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Post by kaind on Mar 6, 2017 18:38:07 GMT
Wow. How did this dumpster fire of a thread reach 15 pages? It's really not that bad, relatively. No one has even accused me of gender specific fascism yet. Wtf is that even?
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Post by kaind on Mar 6, 2017 18:40:07 GMT
The main genre that has historically pretended like women don't exist is shooters. Quake 3 Arena?
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Post by alanc9 on Mar 6, 2017 18:45:46 GMT
Except, no offense, there have been female gamers for years. As you said, they just haven't been keeping them in mind, and that's an issue. They were ignored, like how there's always been female movie-goers but the majority of movies that depicted women for years only showed female characters onscreen as love interests or mothers or other very limited archetypes. Actually most of the best classic RPGs included the option to play a female character, and included female party members that weren't just love interests and had the same level of character depth as any of the male party members. I say "same level" because in Baldur's Gate 1 for example, none of the party members had a great deal of depth to them. It wasn't until BG2 that BioWare actually started putting in a lot of work into the characters. The big exception to this in the classics is Planescape Torment. I was going to mention the later Ultimas as exceptions too, but I couldn't bring myself to call VIII and IX classics. Are JRPGs in-scope?
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Post by Psychevore on Mar 6, 2017 18:47:42 GMT
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Post by kaind on Mar 6, 2017 18:48:37 GMT
It's really not that bad, relatively. No one has even accused me of gender specific fascism yet. Lucky for you, you have the "correct" set of opinions. It's people like me that get accused of sexism. (because everything to the right of modern "progressivism" is denounced as "deplorable" these days)
It would be nice if people saved the hyperbolic name-calling for the very few that actually deserve it.
Conservatism is the new counter-culture.
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Post by Cyonan on Mar 6, 2017 18:54:49 GMT
Actually most of the best classic RPGs included the option to play a female character, and included female party members that weren't just love interests and had the same level of character depth as any of the male party members. I say "same level" because in Baldur's Gate 1 for example, none of the party members had a great deal of depth to them. It wasn't until BG2 that BioWare actually started putting in a lot of work into the characters. The big exception to this in the classics is Planescape Torment. I was going to mention the later Ultimas as exceptions too, but I couldn't bring myself to call VIII and IX classics. Are JRPGs in-scope? I generally consider them a whole different beast in which I don't have as much experience in playing them. The few that I have typically have you playing as a party of people of both male and female, though. The main genre that has historically pretended like women don't exist is shooters. Quake 3 Arena? It's worth noting any statement such as the one I made there is going to have some exceptions =P
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Post by Lady Artifice on Mar 6, 2017 19:03:15 GMT
It's really not that bad, relatively. No one has even accused me of gender specific fascism yet. Lucky for you, you have the "correct" set of opinions. It's people like me that get accused of sexism. (because everything to the right of modern "progressivism" is denounced as "deplorable" these days)
It would be nice if people saved the hyperbolic name-calling for the very few that actually deserve it. It's not so one sided. I've been labeled with all kinds of those cute little memespeak titles numerous times in the past, from both ends of the political divide. That's the whole reason behind the reference.
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Post by alanc9 on Mar 6, 2017 19:13:30 GMT
Lucky for you, you have the "correct" set of opinions. It's people like me that get accused of sexism. (because everything to the right of modern "progressivism" is denounced as "deplorable" these days)
It would be nice if people saved the hyperbolic name-calling for the very few that actually deserve it.
Conservatism is the new counter-culture. That's actually kind of true. Sometimes I have to remind my younger friends that by the standards of, say, 1964 or even 1982, this is a near-total political and cultural victory.
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Post by Andrew Lucas on Mar 6, 2017 19:37:00 GMT
Good morning everyone, how many fictional genders have we discovered last night? The Vissians have 3, Species 8472 has 5 and the J'naii are monogendered, but do have individuals who identify as male or female. Or were we not meant to answer this with random Star Trek trivia? You did ask for "fictional" genders, after all? No, no , no. Genders! Not what you identify as, fake news!
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Post by jastall on Mar 6, 2017 20:12:00 GMT
It's barely even a retcon since even before Krem, lore already said that in certain situations, women could assume the roles of men in certain situations. ... I remember the lore about the Qunari, and in most cases that's not true. The only exception I remember are mages, and that's because something about them is inherently different than regular humans. That's hardly equivalent to someone claiming that they see themselves as a different gender than their anatomy, I don't see the Qunari just accepting that, just like they don't accept any other individual desires as something important.
As for the rest, influenced by real world events is one thing, this is not "influence" this is just shoving identity politics into a story about medieval fantasy, there's a difference.
It's less that the Qunari want to avoid hurting people's feelings, and more that they can be strangely practical in a reality-defying sort of way. Only men can be warriors. If this person is a warrior, they are a man, all other factors be damned. I think it was Gaider that explained this in details, the Qunari can go to great lenghts to reject reality and substitute it with their own so long as it fits the letter of the Qun. In the same way that Sten can come to consider a Mage Warden ''not a mage'' despite all evidence to the contrary, since them being both his friend and a mage doesn't mesh with the Qun. Since Sten cannot dismiss that they are a friend, he dismisses that they are a mage. You can call it shoved in if you like, I thought it was perfectly in continuity with how Qunari view the world. Anyway, so what if the Initiative has many females in leadership positions? I thought the word on the street is that we weren't supposed to care what gender a person is. Or does that only apply when someone else complains that there are too many dudes in X story?
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Post by mikaelnovasun on Mar 6, 2017 20:31:17 GMT
I remember the lore about the Qunari, and in most cases that's not true. The only exception I remember are mages, and that's because something about them is inherently different than regular humans. That's hardly equivalent to someone claiming that they see themselves as a different gender than their anatomy, I don't see the Qunari just accepting that, just like they don't accept any other individual desires as something important.
As for the rest, influenced by real world events is one thing, this is not "influence" this is just shoving identity politics into a story about medieval fantasy, there's a difference.
It's less that the Qunari want to avoid hurting people's feelings, and more that they can be strangely practical in a reality-defying sort of way. Only men can be warriors. If this person is a warrior, they are a man, all other factors be damned. I think it was Gaider that explained this in details, the Qunari can go to great lenghts to reject reality and substitute it with their own so long as it fits the letter of the Qun. In the same way that Sten can come to consider a Mage Warden ''not a mage'' despite all evidence to the contrary, since them being both his friend and a mage doesn't mesh with the Qun. Since Sten cannot dismiss that they are a friend, he dismisses that they are a mage. You can call it shoved in if you like, I thought it was perfectly in continuity with how Qunari view the world. Anyway, so what if the Initiative has many females in leadership positions? I thought the word on the street is that we weren't supposed to care what gender a person is. Or does that only apply when someone else complains that there are too many dudes in X story? I would argue that is how followers of the Qun deal with those outside of it. If mage were part of the Qun or even Kem, they would have no say in what their profession or fate would be. A mage would be silence and chained, and all others are tested and put on a path that reflects the results regardless of their desires. I didn't so much see it as a retcon of Qun, as it is how followers of the Qun reconcile their beliefs when dealing with non believers.
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Post by vonuber on Mar 6, 2017 20:37:14 GMT
I think it's safe to assume that various strategy games, CRPGs, and probably shooters, are much more popular with male gamers. Why though? Apparently there is no difference between male and female brains. www.newscientist.com/article/dn28582-scans-prove-theres-no-such-thing-as-a-male-or-female-brain/Take biology out if it and you are left with environmental and cultural influences, with really important ones being parents. This is why my eldest daughter - who is 2 - plays with what she wants, whether it is a dolls house or the brio train set and the cars. She has a bit of an obsession with trains (and the underground) at the moment. She also likes her dinosaur pyjamas and her pink barbie car (she threw the doll in the bin). I aim to do the same with chloe as she grows up to, and the other half (degree in maths, hated the fact she wasn't allowed meccano as a child) fully agrees. Nature or nurture? I'd say it is the latter, by a long way. Still, I bet this advert has a few on here starting to mash their keyboards:
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Post by alanc9 on Mar 7, 2017 0:00:06 GMT
It's less that the Qunari want to avoid hurting people's feelings, and more that they can be strangely practical in a reality-defying sort of way. Only men can be warriors. If this person is a warrior, they are a man, all other factors be damned. I think it was Gaider that explained this in details, the Qunari can go to great lenghts to reject reality and substitute it with their own so long as it fits the letter of the Qun. In the same way that Sten can come to consider a Mage Warden ''not a mage'' despite all evidence to the contrary, since them being both his friend and a mage doesn't mesh with the Qun. Since Sten cannot dismiss that they are a friend, he dismisses that they are a mage. You can call it shoved in if you like, I thought it was perfectly in continuity with how Qunari view the world. Right. I believe the exact phrase used was "Insane Troll Logic." Gaider didn't come up with that himself, but he approved of it. In retrospect, I think there was always a sort of shell game going on in Sten's convos. There are obvious questions that would have got to the root of the Qun's teaching on gender roles, but the Warden can't actually ask any of them, so you don't come away with any sense of what the Qun believes beyond "women don't fight." Players naturally filled that vacuum with something from RL. Turns out we were wrong,
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Post by drrotinaj on Mar 7, 2017 1:37:10 GMT
I remember the lore about the Qunari, and in most cases that's not true. The only exception I remember are mages, and that's because something about them is inherently different than regular humans. That's hardly equivalent to someone claiming that they see themselves as a different gender than their anatomy, I don't see the Qunari just accepting that, just like they don't accept any other individual desires as something important.
As for the rest, influenced by real world events is one thing, this is not "influence" this is just shoving identity politics into a story about medieval fantasy, there's a difference.
It's less that the Qunari want to avoid hurting people's feelings, and more that they can be strangely practical in a reality-defying sort of way. Only men can be warriors. If this person is a warrior, they are a man, all other factors be damned. I think it was Gaider that explained this in details, the Qunari can go to great lenghts to reject reality and substitute it with their own so long as it fits the letter of the Qun. In the same way that Sten can come to consider a Mage Warden ''not a mage'' despite all evidence to the contrary, since them being both his friend and a mage doesn't mesh with the Qun. Since Sten cannot dismiss that they are a friend, he dismisses that they are a mage. You can call it shoved in if you like, I thought it was perfectly in continuity with how Qunari view the world. Exactly. Looking back at the conversation where Sten questions a female warden shows this line of reasoning. Sten saw a warrior and was confused that the warrior was a woman: "I don't understand. You look like a woman...". His thinking is more like "this is a warrior, so they must be a man" rather than "this is a woman, so she is cannot be a warrior". But I do have to admit that the aqun-athlok concept is very iffy to me. How does the qun determine that someone is an aqun-athlok? I don't understand how a person can "come out" in a society where people are sent to camps for abandoning their roles. Or is it determined at a young age? If so, how? The aqun-athlok idea is really cool but it brought up a lot of yet unanswered questions. But we'll probably get some more info in DA4.
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Post by danishgambit on Mar 7, 2017 1:52:45 GMT
I stopped reading at AVINA.
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Post by alanc9 on Mar 7, 2017 2:03:12 GMT
I don't think age is much of a problem. Gender identity manifests itself pretty early, most of the time. Three-year-olds woukd certainly be under the tamassrans' care, and they'd make the aqun-athlok call.
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Post by Toyish Batphone on Mar 7, 2017 2:06:04 GMT
Perhaps that's why the Andromeda Initiative failed and fractured into a mess - Because it was run by and led by women.
I mean, our female science officer doesn't seem to know that water and ice are two different states of matter of a similar chemical, that you can create one from the other by freezing or heating them.
Then we have Sloane Kelly, who was supposed to maintain security on the Nexus but instead committed mutiny and became an outlaw leader of sorts.
It reminds me of an actual real life incident where a woman tried to start and run an all-female TV company but failed because of infighting.
Link:http://www.dailymail.co.uk/femail/article-1168182/Catfights-handbags-tears-toilets-When-producer-launched-women-TV-company-thought-shed-kissed-goodbye-conflict-.html
Or how about real life women like Marissa Meyer who drove Yahoo to the dump ?
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Post by simsimillia on Mar 7, 2017 2:09:14 GMT
I would take a lot of what Sten tells us about the Qun in Dragon Age: Origins actually with a grain of salt. When I first played the game, I didn't actually get, that they weren't human. Despite his size, I just thought he was from a foreign land where they have weird religion.
I never played any of the Dragon Age 2 DLC, but isn't Tallis an elf convert? She's certainly not a maid or something like that.
Also, I'm not too sure anymore, but aren't Qunari raised by a nurse instead of their parents and these nurses have a big influence on where their role in the Qun is? I think, with how the Qun works they wouldn't waste a talented cook on the frontlines just because he's a boy or force a girl who's good at fighting to go serve as a merchant. As I understand it, the Qun works as a mix of brainwashing from an early age and having a lookout for natural preferences and talents. Else it wouldn't work, because too many people would be unhappy with their place in the Qun.
At least how I understand the Qun it makes no sense to take things like sexuality or gender in consideration when assigning a place for them within the Qun. The Qun doesn't care what your sex is, what you identify as or who you prefer to fuck as long as you do your assigned job and do it well.
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Post by alanc9 on Mar 7, 2017 2:13:35 GMT
That's ridiculous. Yahoo was going down the tubes long before Meyer got there
Women often get the top spot after the men have run the enterprise into the ground.
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Post by Cypher on Mar 7, 2017 2:18:51 GMT
Except, no offense, there have been female gamers for years. As you said, they just haven't been keeping them in mind, and that's an issue. They were ignored, like how there's always been female movie-goers but the majority of movies that depicted women for years only showed female characters onscreen as love interests or mothers or other very limited archetypes. There's an issue with assuming that the status quo is fine because it caters to the majority, when that's not even always the case. There has always been an effort to suppress stories for groups that people think shouldn't be catered to. Think of it this way: musicals have been considered a "gay" thing for years with lots of people who consume or have a hand in creating musicals being LGBT, yet musicals with explicitly gay characters and content have been extremely rare until fairly recently. I have no issue with not liking the "woman can too" message in settings where it shouldn't be an issue one way or another, but to call having a lot of female characters in important roles to be that situation automatically is based on literally nothing. And I don't think there being a lot of female characters in leading roles is a symptom of any kind of problem, especially not whatever the hell you guys seem to be reading into the situation. Actually most of the best classic RPGs included the option to play a female character, and included female party members that weren't just love interests and had the same level of character depth as any of the male party members. I say "same level" because in Baldur's Gate 1 for example, none of the party members had a great deal of depth to them. It wasn't until BG2 that BioWare actually started putting in a lot of work into the characters. The big exception to this in the classics is Planescape Torment. RPGs to this day still give you that option in Pillars of Eternity, Dark Souls, the Shadowrun Returns games, Torment: Tides of Numenera, and Tyranny. The exceptions are Deus Ex where you're stuck as Adam Jensen, and The Witcher where you're stuck as Geralt outside of a very small portion where you play as Ciri. The main genre that has historically pretended like women don't exist is shooters. Even in recent years in big releases Overwatch and Titanfall are the only ones I can think of that let you play as a woman(and Titanfall in SP still makes you play as generic male protagonist #28923). I'm not going to deny that video games have been predominately viewed as a male thing in the past(primarily in games which do feature a fixed protagonist), but this idea that the majority of games are only showing women as love interests or in very limited roles isn't entirely accurate either. I'm willing to bet that anyone who came into Mass Effect via the 360 and were introduced to Bioware through KOTOR had more experience with JRPGs than they did with the WRPGs that you just mentioned since they were exclusively PC outside of a few outliers, so female leads weren't common.
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Post by mikeymoonshine on Mar 7, 2017 2:28:05 GMT
Lol, the fact that this kind of thing is concerning to some people is just sad. Why does it even matter?
I mean, I wouldn't put it past Bioware to add more female characters in large roles for political reasons but so what? It's their game, if they want more women in leadership roles in their game then why shouldn't they do that?
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Post by jastall on Mar 7, 2017 6:31:32 GMT
It's less that the Qunari want to avoid hurting people's feelings, and more that they can be strangely practical in a reality-defying sort of way. Only men can be warriors. If this person is a warrior, they are a man, all other factors be damned. I think it was Gaider that explained this in details, the Qunari can go to great lenghts to reject reality and substitute it with their own so long as it fits the letter of the Qun. In the same way that Sten can come to consider a Mage Warden ''not a mage'' despite all evidence to the contrary, since them being both his friend and a mage doesn't mesh with the Qun. Since Sten cannot dismiss that they are a friend, he dismisses that they are a mage. You can call it shoved in if you like, I thought it was perfectly in continuity with how Qunari view the world. Anyway, so what if the Initiative has many females in leadership positions? I thought the word on the street is that we weren't supposed to care what gender a person is. Or does that only apply when someone else complains that there are too many dudes in X story? Sten doesn't think that way. He doesn't see a female Warden as "not female" or "Warrior" because she is using a sword, which leads to his confusion. As for a mage warden, he merely uses another word that denotes the importance of the mage being a warden and therefore different than just a mage.
Despite this however, Sten doesn't recommend for a Mage warden to visit the Qunari territory IIRC, due to other Qunari inevitably seeing him as a mage.
It seems that Sten merely made exceptions toward the Warden, in a way that bends (or breaks) the principles of the Qun. Perhaps the thing with him losing his "Soul" and the Warden finding it had something to do with his openness and willingness to consider the Warden different. Beliefs are nice and all, but when you like someone despite your beliefs, often something gives.
In any case, the Qunari do see the anatomy of the genders as important, and they assign roles according to it. As evidenced by the fact that 99.999% of all their warriors are Male. The explanation is nice, in theory, but it doesn't really hold water.
There is no reason for giant authoritarians like the Qunari to suddenly consider what is "reality" based on the personal desires of an individual, and how they see themselves, not when they ignore these things completely when it comes to other matters. In short, their attitude on this breaks from the theme and their general attitude.
It seems rather obvious that this topic got special treatment because it's a pet issue for the writer. And while he is entitled to his opinions, it's still a current political topic which was shoved in via a contrived excuse to make a point.
As for your last question, I think I responded to this particular point at least a dozen times already in this thread. I don't think any gender should have a perceived dominance. I think that entertainment should be neutral and apolitical.
Considering that these decisions are made by the writer, and considering that the writer is from BW, I find it likely that this is just another case of them making a political point, which I find rather annoying.
I couldn't care les about the actual number of males Vs. females, what I don't like to see is political preaching, and I suspect that this might be an example. (just like I suspect that the lack of weapons on the Nomad and the Tempest is another example)
Entertainement being ''neutral and apolitical'' sounds not only boring as all hell to me, but impossible as soon as you tackle any story more complex than ''good guys punch bad guys in the face, the end''. Which is fine to have, but surely not all stories have to be so limited. Whenever you depict stuff such as war, economics, social tensions, or any other topic that comes up in real life, it's political. It happens that some topic garner more press around the gaming community than others, true, and Bioware likes to write about some of these topics. Why not? Video games aren't mindless entertainement, not always. I enjoy games like DOOM as much as anyone, yet being challenged in your views and seeing stuff you don't like in a game is very much fine by me too. For instance, I found Cerberus's xenophobic political positions abhorent myself, but I don't think it means they should have been removed or tossed to the wayside at all (I loathe Cerberus for different reasons). I also cringed when The Witcher waved its anti-war, anti-religion message in my face at every single opportunity it got, but it was part of the setting so I accepted it. Not that I disagreed with the basic points, but they were even less subtle about it than Bioware ever was, yet few people said anything or found it ''too political'' simply because these issues aren't very contentious to the gaming public at large. To say nothing of one of my favorite RPGs of all time, Fallout New Vegas, which is an incredibly political game at its core, tackling too many themes for me to list them all and clearly taking cues from recent history. And you might not like the explanations given by Gaider, that's your prerogative, but that doesn't mean that the explanation is not valid. The Qunari make exceptions without, in their mind, making exceptions for some individuals. I cited Sten, you could say the same of Hawke being recognized as bas-alitan by the Arishok. He's still a filthy bas that needs to be re-educated for his own good, but he's a special one or something. Or how they forbid women from being soldiers, but being spies that happen to fight a lot (Tallis) is totes fine. The ability to ignore specific parts of the Qun when it suits them is a well-documented aspect of the Qunari even before Inquisition. I grant you that the writers could have exposed this aspect of their philosophy in greater details, but let's not act as if they pulled it out of their rear. Also, why is it a political point in particular when females dominate leadership? When males dominate, does it mean ''the writers think males are better''? When females do, it means ''the writers think females are better''? If it's a perfectly even split, does it then mean that ''the writers were going for a quota, so political''? When is it not ''political''? I just think people are incredibly selective as to what they see as ''too political''. Oftentimes it seems all but undistinguishable from ''topics I don't happen to like''.
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Post by vonuber on Mar 7, 2017 9:57:50 GMT
So laughing man if there is no problem with having more female characters in charge why continue to argue? Unless you think the only reason it's happened is Bioware 'being political' about it, which I assume you would not say the same if it was more men in charge (as you haven't mentioned the previous games as an issue).
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Post by vonuber on Mar 7, 2017 11:24:37 GMT
But it's your perception that it is politics. Was it politics when there were more men?
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Post by vonuber on Mar 7, 2017 12:40:23 GMT
However with Bioware, I feel like I can safely make some assumptions in regards to what motivated some of their design decisions, like this one, or the decision to make the Nomad and Tempest unarmed despite what common sense (and sheer fun factor) would dictate. Like the gratuitous arse shots of miranda? EDI's cameltoe? Jack being cured by the power of the Penis? Where do those fit in your assumptions? Seems very odd to accuse Bioware of having this political agenda whilst at the same time doing exactly the opposite.
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