is spent developing the technology and assets and systems to be used and then implementation in the final year is crunch. That's also why ME3 could get away with 1.5 years because ME2 already had all the basics down, whereas ME:A had to start from scratch.
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Post by Deleted on Feb 14, 2017 6:02:09 GMT
Pretty abysmal. These massive stretches without any news have been killing my hype immensely, which is really bad considering I'm a player who hasn't even looked at Mass Effect since 3's release.
And considering 3 really damaged a lot of people's opinion towards Bioware and Mass Effect as a whole, I'd wager a lot of people are similar to me in that respect. It seems really stupid on Bioware's part to be this close to release and to not be saying a hell of a lot more about the game. I'm not even asking for spoilers or to know everything. Just some confidence in their $60 product that comes out in like a month, so I'll feel better about buying it when the time comes.
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Post by steamz on Feb 14, 2017 6:39:20 GMT
pure basura. i wish i had more hands so i could give it 4 thumbs down.
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Post by deadgoon on Feb 14, 2017 7:03:34 GMT
Well with only 5 weeks left to go ive got to say the facepalm is strong with BW as their marketing is truly woeful this time around, i mean there's trying not to let the hype get out of hand & then there's pissing on the hype train from a great height, which is what BW is doing.
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Post by NRieh on Feb 14, 2017 7:15:51 GMT
You know, at this point we're not talking about 'half a year before' any longer. They can barely present anything at all. So far the best 'marketing move' that had happened to MEA is the random -20% (or was it 30?) flash-sale on Origin, which appears to be a bug.
Have you seen BF1 trailers? 600 light years would not be enough to cover the distance between their mark and what we see in MEA vids. Take a look at...well, anything at all. Pick a single random factor and you'll see that BF1 trailer has it better. Real badass effects performed by the same engine, better human models and animations (performed by the same engine, again), f-ing load of distinct gameplay features etc. Their selling their content to people. Don't get me wrong, I'm not a BF fangirl (had only played BF4 to benchmark my old laptop), and I love ME.
Their promo materials look like shit. The only good ones I can think of are the 'Ryders in the Sky' and the very first PS4 4k short demo. Those two voiced by Hale\Meer were nice too, but those barely had any actual footage. If you want to see what good promo trailer looks like - take a look at Dishonored 2 or Deus Ex MD videos. Those are night and day compared to that 'cinematic' crap we've seen so far. Shitty graphics combined with a handful of cheesy teen-grade one-liners don't make good marketing.
Their 'hey, look, we're taking random 6 people to the space-camp' is the bottom line for me. Note, that I'm very liekly to buy the game nonetheless, just because I loved ME OT so much, and just because I hate those haters who hate something without even playing it first. It's just I won't be buying it because of their 'marketing efforts' (more like 'in spite of').
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Post by Deleted on Feb 14, 2017 7:28:45 GMT
You know, at this point we're not talking about 'half a year before' any longer. They can barely present anything at all. So far the best 'marketing move' that had happened to MEA is the random -20% (or was it 30?) flash-sale on Origin, which appears to be a bug. Have you seen BF1 trailers? 600 light years would not be enough to cover the distance between their mark and what we see in MEA vids. Take a look at...well, anything at all. Pick a single random factor and you'll see that BF1 trailer has it better. Real badass effects performed by the same engine, better human models and animations (performed by the same engine, again), f-ing load of distinct gameplay features etc. Their selling their content to people. Don't get me wrong, I'm not a BF fangirl (had only played BF4 to benchmark my old laptop), and I love ME. Their promo materials look like shit. The only good ones I can think of are the 'Ryders in the Sky' and the very first PS4 4k short demo. Those two voiced by Hale\Meer were nice too, but those barely had any actual footage. If you want to see what good promo trailer looks like - take a look at Dishonored 2 or Deus Ex MD videos. Those are night and day compared to that 'cinematic' crap we've seen so far. Shitty graphics combined with a handful of cheesy teen-grade one-liners don't make good marketing. Their 'hey, look, we're taking random 6 people to the space-camp' is the bottom line for me. Note, that I'm very liekly to buy the game nonetheless, just because I loved ME OT so much, and just because I hate those haters who hate something without even playing it first. It's just I won't be buying it because of their 'marketing efforts' (more like 'in spite of'). I agree with most everything you just said, but I wish people would stop talking about the graphics in comparison to Battlefield. Mass Effect is a completely different game. It has branching dialogue, expansive environments, quests, exploration, etc. The engine was built by DICE. Bioware is just using it. It was never tailored for Mass Effect. You can't expect the same results. Especially when Bioware has only ever used the engine one other time. It's completely unfair, really.
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Post by NRieh on Feb 14, 2017 7:46:51 GMT
Aaand your point is?.. God forbids games with 'story, quest and branching dialogues' having a good graphics too?
As for those 'spaces and enviroments' a. BF does have them (all kinds of, including the destructables). b. we don't know how much of those are going to be in MEA c.none of those we've seen so far in their promos are anything near 'breathtaking'.
Not an excuse. It could have been the case with DAI (barely), but it's been 3 years since DAI already. EA is also sooo proud of their shared resources, all those guys from EA-sports Golf game helping with the grass? Sure they could find people to assist with models and avoid the fucking plastic Ken-doll hair. Or (at the very least) to turn the bloody skin\hair gloss down. It's not 12months old pre-alpha, it's weeks before the release!
Also note, that UE had not been built by BW either, and ME1 being the very first BW UE game looked very good compared to its generation (and it still looks good, even with its low-res textures). MEA looks shit at launch...well. at least that's what their vids make us believe (so much of a marketing, hmm?).
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Post by Cypher on Feb 14, 2017 7:50:54 GMT
I'd barely even call it marketing. We have two trade show demos, two trailers, a commercial, and some website stuff. Barely a blip of anything, really. I say this despite the obviousness of the new hotness that is compressed advertisement campaigns.
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Post by Deleted on Feb 14, 2017 7:57:57 GMT
Aaand your point is?.. God forbids games with 'story, quest and branching dialogues' having a good graphics too? As for those 'spaces and enviroments' a. BF does have them (all kinds of, including the destructables). b. we don't know how much of those are going to be in MEA c.none of those we've seen so far in their promos are anything near 'breathtaking'. Not an excuse. It could have been the case with DAI (barely), but it's been 3 years since DAI already. EA is also sooo proud of their shared resources, all those guys from EA-sports Golf game helping with the grass? Sure they could find people to assist with models and avoid the fucking plastic Ken-doll hair. Or (at the very least) to turn the bloody skin\hair gloss down. It's not 12months old pre-alpha, it's weeks before the release! Also note, that UE had not been built by BW either, and ME1 being the very first BW UE game looked very good compared to its generation (and it still looks good, even with its low-res textures). MEA looks shit at launch...well. at least that's what their vids make us believe (so much of a marketing, hmm?). I didn't say that. Chill out. Battlefield has them in a completely different way. Yes, it is an excuse. Different games run on different engines differently. A specific engine is not going to be perfectly optimized for every single game. DICE made that engine for Battlefield, which is why Battlefield is the best looking thing to run on it. Everything else is being jury-rigged together in an engine that isn't made for that specific game. Sports games are way less demanding on the engine because they're way less expansive. Part of why Final Fantasy XV was in development hell for so long was because they were constantly switching engines, which resulted in them practically having to start development from scratch. It's a big deal. Also, they don't look that bad, I think you're exaggerating too much. And I said the marketing was bad. Again, chill out. Why are you so angry at me?
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Post by SofaJockey on Feb 14, 2017 7:58:42 GMT
The Dragon Age video didn't come out until the E3 the same year as release about four months prior to release and people weren't even happy then. This video dates from September 1st, 2013. Dragon Age Inquisition was released on November 18th, 2014. Wrong. That was a leaked 'behind closed doors demo' never intended to be seen (and still not feature locked). This was the first proper gameplay, 3 months pre-launch:
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Post by Gileadan on Feb 14, 2017 8:07:12 GMT
I agree with most everything you just said, but I wish people would stop talking about the graphics in comparison to Battlefield. Mass Effect is a completely different game. It has branching dialogue, expansive environments, quests, exploration, etc. The engine was built by DICE. Bioware is just using it. It was never tailored for Mass Effect. You can't expect the same results. Especially when Bioware has only ever used the engine one other time. It's completely unfair, really. Models and animations in video games are usually created using external programs like 3DS Max or Maya, and then exported to whatever engine the game is going to use. Familiarity with the engine in question is therefore irrelevant for model and animation quality. However, maybe BioWare is stuck with the somewhat comicy look in Mass Effect for another reason: if we had realistic looking humans like BF1 has, wouldn't we also need to have "realistic" looking Turians and Krogans and Asari to avoid some kind of "Roger Rabbit" effect? Still doesn't excuse the glass fiber/plastic hair and the weird lighting they had in DAI. That is something that can be chalked up to a lack of engine familiarity.
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