bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by bshep on Feb 24, 2017 16:43:58 GMT
I don't want to insult anyone. But, all you people who comment on this board day after day, and boast your anti-Bioware shit, have GOT PROBLEMS! Go get help and stop boring fans with your mental issues! Translation: "AAAAAGGGHH HOW WILL I BE ABLE TO LIKE SOMETHING IF EVEN A SINGLE PERSON EXPRESSES NEGATIVE OPINIONS ABOUT THE THING I LIKE?!?" This is a discussion forum, not an echo chamber. Considering your posts this is like the pot calling the kettle black.
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Post by Madflavor on Feb 24, 2017 16:45:36 GMT
But according to the Internet, the game will be a horrible depressing experience. Honestly, t's probably going to be at worst a mediocre experience throughout. Nothing overly exciting, nothing overly disappointing, just 50 hours of "meh", sort of like Dragon Age: Inquisition. This sounds like a pretty optimistic view on the game if Arc is thinking it will at worst be mediocre.
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Post by SofaJockey on Feb 24, 2017 16:49:37 GMT
(sigh - some content removed from the thread) Views ranging from: - "It's the best thing ever, Game of the Decade", to,
- "It's a pile of steaming turd"
are both legitimate views. By all means, discuss and disagree with other views, but we're not going to be insulting other posters. Thank you.
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Post by Infiltratom on Feb 24, 2017 17:09:24 GMT
I dunno if Horizon is a good example to use. I also don't think people are taking into account that Ryder's face can be customized. If a company can develop a game where the protagonist's face can be fully customized, and still manage to have Uncharted level facial animations, then that's beyond impressive. I think the heavy emphasis on cinema makes it wholly unimpressive. If you can't live up to the scale of the project you've got going, it's time to scale back down. I wouldn't want to play a next-next-gen game on PS4 that has low-res settings for tech features that are too advanced because they need a generation of a hardware leap to work properly. BioWare tried to grow since ME1 but they kinda hit a wall with ME3 in terms of how they probably had the same budget, but started scaling down things to get more stuff in. They need to stop trying to squeeze in so much and try to make a more focused and perhaps shorter experience like ME1 again where all face animations are at least polished. Regardless of whether it's unrealistic to expect Uncharted 4 animations in a fully choice-driven RPG with hundreds of cinematic scenes, this just doesn't look good enough: Very short GIFs like this can be a bit misleading as they have very little context, similar odd looks can be achieved by real people's expressions if the same thing is done. Ever paused a show or a film and laughed at the hilariously odd expression that a character was making at the time? Yet you don't notice it when the whole scene is taking place. I'm not saying that there aren't issues with some expressions in BioWare games - looking at you, Sheploo.
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Post by Link"Guess"ski on Feb 24, 2017 17:28:31 GMT
He's reacting to something a person says to him, obviously and it's supposed to be a smile not a
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Post by danaxe on Feb 24, 2017 17:39:52 GMT
Please keep it civil guys and gals This is supposed to be a positive look thread, not a battle for who is in the right about the game! There's a Code Red thread, which in my opinion is where you should be venting your possible frustrations (cause i have to admit as in the first post, there are some concerns so far about the game) This is the green one, where you come to talk about the positive stuff
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Post by applepiesvk on Feb 24, 2017 17:49:44 GMT
Missing animations, missing cinematics, missing voiceovers, glitches all over the place, dumb down conversation wheel and class system, not to mention AI that seems so far retarded... honestly guys, it´s month from now and I think that is time to pour some vine here, it seems to me that it´s clear how failed this game is.
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Post by Kabraxal on Feb 24, 2017 18:03:59 GMT
I'm stoked. But after they knocked it out of the park with Inquisition, I was optimistic about this game. Now that nearly every preview is saying "It feels like Mass Effect" and there are some cool little additions and retreads of all three games best parts? 3/21 needs to get here now.
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Post by Madflavor on Feb 24, 2017 18:08:54 GMT
Missing animations, missing cinematics, missing voiceovers, glitches all over the place, dumb down conversation wheel and class system, not to mention AI that seems so far retarded... honestly guys, it´s month from now and I think that is time to pour some vine here, it seems to me that it´s clear how failed this game is. Bioware supposedly squashed 5000 bugs since the older build the press got to play. I highly highly HIGHLY doubt they would release the game in such a state. It would be suicide for them.
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Post by ApocAlypsE on Feb 24, 2017 18:14:01 GMT
I like how this attempt to positivity turned again into whining about the facial animation. Never change BSN.
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Post by The Elder King on Feb 24, 2017 18:14:02 GMT
Missing animations, missing cinematics, missing voiceovers, glitches all over the place, dumb down conversation wheel and class system, not to mention AI that seems so far retarded... honestly guys, it´s month from now and I think that is time to pour some vine here, it seems to me that it´s clear how failed this game is. The concerns on the performance issues are fair, although I hope what they're saying is true. I think the conversation system is, for what we know, far better then the P/R one of the trilogy. I don't see how the class system is dumbed down, so maybe you can clarify on that. I certainly don't like the removal of the tactical pause, but it's a separate issue from the class system.
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Sharable Horizon
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Lvl 31 Rogue God Emperor
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Post by Sharable Horizon on Feb 24, 2017 18:14:53 GMT
Missing animations, missing cinematics, missing voiceovers, glitches all over the place, dumb down conversation wheel and class system, not to mention AI that seems so far retarded... honestly guys, it´s month from now and I think that is time to pour some vine here, it seems to me that it´s clear how failed this game is.
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
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Post by bshep on Feb 24, 2017 18:19:35 GMT
Missing animations, missing cinematics, missing voiceovers, glitches all over the place, dumb down conversation wheel and class system, not to mention AI that seems so far retarded... honestly guys, it´s month from now and I think that is time to pour some vine here, it seems to me that it´s clear how failed this game is. Wouldn't be surprised if this account belongs to someone else here. Bogus accounts doing trash talking was a usual thing at the old bsn.
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Post by BansheeOwnage on Feb 24, 2017 18:28:39 GMT
- The dialogue system does seem to be as good as it should be from what we knew on paper. Only concern here is that the IGN gal said there were mostly only 2 choices available when the wheel showed up for her, so my guess is they're still kinda sticking to the ME3 formula but using all 4 tones for "moments" maybe.... That's what I was afraid of. I thought if almost every instance had 4 options available (heart, head, diplomatic, something I forget) it would hopefully make up for the preset personalities and autodialogue. But if that's just sometimes and most times it's like ME3, well... crap. I guess we'll just have to see after it's out but this doesn't exactly fill me with anticipation. I mean, those moments were very rare in DA:I, but at least it had 3 options otherwise.
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Post by The Elder King on Feb 24, 2017 18:38:09 GMT
- The dialogue system does seem to be as good as it should be from what we knew on paper. Only concern here is that the IGN gal said there were mostly only 2 choices available when the wheel showed up for her, so my guess is they're still kinda sticking to the ME3 formula but using all 4 tones for "moments" maybe.... That's what I was afraid of. I thought if almost every instance had 4 options available (heart, head, diplomatic, something I forget) it would hopefully make up for the preset personalities and autodialogue. But if that's just sometimes and most times it's like ME3, well... crap. I guess we'll just have to see after it's out but this doesn't exactly fill me with anticipation. I mean, those moments were very rare in DA:I, but at least it had 3 options otherwise. Yeah, I hope the two choices dialogues are related to certain type of dialogues, but time will tell.
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Post by applepiesvk on Feb 24, 2017 18:40:17 GMT
Wouldn't be surprised if this account belongs to someone else here. Bogus accounts doing trash talking was a usual thing at the old bsn. How dare I to have a different opinion, right ? I was at old BSN and got several times banned by people like Priestly, had even same nick and picture in avatar, with several thousand posts. I either managed to get unbanned myself when I argued my case, or apologize if I was wrong. I do not watch nor follow most of the gaming press, they are crap, I only enjoy very few of them, in place where I live in, there was like 3 or 4 page long review, in which game journo was at best conflicted. He said that it feels more like DA:I than any of ME. Conversations seems to be too much automated and give you very limited space to manuever, as much as very buggy animations that kept him concerned.
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Post by applepiesvk on Feb 24, 2017 19:11:43 GMT
Missing animations, missing cinematics, missing voiceovers, glitches all over the place, dumb down conversation wheel and class system, not to mention AI that seems so far retarded... honestly guys, it´s month from now and I think that is time to pour some vine here, it seems to me that it´s clear how failed this game is. The concerns on the performance issues are fair, although I hope what they're saying is true. I think the conversation system is, for what we know, far better then the P/R one of the trilogy. I don't see how the class system is dumbed down, so maybe you can clarify on that. I certainly don't like the removal of the tactical pause, but it's a separate issue from the class system. I have two issues with combat of new ME, first is change of design from sandbox into the open world, second is class system. Problem with open world is that they can´t fill it with meaningful things, they tried that and failed. This issue does not come just from some perspective of storytelling, but from perspective of combat. Very concerning is also lack of big cities, in which you could have this sort of combat. Combat in previous games was maybe repetitive, but good, because you always had some choke point, thru which you had go through thru tactics or brute force, but this does not come with ME:A, due the lack of sandbox design and too much of freedom. While this freedom may seems good, even helping to make combat more "fluid", it wont work, because AI seems to be very limited. Crewmates so far used cover system only by accident, AI do use it occiasionaly, and player is not even forced it to use it due the changes in class system. Here we come to the second issue, class system, you can design class in way you want, you can have even several builds prepared to respec during the combat, and so far there is showing pattern of some sort of ability that can save you a time from even needing that in-game cover system. They designed areas in way, that while you are free to run around, as much free as to camp at one place just because you have some inpenetrable shield, wall or something else, which makes any need of cover system laughing stock. They simply continue in this sort of streamlined, MMO-FAR CRY-Assasins creed single player design, that which while may give an illusion of "freedom", it also give repetition and of soon to be boring paterns that has no more addition to story or challenge, than of what does any random boar in front of Orgrimar...
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Post by Sanunes on Feb 24, 2017 19:24:13 GMT
Missing animations, missing cinematics, missing voiceovers, glitches all over the place, dumb down conversation wheel and class system, not to mention AI that seems so far retarded... honestly guys, it´s month from now and I think that is time to pour some vine here, it seems to me that it´s clear how failed this game is. Bioware supposedly squashed 5000 bugs since the older build the press got to play. I highly highly HIGHLY doubt they would release the game in such a state. It would be suicide for them. That is one thing I wish all developers mentioned during events like this is how old the build they are playing is. I find it funny that official reviews will mention if they are using the "Day 1 Patch" or not, but during these previews I don't see a mention of how old the build really is or if the developer has a patch in development already with changes which to me can mean the preview can be misleading.
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Post by stysiaq on Feb 24, 2017 19:27:03 GMT
But according to the Internet, the game will be a horrible depressing experience. Don't forget the terror of default Sara Ryder's face.
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Post by Madflavor on Feb 24, 2017 19:38:42 GMT
I think ME:A is destined to be compared to Horizon and Zelda when reviews come out, which is probably not a good thing. Obviously Horizon is getting great scores across the board, and Zelda's previews have released, and they're absolutely glowing. So for critics to go from those two open world games, to ME:A, it seems like ME:A is at a disadvantage. I'm sure it's good, and even probably a great game. But Horizon and Zelda absolutely wow'd critics.
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bshep
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We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
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Post by bshep on Feb 24, 2017 19:52:26 GMT
I think ME:A is destined to be compared to Horizon and Zelda when reviews come out, which is probably not a good thing. Obviously Horizon is getting great scores across the board, and Zelda's previews have released, and they're absolutely glowing. So for critics to go from those two open world games, to ME:A, it seems like ME:A is at a disadvantage. I'm sure it's good, and even probably a great game. But Horizon and Zelda absolutely wow'd critics. The previews were mostly much positive apart from a few complains over bugs. Besides if the critics can overlook the bad dialogue and facial animations on Horizon, MEA has nothing to worry about it.
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Post by Deleted on Feb 24, 2017 19:58:22 GMT
I don't wish to insult other posters, but it confuses me that people can unironically write an entire paragraph of assumptions, many of which are almost unverifiable, and some of which are just flat out wrong. Problem with open world is that they can´t fill it with meaningful things, they tried that and failed. Bioware has had exactly one single "open world" game, yes it had a lot of pointless filler, but that in no way proves that andromeda will have more of the same. Don't get me wrong, i'm not saying that andromeda is going to be the messiah of open world games, but your absolute certainty that it will turn out terrible is based on one single data point, and therefore comes off as incredibly reactionary. Very concerning is also lack of big cities, in which you could have this sort of combat. If you watch the IGN preview, they specifically talk about an area that reminds the reviewer of hong kong, and is "dense and packed" and has "markets everywhere". That certainly sounds like a "big city" to me, so really you're just blatantly wrong here. Granted the previewer doesn't specifically say that combat will be possibly in areas, but on the other hand there's no reason to believe that, if large urban areas exist, there is no sort of any urban combat. Combat in previous games was maybe repetitive, but good, because you always had some choke point, thru which you had go through thru tactics or brute force, but this does not come with ME:A, due the lack of sandbox design and too much of freedom. While this freedom may seems good, even helping to make combat more "fluid", it wont work, because AI seems to be very limited. Crewmates so far used cover system only by accident, AI do use it occiasionaly, and player is not even forced it to use it due the changes in class system. Have you actually played the game? It seems like english might not be your first language, but maybe the reason that people think you're a troll account is that you love to project entirely subjective (and sometimes misinformed) opinions into absolute truths. The fact is that you don't know what will and will not work with this game if you've never played it. so far there is showing pattern of some sort of ability that can save you a time from even needing that in-game cover system. They designed areas in way, that while you are free to run around, as much free as to camp at one place just because you have some inpenetrable shield, wall or something else, which makes any need of cover system laughing stock. i'm assuming that you are talking about "backlash" here, which is a sort of mobile, biotic shield. What you may not have noticed however, is that you can neither fire weapons, nor use powers while maintaining the shield, so unless you plan to play Ryder as a full on pacifist, Backlash is hardly going to remove the need for cover. This is like saying that the existence of riot shields entirely invalidates the use of cover in modern military combat. Now I will say that the most recent gameplay series we've seen had the devs avoiding cover an uncomfortable amount of the time. However, we have good reason to suspect that most, if not all, of the footage we've seen so far has been played on a lower difficulty setting. You could pretty much ignore cover for the entire game in mass effect 1 if you were playing on easy as well, so I don't see how this proves that Andromeda has been "dumbed down" in any way.
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Post by projectpatdc on Feb 24, 2017 22:12:18 GMT
But according to the Internet, the game will be a horrible depressing experience. Only if you listen to troll's like Dutch and his girlfriend. Who constantly slate it yet haven't played it. Wait, dutch has an equally pessimistic girlfriend? Who is this lady so I can read her posts?
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Post by wolfsite on Feb 24, 2017 22:36:45 GMT
I don't wish to insult other posters, but it confuses me that people can unironically write an entire paragraph of assumptions, many of which are almost unverifiable, and some of which are just flat out wrong. Welcome to the BSN.
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