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Post by Croatsky on Feb 24, 2017 8:47:18 GMT
Technical and performance issues reported so far seem typical of modern AAA title game, especially ones based on Frostbite engine. So, really, you're overdoing with fears guys. Not to mention that the reviewers who brought that up all seemed to be playing in 4K. The average 1080p gamer probably doesn't have nearly as much to worry about, on that front at least. Not trying to jinx it, though. :S I did not know that. That does explains a lot about performance issues. The fact that it did run as smooth at it did for press build is then somewhat impressive.
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Post by stysiaq on Feb 24, 2017 8:49:38 GMT
So, we should be happy about sticking to technology that carries with itself known technical problems? Okay. Sorry, but if I tried to hit a nail with a screwdriver you wouldn't blame the screwdriver manufacturers but rather call me an idiot for not picking a hammer. I didn't said you should happy, I'm just pointing out the nature of modern AAA games. There is not a single modern AAA title game release without some technical and performance issues. It's due to the nature of how complicated the software is for the modern games. And let's be frank, it was far worse in the past. And I mean I'm talking 5 years ago, if not less. And even worse before that. So this stuff is overall an improvement, when you put it in context and proper perspective. The reporters are not living in a vacuum. They expect - or should expect - technical issues. They know which ones are the 'usual stuff' and which are not. And when I see a reporter (who more often than not are extatic and overenthusiastic about AAA titles) giving a mixed opinion and predicting 'a rocky start' I'm alarmed.
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Post by unofficialgreycolor on Feb 24, 2017 8:54:54 GMT
I didn't said you should happy, I'm just pointing out the nature of modern AAA games. There is not a single modern AAA title game release without some technical and performance issues. It's due to the nature of how complicated the software is for the modern games. And let's be frank, it was far worse in the past. And I mean I'm talking 5 years ago, if not less. And even worse before that. So this stuff is overall an improvement, when you put it in context and proper perspective. The reporters are not living in a vacuum. They expect - or should expect - technical issues. They know which ones are the 'usual stuff' and which are not. And when I see a reporter (who more often than not are extatic and overenthusiastic about AAA titles) giving a mixed opinion and predicting 'a rocky start' I'm alarmed. They said MEA MIGHT have a rocky start, it was not a prediction.
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Croatsky
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Post by Croatsky on Feb 24, 2017 8:55:27 GMT
The reporters are not living in a vacuum. They expect - or should expect - technical issues. They know which ones are the 'usual stuff' and which are not. And when I see a reporter (who more often than not are extatic and overenthusiastic about AAA titles) giving a mixed opinion and predicting 'a rocky start' I'm alarmed. Not really, reporters generally report even expected technical and performance issues.
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Post by stysiaq on Feb 24, 2017 9:00:18 GMT
The reporters are not living in a vacuum. They expect - or should expect - technical issues. They know which ones are the 'usual stuff' and which are not. And when I see a reporter (who more often than not are extatic and overenthusiastic about AAA titles) giving a mixed opinion and predicting 'a rocky start' I'm alarmed. They said MEA MIGHT have a rocky start, it was not a prediction. If I hear concerns such as these I treat them seriously. Like, not 50-50 situation but rather 80-20.
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Post by Deleted on Feb 24, 2017 9:00:38 GMT
I didn't said you should happy, I'm just pointing out the nature of modern AAA games. There is not a single modern AAA title game release without some technical and performance issues. It's due to the nature of how complicated the software is for the modern games. And let's be frank, it was far worse in the past. And I mean I'm talking 5 years ago, if not less. And even worse before that. So this stuff is overall an improvement, when you put it in context and proper perspective. The reporters are not living in a vacuum. They expect - or should expect - technical issues. They know which ones are the 'usual stuff' and which are not. And when I see a reporter (who more often than not are extatic and overenthusiastic about AAA titles) giving a mixed opinion and predicting 'a rocky start' I'm alarmed. Check out the IGN Preview when they talk about the technical issues
The general consensus they come to is that, while the game obviously wasn't perfectly polished when they played it, it's certainly not in a place where it can't be fixed. They basically said that they've seen other games in a similar situation that turned out fine on launch, so i'm not sure that it's fair to say that the previewer is "predicting a rocky start". Personally, I'm in the cautiously optimistic camp, as I haven't seen much thus far that really causes me that much alarm.
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Post by unofficialgreycolor on Feb 24, 2017 9:02:46 GMT
They said MEA MIGHT have a rocky start, it was not a prediction. If I hear concerns such as these I treat them seriously. Like, not 50-50 situation but rather 80-20. Like for the opinion of that particular previewer? Sure I can see that. But we do not know if the game is going to be ready by released until at least the 17th.
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Post by armass81 on Feb 24, 2017 9:08:35 GMT
Honestly, a team of toddlers could make a more coherent and compelling game than this action shooter pretending to be an RPG. Really, did BioWare learn nothing? you are absolutely right. you might be the first or second person i've ever come across who doesn't worship bioware and their garbage games. they're incapable of learning. they created the worst game ever in mass effect 1, then to top it off, they then created mass effect 2 which replaced mass effect 1 as the worst game ever. and the same with me3, that went on to become the worst game ever. now we have andromeda and it is even worse than mass effect 3. it gets worse each time. bioware only hires the most retarded of retards. people who have absolutely no idea how to write a decent story or how to create a game with decent mechanics, decent characters and decent dialogue. they'd have a better chance if they hired a team of bananas for the job instead of the current lineup of retards. Sounds like Smudboys videos comment box, lol. Would fit in there perfectly.
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Post by stysiaq on Feb 24, 2017 9:11:59 GMT
If I hear concerns such as these I treat them seriously. Like, not 50-50 situation but rather 80-20. Like for the opinion of that particular previewer? Sure I can see that. But we do not know if the game is going to be ready by released until at least the 17th. I'll just say that I still want to be optimistic. And I want the game to be good enough for me to buy it. But it ceased to be a blind buy for a while now.
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Post by unofficialgreycolor on Feb 24, 2017 9:23:04 GMT
Like for the opinion of that particular previewer? Sure I can see that. But we do not know if the game is going to be ready by released until at least the 17th. I'll just say that I still want to be optimistic. And I want the game to be good enough for me to buy it. But it ceased to be a blind buy for a while now. I can respect that.
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Post by phantomrachie on Feb 24, 2017 9:36:22 GMT
I know I'm not helping myself, but I tweeted the writer of the IGN article and said: @charalanahzard Did ME:A feel like "Mass Effect" to you? or just Drgn Age:Inquis in space? GS editor felt that way. good article! @thediscoeffect It didn't feel a whole lot like Mass Effect to me. Both Gamespot & Eurogamer said it felt like Mass Effect to them. I suppose it really depends on what Mass Effect IS to you. For me, ME is about combat that gets better with each game, characters who I fall in love with, a universe to explore, cool aliens to meet, and good stories. A journey that is worth it, no matter where it ends up. I really missed the planet exploring from ME1 that ME2 & ME3 didn't have, so while people might associate that with DA:I, I'm looking forward to getting back to that.
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Post by Revan Reborn on Feb 24, 2017 9:50:12 GMT
It's worth pointing out that apparently all of the journalists were playing the game at 4K on high-end PCs. I have no idea what graphics card was loaded into the machines, but it would explain the dips in framerate. If that is the case, then performance is likely not going to be an issue, as PC gamers largely are still gaming at 1080p. We obviously haven't seen any of the console versions, besides the one tech demo of Mass Effect Andromeda on the Pro many moons ago.
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Post by FireAndBlood on Feb 24, 2017 9:51:37 GMT
Because it's stupid. By their logic I can say DAI feels like ME1 because of the large empty zones, it's a very stupid thing to say and yet people are doing it. Would it help if they qualified it a bit? DAI feels like ME1 [in the respect that it has large empty spaces]. I kinda assumed that was implied. Oh so that's how it works? Fine, MEA feels exactly like Uncharted since in both games the player can walk. Yes, the sentence I wrote makes complete sense and is perfectly logical.
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Post by disi on Feb 24, 2017 9:53:06 GMT
I know I'm not helping myself, but I tweeted the writer of the IGN article and said: @charalanahzard Did ME:A feel like "Mass Effect" to you? or just Drgn Age:Inquis in space? GS editor felt that way. good article! @thediscoeffect It didn't feel a whole lot like Mass Effect to me. Both Gamespot & Eurogamer said it felt like Mass Effect to them. I suppose it really depends on what Mass Effect IS to you. For me, ME is about combat that gets better with each game, characters who I fall in love with, a universe to explore, cool aliens to meet, and good stories. A journey that is worth it, no matter where it ends up. I really missed the planet exploring from ME1 that ME2 & ME3 didn't have, so while people might associate that with DA:I, I'm looking forward to getting back to that. To me: The Mako in ME1 was brilliant, even if most people hated it In all ME games the conversations, no matter where or for what quest/purpose, were cinematic. The time I spent fighting was about the same time I spent in dialogues. There is no Loot in ME games, only unlocks for weapons. With the introduction of crafting, I am afraid we get a limited inventory space forcing you to travel forth and back unloading. Everything you did was to either shape your character into good/evil (paragon/renegade) or progress the story. I like it when every answer you give or action you take is important.
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Post by kingjuly on Feb 24, 2017 10:14:58 GMT
After thinking about it, I guess the reason some people dont think it 'felt' like a Mass Effect game is because the premise of this game is much different than what we're used to. No more galaxy ending Reapers, no more time sensitive suicide mission, no more depressing bullshit about how everyone is going to get blended into an energy smoothie by the collectors.
This time, as the developers said themselves, things are 'lighter'. The stakes are still high, but its not a race against time while fighting a force so insurmountably powerful that it feels like fighting a god. There's more time for jokes and hanging out, more time for exploration and side questing without feeling guilty. So yeah, I guess it would feel different but in essence its still very much a Mass Effect game.
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Post by Fredward on Feb 24, 2017 11:07:58 GMT
Would it help if they qualified it a bit? DAI feels like ME1 [in the respect that it has large empty spaces]. I kinda assumed that was implied. Oh so that's how it works? Fine, MEA feels exactly like Uncharted since in both games the player can walk. Yes, the sentence I wrote makes complete sense and is perfectly logical. It does, if you wanna be anal about it. It's also that reductio ad absurdum Harry Potter spell fallacy but w/e. Point is, if you wanna (1) draw broad comparisons between salient bits of games (2) by the same developer in the (3) same genre when the person who brought this up in the first place emphasized that he found it (4i) absurd, but that he (4ii) simultaneously thought different people would draw different things from it ([4iii]but comparisons were specifically bad) you're not making much sense.
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Post by Andrew Lucas on Feb 24, 2017 11:19:32 GMT
The level of insecurity in this thread is outstanding.
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Post by drake on Feb 24, 2017 11:20:52 GMT
I want to be optimistic, I really do. I'm hyped for the game and I want to love it. I'm just really worried about facial animations. I don't think there's time to improve them, and maybe it's not even a big deal, but it kinda breaks immersion for me.
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Post by warbaby2 on Feb 24, 2017 11:20:58 GMT
The level of insecurity in this thread is outstanding. Which isn't well founded by past experiences at all... oh wait.
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Post by Andrew Lucas on Feb 24, 2017 11:23:32 GMT
The level of insecurity in this thread is outstanding. Which isn't well founded by past experiences at all... oh wait. "Oh muh endings dur hur" If that was actually the reason.
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Post by vanguarddoken on Feb 24, 2017 12:10:17 GMT
So basically, a largely-positive video has someone making their own thread solely to take a single line out of context. Just to whine about the game.,
It really makes you wonder why people are so fanatically obsessed with their desperate sociopathic campaign to slander a game because it isn't exactly what they want.
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Post by Revan Reborn on Feb 24, 2017 12:13:00 GMT
So basically, a largely-positive video has someone making their own thread solely to take a single line out of context. Just to whine about the game., It really makes you wonder why people are so fanatically obsessed with their desperate sociopathic campaign to slander a game because it isn't exactly what they want. I honestly believe Gamestop's "preview" of MEA was click bait. 90% of the video was positive. He only criticized a lack of polish and then made an unsubstantiated claim that the game "feels like DAI," yet everything he complimented the game for couldn't have been further from DAI.
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Post by Ocelot on Feb 24, 2017 12:36:56 GMT
Which isn't well founded by past experiences at all... oh wait. "Oh muh endings dur hur" If that was actually the reason. Its perfectly valid to be concerned. Just like its perfectly valid to not be concerned. The fact that you you feel the need to respond to all the corcerns makes me wonder who here is truly insecure about the game. Why do you feel the need to defend everything Bioware does?
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Post by Deleted on Feb 24, 2017 12:38:33 GMT
I don't really even understand what they mean when they say it "feels like DAI". It would have been nice for a little explanation. From everything we've seen, it looks a lot like Mass Effect, only faster paced (if you choose to play it that way).
It really looks like ME3's gameplay only improved. And I am all for exploration, scanning, crafting and driving the Nomad! From everything I've seen, I felt impressed by this. The ONLY thing I would nitpick about, is the facial animations. But even then, I've played much buggier games. Skyrim on the Xbox 360 had some bad lip-sync at times. But hey, I loved that game!
But I'll be picking this up anyway, then I can judge it. I am a fairly optimistic person, so I still have high hopes for this. BioWare hasn't ever really let me down, yet. Even if there were things in DAI that felt tedious, I enjoyed the majority of the game. So if this ends up being "DAI in Space", then bring it on! I loved DAI, and I already have visual proof that the combat still looks like ME. And that's all I needed to know.
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Post by pdusen on Feb 24, 2017 12:52:25 GMT
I want to be optimistic, I really do. I'm hyped for the game and I want to love it. I'm just really worried about facial animations. I don't think there's time to improve them, and maybe it's not even a big deal, but it kinda breaks immersion for me. Nothing is breaking your immersion. You're not immersed yet. Seriously, I'm in the middle of replaying the Trilogy, and even the worst facial animations we've seen have nothing on how derpy the previous games were. MEA is shaping up to be a massive improvement in that area, period. The only reason you're concerned is because you're seeing the derpiness in a vacuum. It's easy to break your immersion when you're not fucking immersed in the first place.
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