veky359
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Post by veky359 on Mar 13, 2017 21:16:48 GMT
I'm pretty sure it was discussed multiple times in different threads that squadmates would have alternative outfits. They did in ME2 and 3, IIRC. I could care less about the armor and outfits. I was really excited to upgrade weapons to give to squadmates. Putting a auto-laser claymore into the Krogan's hands, for example Now, I'll be just upgrading AR's and (maybe) snipes. Very disappointing design decision. At least give us the option. If the COD crowd just wants to charge in with stock gear, all power to them. But let the fans who want to go in depth have the ability. I also dreamed about " Putting a auto-laser claymore or some kind of minigun into the Krogan's hands and Arm PeeBee with sword" now this will stay dream if modders don't find way to change stupid bioware design choices
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Post by alanc9 on Mar 13, 2017 21:25:45 GMT
That's not what he said, and I'm not sure why you are feeling so hostile. BioWare defense brigade trying to justify removing RPG elements that were present in the trilogy. Should they pretend to care about stuff that they don't care about? Or maybe they care, but they thought that ME2 was on the right track? (That's kind of where I am. I thought ME2 didn't quite go far enough. I would have abolished shops too.)
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Post by veky359 on Mar 13, 2017 21:33:33 GMT
One question can we go on missions without squadmates? I would like to try this in protests to Bioware due its shitty design decisions about squadmates...
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Post by General Mahad on Mar 13, 2017 21:35:02 GMT
BioWare defense brigade trying to justify removing RPG elements that were present in the trilogy. Should they pretend to care about stuff that they don't care about? If that's true then they should stop harping about customization. Good thing you'll never be a lead gameplay designer for AAA RPGs then.
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Post by agentholm on Mar 13, 2017 21:35:04 GMT
So Bioware?? Any comments on this subject?? It seems to be pretty important to a lot of people to be able to customize squadmates weapons and armor ........... Could this be included in the game at some point??
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Post by veky359 on Mar 13, 2017 21:43:04 GMT
I would like that MEA got delay if it will correct some of odd/shitty bioware choices about squadmates customization... can we made petition for DLC or huge patch which will correct some of this stupid Ian decisions?
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Post by Kabraxal on Mar 13, 2017 21:45:30 GMT
Why should we be able to customize our squad mates? They are set characters with their own quirks and fashion and people want to strip that away for a weird sense of player agency when it makes no sense?
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Post by Beany on Mar 13, 2017 21:47:25 GMT
I'm actually glad that we can't change their outfits/armour... The horrors of ME1 and Inquisition...
Aesthetically I was traumatised
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Post by alanc9 on Mar 13, 2017 21:49:40 GMT
Should they pretend to care about stuff that they don't care about? If that's true then they should stop harping about customization. Good thing you'll never be a lead gameplay designer for AAA RPGs then. Wait... I thought you were talking about people who were defending the decision (like Kabraxal two posts up), not people who are complaining about customization. Which one is it? And if shops are important to an RPG, well, that means the sort of game I'd design isn't an RPG. Fine by me. I DGAF about genre definitions.
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Post by General Mahad on Mar 13, 2017 21:52:02 GMT
Why should we be able to customize our squad mates? They are set characters with their own quirks and fashion and people want to strip that away for a weird sense of player agency when it makes no sense? Because it's a gameplay element that was present in almost all BioWare RPGs and allows you to experiment with differing gameplay styles? Also how does having the option of switching up weapons and armor take away personality from the characters? These arguments in defense of BioWare's asinine decisions are so bizarre.
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Post by Iakus on Mar 13, 2017 21:55:37 GMT
Why should we be able to customize our squad mates? They are set characters with their own quirks and fashion and people want to strip that away for a weird sense of player agency when it makes no sense? "Fashion" doesn't really mean much when you're in a blizzard, or a gunfight, or crawling around in a volcano. By all means let the characters have their own iconic looks. But let that look at least fit with what they're doing!
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Post by Kabraxal on Mar 13, 2017 21:57:43 GMT
Why should we be able to customize our squad mates? They are set characters with their own quirks and fashion and people want to strip that away for a weird sense of player agency when it makes no sense? Because it's a gameplay element that was present in almost all BioWare RPGs and allows you to experiment with differing gameplay styles? Also how does having the option of switching up weapons and armor take away personality from the characters? These arguments in defense of BioWare's asinine decisions are so bizarre. Alright, then I demand you wear a frilly pink tutu from here on out and carry a wrench just in case.
Do you see the issue? Fashion and personal tastes in that realm are as much a part of a person/character as their sexuality, religion, politics, compassion or ruthlessness...... these aren't Barbie dolls to play with, but characters we are supposed to feel are as real as possible.
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Post by veky359 on Mar 13, 2017 21:59:57 GMT
Why should we be able to customize our squad mates? They are set characters with their own quirks and fashion and people want to strip that away for a weird sense of player agency when it makes no sense? Because is stupid that we can't change anything about it. I am not vs its unique look until it don't become shame for intelligence like PeeBee in everyday cloth on planets with very dangerous environmental conditions. Personally I like DA:I style it have a compromise from both worlds. Weapons is from other side things on which I want to have at least half control (I think on choice which shotgun or pistol it will use, at least like ME2/3 style). All these weapon/armor choices and crafting is almost pointless without more customization Freedom for squadmates...
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Post by hammerstorm on Mar 13, 2017 22:00:49 GMT
Why should we be able to customize our squad mates? They are set characters with their own quirks and fashion and people want to strip that away for a weird sense of player agency when it makes no sense? For me it is most the case of being able to give my squad mates a armor that protects them. If I have to wear a armor covering whole me in a place that burn me to death if I stand still, why should not the other people in my squad? I gave this example before about weapon: Let us say Cora has an assault rifle, and the one she have is fast but makes little damage I would like to be able to give her an assault rifle that shot slower but makes more damage if I feel that the situation demands it. Do I make sense?
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Post by vanguardn7 on Mar 13, 2017 22:01:58 GMT
Why should we be able to customize our squad mates? They are set characters with their own quirks and fashion and people want to strip that away for a weird sense of player agency when it makes no sense? Because it's a gameplay element that was present in almost all BioWare RPGs and allows you to experiment with differing gameplay styles? Also how does having the option of switching up weapons and armor take away personality from the characters? These arguments in defense of BioWare's asinine decisions are so bizarre. I'll give you a hint I'm a 1400 year ago krogan merc. I have a gun I like, that I know will not let me down. some uppy punk starts telling me about what gun I should be using do A. meekly do as they say or B. "test" the new gun on their barriers then mock them for thinking they know more about killing them me then keep using what I want.
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Post by General Mahad on Mar 13, 2017 22:04:06 GMT
Because it's a gameplay element that was present in almost all BioWare RPGs and allows you to experiment with differing gameplay styles? Also how does having the option of switching up weapons and armor take away personality from the characters? These arguments in defense of BioWare's asinine decisions are so bizarre. Alright, then I demand you wear a frilly pink tutu from here on out and carry a wrench just in case.
It seems you have difficulty separating fiction from reality. So the beloved characters of the ME trilogy are not real characters because you can customize their equipment. That's some nice logic there. Also I'm sure PeeBee's midriff is fashionable in a club, but tell me the logic of wearing one on a VOLCANIC PLANET.
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Post by Kabraxal on Mar 13, 2017 22:09:27 GMT
Alright, then I demand you wear a frilly pink tutu from here on out and carry a wrench just in case.
It seems you have difficulty separating fiction from reality. So the beloved characters of the ME trilogy are not real characters because you can customize their equipment. That's some nice logic there. ME2 and ME3 were the ones where it was restricted customization and it worked better than ME1's "change it all" system that never felt right.
And that first response is the divide... I want to roleplay and interact with characters that feel closer to reality more than I want some gamey elements to tinker with.
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Post by General Mahad on Mar 13, 2017 22:13:42 GMT
It seems you have difficulty separating fiction from reality. So the beloved characters of the ME trilogy are not real characters because you can customize their equipment. That's some nice logic there. ME2 and ME3 were the ones where it was restricted customization and it worked better than ME1's "change it all" system that never felt right. That's because they allowed weapons and some minor armor variants, which ME:A doesn't have. [/p][/quote] Yeah, how dare you have customizable options, these are real people!!!!!111
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Post by Hoge on Mar 13, 2017 22:14:27 GMT
I just hope in the future they at least have multiple outfits for your squad. Go to a frozen planet? Peebee goes from bare mid-drift to wearing full suit of protective gear/armor. They probably won't do that but meh I'm over this already anyway.
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Post by Kabraxal on Mar 13, 2017 22:14:50 GMT
ME2 and ME3 were the ones where it was restricted customization and it worked better than ME1's "change it all" system that never felt right. That's because they allowed weapons and some minor armor variants, which ME:A doesn't have. [/p]
So ignore my point and act like a child? Okay, done with you. Grow the hell up.
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Post by General Mahad on Mar 13, 2017 22:17:05 GMT
That's because they allowed weapons and some minor armor variants, which ME:A doesn't have. [/p]
So ignore my point and act like a child? Okay, done with you. Grow the hell up.
[/quote] Aww, you didn't even provide a lulzy answer to the whole mid drift on hostile worlds question.
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Post by Heimdall on Mar 13, 2017 22:24:08 GMT
Disappointing and annoying, but I can live with it.
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Post by Iakus on Mar 13, 2017 22:36:53 GMT
Because it's a gameplay element that was present in almost all BioWare RPGs and allows you to experiment with differing gameplay styles? Also how does having the option of switching up weapons and armor take away personality from the characters? These arguments in defense of BioWare's asinine decisions are so bizarre. Alright, then I demand you wear a frilly pink tutu from here on out and carry a wrench just in case.
Do you see the issue? Fashion and personal tastes in that realm are as much a part of a person/character as their sexuality, religion, politics, compassion or ruthlessness...... these aren't Barbie dolls to play with, but characters we are supposed to feel are as real as possible.
My workplace has a dress code. I don't wear a uniform, but there are certain limitations in what I can freely wear to do my job. Nevertheless, I do have enough freedom to to express my personality in a manner that doesn't interfere with my job (I am dometimes even complimented in my choice of ties) I am not a doll to be played with, I simply conform to the rules of my workplace (as well as a certain degree of common sense)
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Post by alanc9 on Mar 13, 2017 22:42:25 GMT
Why should we be able to customize our squad mates? They are set characters with their own quirks and fashion and people want to strip that away for a weird sense of player agency when it makes no sense? Because is stupid that we can't change anything about it. I am not vs its unique look until it don't become shame for intelligence like PeeBee in everyday cloth on planets with very dangerous environmental conditions. Personally I like DA:I style it have a compromise from both worlds. And as usual, I'll point out that this doesn't have much to do with player control of companion gear. You could get control and still not get any looks you like, or you could get looks you like without getting control. I would have preferred DAI style myself, but even with that we'd still need the art department to care about environmental hazards. The fundamental problem is that Bio thinks of ME2 as a success.
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Post by Dark King on Mar 13, 2017 22:44:53 GMT
Why should we be able to customize our squad mates? They are set characters with their own quirks and fashion and people want to strip that away for a weird sense of player agency when it makes no sense? Because is stupid that we can't change anything about it. I am not vs its unique look until it don't become shame for intelligence like PeeBee in everyday cloth on planets with very dangerous environmental conditions. Personally I like DA:I style it have a compromise from both worlds. Weapons is from other side things on which I want to have at least half control (I think on choice which shotgun or pistol it will use, at least like ME2/3 style). All these weapon/armor choices and crafting is almost pointless without more customization Freedom for squadmates... Isn't having more customization for the character you're actually playing as more important ? I get how lack of customization for squadmates can be annoying/stupid, but I care more about getting to use the cool weapons and armor on Ryder.
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