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Post by aard on Mar 2, 2017 19:24:36 GMT
Been a lurker for quite a while. New here I started my Bioware Love back with Baldurs Gate 2(yes at release^^) and ever since was a Fan. DA2's Level Design the ending of ME3 and the MMO Quests of DA:I where all things that annoyed me but never kept me from enjoying what was good in those Games. So i dont expect an perfect Game.. that does not exist. But after reading all those Previews it reads like the Important parts to me: Story, Characters and meaningfull Side Quests(read the Trusted Reviews Preview) will be great. I think it will be a very good if not great Game. I also fully expect many people hating on it for Facial Animation, playing it a bit too safe(not trying much new) and maybe after ME3 a "safe" Ending.. Nothing of this will keep me from playing through it at least 5 Times^^
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Post by Deleted on Mar 2, 2017 19:29:34 GMT
DAI also suffered that issue of poorly-used environments. The world building was absolutely stellar and many of the locations are still absolutely breath-taking. The problem is they just weren't used very well. I'm hoping BioWare has learned from that experience and that much of what we explore in MEA will have value and will be worth our time. Whether exploration is of value to a player/PC is rather subjective, no? I actually enjoyed cruising around planets in ME1 - even when there was no earth-shattering content to discover - because it immersed me in that whole universe. My biggest problem with DAI is the forced uneven pacing. You have to go out exploring to build power to access content - but the exploration is entirely self-paced whereas the pacing of the main story content is dev controlled. Main story content is heavily cinematic and dramatic, so you're constantly shifting back and forth between entirely different types of content. I could have enjoyed DAI a lot more if it allowed me to consume all of its content at my own preferred pace. I could then go either of these ways: - Do all of the exploration first, get all of the zones under management by the Inquisition, and then learn who the real enemy is. Problem: you can't access all of the zones from Haven, and upon arrival at Skyhold, you know who the real enemy is, but cannot yet fully pursue him. - Just do the main story content and ignore exploration. Can't do it, though, because you need to accumulate power in the exploration zones. OT: I expect MEA will be a "good" game, but I also think there will be some things about it that I won't like or wish would be different. Isn't that true of most products?
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Post by The Loyal Nub on Mar 2, 2017 19:38:58 GMT
I expect it to be good. Not sure yet whether it will be great.
I expect they've learned from the side quests fiasco of DAI. I do not expect to hunt and gather as much as I did there.
I think combat will be decent.
I think if I have concerns right now it's that I don't know enough about the story and I do worry about buggyness that seems to plague AAA releases of late. I did not buy Dishonored 2 until the Christmas sale. By then it was patched enough that it runs pretty damn good on my rig. But there was a shit-storm of crit about that game at it's release. I worry about something like that weighing down this game so that even if they get it running well 2 weeks to a month in people will never forgive them for the day 1 state.
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Post by Revan Reborn on Mar 2, 2017 19:41:06 GMT
DAI also suffered that issue of poorly-used environments. The world building was absolutely stellar and many of the locations are still absolutely breath-taking. The problem is they just weren't used very well. I'm hoping BioWare has learned from that experience and that much of what we explore in MEA will have value and will be worth our time. Whether exploration is of value to a player/PC is rather subjective, no? I actually enjoyed cruising around planets in ME1 - even when there was no earth-shattering content to discover - because it immersed me in that whole universe. My biggest problem with DAI is the forced uneven pacing. You have to go out exploring to build power to access content - but the exploration is entirely self-paced whereas the pacing of the main story content is dev controlled. Main story content is heavily cinematic and dramatic, so you're constantly shifting back and forth between entirely different types of content. I could have enjoyed DAI a lot more if it allowed me to consume all of its content at my own preferred pace. I could then go either of these ways: - Do all of the exploration first, get all of the zones under management by the Inquisition, and then learn who the real enemy is. Problem: you can't access all of the zones from Haven, and upon arrival at Skyhold, you know who the real enemy is, but cannot yet fully pursue him. - Just do the main story content and ignore exploration. Can't do it, though, because you need to accumulate power in the exploration zones. OT: I expect MEA will be a "good" game, but I also think there will be some things about it that I won't like or wish would be different. Isn't that true of most products? I disagree. There really wasn't a reason to explore most of the environments in DAI (many were entirely optional), unless you are just a completionist like myself. I found it to be tedious and largely a chore, and I love exploring! Open world games that executed exploration well, on the other hand, had interesting points of interest as well as unique content that made exploring in these various areas worth your time. I can point to Skyrim and The Witcher 3 being the most obvious and well-known examples of quality open world exploration. The way to make an open world work is to bring it to life. The only way to do that is to really build history, culture, and a purpose in every place you go. If you just create pretty scenery and drop some random things on top, you aren't going to have a very convincing or compelling world to explore. I think had the keep system not been largely cut from the game, that would have helped bring more of a purpose and a functionality to these various zones. That's just my personal opinion coming from someone who has been enjoying open world games since The Elder Scrolls III: Morrowind released in 2002. I'm hopeful MEA will be a better execution given BioWare recognized that zones, such as the Hinterlands, weren't the most eloquently executed. They've certainly thrown The Witcher 3 around a lot as an inspiration for proper world design, so we'll see if that ultimately is true or not in MEA.
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Post by Link"Guess"ski on Mar 2, 2017 20:03:35 GMT
My problem with the game is that I have this feeling that I know exactly what I'll think of this game after I'm done with it and it can't be like that. It has to throw me into scenarios that make me automatically excited without having to strain myself to care. I thought ME1 was a very boring game but it really ramps up with Virmire, then Ilos and the ending. ME2 I kinda liked but the Suicide Mission was a complete surprise to me and it was only a couple of hours after finishing I started to realize that I really loved the series. ME3, if you replace the final mission and ending with something better could probably have achieved something similar but it didn't, can't win them all, but then, DA2 didn't either and DA:I had the same problem of the final parts of the campaign feeling like an afterthought. I really want MEA to soar to new heights as you get to the ending or somewhere in the middle, or else it's just not going to be something I care enough about.
I wonder what I'll think of Mass Effect as a franchise after this game is over. My stubborn side thinks it's over for good with me and this series, but my rational self tells me BioWare can simply make future games better or their new IP will hit home and if not that, then EA will surely let another dev handle Mass Effect some day and maybe that could lead to reigniting the series somehow.
Ok, here, let me put it this way: First it needs an early point like this
but then it also needs a late-game point like this:
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Post by farsight on Mar 2, 2017 20:08:54 GMT
I think it looks good, but the pc version previews seem to indicate performance issues. Which is making me more wary.
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Post by Link"Guess"ski on Mar 2, 2017 20:25:19 GMT
I think it looks good, but the pc version previews seem to indicate performance issues. Which is making me more wary. The ones that said they played on "high" settings said there were no issues. It must've been the rigs BioWare could afford for playtesting that aren't beastly enough to do full ultra, and bear in mind they were all displaying in 4K. If you have a beastly rig and normally play in 1080p don't worry too much.
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Post by Deleted on Mar 2, 2017 20:44:04 GMT
Whether exploration is of value to a player/PC is rather subjective, no? I actually enjoyed cruising around planets in ME1 - even when there was no earth-shattering content to discover - because it immersed me in that whole universe. My biggest problem with DAI is the forced uneven pacing. You have to go out exploring to build power to access content - but the exploration is entirely self-paced whereas the pacing of the main story content is dev controlled. Main story content is heavily cinematic and dramatic, so you're constantly shifting back and forth between entirely different types of content. I could have enjoyed DAI a lot more if it allowed me to consume all of its content at my own preferred pace. I could then go either of these ways: - Do all of the exploration first, get all of the zones under management by the Inquisition, and then learn who the real enemy is. Problem: you can't access all of the zones from Haven, and upon arrival at Skyhold, you know who the real enemy is, but cannot yet fully pursue him. - Just do the main story content and ignore exploration. Can't do it, though, because you need to accumulate power in the exploration zones. OT: I expect MEA will be a "good" game, but I also think there will be some things about it that I won't like or wish would be different. Isn't that true of most products? I disagree. There really wasn't a reason to explore most of the environments in DAI (many were entirely optional), unless you are just a completionist like myself. I found it to be tedious and largely a chore, and I love exploring! I think at least some of the reason for that was the stark dichotomy between the heavily cinematic, pace-controlled main missions (with their attendant urgency to move on to the next one) versus time spent wandering vast areas. I'd also suggest that the available content was adequate overall, but spread too far apart. Had the zones been much smaller, the content closer together, I think it would have been better received. I'm quite okay with the notion of spending time in some locations just to see the scenery, scan / learn about the native flora and fauna, locate resources, and hey - maybe evaluate for possible colonization. Since our world still has some pristine wilderness areas with little to no signs of human activity, I find areas like that in game worlds very realistic.
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Post by s0ulbearer on Mar 2, 2017 20:49:38 GMT
Yes, you are the only person in the universe who thinks this game won't flop.
I honestly don't care if the story goes bad, I'm going to spend the majority of my time on the multiplayer if it's anything like Mass Effect 3's.
I definitely think it will be good in a gameplay aspect, and that's all that matters there.
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Post by General Mahad on Mar 2, 2017 20:56:14 GMT
It will be a B and it'll quickly fade into obscurity after launch like DA:I.
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Post by smilesja on Mar 2, 2017 21:56:53 GMT
I'll say this again I must be the only one who love da i
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Nightlife
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Missing the Milky Way
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Post by Nightlife on Mar 2, 2017 22:18:10 GMT
I'm hopeful that tomorrow's exploration video will pump me up for the game.
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Post by Mythgar on Mar 3, 2017 0:33:05 GMT
The thing about doom and gloom is that it's all subjective. Games can be met with widespread praise or widespread critique, but there is nothing to prove someone factually wrong in enjoying something a lot of people don't, or disliking something a lot of people enjoy.
I do think MEA will be a good game, and so long as it shares some similarities with the rest of the ME games in terms of storytelling/characters, then I am sure I will enjoy it.
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Post by crashsuit on Mar 3, 2017 0:36:41 GMT
I think it'll be pretty great but that a bunch of the usual people will still find things here and there to nitpick, blow way out of proportion, and/or intentionally misinterpret
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Post by Revan Reborn on Mar 3, 2017 0:41:34 GMT
I disagree. There really wasn't a reason to explore most of the environments in DAI (many were entirely optional), unless you are just a completionist like myself. I found it to be tedious and largely a chore, and I love exploring! I think at least some of the reason for that was the stark dichotomy between the heavily cinematic, pace-controlled main missions (with their attendant urgency to move on to the next one) versus time spent wandering vast areas. I'd also suggest that the available content was adequate overall, but spread too far apart. Had the zones been much smaller, the content closer together, I think it would have been better received. I'm quite okay with the notion of spending time in some locations just to see the scenery, scan / learn about the native flora and fauna, locate resources, and hey - maybe evaluate for possible colonization. Since our world still has some pristine wilderness areas with little to no signs of human activity, I find areas like that in game worlds very realistic. I do think pacing was an issue and locking environments behind power was incredibly idiotic. Players should more or less have full control of where they go. At the same time, there really just wasn't much of a reason to go anywhere. There should be a point to exploration. It shouldn't just be exploration for the sake of exploration. There needs to be something worth finding or acquiring! That's what makes exploration fun! If you don't find anything, then what's the point! Too much wasted land in DAI that had no purpose. I don't mind some isolated areas, but that shouldn't be a majority of the game! Many of the zones in DAI came across as if they had never been touched or explored by anyone. It was as if the Inquisition was exploring them for the first time. I thought DAO did a better job of fleshing out Ferelden and really making you believe it was this fantasy country. That wasn't even an open world game, but it's game design was spot on. Yes, you are the only person in the universe who thinks this game won't flop. I honestly don't care if the story goes bad, I'm going to spend the majority of my time on the multiplayer if it's anything like Mass Effect 3's. I definitely think it will be good in a gameplay aspect, and that's all that matters there. That's terrible. Well... I hope it still makes plenty of money for a sequel!!! As for MP, I didn't care for ME3's boring microtransaction wave fest. Maybe MEA will be better, but who knows? It will be a B and it'll quickly fade into obscurity after launch like DA:I. I hope not! It took me forever to play DAI and after I was done I was exhausted! MEA also has a NG+, so I'll probably play through it again! I'll say this again I must be the only one who love da i I liked DAI and loved some moments of it. It was certainly worth playing and I enjoyed it overall. The game just had some issues. I'm hopeful that tomorrow's exploration video will pump me up for the game. I can't wait to see it! Exploration is one of my favorite parts if it's handled correctly!
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Post by zorinho20 on Mar 3, 2017 6:42:43 GMT
lol Where do you people come up with this shit? I'm just going to grab some popcorn. Sorry,but you don't have to.I don't have time for Biodrones.
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Nightlife
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Missing the Milky Way
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Post by Nightlife on Mar 3, 2017 6:51:59 GMT
Been a lurker for quite a while. New here I started my Bioware Love back with Baldurs Gate 2(yes at release^^) and ever since was a Fan. DA2's Level Design the ending of ME3 and the MMO Quests of DA:I where all things that annoyed me but never kept me from enjoying what was good in those Games. So i dont expect an perfect Game.. that does not exist. But after reading all those Previews it reads like the Important parts to me: Story, Characters and meaningfull Side Quests(read the Trusted Reviews Preview) will be great. I think it will be a very good if not great Game. I also fully expect many people hating on it for Facial Animation, playing it a bit too safe(not trying much new) and maybe after ME3 a "safe" Ending.. Nothing of this will keep me from playing through it at least 5 Times^^ Welcome to the forums! There is a "new member introduction" thread - why not show yourself there? It's under 'New Members' - 'Introduce yourself' at the top of the forum list.
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Post by alanc9 on Mar 3, 2017 8:22:32 GMT
I'm just going to grab some popcorn. Sorry,but you don't have to.I don't have time for Biodrones. Then what are you doing here? Besides whining about being an oppressed majority, I mean.
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Post by zorinho20 on Mar 3, 2017 8:33:02 GMT
Sorry,but you don't have to.I don't have time for Biodrones. Then what are you doing here? Besides whining about being an oppressed majority, I mean. Expressing my opinion that game will be good?
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Post by Deleted on Mar 3, 2017 14:27:53 GMT
Been a lurker for quite a while. New here I started my Bioware Love back with Baldurs Gate 2(yes at release^^) and ever since was a Fan. DA2's Level Design the ending of ME3 and the MMO Quests of DA:I where all things that annoyed me but never kept me from enjoying what was good in those Games. So i dont expect an perfect Game.. that does not exist. But after reading all those Previews it reads like the Important parts to me: Story, Characters and meaningfull Side Quests(read the Trusted Reviews Preview) will be great. I think it will be a very good if not great Game. I also fully expect many people hating on it for Facial Animation, playing it a bit too safe(not trying much new) and maybe after ME3 a "safe" Ending.. Nothing of this will keep me from playing through it at least 5 Times^^ Welcome to the family! Love your optimism! I have high hopes for Andromeda. I know it won't be perfect but I am sure I'll be far from upset with it!
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Post by Revan Reborn on Mar 3, 2017 14:41:46 GMT
Welcome to the family! Love your optimism! I have high hopes for Andromeda. I know it won't be perfect but I am sure I'll be far from upset with it!
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Post by alanc9 on Mar 3, 2017 16:01:50 GMT
Then what are you doing here? Besides whining about being an oppressed majority, I mean. Expressing my opinion that game will be good? Fair point. But that just illustrates the problem with hetero while males acting like crybabies. Everyone remembers the crybaby part rather than any substantive point you might have had. It won't really matter if you're not planning to hang around on this board, of course. And only for you anyway; there are a lot of us making us look bad, and one more or one less won't change anything.
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spaceywaceynerd
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enough is enough
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Post by spaceywaceynerd on Mar 3, 2017 16:52:54 GMT
No, my hopes are high,i think it will be an awesome game ^^
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Post by Revan Reborn on Mar 3, 2017 17:14:16 GMT
Exploration in this game looks incredible.
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Post by midnightwolf on Mar 3, 2017 17:24:08 GMT
I fully expect Bioware to tell me a great story, as they've done in the past with the DA and MET. For which I have no doubt, that they'll succeed. If people want to be negative nancies, then they can do it over there away from me. It won't effect my liking and enjoying the game.
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