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Post by kotoreffect3 on Mar 4, 2017 23:24:21 GMT
I get the point Alec was making but I am still going to sass him when I get the chance. There's was a part of me that wanted me a character with an impeccable English accent to turn to the Captain and label Alec as 'Pathfinder Douche' or 'Daddy Douche' (and then inappropriately try to flirt with Ryder). He was probably right (though I don't think the Captain was wrong) but he came across as a bit holier than though (well there's a slightly stronger word!). I believe there is a time and place for everything. If Alec wanted to make it a teaching moment for Scott he could have pulled him aside later on and done it then. Yes Alec's point is perfectly valid as you don't want to just settle for anything especially when the stakes are this high as you are looking for a new homeworld but at the same time it doesn't appear that Scott meant it that way. Alec was just making a big deal about semantics. Scott appeared to be agreeing with Alec in that they needed solid ground and a safe harbor for the Hyperion and it's crew and passengers at least until they get their bearings straight. Alec may not have interpreted Scott's intentions that way though. I am going to agree with the Captain on my first run because I am curious as to what Alec's response to that will be. For all we know he might respect us more if we show a little backbone instead of being a yes man.
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Post by narcoticbiotic on Mar 4, 2017 23:33:32 GMT
Problem is, Alec would be too similar do Shepard... BW wanted a younger PC to attract younger players, though. Personally, I think that's another in a long line of miss judgments, considering that the brunt of the ME players are old time fans by now. Not to say it can't be fun when your player character makes stupid decisions because of youth/inexperience... but it also can get annoying really fast. i get what you're saying about him potentially being similar to shepard. but i really wouldn't have minded that at all. it's just that scott and sara are really dull and totally cringey, i would be cringing the whole time im playing andromeda, they're just terrible mascots for this game. we need someone like alec to carry that mass effect torch and bring some badassery to the table. that's what the rider twins are lacking, they're just not badass, and it doesnt make any sense at all for them to be in this prominent position as the lead characters of this game. we'll just have to wait and see how it goes. i quite like tom taylorson as a voice actor, but scott ryder just seems to be another boring dull video game character, and sara isnt looking much better either eh, tbh I've had my share of badass hero type video game protagonists. That's like MOST playable video game characters (especially the dudes) and I'm looking forward to playing as someone who's not a natural born leader for a change, but younger and inexperienced and still learning. That's a whole new perspective with so much more potential for character development. And who knows, maybe the Ryders will be badasses by the time their journey ends.
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Post by Deleted on Mar 4, 2017 23:33:45 GMT
One thing I found interesting is the end of the intro. I don't know if anyone noticed the similarities to the first Mass Effect.
Badass soldier accompanying us, and you'll later get his job. Nihlus - Alec
Things look much worse than anticipated. Attack on Eden Prime - Huge storms and apparent destruction in Habitat 7 (aside from a huge black energy cloud of death)
Main enemies on the planet. Geth - Kett (the names are so different)
And, everyone else walks away while you keep staring at the mystery. Shepard looking at Sovereign on the screen - Ryder looking at the planet/dark cloud
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Post by Deleted on Mar 5, 2017 1:26:39 GMT
Rewatched it, and It felt more organic this time, with fewer uncanny valley vibes.
I think the animators were in love with Daddy Ryder, because his face is marvelous, very intense, very real, creating a starking contrast comparing with his son, and specially with the ship's captain face, that looks like plastic.
I'm not feeling Mass Effect yet. To be true, I feel they are running from Mass Effect!
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Post by naytnavare on Mar 5, 2017 1:47:39 GMT
One thing I found interesting is the end of the intro. I don't know if anyone noticed the similarities to the first Mass Effect. Badass soldier accompanying us, and you'll later get his job. Nihlus - Alec Things look much worse than they seemed Attack on Eden Prime - Huge storms and apparent destruction in Habitat 7 (aside from a huge black energy cloud of death) Main enemies on the planet Geth - Kett (the names are so different) And, everyone else walks away while you keep staring at the mystery. Shepard looking at Sovereign on screen - Ryder looking at the planet/dark cloud I was thinking this soooooooo hard.
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Post by Deleted on Mar 5, 2017 4:41:06 GMT
Rewatched it, and It felt more organic this time, with fewer uncanny valley vibes. I think the animators were in love with Daddy Ryder, because his face is marvelous, very intense, very real, creating a starking contrast comparing with his son, and specially with the ship's captain face, that looks like plastic. I'm not feeling Mass Effect yet. To be true, I feel they are running from Mass Effect! I dunno, Mass Effect was really about discovery. Not much more discovery than arriving in a new galaxy lol.
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Post by Deleted on Mar 5, 2017 5:38:57 GMT
Most of the time it will only make sense two options, people. I'm calling it now so you won't get disappointed later. Ian S. Frazier @tibermoon BL - Casual BR - Professional TL - Emotional TR - Logical Narrative Action - Impulsive Let's see we had emotional and logical in that convo with Alec correct? The "emotional" response didn't sound like it fit into that category tbh. Sounded like it would have been better under casual. Imo Professional could've fit there and Scott could say the higher ranking individual gets to make the call. But yeah best to not expect all 4 tones to pop up too often. My friend @massbass , I think that one actually wasn't particular to any tone. Like Inquisition, there will be dialogue wheels just popping up for you to choose sides, or express your opinion over something. They will be put in the middle options, apparently. But I agree they could've fit into casual and professional. I still think we should have more than 2 options most of the time in conversations, though.
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Post by Deleted on Mar 5, 2017 5:54:51 GMT
Ian S. Frazier @tibermoon BL - Casual BR - Professional TL - Emotional TR - Logical Narrative Action - Impulsive Let's see we had emotional and logical in that convo with Alec correct? The "emotional" response didn't sound like it fit into that category tbh. Sounded like it would have been better under casual. Imo Professional could've fit there and Scott could say the higher ranking individual gets to make the call. But yeah best to not expect all 4 tones to pop up too often. My friend @massbass , I think that one actually wasn't particular to any tone. Like Inquisition, there will be dialogue wheels just popping up for you to choose sides, or express your opinion over something. They will be put in the middle options, apparently. But I agree they could've fit into casual and professional. I still wish we should have more than 2 options most of the time in conversations, though. Oh yeah you're right! I didn't remember correctly. There was only one dialogue choice in that sequence that you chose a tone in. The rest just had those arrows: Weird... I guess when it comes to taking sides, they take out the tones. One could argue that the tones should be in there, depending on how the lines are being delivered and the motivations to choose the side. Maybe it's for roleplaying purposes that they did that? Edit: As for more options yeah there should've been. Going to be difficult to roleplay a certain type of Ryder if our tone options are limited!
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Post by vyndral on Mar 5, 2017 6:13:47 GMT
After watching this several more times, I can only conclude that Dr. Lexi, or whatever her name maybe, is a horrible doctor. Obviously the SAM implants are damaged and messing up Ryders brain. Just look at his poor face. Hell his eyes cant even look at the same place! Hopefully She isnt incharge of the sibling still in the box. They might never wake up!
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Post by Amirit on Mar 5, 2017 11:57:15 GMT
No, here is the thing. Scott is asked whether to agree with his Dad's plan or not. Scott picks "Listen to my dad" and says "It's pretty good". Then Alec says "Pretty good is not good enough". I agree it's bad writing but what he's saying is actually "It's not just 'good enough' Son, I know what I am doing." But this harkens back to my initial opinion that the writing's tone is off. You don't get the tone properly from the script. Only Alec's look to Ryder via the in-game visuals gets this across. It is bad writing because that's just Bioware forcing animosity between family members. How Dad reacts goes in part against to what he says earlier. He explicit tells the captain that they must proceed to the planet because of protocol, "get to solid ground". Then she says she wants to assess the damage, tend to the wounded, etc. Then Scott says " My father's got a point, though. Solid ground is sounding pretty good right now." Then Cora says: "Yeah, but...". And Alec responds: "Pretty good isn't good enough! " And that's literally the first thing he says to his child after 634 years. He got mad that he was called father instead of Boss, Sir, Pathfinder, etc. Scott just uses it as a manner of speaking, it's not insubordination, it's not making fun of the situation or taking it lightly. Just note his tone. Alec is a jerk to his son for the sake of being a jerk, to show everyone around that he's in charge. The captain explictly goes against his proposal and he doesn't say a thing to her, but when his son agrees with him (even when Cora implies she does not), he responds to show that he's his superior and somehow make him "fall in line". If I'm in that position, I'd take that opportunity of using my son's point of view to strengthen my argument against the ones who do not agree with me. Bioware did this to create conflict between father and son. You can be sure that the other option will result in an even worse response from Alec and your character saying "Yes sir!" the same way. It's not a "bad" writing, it's a "budget" writing. I bet my game copy, the answer from Alec was made for another dialog option, which is most likely sounds like "being up here and checking for damage to the ship sounds pretty good". So, writers were searching for a "universal" answer to only record that answer once. DAI is full of that "cut corners" where if you chose the "wrong" dialog option you are left forever wondering "what's up with the ton and words of the answer".
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Post by themikefest on Mar 5, 2017 12:15:42 GMT
I watched again. It says 20 000 humans. So what's with the asari? Why isn't there a human doctor giving Scott a once over?
I know if I was to wake up after 600+ years, I would take a shower, get something to eat and change my clothes. Put on a pair of jeans and wear a Carolina Panther football shirt. I would even grab my walk man and listen to some Ozzy.
I know why Scott didn't go see his sister. He watched the earlier trailers and saw her animation. He realized if he went to see her he wouldn't be able to stop laughing.
So Ryder and a selected few are the only one's with a scanner? Why wouldn't all have them? Is it because of the sam thing? So if Ryder didn't show up when he did, that relay would not have been fixed? So what happens when no one is around with a scanner? Or was the scene done that way to introduce scanning?
Once on the bridge, some dialogue is exchanged. It was ok. I like Alec. Is there a way to get rid of the kids and play Alec? hahaha.
New Earth. Is that what its going to be called? Whatever. The planet is green. Is that Bioware's way of saying synthesis is canon? Preorder cancelled.
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Post by Shinrai on Mar 5, 2017 12:37:56 GMT
Just watched the vid (I really fought myself over the last few hours - and I lost against myself). Was the right decision. I was surprised how much I knew from other trailers. They sampled quite a lot. So I had the feeling I spoiled myself not that much as I thought. I was positively surprised about the voice acting. It is really well executed. Liked especially the voiceover of Scott. If he is still alive in kickin' in my own playthrough I hope I can talk to him a lot about stuff that is going on. The graphics are gorgous, though I'm pretty sure it won't be that beautiful on my old wooden pc. But I still hope xD. The animations are kind of interesting. Sometimes they are very smooth and a big jump in the right direction if I compare it to older games like DA:I or the old Mass Effect games. But in situations like Scott standing up or sitting down I noticed a lot of rattling in the background (or was it with his character? It was like the whole scene got hiccups). Another thing I noticed was the weird smug grin all the time, not just from Scott but other npcs as well. To a part I liked that because it helps to get a grasp of the overall character Ryder seems to have. On the other hand is a grin not suited for every scene. Sometimes it felt a bit too playfull for me. It was so much going on in the face here and there for my personal taste. But I appreciate BW for trying out new things and broaden their horizons and engine capabilities. The shown characters look very distinct from one another. Everyone had a bit personality, even the two guys that helped Scott out of the Cryo. I felt they are all no faceless npcs. Liked that very much. Still creeped out that SAM will be part of my Ryder. I think I have to adjust to that even if them are looking out for me. I really ask myself if Scott knows about SAMs existence. He didn't seem that surprised in the conversation with Doc Lexi. More like "Oh, is there something broken or anything?" I would have been like "I have WHAT? Are you kidding me???" Maybe I missed some informations about SAM in that regard. And I will go for the default names. Really like that they call you out with that name ingame
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Post by Ahriman on Mar 5, 2017 13:03:02 GMT
Still creeped out that SAM will be part of my Ryder. I think I have to adjust to that even if them are looking out for me. I really ask myself if Scott knows about SAMs existence. He didn't seem that surprised in the conversation with Doc Lexi. More like "Oh, is there something broken or anything?" I would have been like "I have WHAT? Are you kidding me???" Maybe I missed some informations about SAM in that regard. Why would he act surprised if it was installed before they left MW? He should have been surprised back then, but they left it to player's imagination.
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Post by Shinrai on Mar 5, 2017 13:11:54 GMT
Still creeped out that SAM will be part of my Ryder. I think I have to adjust to that even if them are looking out for me. I really ask myself if Scott knows about SAMs existence. He didn't seem that surprised in the conversation with Doc Lexi. More like "Oh, is there something broken or anything?" I would have been like "I have WHAT? Are you kidding me???" Maybe I missed some informations about SAM in that regard. Why would he act surprised if it was installed before they left MW? He should have been surprised back then, but they left it to player's imagination. Thanks for explaining. Seems like I missed that info. I was just surprised because the whole scene had kind of a "Oh, and here is the neural talking implant we didn't talk about with you" - vibe. But it is logical that they implemented SAM in the MW. Don't know why I was so confused about it.
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Post by bryanky5 on Mar 5, 2017 13:43:07 GMT
Still creeped out that SAM will be part of my Ryder. I think I have to adjust to that even if them are looking out for me. I really ask myself if Scott knows about SAMs existence. He didn't seem that surprised in the conversation with Doc Lexi. More like "Oh, is there something broken or anything?" I would have been like "I have WHAT? Are you kidding me???" Maybe I missed some informations about SAM in that regard. And I will go for the default names. Really like that they call you out with that name ingame You're going to be super creeped when you realise SAM will be watching every minute of you having sweet bang time with your romance interest.
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Post by Kian on Mar 5, 2017 13:57:37 GMT
Still creeped out that SAM will be part of my Ryder. I think I have to adjust to that even if them are looking out for me. I really ask myself if Scott knows about SAMs existence. He didn't seem that surprised in the conversation with Doc Lexi. More like "Oh, is there something broken or anything?" I would have been like "I have WHAT? Are you kidding me???" Maybe I missed some informations about SAM in that regard. And I will go for the default names. Really like that they call you out with that name ingame You're going to be super creeped when you realise SAM will be watching every minute of you having sweet bang time with your romance interest. That might actually be a turn on for some people. I would be more concerned about daily activities done with the ever present friendly ghost Personally it doesn't bother me so much, but it depends how they implement this.
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Post by bryanky5 on Mar 5, 2017 14:11:12 GMT
You're going to be super creeped when you realise SAM will be watching every minute of you having sweet bang time with your romance interest. That might actually be a turn on for some people. I would be more concerned about daily activities done with the ever present friendly ghost Personally it doesn't bother me so much, but it depends how they implement this. We already know SAM can sense increased adrenaline, no doubt it can detect...other things too.
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Post by kaind on Mar 5, 2017 14:58:01 GMT
You're going to be super creeped when you realise SAM will be watching every minute of you having sweet bang time with your romance interest. That might actually be a turn on for some people. I would be more concerned about daily activities done with the ever present friendly ghost Personally it doesn't bother me so much, but it depends how they implement this. It's an AI, not sure why an AI would bother you.
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Post by alanc9 on Mar 5, 2017 16:30:23 GMT
I wonder if SAM can play back those experiences to you. Recording the sweet banging for later use would be handy.
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Post by Blackheart on Mar 5, 2017 16:47:05 GMT
One thing I found interesting is the end of the intro. I don't know if anyone noticed the similarities to the first Mass Effect. Badass soldier accompanying us, and you'll later get his job. Nihlus - Alec Things look much worse than anticipated. Attack on Eden Prime - Huge storms and apparent destruction in Habitat 7 (aside from a huge black energy cloud of death) Main enemies on the planet. Geth - Kett (the names are so different) And, everyone else walks away while you keep staring at the mystery. Shepard looking at Sovereign on the screen - Ryder looking at the planet/dark cloud Half life 3 confirmed
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Post by Deleted on Mar 5, 2017 16:50:40 GMT
Still creeped out that SAM will be part of my Ryder. I think I have to adjust to that even if them are looking out for me. I really ask myself if Scott knows about SAMs existence. He didn't seem that surprised in the conversation with Doc Lexi. More like "Oh, is there something broken or anything?" I would have been like "I have WHAT? Are you kidding me???" Maybe I missed some informations about SAM in that regard. And I will go for the default names. Really like that they call you out with that name ingame You're going to be super creeped when you realise SAM will be watching every minute of you having sweet bang time with your romance interest. EDI could watch your banging too, but she wasn't so... close to the situation. What would be a real concern is SAM relaying the action to the others in the crew connected to him. "Where is Ryder?" "Pathfinder Ryder is practicing the missionary position in the captain's quarters."
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Post by gravityrush on Mar 5, 2017 18:18:56 GMT
Thank you BioWare that I can be total jerk to Sara I will avoid her as much as I can! Shame about you, Sara Ryder Hater! Scott , didn't check on Sara! She almost died and he didn't even care HE'S A MONSTER!
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Post by Deleted on Mar 5, 2017 18:31:45 GMT
Thank you BioWare that I can be total jerk to Sara I will avoid her as much as I can! Shame about you, Sara Ryder Hater! Scott , didn't check on Sara! She almost died and he didn't even care HE'S A MONSTER! Sara hater? Hardly.. It's RPG game, why do you care how I will roleplay my game? Besides Scott it's not a monster lol, the guy who play as him decided not to check on Sara, maybe to avoid spoilers who cares.
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Post by Deleted on Mar 5, 2017 18:33:58 GMT
Thank you BioWare that I can be total jerk to Sara I will avoid her as much as I can! Shame about you, Sara Ryder Hater! Scott , didn't check on Sara! She almost died and he didn't even care HE'S A MONSTER! Haha actually the IGN guy didn't check on Sara. It was spoilers they had to avoid showing.
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Post by gravityrush on Mar 5, 2017 18:39:33 GMT
Shame about you, Sara Ryder Hater! Scott , didn't check on Sara! She almost died and he didn't even care HE'S A MONSTER! the guy who play as him decided not to check on SaraSara hater? Hardly.. It's RPG game, why do you care how I will roleplay my game? Yeah, and you will really a Bad Guy RENEGADE Mass Effect Andromeda Player! SHAME SHAME SHAME! Bad Creepy Barbie Doll Scott Ryder is BACK! ,, the guy who play as him decided not to check on Sara,, Yes, you are an MONSTER!
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