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Post by Fogg on Feb 12, 2017 0:24:30 GMT
Xbox: The Official Magazine (UK) also had a Mass Effect: Andromeda cover story. No new screenshots. There is some speculation in it, so I only mention what they actually bring as facts. Not much new stuff. * There are 'several highly advanced alien races' we'll meet in Andromeda * Barrier can now deflect projectiles at foes * Powers have individual cooldowns * Blades confirmed as a craftable melee weapon (we already knew hammers) * After a couple of encounters with the Kett, you'll be able to craft some of their technology (they use plasma guns) * Crafting is entirely optional, not important to the story * Based upon your dialogue choices, there can be tensions in the team * You see planets and stars fly by from the Tempest's bridge, al windows on the ship give a view of your current location on the galaxy map * 'Interrupts' are not paragon/renegade, but 'disarm' for example (it's a strategic choice, not a moral) * You'll be able to understand the Kett motivations, they're more nuanced as an enemy * There's a whole seperate storyline besides the Kett * The Kett were originally designed to be completely nude, but it was akward in cutscenes * All squad members have a loyalty mission (they seem to be 'a string of objectives' rather than one single mission) * The loyalty missions will explain the squad members' motivation for leaving the Milky Way * Michael Gamble: 'I definitely wouldn't call Andromeda an open-world game. We like to use the term exploration-based game. Sometimes that happens in open spaces, but not always. You can cruise around some of these planets in the Nomad, but it's not the traditional sandbox-type game.' * You don't have to fuel the Tempest * Side quests will be 'more varied and interesting than ever', says BioWare * Active abilities/powers (like Overload, etc.) have an alternate fire mode * There is no level cap, you can keep leveling until you run out of skills to put points into * 5 difficulty levels, including narrative (very easy, just the story) * Nomad's top speed is 130+ km/h * Tempest top speed is 13 light years per day * You can upgrade the omnitool (the blade) Info from the Play (UK) and GamesMaster magazine
Info from the PC Gamer (UK) issue All the Game Informer info from last year
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midnightwolf
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Post by midnightwolf on Feb 12, 2017 0:30:29 GMT
Interesting. Two things I'm happy about: No level cap and individual cooldowns for powers. I've always disliked how in ME:2, all of my powers would cooldown after using just one. So I'm glad we're going back to ME:1 style.
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Post by projectpatdc on Feb 12, 2017 0:31:10 GMT
Wonder how it compares to Dragon Age: Inquisition's open worldish layout.
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Post by Cypher on Feb 12, 2017 0:34:29 GMT
Wonder how it compares to Dragon Age: Inquisition's open worldish layout. Based on everything they said, it'll be the same sort of open hubs, but bigger to factor in the Nomad.
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Post by Deleted on Feb 12, 2017 0:34:40 GMT
Yes!!!
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Post by derrame on Feb 12, 2017 0:37:45 GMT
very good info, thank you
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midnightwolf
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Post by midnightwolf on Feb 12, 2017 0:38:19 GMT
Wonder how it compares to Dragon Age: Inquisition's open worldish layout. Based on everything they said, it'll be the same sort of open hubs, but bigger to factor in the Nomad. As long as those hubs are filled with something other than Space, that sounds good.
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Post by projectpatdc on Feb 12, 2017 0:39:30 GMT
Wonder how it compares to Dragon Age: Inquisition's open worldish layout. Based on everything they said, it'll be the same sort of open hubs, but bigger to factor in the Nomad. That's pretty massive IMO. Given that we are landing on different planets, how else could they do an open world? Pretty exciting
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Fogg
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Post by Fogg on Feb 12, 2017 0:40:08 GMT
very good info, thank you My pleasure! After reading all those bits of info, they start to form a bigger picture in my head. And it's a pretty nice one.
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kansasmarcelo
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Post by kansasmarcelo on Feb 12, 2017 0:41:41 GMT
Open world kind of sounds like ME to me. I feel like ME wasn't a open world game but you could go to different planets and do stuff.
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Dark King
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Post by Dark King on Feb 12, 2017 0:44:56 GMT
I'm glad the loyalty missions are a string of objectives and not just one mission and then it's over. Also I assume the separate storyline will be about the remnant/vaults.
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Post by Cyonan on Feb 12, 2017 0:56:38 GMT
I like how they had to get as far as seeing it in cutscenes to realize that an entire nude species would be awkward.
Though most of what they're saying is nice, but we still need to see how all of this actually plays out in game.
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havox
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Post by havox on Feb 12, 2017 0:57:59 GMT
* Nomad's top speed is 130+ km/h Is that supposed to be good? Most modern APCs have top speed of about 100km/h today. They also carry heavy mounted guns. The average speed of German autobahns is 142 km/h. NFS devs that helped Bioware with driving sections should feel ashamed for those grandma speeds
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Post by Pearl on Feb 12, 2017 1:01:50 GMT
* The Kett were originally designed to be completely nude, but it was akward in cutscenes I wonder what the various ratings boards would have had to say.
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Post by dalinne on Feb 12, 2017 1:02:37 GMT
* The Kett were originally designed to be completely nude, but it was akward in cutscenes I wonder what the various ratings boards would have had to say.
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Post by Deleted on Feb 12, 2017 1:02:52 GMT
The nude Kett made me burst out laughing but I love the crafting system and no fuel stops (thank goodness)! Another story being separate from The Kett sounds intriguing, as well as each race's reason for leaving the Milky Way!
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Post by dalinne on Feb 12, 2017 1:03:29 GMT
* Nomad's top speed is 130+ km/h Is that supposed to be good? Most modern APCs have top speed of about 100km/h today. They also carry heavy mounted guns. The average speed of German autobahns is 142 km/h. NFS devs that helped Bioware with driving sections should feel ashamed for those grandma speeds Well... we have to enjoy the views
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Post by Deleted on Feb 12, 2017 1:04:45 GMT
* The Kett were originally designed to be completely nude, but it was akward in cutscenes I wonder what the various ratings boards would have had to say. Result:
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Post by unofficialgreycolor on Feb 12, 2017 1:11:51 GMT
The nude Kett made me burst out laughing but I love the crafting system and no fuel stops (thank goodness)! Another story being separate from The Kett sounds intriguing, as well as each race's reason for leaving the Milky Way! The Kett don't have a separate story (at least that is not what was said). What was said is that there is a separate story other than the Kett, which is really good news IMO.
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Post by Deleted on Feb 12, 2017 1:14:49 GMT
The nude Kett made me burst out laughing but I love the crafting system and no fuel stops (thank goodness)! Another story being separate from The Kett sounds intriguing, as well as each race's reason for leaving the Milky Way! The Kett don't have a separate story (at least that is not what was said). What was said is that there is a separate story other than the Kett, which is really good news IMO. That's what I said
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Post by colfoley on Feb 12, 2017 1:27:18 GMT
Reads thread title: well that's good news. Reads article on the subject: ?####!!?.,!
Though there is still a lot of good news in the article. Especially the bit about multiple loyalty stuff.
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Post by Deleted on Feb 12, 2017 1:32:08 GMT
Reads thread title: well that's good news. Reads article on the subject: ?####!!?.,! Though there is still a lot of good news in the article. Especially the bit about multiple loyalty stuff. Am I a horrible person for wanting to see this team tension? lol sometimes it's just fun messing around with people!
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Post by colfoley on Feb 12, 2017 1:34:24 GMT
Reads thread title: well that's good news. Reads article on the subject: ?####!!?.,! Though there is still a lot of good news in the article. Especially the bit about multiple loyalty stuff. Am I a horrible person for wanting to see this team tension? lol sometimes it's just fun messing around with people! well team tension is one of the.things that make a good team. Take inquisition. Most of the group hated eachother but at the end came together as one great whole
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Post by dutchsghost7 on Feb 12, 2017 1:35:01 GMT
>There is no level cap, you can keep leveling until you run out of skills to put points into
Oh god no. They're copying the exact same design decision as fallout 4....
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Post by Deleted on Feb 12, 2017 1:36:42 GMT
Am I a horrible person for wanting to see this team tension? lol sometimes it's just fun messing around with people! well team tension is one of the.things that make a good team. Take inquisition. Most of the group hated eachother but at the end came together as one great whole Yeah lol and this time it's our choices that can make things more interesting!
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