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Post by Ieldra on Mar 6, 2017 7:13:07 GMT
No, you completely missed the point. I'm arguing for an apolitical approach, not more representation for males, I couldn't care less about that, or the actual "issue" that the OP raised. I don't understand what's political about lots of female characters. If the historical overabundance of male characters in fiction in visual media was political, then so is an overabundance of female characters today. I didn't check if that's actually the case in MEA, though. I would prefer to ignore these "issues", btw.. In the end, if something is political depends on how you look at it. I prefer my stories to remain unencumbered by political messages, and if the writers just tell their story and avoid such messaging I'm ok with it.
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Post by gaycaravaggio on Mar 6, 2017 7:16:57 GMT
I don't understand what's political about lots of female characters. If the historical overabundance of male characters in fiction was political, then so is an overabundance of female characters today. I didn't check if that's actually the case in MEA, though. Since everything is political in your argument, what's wrong with there being a minority of games where the important people are all women? What would really be gained by intentionally throwing in a token male higher-up, since that would also be motivated by politics? Hell, even then, more important male characters are being revealed. Vehn Terev is an important, male higher-up. Alec Ryder is an important, male higher-up. For all we know, many of the other pathfinders could be men (besides the asari pathfinder of course). Jaal is implied to have a significant role in his Angara faction.
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Post by alanc9 on Mar 6, 2017 7:19:29 GMT
Whether rage about minorities or females in games is justified depends on the specifics of the complaint. Some are justified; the MEU has far too many white people, for instance. Some are crazy. The point is that if the rage against inequality is justified, you don't solve inequality by introducing more of it.
As for the rest, I don't particularly care about the details as long as there isn't anything particularly obvious as a political statement (something like between 50/50 to 60/40). Keeping things close to an even split is apolitical and is actually rather realistic if the same number of males and females applied, and were chosen according to a meritocratic process.
Sure you do. The series will have a better average now, and it'll become clearer that males really aren't over represented at the top levels. Two good effects, and no downside.
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Post by gaycaravaggio on Mar 6, 2017 7:22:43 GMT
So are you going to go on a crusade to talk about how various movies, tv shows, and other video games having a mostly male cast is political? Furthermore, your solution could easily be argued to be unrealistic as well, since the chances of an evenly split cast of gendered individuals in any subgroup isn't all that likely either. I'm not against an evenly split cast, in general, but I don't understand why it is specifically some kind of agenda where there are mostly women leaders, especially since we don't 100% know the context in which these individuals were selected for leadership positions. I don't go on crusades about identity politics, just not my thing. I do however support realistic representation for various groups.
As for the claim that 50/50 is "unrealistic", I'm going to quote an earlier response of mine: "Keeping things close to an even split is apolitical and is actually rather realistic if the same number of males and females applied, and were chosen according to a meritocratic process."
I do appreciate your support, I suppose. As for your argument, we don't know the selection process. For all we know, not that many people specifically applied for the high ranking positions to begin with. Maybe a lot of the more qualified men who applied just happened to be unable to go on the mission, after all. Maybe some of the other qualified guys just weren't willing to take on said position. Furthermore, who knows whether Jien Garson herself was unbiased in her selection process? And, regardless, there's still Vehn Terev and Alec Ryder. There's possibly other male characters in higher positions as well, including whoever is going to replace Sloane Kelley in her role (due to whatever happened in the Nexus Uprising that caused her to be on Kadara).
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Post by alanc9 on Mar 6, 2017 7:23:21 GMT
As for the claim that 50/50 is "unrealistic", I'm going to quote an earlier response of mine: "Keeping things close to an even split is apolitical and is actually rather realistic if the same number of males and females applied, and were chosen according to a meritocratic process. That was wrong the first time around too. Again, Wulfram covered this upthread. With the small sample sizes we're talking about, unbalanced streaks would happen all the time.
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Post by RakiaTime on Mar 6, 2017 7:34:36 GMT
I thought it was all about banging krogan
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Post by gaycaravaggio on Mar 6, 2017 7:34:37 GMT
I do appreciate your support, I suppose. As for your argument, we don't know the selection process. For all we know, not that many people specifically applied for the high ranking positions to begin with. Maybe a lot of the more qualified men who applied just happened to be unable to go on the mission, after all. Maybe some of the other qualified guys just weren't willing to take on said position. Furthermore, who knows whether Jien Garson herself was unbiased in her selection process?
And, regardless, there's still Vehn Terev and Alec Ryder. There's possibly other male characters in higher positions as well, including whoever is going to replace Sloane Kelley in her role (due to whatever happened in the Nexus Uprising that caused her to be on Kadara). Seems rather contrived to me. All I'm saying is that there's a lot of unknowns. All we see is that there's a founder who's a woman and three leaders who are women. That doesn't tell us anything about what the selection process was or why Bioware set it up that way.
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Post by Lady Artifice on Mar 6, 2017 7:40:38 GMT
Is it necessarily preaching? If it's not discussed, not treated with special attention within the setting, does the simple act of involving something that happens to be politically controversial (like women in roles of authority) in the real world automatically equate to preaching? A writer's worldview almost always informs their writing, and almost any story I can think of is subject to that. Anything can be political in a specific crowd, but this example might yet avoid preaching. Necessarily? I don't know. Is it likely? Oh yes.
women in positions of authority is hardly as controversial as you are claiming. There are women in positions of authority everywhere.
What I call "preaching" is when a writer inserts something (often related to gender or sexuality) into the story despite it being unrealistic and unlikely, for the sole purpose of making a political statement. (as opposed to something inserted simply to make the story more interesting)
It's certainly a controversy in this thread, and this thread is not the first of it's variety on a Bioware forum. You yourself posited that Bioware's intent here is likely to make a political statement, rather than just being a case where numerous female characters happen to be in leadership roles. You've even just clarified that the qualifier to render an element of the story preachy is that it involves inserting something unrealistic. So even just isolated between you and I, each of us having such different perceptions of whether including female authority figures is realistic counts as controversy, no? Outside of you and I, in my experience it's always been very controversial, especially within the religious community. As a girl I was explicitly, verbally taught that women are unsuited to leadership roles. Most of my family believes that, both males and females. All of my childhood friends believe it. These are ordinary, often kind people, and there's plenty of them, very much believing that women are overall better suited to support roles. I still remember the upset over this one play the church theater group did about the Parable of the guests invited to a banquet. They cast a girl in the host role. That was good for a months worth of tension in the congregation. This debate isn't that antiquated.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
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Post by Cypher on Mar 6, 2017 7:50:39 GMT
ITT: People acting as if all stories aren't given slant by said writers political leanings. Whether in a positive light or a negative light, all characters are written from the lens of personal experiences of their writer. There was a shit ton of political preaching in Mass Effect long before the random circumstantial " oh my god, there's four women seemingly in charge" issues posed by this thread. Yeah, I don't care about this "issue", I just think that it's a poor writer that makes their entertainment medium into a soapbox for their personal political views.
I don't buy games for that, so I'd be thankful if it was kept to a minimum.
See, you immediately attempt to interject some negative connotation to it for all you know--and the most probable scenario--is that as people were formulating these characters, to the writers, their tone and direction screamed "female." If there was some sort of interjection of biases going on, Alec Ryder would be Alex Ryder and they'd be hammering home some sort of "yeah she's a badass spec ops super genius AI creator girl power!" But instead, we have a billionaire and a few NPCs that will ultimately serve to be irrelevant fodder. And some of the most popular pieces of entertainment have huge political slants, from 1984 to Star Wars to 24. From an exterior perspective, it looks like soapbox=things you don't like or necessarily agree with, which is just silly since nothing seen so far even broached past the realms of standard gender neutrality in terms of tone. Until Cora goes "I'm a badass woman" or Jien says something like "I bet you didn't expect this all to be run by a woman", you're doing nothing but running headfirst into conclusions faster than the Flash.
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Post by laughingbanana on Mar 6, 2017 7:56:10 GMT
Man, I don't know, it really seems like "I want realistic representation of various groups in my games" is just codeword for "No women or minorities, please" or "Oh sure you can include women or minorities, but make sure only make straight white men as the leaders in your games, ok?" It's ridiculous to expect work of arts to always be apolitical, anyways. It's real humans with real viewpoints who make them after all, not some unfeeling robots with no opinions whatsoever who can be perfectly neutral at everything--sorry, it just doesn't work that way.
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Post by laughingbanana on Mar 6, 2017 8:05:25 GMT
Man, I don't know, it really seems like "I want realistic representation of various groups in my games" is just codeword for "No women or minorities, please" or "Oh sure you can include women or minorities, but make sure only make straight white men as the leaders in your games, ok?" "Everyone that disagrees with me is either racist/sexist/homophobic/whatever."
Did I get that correctly?
More like "I think your opinion is illogical and has no actual basis on reality." Work of arts can never be apolitical: the ones that build them are not some unfeeling robots with no emotions, no opinions on how the world revolve around them. To demand that work of art to be "apolitical" is to strip them from what makes them art in the first place. Also, I still really don't understand how Bioware is making a "political statement" by giving female characters positions as leaders and major roles. What is so "political" about "women can be as capable as men"? Why is such statement makes you uncomfortable?
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Post by Plague Doctor on Mar 6, 2017 8:08:29 GMT
Man, I don't know, it really seems like "I want realistic representation of various groups in my games" is just codeword for "No women or minorities, please" or "Oh sure you can include women or minorities, but make sure only make straight white men as the leaders in your games, ok?" It's ridiculous to expect work of arts to always be apolitical, anyways. It's real humans with real viewpoints who make them after all, not some unfeeling robots with no opinions whatsoever who can be perfectly neutral at everything--sorry, it just doesn't work that way. I dont know. I agree that it isnt really as big a deal as Laughing Man makes it out to be (or at all, really), but i dont think hes racist/sexist. I just think that he is one of those "dont shove it down my throat" people, which can be a reasonable position. It isnt in this case imo, but that doesnt mean that you should directly assume the worst. Calling everyone racist / sexist for the smallest stuff is the reason so many people are anti-progressive today. Continuing this trend will not help our position at all.
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Post by Cypher on Mar 6, 2017 8:17:47 GMT
See, you immediately attempt to interject some negative connotation to it for all you know--and the most probable scenario--is that as people were formulating these characters, to the writers, their tone and direction screamed "female." ... It's possible I suppose, but unlikely in my personal opinion, not when the writers are from Bioware. Have we even been playing the same games? None of the writing jank of their games has anything to with randomly inserted pandering aside from Anders in DA2 throwing himself on everyone. Not like Steve walked up to Shepard and was like "hi, I'm gay and my face is from the character creator" or Krem forced someone into 239498 different conversations in between missions in order to forcibly trigger the transgender cutscene that barely lasted longer than it takes to say the word cutscene.
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Post by laughingbanana on Mar 6, 2017 8:32:11 GMT
More like "I think your opinion is illogical and has no actual basis on reality." Work of arts can never be apolitical: the ones that build them are not some unfeeling robots with no emotions, no opinions on how the world revolve around them. To demand that work of art to be "apolitical" is to strip them from what makes them art in the first place. Also, I still really don't understand how Bioware is making a "political statement" by giving female characters positions as leaders and major roles. What is so "political" about "women can be as capable as men"? Why is such statement makes you uncomfortable? That's not what you said. You claimed that what I said was actually a code for me being sexist, which is why I made my comment.
Art hardly needs to be political to be amazing. Most of the best pieces of art in the world have nothing to do with politics. Stories are similar to a degree. You don't need current politics to make an imaginative (well, ideally...) story about a different galaxy, weird aliens, and other Sci-fi themes interesting.
As for your last comment, you really like misrepresenting my arguments, eh?
I never claimed that the existence of women in positions of authority is a political statement, nor do I object to such, I am merely speaking about unrealistic representation and BW's tendency to make political statements over what makes sense in a realistic scenario.
Okay, so let's break it then: In this particular case, which I mean Andromeda, do you think (the perception?) that BioWare's decision to put females in a more prominent role as something that you found troublesome, or no? I assume you do find it troublesome, because--correct me if I'm wrong here, you find it to be an "unrealistic representation", am I right so far? Why is it an "unrealistic representation"? Have we not have women already in various powerful positions in the Mass Effect universe if we take a look at the trilogy games? Women like Female Shepard, Aria, (potentially) Shepard's mother, Liara (who became the most powerful information broker in the galaxy), Miranda who was second in command at the most powerful human-centric organization, one of the leaders of Earth military that summoned Shepard at the beginning of Mass Effect 3, etc etc, heck even the most advanced society in Mass Effect was the Asari which is all women--so in Mass Effect universe, it has been clearly established from the very beginning that women holding major roles is something that is largely accepted. Why is it, then, suddenly it became an "unrealistic representation" when in Mass Effect Andromeda, women held major roles and leadership positions?
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Post by Cypher on Mar 6, 2017 8:32:51 GMT
Have we even been playing the same games? None of the writing jank of their games has anything to with randomly inserted pandering aside from Anders in DA2 throwing himself on everyone. Not like Steve walked up to Shepard and was like "hi, I'm gay and my face is from the character creator" or Krem forced someone into 239498 different conversations in between missions in order to forcibly trigger the transgender cutscene that barely lasted longer than it takes to say the word cutscene. Krem is actually a good example.
The Qun was modified for his benefit. An ideology that was established as super-authoritarian in nature suddenly cares for how an individual sees themselves?... The conversation also felt like the player was being talked down to.
The Qun was retconned/elaborated in on having an aspect of its culture that recognized transgender individuals. Beyond that little nugget, nothing about it changed. And how the hell did you feel you were being talked down to at any point during this? Because of the "why did you decide" line, as if 97% of people who're unfamiliar or unaccustomed to gender identity issues wouldn't frame the sentence in a similar manner? That whole tonal shift was all of three seconds, and everything except that is straight forward, matter of fact dialog.
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Post by Lady Artifice on Mar 6, 2017 8:36:14 GMT
It's certainly a controversy in this thread, and this thread is not the first of it's variety on a Bioware forum. You yourself posited that Bioware's intent here is likely to make a political statement, rather than just being a case where numerous female characters happen to be in leadership roles. You've even just clarified that the qualifier to render an element of the story preachy is that it involves inserting something unrealistic. So even just isolated between you and I, each of us having such different perceptions of whether including female authority figures is realistic counts as controversy, no? Outside of you and I, in my experience it's always been very controversial, especially within the religious community. As a girl I was explicitly, verbally taught that women are unsuited to leadership roles. Most of my family believes that, both males and females. All of my childhood friends believe it. These are ordinary, often kind people, and there's plenty of them, very much believing that women are overall better suited to support roles. I still remember the upset over this one play the church theater group did about the Parable of the guests invited to a banquet. They cast a girl in the host role. That was good for a months worth of tension in the congregation. This debate isn't that antiquated. The "controversy" (or nontroversy, at least my part of it) in this thread is more about the likelihood of a political statement being made than about the mere existence of women in positions of authority.
Personally I only care about BW's annoying tendency to make these statements on the expense of what makes sense realistically, not about the actual number of females in positions of authority, which I really couldn't care less about.
Is it realistic that the entire (or most) of the leadership roster of something like the AI is comprised of females? Doubtful. Adding BW's propensity to that, and you might understand why I assume that this is more political preaching.
Well, in my experience, it's not unrealistic. Almost all the management at the company I work for happen to be female. The sales team has gone back and forth. When I began, it was almost all female except for two men, and then two years later, it was all male except for me. Probability doesn't work so tidily as people often expect. Of course, when you get into whether that applies to really high skill or high stress positions like the ones showcased in this game, that comparison is only going to seem sensible to people who believe in equal potential competency between the genders in the first place. So then, where would you place the line regarding the mutual exclusivity of the two? How many female characters in a given number would you see as too high a quantity to allow for quality?
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Post by laughingbanana on Mar 6, 2017 8:37:41 GMT
Man, I don't know, it really seems like "I want realistic representation of various groups in my games" is just codeword for "No women or minorities, please" or "Oh sure you can include women or minorities, but make sure only make straight white men as the leaders in your games, ok?" It's ridiculous to expect work of arts to always be apolitical, anyways. It's real humans with real viewpoints who make them after all, not some unfeeling robots with no opinions whatsoever who can be perfectly neutral at everything--sorry, it just doesn't work that way. I dont know. I agree that it isnt really as big a deal as Laughing Man makes it out to be (or at all, really), but i dont think hes racist/sexist. I just think that he is one of those "dont shove it down my throat" people, which can be a reasonable position. It isnt in this case imo, but that doesnt mean that you should directly assume the worst. Calling everyone racist / sexist for the smallest stuff is the reason so many people are anti-progressive today. Continuing this trend will not help our position at all. : He or she may not have meant it, but "don't include women and/or minority because it is not realistic" has been used so much by various people in various fandoms to diminish effort to include women and/or minorities in games that for me, it's getting really tiresome to see it over and over again.
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Post by laughingbanana on Mar 6, 2017 8:41:30 GMT
The "controversy" (or nontroversy, at least my part of it) in this thread is more about the likelihood of a political statement being made than about the mere existence of women in positions of authority.
Personally I only care about BW's annoying tendency to make these statements on the expense of what makes sense realistically, not about the actual number of females in positions of authority, which I really couldn't care less about.
Is it realistic that the entire (or most) of the leadership roster of something like the AI is comprised of females? Doubtful. Adding BW's propensity to that, and you might understand why I assume that this is more political preaching.
Well, in my experience, it's not unrealistic. Almost all the management at the company I work for happen to be female. The sales team has gone back and forth. When I began, it was almost all female except for two men, and then two years later, it was all male except for me. Probability doesn't work so tidily as people often expect. Of course, when you get into whether that applies to really high skill or high stress positions like the ones showcased in this game, that comparison is only going to seem sensible to people who believe in equal potential competency between the genders in the first place. So then, where would you place the line regarding the mutual exclusivity of the two? How many female characters in a given number would you see as too high a quantity to allow for quality? That we need to fulfill some sort of quota requirement for the inclusion of women in video games lest we are called "unrealistic" or even politically motivated is telling, isn't it? I mean, why is such quota/prerequisites even needed in the first place? Why only for women?
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Post by laughingbanana on Mar 6, 2017 8:47:05 GMT
... Why is it, then, suddenly it became an "unrealistic representation" when in Mass Effect Andromeda, women held major roles and leadership positions? Women in major roles is very realistic. Women dominating the authority figure roster is unrealistic. Something close to a balanced ratio is the most realistic scenario.
I see, so women should not dominate men in any capacity, because you will find it "unrealistic"? Even so, I simply do not understand why it seems to bother you so, if for example women in Mass Effect are to be portrayed as the dominating force over men. That the very idea that women can dominate men can become such an unrealistic preposition for you is what I find questionable. Is it a bad thing to portray such a society in a fictional world? Why? Why is it such a bad thing? I just don't understand.
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Post by Lady Artifice on Mar 6, 2017 8:53:35 GMT
Well, in my experience, it's not unrealistic. Almost all the management at the company I work for happen to be female. The sales team has gone back and forth. When I began, it was almost all female except for two men, and then two years later, it was all male except for me. Probability doesn't work so tidily as people often expect. Of course, when you get into whether that applies to really high skill or high stress positions like the ones showcased in this game, that comparison is only going to seem sensible to people who believe in equal potential competency between the genders in the first place. So then, where would you place the line regarding the mutual exclusivity of the two? How many female characters in a given number would you see as too high a quantity to allow for quality? That we need to fulfill some sort of quota requirement for the inclusion of women in video games lest we are called "unrealistic" or even politically motivated is telling, isn't it? I mean, why is such quota/prerequisites even needed in the first place? Why only for women? I think--at least in Laughing Man's case--it's mostly more an issue of having a different contexts for how probability works, rather than having a conscious double standard for how many female characters can be allowed without it being all about soapboxing. If I thought they were making a political statement that women are better for leadership than men, I would share his sense of distaste. I don't think that's what they're doing, but if I did...
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Post by Lady Artifice on Mar 6, 2017 8:55:19 GMT
Well, in my experience, it's not unrealistic. Almost all the management at the company I work for happen to be female. The sales team has gone back and forth. When I began, it was almost all female except for two men, and then two years later, it was all male except for me. Probability doesn't work so tidily as people often expect. Of course, when you get into whether that applies to really high skill or high stress positions like the ones showcased in this game, that comparison is only going to seem sensible to people who believe in equal potential competency between the genders in the first place. So then, where would you place the line regarding the mutual exclusivity of the two? How many female characters in a given number would you see as too high a quantity to allow for quality? The point is that on average, something close to an even split is the most likely overall, and if you want to go with an apolitical story (hopefully) it makes the most sense to simply go with that and avoid the quagmire of identity politics. Of course, that's assuming that you want to avoid making political statements...
Even then it wouldn't be apolitical, because it would still be informed by the political worldview that women are just as eligible for those careers as men.
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Post by Ieldra on Mar 6, 2017 8:55:33 GMT
If the historical overabundance of male characters in fiction was political, then so is an overabundance of female characters today. I didn't check if that's actually the case in MEA, though. Since everything is political in your argument, what's wrong with there being a minority of games where the important people are all women? What would really be gained by intentionally throwing in a token male higher-up, since that would also be motivated by politics? Hell, even then, more important male characters are being revealed. Vehn Terev is an important, male higher-up. Alec Ryder is an important, male higher-up. For all we know, many of the other pathfinders could be men (besides the asari pathfinder of course). Jaal is implied to have a significant role in his Angara faction. As Laughing Man said: the setup itself is what it is, it's a possible political intention behind it that makes it problematic to me. A counter-example: when I create NPCs for my roleplaying campaign, I assign genders and pseudo-genders at a whim. One of the results is that in my current SF setting, the pseudo-gender of all 12 ship AIs' is female, in that they have female voices, a female name and people refer to them as "she". I'm not political in this, it's just how things went. I'm sure there are people who would read a socio-political bias into it for which I could be criticized, but I think I know my mind better than others. Now, is it the same with MEA's character cast? Knowing Bioware, I highly doubt that. The end result, again, is what it is and it certainly won't prevent me from enjoying it if the story is good. It may be unusual, but it has no impact on the plausibility of the world, as opposed to some things DAI threw at me. Yet, knowing how political Bioware usually is in things like this, I can't but suspect a political message. And then I object.
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Post by Abramsrunner on Mar 6, 2017 8:57:06 GMT
WHO WILL GET THE LAST LAUGH? THE MAN, OR THE BANANA? Will Man see Banana before he steps on Banana? Or will Banana trick Man onto stepping on Banana?
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Post by Ahriman on Mar 6, 2017 9:16:02 GMT
Oh boy, do I love 2010s. Every little freaking thing is politics now. Is the amount of representation accidental effect of individual writer's vision? No, not really. Bioware were never hiding the fact and are proud of it. Should I care? No, because last time I checked videogames were form of entertainment, so if a game manages to do it's supposed job, I'm fine with whatever way they do it. I just wish people could play games for fun, without making a fuss of how games correlate with their political views. Seriously, we've reached the point where people count Sara/Scott appearance in trailers, just think about it. This is borderline mental disorder.
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Post by laughingbanana on Mar 6, 2017 9:20:08 GMT
I see, so women should not dominate men in any capacity, because you will find it "unrealistic"? Even so, I simply do not understand why it seems to bother you so, if for example women in Mass Effect are to be portrayed as the dominating force over men. That the very idea that women can dominate men can become such an unrealistic preposition for you is what I find questionable. Is it a bad thing to portray such a society in a fictional world? Why? Why is it such a bad thing? I just don't understand. Dominance of one gender over another is not a positive prospect. You wouldn't support going back to having women as second-class citizens, would you?
This is why equality is the ideal situation.
Well, with all the talk about "realistic" and "unrealistic" I thought you wouldn't mind if the situation is flipped and it is the men who is dominant over the women. And yet the women just can't do it, and the best that they should hope for is just "equal." Ah well. Speaking of which, how do you multiquote in here, can someone tell me?
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