sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,981 Likes: 21,014
inherit
2309
0
Nov 26, 2024 18:55:05 GMT
21,014
sjsharp2010
Go Team!
12,981
December 2016
sjsharp2010
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by sjsharp2010 on Feb 16, 2017 22:45:40 GMT
Hahaha, part 1. Can't wait to never get part 2. Still waiting on part 2 of Mass Effect 3 combat reveal. In fairness the combat system for ME3 was pretty much the same as in the rest of the trilogy so it probably wasn't needed. MEA's power and combat system looks like it's going to work differently so answers are needed to be fair this time.
|
|
bizzybone
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Posts: 3 Likes: 12
inherit
3388
0
Mar 10, 2017 21:11:49 GMT
12
bizzybone
3
February 2017
bizzybone
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
|
Post by bizzybone on Feb 16, 2017 22:48:57 GMT
I'd rather they show other parts of the game. All they've shown so far is combat and exploration. What other parts...like the plot? I feel they have given us a lot of the story and anymore would ruin the experience, haha. Though character creation would be nice! Yeah besides character creation, what else is there to share? Can't be plot, maybe a tour of the tempest would be cool.
|
|
inherit
ღ Voice of Reason
169
0
Nov 26, 2024 17:31:09 GMT
17,690
Element Zero
7,434
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Feb 16, 2017 22:48:59 GMT
I think the weapons we bring on the Ark are going to be pretty much the same that were in the trilogy. After all, with everyone sleeping, they wouldn't have time to develop something different. But once we're there, those who got there before us might have discovered new stuff and then there's all the remnant and other native tech we can use and adapt to suit us. I have no idea how much of the new stuff they'll show us, since we do need to find schematics and things. I wouldn't be so sure about the weapons. Ian's been saying, "No, but we have something new..." when asked about specific weapons, a fair bit. I think we will see a mixture of new and old, which makes sense. The old is good for continuity and familiarity, but could be stale on its own. A blend preserves continuity, but freshens up the experience, as well.
|
|
inherit
3122
0
1,921
projectpatdc
1,811
January 2017
projectpatdc
Mass Effect Trilogy, Mass Effect Andromeda
projectpat06
|
Post by projectpatdc on Feb 16, 2017 22:55:40 GMT
Except the video literally states "Combat Series". So yes, each will focus on different aspects...of combat. It won't however focus on other parts of the game though, which is what I was hoping for. If it does, they messed up with their labeling. True, but 'combat' can still encompass things like weapons, armour, upgrades and skills. Pretty much the only things it rules out are story, characters and CC. As much as I want to know more about those I'd probably prefer to learn most of it in-game. Character Creator is part of game play is it not? Why would you expect any story spoilers? We know enough as is. The game's main theme wouldn't be discovery and exploration if they just gave things away before you played it. They just need to show how the open world RPG elements work and some side quests to give us a feel on how different this game will be from the last gen Michael Bay shooters.
|
|
Muddy Boots
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Posts: 594 Likes: 764
inherit
2406
0
764
Muddy Boots
594
Dec 15, 2016 21:00:44 GMT
December 2016
boots
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
|
Post by Muddy Boots on Feb 16, 2017 22:56:07 GMT
I think the weapons we bring on the Ark are going to be pretty much the same that were in the trilogy. After all, with everyone sleeping, they wouldn't have time to develop something different. But once we're there, those who got there before us might have discovered new stuff and then there's all the remnant and other native tech we can use and adapt to suit us. I have no idea how much of the new stuff they'll show us, since we do need to find schematics and things. I wouldn't be so sure about the weapons. Ian's been saying, "No, but we have something new..." when asked about specific weapons, a fair bit. I think we will see a mixture of new and old, which makes sense. The old is good for continuity and familiarity, but could be stale on its own. A blend preserves continuity, but freshens up the experience, as well. That't what I meant. We'll have the old stuff we brought with us, but we'll be getting/finding/crafting new stuff once we're there. I don't know how they'd justify taking along things that weren't used at the end of ME2, or even prototypes that were used in ME3. Shep had everything that was cutting edge during his time with Cerberus and the Alliance. But we'll see. I've been wrong before.
|
|
inherit
3122
0
1,921
projectpatdc
1,811
January 2017
projectpatdc
Mass Effect Trilogy, Mass Effect Andromeda
projectpat06
|
Post by projectpatdc on Feb 16, 2017 22:56:26 GMT
Character Creator is part of game play is it not? Why would you expect any story spoilers? We know enough as is. The game's main theme wouldn't be discovery and exploration if they just gave things away before you played it. They just need to show how the open world RPG elements work and some side quests to give us a feel on how different this game will be from the last gen Michael Bay shooters. I never said I wanted story spoilers. Where are you getting that from? my fault. my response was meant for probeaway.
|
|
inherit
195
0
675
malanek
417
August 2016
malanek
|
Post by malanek on Feb 16, 2017 22:58:07 GMT
They could have, but a great many really want to see combat, and they know it. They had to choose something, and it's this. That doesn't mean we won't see all the other stuff we also want, like the CC (I hope), dialogue mechanics, etc... I'd hardly say they've really shown combat. They've shown 2-sec choppy intervals of combat. We saw that dev crawl around on Casual (or Narrative?) shooting remnant for 15 seconds, once. It was rough. That won't sell the game. We need better, to show it's been polished. Combat sells the game to the hordes of casuals, if nothing else. Why though? We've already seen combat. Multiple times. That's the majority of what they have shown so far. The December video showed the assault on some enemy camp. The majority of what they shown have been cinematics. The majority of gameplay in ME (more than 50% of your time, 100% in multiplayer) is combat and we have seen a tiny, tiny, fraction of a percent of what combat options will be available in the game. To a lot of people the character creator is completely irrelevant, they pick the default and don't even go into it. I doubt anyone is seriously going to base their decision on whether or not to buy the game on the character creator.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Feb 16, 2017 22:59:18 GMT
I never said I wanted story spoilers. Where are you getting that from? my fault. my response was meant for probeaway. It's alright. I was just confused.
|
|
inherit
679
0
3,540
CHRrOME
2,805
August 2016
chrrome
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
666
112 ish
|
Post by CHRrOME on Feb 16, 2017 23:03:53 GMT
I think the weapons we bring on the Ark are going to be pretty much the same that were in the trilogy. After all, with everyone sleeping, they wouldn't have time to develop something different. But once we're there, those who got there before us might have discovered new stuff and then there's all the remnant and other native tech we can use and adapt to suit us. I have no idea how much of the new stuff they'll show us, since we do need to find schematics and things. I guess it makes sense. I mean they already showed a lot of weapons that I never thought will make it to ME:A like the Reegar, even the Piranha which btw makes no sense since that weapon was developed during the reaper invasion, but oh well. Probably most of the new weapons are gonna be alien (no complains here). They could also add a bunch of other weapons that existed in theory but we never got to see in the trilogy, like Asari ARs, Drell weapons, Batarian banned chemical weapons (here's hoping...), more Krogan stuff. It'd be fair game imo.
|
|
inherit
1331
0
1,337
ProbeAway
1,014
August 2016
probeaway
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
|
Post by ProbeAway on Feb 16, 2017 23:06:05 GMT
True, but 'combat' can still encompass things like weapons, armour, upgrades and skills. Pretty much the only things it rules out are story, characters and CC. As much as I want to know more about those I'd probably prefer to learn most of it in-game. Character Creator is part of game play is it not? Why would you expect any story spoilers? We know enough as is. The game's main theme wouldn't be discovery and exploration if they just gave things away before you played it. They just need to show how the open world RPG elements work and some side quests to give us a feel on how different this game will be from the last gen Michael Bay shooters. I don't expect any story spoilers. That's part of my point! Gameplay is the safe and predictable aspect that they can show.
|
|
inherit
3122
0
1,921
projectpatdc
1,811
January 2017
projectpatdc
Mass Effect Trilogy, Mass Effect Andromeda
projectpat06
|
Post by projectpatdc on Feb 16, 2017 23:11:31 GMT
Character Creator is part of game play is it not? Why would you expect any story spoilers? We know enough as is. The game's main theme wouldn't be discovery and exploration if they just gave things away before you played it. They just need to show how the open world RPG elements work and some side quests to give us a feel on how different this game will be from the last gen Michael Bay shooters. I don't expect any story spoilers. That's part of my point! Gameplay is the safe and predictable aspect that they can show. Wow, my bad. I just misread it....twice
|
|
inherit
1033
0
36,923
colfoley
19,135
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Feb 16, 2017 23:20:38 GMT
Well don't I just have egg on my face.
Anyways this approach could end up actually working better, as long as they stick to specifics and not give us more of the stuff we have been getting in twitter ie 'you can dynmaically switch your profiles to help with the combats', what does that even mean? I mean I am hopeful, and I think it likely we will get some actual answers tommorow, but with the shorter videos...but more of them approach...it could be easier to go into generalities.
|
|
n7vakarian
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Origin: N7Vakarian
PSN: Hasseo
Posts: 205 Likes: 315
inherit
2833
0
May 21, 2018 13:32:18 GMT
315
n7vakarian
205
January 2017
n7vakarian
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
N7Vakarian
Hasseo
|
Post by n7vakarian on Feb 16, 2017 23:24:08 GMT
Hoping to see the Turian rifle the Phaeston in the game. Though I hope it's got a little more kick in it this time
|
|
inherit
ღ Voice of Reason
169
0
Nov 26, 2024 17:31:09 GMT
17,690
Element Zero
7,434
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Feb 16, 2017 23:26:36 GMT
I think the weapons we bring on the Ark are going to be pretty much the same that were in the trilogy. After all, with everyone sleeping, they wouldn't have time to develop something different. But once we're there, those who got there before us might have discovered new stuff and then there's all the remnant and other native tech we can use and adapt to suit us. I have no idea how much of the new stuff they'll show us, since we do need to find schematics and things. I guess it makes sense. I mean they already showed a lot of weapons that I never thought will make it to ME:A like the Reegar, even the Piranha which btw makes no sense since that weapon was developed during the reaper invasion, but oh well. Probably most of the new weapons are gonna be alien (no complains here). They could also add a bunch of other weapons that existed in theory but we never got to see in the trilogy, like Asari ARs, Drell weapons, Batarian banned chemical weapons (here's hoping...), more Krogan stuff. It'd be fair game imo. Ian says there's an in-game explanation for the presence of those ME3 weapons aboard the AI. I'm assuming R&D links. We'll learn soon enough.
|
|
inherit
Banshee
771
0
Sept 4, 2018 23:27:21 GMT
5,053
BansheeOwnage
I was called Ryder before it was cool... ...I'd love to, you know, be social and things.
1,231
August 2016
bansheeownage
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
11290
7428
|
Post by BansheeOwnage on Feb 16, 2017 23:29:51 GMT
They could show a spoilerless dialogue exchange, so we know how the new dialogue system works. Customizing and crafting weapons, the character creation, exploring the Tempest, the setting up of colonies features. There is so much that they could show that would have no plot spoilers at all, but instead they are going for combat again. I seriously hope this series isn't just focused on combat. One more is fine, but if that is all they are showing I feel like I'm one of the few who wants to see combat and all of that stuff I want to see combat for all the reasons others have stated, but I hope they also showcase the CC (in full to alleviate worries following DA:I), crafting, mining, Nomad, and settlement mechanics (which they might cover here), dialogue and interrupts and the differences between Scott and Sara (very important), and tour of the Tempest. Even if they don't want to say who they are, I'd be interested to know how many "full" and "light" romances we can expect. I think the problem is that the game hasn't had neither a vertical slice demo, nor a launch trailer like ME2's and neither a Fall of Earth esque trailer. We don't have any trailer that really sells the game. A couple of minute combat and crafting gameplay footage isn't going to change that. The cinematic reveal 1 was a useless and barely coherent teaser. Trailer 2 was better but it still didn't show anything beyond a premise. Where is that trailer that really packs a punch, that shows a bit of the premise and then Ryder kicking ass as it juxtaposes Archon making threats over the comms and we shoot up his dudes or a launch trailer that takes the concept of Cinematic Trailer 2 but actually well directed and not just random dialogue that doens't respond to each other. "Sure, we've been outplayed. The Archon is a master of his game..." "We're gonna change the rules!" That's not really working, it's actually kind of a headscratching moment in a trailer. I agree that none of the trailers so far have given me goosebumps the way some trilogy ones did. Nothing close to the ME2 or 3 launch trailers or even some of the MP ones. They people they had doing those were awesome, and I'd bet they haven't done the ME:A ones. Also, we need some Two Steps From Hell in them, like the trilogy. I wouldn't be so sure about the weapons. Ian's been saying, "No, but we have something new..." when asked about specific weapons, a fair bit. I think we will see a mixture of new and old, which makes sense. The old is good for continuity and familiarity, but could be stale on its own. A blend preserves continuity, but freshens up the experience, as well. Well we can expect to use some Kett and Angaaran weapons, presumably, and hopefully they function differently than Milky Way weapons. One of the devs also popped on here to say that during crafting, you can use a "Vintage Heatsink" to change your heatsink-based weapons into classic overheat-based ones, so that's pretty cool and should mix things up! Also, more Scott? Ah yes, alternating between protagonists so they get equal screentime
|
|
inherit
1033
0
36,923
colfoley
19,135
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Feb 16, 2017 23:33:49 GMT
They could show a spoilerless dialogue exchange, so we know how the new dialogue system works. Customizing and crafting weapons, the character creation, exploring the Tempest, the setting up of colonies features. There is so much that they could show that would have no plot spoilers at all, but instead they are going for combat again. I seriously hope this series isn't just focused on combat. One more is fine, but if that is all they are showing I feel like I'm one of the few who wants to see combat and all of that stuff I want to see combat for all the reasons others have stated, but I hope they also showcase the CC (in full to alleviate worries following DA:I), crafting, mining, Nomad, and settlement mechanics (which they might cover here), dialogue and interrupts and the differences between Scott and Sara (very important), and tour of the Tempest. Even if they don't want to say who they are, I'd be interested to know how many "full" and "light" romances we can expect. I think the problem is that the game hasn't had neither a vertical slice demo, nor a launch trailer like ME2's and neither a Fall of Earth esque trailer. We don't have any trailer that really sells the game. A couple of minute combat and crafting gameplay footage isn't going to change that. The cinematic reveal 1 was a useless and barely coherent teaser. Trailer 2 was better but it still didn't show anything beyond a premise. Where is that trailer that really packs a punch, that shows a bit of the premise and then Ryder kicking ass as it juxtaposes Archon making threats over the comms and we shoot up his dudes or a launch trailer that takes the concept of Cinematic Trailer 2 but actually well directed and not just random dialogue that doens't respond to each other. "Sure, we've been outplayed. The Archon is a master of his game..." "We're gonna change the rules!" That's not really working, it's actually kind of a headscratching moment in a trailer. I agree that none of the trailers so far have given me goosebumps the way some trilogy ones did. Nothing close to the ME2 or 3 launch trailers or even some of the MP ones. They people they had doing those were awesome, and I'd bet they haven't done the ME:A ones. Also, we need some Two Steps From Hell in them, like the trilogy. I wouldn't be so sure about the weapons. Ian's been saying, "No, but we have something new..." when asked about specific weapons, a fair bit. I think we will see a mixture of new and old, which makes sense. The old is good for continuity and familiarity, but could be stale on its own. A blend preserves continuity, but freshens up the experience, as well. Well we can expect to use some Kett and Angaaran weapons, presumably, and hopefully they function differently than Milky Way weapons. One of the devs also popped on here to say that during crafting, you can use a "Vintage Heatsink" to change your heatsink-based weapons into classic overheat-based ones, so that's pretty cool and should mix things up! Also, more Scott? Ah yes, alternating between protagonists so they get equal screentime Where is the more Scott coming from?
|
|
inherit
Warning Points: 1
3116
0
Aug 28, 2024 23:38:02 GMT
8,041
vonuber
2,580
January 2017
vonuber
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by vonuber on Feb 16, 2017 23:36:34 GMT
To be honest I'm not that fussed about it. I expect the combat mechanics to be pretty decent if the previous 3 games are anything to go by (although this whole 3 abilities thing is worrying - how can you not have lash, warp, pull, throw, singularity and reave at your fingertips?).
I'd rather see how much crafting and resource gathering there is, and how much this affects the game.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Feb 16, 2017 23:38:17 GMT
Also, more Scott? Ah yes, alternating between protagonists so they get equal screentime Where is the more Scott coming from? I'm guessing Banshee is referring to the 15 second trailer announcing this upcoming video.
|
|
inherit
ღ Voice of Reason
169
0
Nov 26, 2024 17:31:09 GMT
17,690
Element Zero
7,434
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Feb 16, 2017 23:53:00 GMT
BansheeOwnage 's posts are always too intricate and beautiful to quote on iPad. The site and/or my iPad --not sure which-- freaks out concerning where to center the page while I type a reply. Ian also mentioned that, instead of the Krogan Claymore Shotgun, we'd get a new weapon. I believe Drack wields this new shotgun, but I don't want to give bad info. Maybe it was developed in Andromeda, but it could be yet another MW weapon we'd yet to encounter during the OT. There are always more guns. It seems likely that the AI is developing unique configurations of existing weapons for its operatives, as well. Look at the Avenger AAX5. (Seriously, look at it. ) It would be sensible for them to adapt existing tech to the anticipated need of their operatives.
|
|
inherit
Korean Supermodel
1
0
1
7,464
Cyonan
2,189
Jul 31, 2016 20:55:30 GMT
July 2016
admin
Cyonan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Cyonan
|
Post by Cyonan on Feb 16, 2017 23:54:49 GMT
BansheeOwnage 's posts are always too intricate and beautiful to quote on iPad. The site and/or my iPad --not sure which-- freaks out concerning where to center the page while I type a reply. Ian also mentioned that, instead of the Krogan Claymore Shotgun, we'd get a new weapon. I believe Drack wields this new shotgun, but I don't want to give bad info. Maybe it was developed in Andromeda, but it could be yet another MW weapon we'd yet to encounter during the OT. There are always more guns. It seems likely that the AI is developing unique configurations of existing weapons for its operatives, as well. Look at the Avenger AAX5. (Seriously, look at it. ) It would be sensible for them to adapt existing tech to the anticipated need of their operatives. No High Lord Claymore in Andromeda?
|
|
The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
Posts: 6,370 Likes: 8,285
inherit
104
0
Nov 25, 2024 21:13:35 GMT
8,285
The Elder King
6,370
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
19631
|
Post by The Elder King on Feb 16, 2017 23:56:15 GMT
BansheeOwnage 's posts are always too intricate and beautiful to quote on iPad. The site and/or my iPad --not sure which-- freaks out concerning where to center the page while I type a reply. Ian also mentioned that, instead of the Krogan Claymore Shotgun, we'd get a new weapon. I believe Drack wields this new shotgun, but I don't want to give bad info. Maybe it was developed in Andromeda, but it could be yet another MW weapon we'd yet to encounter during the OT. There are always more guns. It seems likely that the AI is developing unique configurations of existing weapons for its operatives, as well. Look at the Avenger AAX5. (Seriously, look at it. ) It would be sensible for them to adapt existing tech to the anticipated need of their operatives. They named his weapons on this shot Ruzad, as in the bio, and based on the looks I kind of this it's the krogan weapon. Not every weapon should be created in Andromeda though. It's not like we had the full list of available weapons in the MW. Attachment Deleted
|
|
helios969
N4
Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
Prime Likes: Who Cares
Posts: 2,207 Likes: 3,214
inherit
867
0
Nov 26, 2024 17:07:04 GMT
3,214
helios969
Kamisama
2,207
August 2016
helios969
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
helios969
No Clue
Who Cares
|
Post by helios969 on Feb 17, 2017 0:03:49 GMT
Excellent news. This is what I've been waiting for and wanting. I'm really interested to see how evading and cover works since they opted to remove ME3's cover mechanic and my beloved combat roll.
|
|
inherit
ღ Voice of Reason
169
0
Nov 26, 2024 17:31:09 GMT
17,690
Element Zero
7,434
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Feb 17, 2017 0:04:12 GMT
BansheeOwnage 's posts are always too intricate and beautiful to quote on iPad. The site and/or my iPad --not sure which-- freaks out concerning where to center the page while I type a reply. Ian also mentioned that, instead of the Krogan Claymore Shotgun, we'd get a new weapon. I believe Drack wields this new shotgun, but I don't want to give bad info. Maybe it was developed in Andromeda, but it could be yet another MW weapon we'd yet to encounter during the OT. There are always more guns. It seems likely that the AI is developing unique configurations of existing weapons for its operatives, as well. Look at the Avenger AAX5. (Seriously, look at it. ) It would be sensible for them to adapt existing tech to the anticipated need of their operatives. They named his weapons on this shot Ruzad, as in the bio, and based on the looks I kind of this it's the krogan weapon. Not every weapon should be created in Andromeda though. It's not like we had the full list of available weapons in the MW. Exactly my thoughts. In a galaxy of trillions, it would be silly to think we'd seen "all the stuff" in the course of three games. Hell, there were guns that were exclusive to MP or certain preorders, so some gamers haven't even seen all the OT stuff.
|
|
inherit
1033
0
36,923
colfoley
19,135
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Feb 17, 2017 0:04:40 GMT
BansheeOwnage 's posts are always too intricate and beautiful to quote on iPad. The site and/or my iPad --not sure which-- freaks out concerning where to center the page while I type a reply. Ian also mentioned that, instead of the Krogan Claymore Shotgun, we'd get a new weapon. I believe Drack wields this new shotgun, but I don't want to give bad info. Maybe it was developed in Andromeda, but it could be yet another MW weapon we'd yet to encounter during the OT. There are always more guns. It seems likely that the AI is developing unique configurations of existing weapons for its operatives, as well. Look at the Avenger AAX5. (Seriously, look at it. ) It would be sensible for them to adapt existing tech to the anticipated need of their operatives. The weapons in Mass Effect have usually been pretty go look at and pretty functional looking too. Even the Avenger. While the Valkyrie Assault Rifle in ME 3 is just pure sex in a fire arm. Its one of my favorite weapons from across all of fiction probably...and I think my Bro Ryder might be using it. If its in the game that is.
|
|
inherit
ღ Voice of Reason
169
0
Nov 26, 2024 17:31:09 GMT
17,690
Element Zero
7,434
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Feb 17, 2017 0:12:20 GMT
BansheeOwnage 's posts are always too intricate and beautiful to quote on iPad. The site and/or my iPad --not sure which-- freaks out concerning where to center the page while I type a reply. Ian also mentioned that, instead of the Krogan Claymore Shotgun, we'd get a new weapon. I believe Drack wields this new shotgun, but I don't want to give bad info. Maybe it was developed in Andromeda, but it could be yet another MW weapon we'd yet to encounter during the OT. There are always more guns. It seems likely that the AI is developing unique configurations of existing weapons for its operatives, as well. Look at the Avenger AAX5. (Seriously, look at it. ) It would be sensible for them to adapt existing tech to the anticipated need of their operatives. The weapons in Mass Effect have usually been pretty go look at and pretty functional looking too. Even the Avenger. While the Valkyrie Assault Rifle in ME 3 is just pure sex in a fire arm. Its one of my favorite weapons from across all of fiction probably...and I think my Bro Ryder might be using it. If its in the game that is. I think it and the Mattock/Harrier are the best looking AR designs in the OT. I was excited by the Valkyrie, but admittedly put off by its weight. I mostly play casters. By the time I got over my hang-up and accepted that the extra weight was irrelevant, I had the Harrier and Lancer. I could give it a fresh look in MEA, if it's around. It's design is great, and it was supposedly set to replace the Avenger series as the Alliance Battle Rifle, before the Reapers invaded.
|
|