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Post by Link"Guess"ski on Mar 8, 2017 5:12:44 GMT
They are. As in DA:I, key moments are well done. The rest is just gonna be unpolished where facial expressions don't match the tone of their voice.
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Post by General Mahad on Mar 8, 2017 5:18:14 GMT
ME1 heatsinks are back! Finally!
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Post by stealthfox94 on Mar 8, 2017 5:22:56 GMT
I thought the animations in the intro footage were pretty good: I think if anything, the vast majority of poor animations are gonna come from NPCs. I think it's way more important for central characters, which given what I saw from the intro, they look pretty solid. Especially Scott. He looks really good, and very emotive. You see.....that isn't Uncharted 4 good but that is more than acceptable. What happened in the video. Was that just a really early beta version of the game?
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Ivory Samoan
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Raising Hell with the Flavor XX
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
Origin: IvorySamoan
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Post by Ivory Samoan on Mar 8, 2017 5:33:34 GMT
This animation-gate shit has gotten out of control: it's an RPG with Character Creation: it's always going to be a little jank. True adventurers can look past jank and wonkiness to behold the true heart of an RPG: Story, Characters, Gameplay and Journey. In Mass Effect's case, it also comes with fucking awesome MP too, which is nothing to be sniffed at if you ask me - I'd pay for admission just for ME3 style MP again. Comparing Mass Effect to TW3/Horizon is a bit unfair since they have set protagonists - there are some very janky/crap facial animations/sync in Horizon (trust me, I'm playing it right this minute): Soma and lots of the other characters are shonky as hell...still a great game though. Sure, this character looks like a bag of dicks gone wrong, but hell... I care more about the dialogue choices than if her lips look shitballs or not.
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Post by Deleted on Mar 8, 2017 5:40:59 GMT
This animation-gate shit has gotten out of control: it's an RPG with Character Creation: it's always going to be a little jank. True adventurers can look past jank and wonkiness to behold the true heart of an RPG: Story, Characters, Gameplay and Journey. In Mass Effect's case, it also comes with fucking awesome MP too, which is nothing to be sniffed at if you ask me - I'd pay for admission just for ME3 style MP again. Comparing Mass Effect to TW3/Horizon is a bit unfair since they have set protagonists - there are some very janky/crap facial animations/sync in Horizon (trust me, I'm playing it right this minute): Soma and lots of the other characters are shonky as hell...still a great game though. Sure, this character looks like a bag of dicks gone wrong, but hell... I care more about the dialogue choices than if her lips look shitballs or not. Not for me. Personally, I find that facial animations help bring a character to life and visually evoke what exactly they are feeling thus adding more immersion. What is shown above looks like absolutely no effort was put into it and makes the character look like they lack a soul (emotion, life, etc.).
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Post by Deleted on Mar 8, 2017 5:42:35 GMT
Its the eyes i tell you. She has crazy eyes. You don't take a woman like that with you home and expect to live. Happy womans day, from Bioware.
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Post by kingjuly on Mar 8, 2017 5:45:38 GMT
Honestly at this point my main annoyance is how we get a video of the Nexus and 90% of the comments are about not liking the facial animations...which are the same comments that got made on the 13 minute intro video....and the briefings...and so on so forth. Could we maybe talk about other stuff? We get it, sub par facial animations, well done, have a cookie for noticing. ID much rather discuss how interesting it is seeing Angara on the Nexus, learning about the Milky Way species. I cant wait to chat with them about Earth and whatnot. Im also curious as to what Angara ships look like
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Post by stealthfox94 on Mar 8, 2017 5:46:00 GMT
Its the eyes i tell you. She has crazy eyes. You don't take a woman like that with you home and expect to live. Happy womans day, from Bioware. It's definitely the eyes more than anything. In the video the audio was off sync, that's a pretty easy fix. Look facial animations are by no means a deal breaker. But they are important.
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Post by stealthfox94 on Mar 8, 2017 5:47:05 GMT
Honestly at this point my main annoyance is how we get a video of the Nexus and 90% of the comments are about not liking the facial animations...which are the same comments that got made on the 13 minute intro video....and the briefings...and so on so forth. Could we maybe talk about other stuff? We get it, sub par facial animations, well done. ID much rather discuss how interesting it is seeing Angara on the Nexus, learning about the Milky Way species. I cant wait to chat with them about Earth and whatnot. Im also curious as to what Angara ships look like Sorry, internet hate is getting to me. But yeah it is interesting seeing Angara on the ship, wonder what influence they have.
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eternalgoddess
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Post by eternalgoddess on Mar 8, 2017 6:19:52 GMT
Cool video. Kandros bet he's the guy devs mentioned who didn't want to go to Andromeda. Nice to hear from my space wife Liara as well.
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Post by laughingbanana on Mar 8, 2017 6:25:36 GMT
This animation-gate shit has gotten out of control: it's an RPG with Character Creation: it's always going to be a little jank. True adventurers can look past jank and wonkiness to behold the true heart of an RPG: Story, Characters, Gameplay and Journey. In Mass Effect's case, it also comes with fucking awesome MP too, which is nothing to be sniffed at if you ask me - I'd pay for admission just for ME3 style MP again. Comparing Mass Effect to TW3/Horizon is a bit unfair since they have set protagonists - there are some very janky/crap facial animations/sync in Horizon (trust me, I'm playing it right this minute): Soma and lots of the other characters are shonky as hell...still a great game though. Sure, this character looks like a bag of dicks gone wrong, but hell... I care more about the dialogue choices than if her lips look shitballs or not. Oh come on, proper animation is very important to convey the emotional impact of a scene, and as such can be very, very important especially to a story-heavy game like Mass Effect. How can you feel emotional when the character was saying "Get out there Pathfinder, we are dying!" but her face was saying "Look at my eyes as I eat your soul to oblivion!" Like, what is that face, come on man, don't defend it. It's bad. Even Ryder's face during that scene was also bad.
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Ivory Samoan
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Raising Hell with the Flavor XX
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
Origin: IvorySamoan
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Post by Ivory Samoan on Mar 8, 2017 6:31:25 GMT
This animation-gate shit has gotten out of control: it's an RPG with Character Creation: it's always going to be a little jank. True adventurers can look past jank and wonkiness to behold the true heart of an RPG: Story, Characters, Gameplay and Journey. In Mass Effect's case, it also comes with fucking awesome MP too, which is nothing to be sniffed at if you ask me - I'd pay for admission just for ME3 style MP again. Comparing Mass Effect to TW3/Horizon is a bit unfair since they have set protagonists - there are some very janky/crap facial animations/sync in Horizon (trust me, I'm playing it right this minute): Soma and lots of the other characters are shonky as hell...still a great game though. Sure, this character looks like a bag of dicks gone wrong, but hell... I care more about the dialogue choices than if her lips look shitballs or not. Oh come on, proper animation is very important to convey the emotional impact of a scene, and as such can be very, very important especially to a story-heavy game like Mass Effect. How can you feel emotional when the character was saying "Get out there Pathfinder, we are dying!" but her face was saying "Look at my eyes as I eat your soul to oblivion!" Like, what is that face, come on man, don't defend it. It's bad. Even Ryder's face during that scene was also bad. I'm not defending it in the slightest, I'm just saying that there are plenty of great RPGs with slightly shit animation that deliver on story and emotion fine. Personally, if some NPCs are a bit dog, I can get past that - as long as in general, my protags facial delivery is ok (which I find Ryders is in the most part from what we've seen), and the writing is solid with good VO work, I'm golden (again, this is me: for you, it could be ratshit). The NPC I highlighted does look like she's done a bunch of speedy coke and got her grimace shot up on botox though....I agree, she is pretty bad no doubt lol.
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Post by Deleted on Mar 8, 2017 6:38:56 GMT
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Post by RakiaTime on Mar 8, 2017 7:10:15 GMT
Here is one extra bright side i didnt think of before hearing Liara, 650 years in the future means she's probably dead, asswipe Shepard is definitely dead, annoying forced on me fir 3 games Garrus and Tali are dead too
Also, character faces are still better animated than mine so I don't care
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Post by KeiraH on Mar 8, 2017 7:20:27 GMT
I don't know, animations don't bother me at all, but those eyes :D8: They are so lifeless and ... textureless How come they look worse then in previous ME games? Even in DAI eyes looked so much better: And I think they look worse then in that old trailer with Peebee:
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Post by smilesja on Mar 8, 2017 7:33:59 GMT
This animation-gate shit has gotten out of control: it's an RPG with Character Creation: it's always going to be a little jank. True adventurers can look past jank and wonkiness to behold the true heart of an RPG: Story, Characters, Gameplay and Journey. In Mass Effect's case, it also comes with fucking awesome MP too, which is nothing to be sniffed at if you ask me - I'd pay for admission just for ME3 style MP again. Comparing Mass Effect to TW3/Horizon is a bit unfair since they have set protagonists - there are some very janky/crap facial animations/sync in Horizon (trust me, I'm playing it right this minute): Soma and lots of the other characters are shonky as hell...still a great game though. Sure, this character looks like a bag of dicks gone wrong, but hell... I care more about the dialogue choices than if her lips look shitballs or not. Oh come on, proper animation is very important to convey the emotional impact of a scene, and as such can be very, very important especially to a story-heavy game like Mass Effect. How can you feel emotional when the character was saying "Get out there Pathfinder, we are dying!" but her face was saying "Look at my eyes as I eat your soul to oblivion!" Like, what is that face, come on man, don't defend it. It's bad. Even Ryder's face during that scene was also bad. So will it equal a 0/10 in your Metacritic review? (kidding!)
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Post by smilesja on Mar 8, 2017 7:41:17 GMT
Gameplay and Story >>>>>>>>>> Graphics. Great graphics don't make a great game. Everyone's heard that at least once. It's one of the cardinal rules of gaming. No not rule, more like wisdom. Actually scratch that, more like common sense. But boy are people willing to just toss that into the wind when it comes to Bioware games. Everyone else gets a pass. But Bioware? Fuck them I guess. You can have the best graphics and facial animations in the industry. But that won't amount to anything if the game itself isn't good. The Order: 1886. Nuff said. Seriously...... I'll admit to being a little put off by some of the facial animations, but the environments in this game look absolutely gorgeous. I thought graphics don't make the game. Which is something I often read from gamers on the internet? Some people (on other sites I've been in) are already declaring this to be a trainwreck of a game based on the animations alone! Ugh!
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Post by leonick on Mar 8, 2017 7:53:14 GMT
Foster is 34 years older than in that profile picture, remember, that the Nexus arrived decades ahead of Hyperion. What? When was this confirmed? I know Hyperion makes contact late, but it can't take that long. The characters have not aged that much, and how likely is it they wouldn't have ecountered the Kett or Angaara in all that time? Take Foster and Sloane: Foster looks the same age in both shots, she was just redesigned. People don't get brown hair when they age, they get grey hair, and they don't change eye colour. And Sloane looks identical before and after the trip. Don't think it was. I think this was probably inferred based on various MEA stuff so far saying it would be a 600 year trip and the recent IGN video of the first 13 minutes having a time skip early on "634 years later". I've always taken the 600 year journey as a rough number, not something exact, so I don't think it can be used together with those 634.
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hawkeyes
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Games: Mass Effect Trilogy, Mass Effect Andromeda
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Post by hawkeyes on Mar 8, 2017 8:37:12 GMT
look I'm all for being a...critical viewer, for all that my views skew to actual content and not the look of it, but sweet godallahbuddha above, the horse is dead. the horse is nothing but pulp. actually, it's ceased to exist, fled the physical plane and become only a thought, a ghost that haunts me while I sleep, neighing and wailing and stomping on any thought or feeling or passing curiosity that isn't 'BUT THE ANIMATIONS ARE SO AWFUL'.
okay. I'm good. whatever. y'all do you.
hype. hype. I can find some. I was excited earlier.
the nexus doesn't look anywhere near that big. naw. like. 1/8 maybe? 1/6 at most? I really wouldn't go so far as 1/4.
the crafting system looks crazy complicated and huge, but heat seeking sniper rifle. that sounds fantastic and I need six of them. which I can do, god bless.
Snooping around in dadryder's room is hilarious. it's kind of boring, but he's kind of a douche, so. a douche with an interest in history? got my attention there anyhow. dadryder douche the shepcrew stan. that feels... :oki: well, it feels SOMETHING. dramatic, no doubt.
the little nods make ME smile, anyhow.
alright, I can admit -- this one wasn't QUITE as exciting as some of the others, but. interesting NPCs! that turian is shiny. super shiny. and that krogan is curious.
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Post by anacronian on Mar 8, 2017 8:46:37 GMT
This animation-gate shit has gotten out of control: it's an RPG with Character Creation: it's always going to be a little jank. True adventurers can look past jank and wonkiness to behold the true heart of an RPG: Story, Characters, Gameplay and Journey. In Mass Effect's case, it also comes with fucking awesome MP too, which is nothing to be sniffed at if you ask me - I'd pay for admission just for ME3 style MP again. Comparing Mass Effect to TW3/Horizon is a bit unfair since they have set protagonists - there are some very janky/crap facial animations/sync in Horizon (trust me, I'm playing it right this minute): Soma and lots of the other characters are shonky as hell...still a great game though. Sure, this character looks like a bag of dicks gone wrong, but hell... I care more about the dialogue choices than if her lips look shitballs or not. This GIF wants to kill me!!
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Post by Deleted on Mar 8, 2017 8:56:07 GMT
I don't know, animations don't bother me at all, but those eyes :D8: They are so lifeless and ... textureless How come they look worse then in previous ME games? Even in DAI eyes looked so much better: And I think they look worse then in that old trailer with Peebee: They look like they're locked in a thousand yard stare.
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Post by techurious on Mar 8, 2017 9:05:33 GMT
When your AAA game relies heavily on storytelling and characters and those characters facial expressions are really fucking strange it's an issue. There's no clear delineation between storytelling and "graphics" when the highly emotional person confronting you is reminiscent of a marionette. Nonsense. I never had an issue investing myself in a story or it's characters in the past 20 years, with games that didn't have the graphics we have today. The thing is, it was okay 10-20 years ago because they didn't have the technology yet. Or it was too expensive etc. Now, however, is a 2017. And Bioware is an AAA developer, not some small developer like Dontnod. Almost every new game that comes out on the new generation of consoles and has demanding system requirements must have astonishing or at least acceptable graphics for this generation. If you don't plan on polishing the technical stuff, why make the game look realistic at all? Mass Effect games could have cartoonish style like Telltale and then nobody would care about animations. And I really doubt that this game would have an amazing sci-fi story (the station runs on water and ice...) so at least good graphics is a must.
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Post by danaduchy on Mar 8, 2017 9:09:28 GMT
I don't know, animations don't bother me at all, but those eyes :D8: They are so lifeless and ... textureless How come they look worse then in previous ME games? Even in DAI eyes looked so much better: And I think they look worse then in that old trailer with Peebee: Agreed. If we can mod the game, it would be the first mod I install. Eye texture is weird.
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Post by KeiraH on Mar 8, 2017 9:43:25 GMT
I don't know, animations don't bother me at all, but those eyes :D8: They are so lifeless and ... textureless How come they look worse then in previous ME games? Even in DAI eyes looked so much better:
And I think they look worse then in that old trailer with Peebee:
Agreed. If we can mod the game, it would be the first mod I install. Eye texture is weird. Mods, yes, I just hope it won't take as much time as with DAI for the first mods to appear love your videos, btw
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Post by kingjuly on Mar 8, 2017 9:59:13 GMT
Im getting the impression that our daddy don't die in the opening of the game given that we can visit his room and snoop around his stuff at various points in the game. Unless everything is completely static (aka, never updates) then it points to him still living there.
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