Heimdall
N6
∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Origin: HeimdallX
Posts: 5,848 Likes: 13,549
Member is Online
inherit
∯ Interjector in Chief
279
0
Member is Online
1
Nov 28, 2024 13:41:45 GMT
13,549
Heimdall
5,848
August 2016
heimdall
Heimdall
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
HeimdallX
|
Post by Heimdall on Mar 13, 2017 22:45:29 GMT
Alright, then I demand you wear a frilly pink tutu from here on out and carry a wrench just in case.
Do you see the issue? Fashion and personal tastes in that realm are as much a part of a person/character as their sexuality, religion, politics, compassion or ruthlessness...... these aren't Barbie dolls to play with, but characters we are supposed to feel are as real as possible.
My workplace has a dress code. I don't wear a uniform, but there are certain limitations in what I can freely wear to do my job. Nevertheless, I do have enough freedom to to express my personality in a manner that doesn't interfere with my job (I am dometimes even complimented in my choice of ties) I am not a doll to be played with, I simply conform to the rules of my workplace (as well as a certain degree of common sense) This is why I liked the way Dragon Age Inquisition handled it.
|
|
boyaki
N2
Posts: 194 Likes: 113
inherit
2981
0
113
boyaki
194
Jan 26, 2017 17:25:20 GMT
January 2017
boyaki
|
Post by boyaki on Mar 13, 2017 22:55:32 GMT
Complete and utter nonsense, also you obviously have a difficult time understanding that experimenting by giving the teammates different weapons changes up the gameplay a little bit and therefore keeps it from being repetitive. Also you don't know the joy of for example giving Garrus a Harrier or Ashley the Black Widow and letting them go wild on the enemy. Anti-immersive? ME2-ME3 has the least amont of micromanaging of squadmates and yet you think it's anti-immersive because you have an option to decide what weapons your squadmates will bring? Wow. Shouldn't Garrus be able to determine by himself what kind of weapon suits him ? Does a npc using a weapon he is familiar with should be more efficient that one using one with a 4% bonus to damage ? Having every character in mass effect 1 wearing the same ugly armor was such a blast. You seem to believe that putting a gun with better stat on a squadmate is what make Mass Effect a RPG. Considering RPG is about character role playing (that's in the name) how taking control of another character you are not supposed to control is a RPG thing exactly ? I really want to hear how micromanaging is somehow a core feature of the game. Really I mean the game is so much fun when you spend 5 min after every weapon to change 6-9 squadmate equipment when in the end you still have to do all the kill. Don't you think they are higher priorities than that in the game development or that this thing is the number 1 priority (or even 10, 20, 50)? Micromanaging squadmate gear never made the game a more enjoyable experience and each game having limited ressources they should be spent on things that matter, and no, choosing the weapon instead of your gun expert is not something useful in any perspective. Planet scanning is in the game since a long time that do not mean it made the game better. With that philosophy we would still roll dice in mass effect like in kotor... Depth vs quantity...depth always win. And no micromanaging our squadmate is not in the depth category.
|
|
Kabraxal
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,053 Likes: 2,929
inherit
3790
0
2,929
Kabraxal
1,053
Feb 23, 2017 18:40:36 GMT
February 2017
kabraxal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Kabraxal on Mar 13, 2017 22:56:50 GMT
Alright, then I demand you wear a frilly pink tutu from here on out and carry a wrench just in case.
Do you see the issue? Fashion and personal tastes in that realm are as much a part of a person/character as their sexuality, religion, politics, compassion or ruthlessness...... these aren't Barbie dolls to play with, but characters we are supposed to feel are as real as possible.
My workplace has a dress code. I don't wear a uniform, but there are certain limitations in what I can freely wear to do my job. Nevertheless, I do have enough freedom to to express my personality in a manner that doesn't interfere with my job (I am dometimes even complimented in my choice of ties) I am not a doll to be played with, I simply conform to the rules of my workplace (as well as a certain degree of common sense) But that doesn't work for Dragon Age or Mass Effect for the most part. The only people that should have been so restricted were Ashley, Kaidan, Shepard, and Vega... they were all Alliance so they had to follow a strict dress code during missions. Everyone else though has no such restrictions. They aren't military or beholded to their "jobs". And it looks even less applicable to this game since there are few military guidelines to follow once landfall has happened. It's about building a new home with various different races.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1818
0
Nov 28, 2024 13:44:27 GMT
Deleted
0
Nov 28, 2024 13:44:27 GMT
January 1970
Deleted
|
Post by Deleted on Mar 13, 2017 23:01:04 GMT
Because it's a gameplay element that was present in almost all BioWare RPGs and allows you to experiment with differing gameplay styles? Also how does having the option of switching up weapons and armor take away personality from the characters? These arguments in defense of BioWare's asinine decisions are so bizarre. Alright, then I demand you wear a frilly pink tutu from here on out and carry a wrench just in case.
Do you see the issue? Fashion and personal tastes in that realm are as much a part of a person/character as their sexuality, religion, politics, compassion or ruthlessness...... these aren't Barbie dolls to play with, but characters we are supposed to feel are as real as possible.
That's great as far as it goes, but I find it really difficult to take them seriously when their outfits are completely out of place for the situation. That's when they look like Barbie dolls the art department dressed. Note: My concern is that they look armored and helmeted in combat situations. I don't care what they wear the rest of the time.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,298 Likes: 50,667
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,667
Iakus
21,298
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Mar 13, 2017 23:02:16 GMT
My workplace has a dress code. I don't wear a uniform, but there are certain limitations in what I can freely wear to do my job. Nevertheless, I do have enough freedom to to express my personality in a manner that doesn't interfere with my job (I am dometimes even complimented in my choice of ties) I am not a doll to be played with, I simply conform to the rules of my workplace (as well as a certain degree of common sense) But that doesn't work for Dragon Age or Mass Effect for the most part. The only people that should have been so restricted were Ashley, Kaidan, Shepard, and Vega... they were all Alliance so they had to follow a strict dress code during missions. Everyone else though has no such restrictions. They aren't military or beholded to their "jobs". And it looks even less applicable to this game since there are few military guidelines to follow once landfall has happened. It's about building a new home with various different races. Ryder is the Pathfinder, the person in charge of the team even if it isn't strictly military. If they are on the team, that is their "job" and need to answer to their "boss". He or she should be the one calling the shots on what equipment to bring (or rather wear). Along with common sense. Which is why, should I get the game, Peebee, and possibly Jaal, would be warming benches on the Tempest because they are not properly dressed for the environment.
|
|
boyaki
N2
Posts: 194 Likes: 113
inherit
2981
0
113
boyaki
194
Jan 26, 2017 17:25:20 GMT
January 2017
boyaki
|
Post by boyaki on Mar 13, 2017 23:05:52 GMT
People tends to think that the only viable option is pure soldier pragmatic logic, while it is not the only logic way. We don't dress randomly, our clothes reflect a part of ourself. In Mass Effect an outfit should reflect that personality and fighting style. PeeBee is a daredevil scientist, why would she wear the standard military uniform, while she is not even a soldier ? The game would be so much better if everyone dress the same...really yeah. I mean fuck aesthetic, that is not important when designing important character.
Geez Indiana Jones would have be boring if we had the whole "Your outfit is inpractical' talk, indiana jones and so many other movies and videogames.
But sure boycott characters or the game for doing something approved time and time again... The one complaining about Pee Bee not being dress apropriatly still use the "hide helmet" option in DA and ME. I wonder why most people choose this option...could not be because look is important in a game focusing on relation.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,298 Likes: 50,667
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,667
Iakus
21,298
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Mar 13, 2017 23:09:46 GMT
People tends to think that the only viable option is pure soldier pragmatic logic, while it is not the only logic way. We don't dress randomly, our clothes reflect a part of ourself. In Mass Effect an outfit should reflect that personality and fighting style. PeeBee is a daredevil scientist, why would she wear the standard military uniform, while she is not even a soldier ? The game would be so much better if everyone dress the same...really yeah. I mean fuck aesthetic, that is not important when designing important character. Geez Indiana Jones would have be boring if we had the whole "Your outfit is inpractical' talk, indiana jones and so many other movies and videogames. And Indiana Jones wears a suit when teaching a class, not a leather jacket. The right outfit for the right situation. When exploring a hostile planet, a uniform isn't needed. But some sort of protective outfit would be a really effing good idea!
|
|
veky359
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Neverwinter Nights
Origin: LordKane359
Posts: 181 Likes: 109
inherit
2804
0
Jun 19, 2017 20:14:01 GMT
109
veky359
181
January 2017
veky359
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Neverwinter Nights
LordKane359
|
Post by veky359 on Mar 13, 2017 23:14:13 GMT
|
|
boyaki
N2
Posts: 194 Likes: 113
inherit
2981
0
113
boyaki
194
Jan 26, 2017 17:25:20 GMT
January 2017
boyaki
|
Post by boyaki on Mar 13, 2017 23:16:23 GMT
People tends to think that the only viable option is pure soldier pragmatic logic, while it is not the only logic way. We don't dress randomly, our clothes reflect a part of ourself. In Mass Effect an outfit should reflect that personality and fighting style. PeeBee is a daredevil scientist, why would she wear the standard military uniform, while she is not even a soldier ? The game would be so much better if everyone dress the same...really yeah. I mean fuck aesthetic, that is not important when designing important character. Geez Indiana Jones would have be boring if we had the whole "Your outfit is inpractical' talk, indiana jones and so many other movies and videogames. And Indiana Jones wears a suit when teaching a class, not a leather jacket. The right outfit for the right situation. When exploring a hostile planet, a uniform isn't needed. But some sort of protective outfit would be a really effing good idea! Yes because that is part of his character, part real archeologist, part adventurer. And no a leather jacket, a hat, a small pistol and a whip is no t the right outfit when attacking a Nazi escort in the desert... It is just part of the child personna he imagined as a child, not really a pragmatic soldier fighter outfit you fantasize about. Does not prevent the movie to be enjoyable and the movie would have been way worse the other way. And blaming Pee Bee outfit when praising Indiana Jones is quite ironic. Because Pee Bee is basicaly a space Indiana Jones. Edit : all in indiana jones is carefully design. The plane from the first episode is made up specially for that scene in mind, same with the tank in the 3rd episode. Indiana jones could have stayed behind a cover shooting at the nazi with a environment fitted at the desert. but no he steal a horse, takes his whip and his leather jacket with him and take an entire nazi regiment on an epic battle to finish the fight bare handed with the nazi officer being the boss. All this battle scene is about showing Indiana Jones prowess, the scene would not have been great if he had stayed behind cover killing everybody... Same thing with Pee Bee, her outfit, weapon and combat style reflect her personnality she has that cool leather jacket and her custom made gun, she is not at her best but at least she has style and probably what matter for her more than logic soldier. So yes we could put her in a heavy armor with a shotgun but that would miss the point. You want the pathfinder exploration initiative to be a directed as a military operation ? Good for you. You don't like Pee Bee not respecting your military chain of order ? Then don't take her in the squad...nothing force you to play with her. I did not see Sera fitting the inquisition so I expelled her, but I do not expected her to respect my autoritarian rule. The fact I do not have control over my squadmate is a good thing. Romance being a shopping list with everyone in love with shepard or elite soldier not choosing their own weapon is not mass effect at his best. I don't have to appreciate Pee Bee or carry her everywhere with me, but I don't think bending her personna just to fit her in a "soldier hierarchy fantasy" is a great thing. She wants to be a free spirit so be it, that is the character, like it or leave it.
|
|
setecastronomy
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
Origin: moarsetec
Posts: 141 Likes: 331
inherit
2971
0
331
setecastronomy
141
Jan 25, 2017 22:52:05 GMT
January 2017
setecastronomy
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
moarsetec
|
Post by setecastronomy on Mar 13, 2017 23:18:19 GMT
Forgive me for not skimming the 34+ pages in that last few days, I can only speak for my own, personal role-playing sensibilities:
I am of the opinion that anyone under my command has the right to choose the outfit and weapons that they choose to use. They know their preferences better than I do, and I trust that if they think the Blah-Blah Rifle or the Yakkety-Schmackety Shotgun or the So-And-So Sword +5 Vorpal that will serve them best is the way to go, I will trust them to it.
My squaddies don't tell me what to utilize, and I don't tell them what to utilize. As long as we are shooting/overloading/slinging Biotics at the same dudes, I got no beef.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,298 Likes: 50,667
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,667
Iakus
21,298
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Mar 13, 2017 23:22:29 GMT
And Indiana Jones wears a suit when teaching a class, not a leather jacket. The right outfit for the right situation. When exploring a hostile planet, a uniform isn't needed. But some sort of protective outfit would be a really effing good idea! Yes because that is part of his character, part real archeologist, part adventurer. And no a leather jacket, a hat, a small pistol and a whip is no t the right outfit when attacking a Nazi escort in the desert... It is just part of the child personna he imagined as a child, not really a pragmatic soldier fighter outfit you fantasize about. Does not prevent the movie to be enjoyable and the movie would have been way worse the other way. And what is Peebee's character? part archaeologist, part super hero? Was her father Kryptonian, by any chance? You realize that Indy went straight from digging up the Ark to attacking the Nazi escort because there was NO TIME to change or get reinforcements, right? (yes, I've seen that movie a few times) That whole race against the clock with insufficient resources against superior numbers was part of the tension.
|
|
inherit
217
0
3,350
General Mahad
You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
2,078
August 2016
vaas
|
Post by General Mahad on Mar 13, 2017 23:23:25 GMT
It really was, taking down Balak's terrorists as team yellow magic maker was pretty damn fun. You seem to believe that putting a gun with better stat on a squadmate is what make Mass Effect a RPG.[/quote] What is progression, customization, and replayability? Considering RPG is about character role playing (that's in the name) how taking control of another character you are not supposed to control is a RPG thing exactly ?[/quote] Considering this feature was present in every BioWare RPG and BIoWare loves talking about customization in their RPGs so....... It really is and Giving Garrus a Harrier should be a war crime. Also PS. You don't have to change ALL their weapons, just your away team which takes less than a minute, but I take it that's too much for you. Of course they have bigger priorities like animations lol Like skins for the Nomad? Also thankfully your opinion is in the small minority judging by this thread. You're right, how dare people change up the gameplay by having different weapons and experimenting with those. They should have less gameplay options because that's more depthful somehow ME3's ending says otherwise.
|
|
RoboticWater
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR
Posts: 219 Likes: 552
inherit
1275
0
552
RoboticWater
219
August 2016
roboticwater
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR
|
Post by RoboticWater on Mar 13, 2017 23:25:52 GMT
Alright, then I demand you wear a frilly pink tutu from here on out and carry a wrench just in case.
Do you see the issue? Fashion and personal tastes in that realm are as much a part of a person/character as their sexuality, religion, politics, compassion or ruthlessness...... these aren't Barbie dolls to play with, but characters we are supposed to feel are as real as possible.
My workplace has a dress code. I don't wear a uniform, but there are certain limitations in what I can freely wear to do my job. Nevertheless, I do have enough freedom to to express my personality in a manner that doesn't interfere with my job (I am dometimes even complimented in my choice of ties) I am not a doll to be played with, I simply conform to the rules of my workplace (as well as a certain degree of common sense) A dress code is nothing like what you do to your companions in an RPG. Your boss doesn't go through their wardrobe and select something specific for you to wear, they set guidelines, and you express yourself within them. Hell, even with a strict uniform, your boss isn't choosing your clothing directly. Moreover, your boss doesn't also get to sell your favorite shirt and stapler once they strip it from you (as some RPG allow). I'd actually love to see an RPG pull off a dress code. The player sets ground rules for weaponry and attire, and the companions do as they will, conforming or not based on their personality. Having a workplace conformity session with Jack would prove interesting. But I'll indulge you: let's say your dress code example does hold up. It still means that your personality is still, in some way, suppressed. Again, I bring up Jack, would her character be the same if you could shove her in plain armor?
|
|
Hoge
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
XBL Gamertag: ehoge
Posts: 74 Likes: 83
inherit
228
0
Jun 18, 2019 15:40:33 GMT
83
Hoge
74
August 2016
hoge
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
ehoge
|
Post by Hoge on Mar 13, 2017 23:29:02 GMT
I'd be surprised if they're not going to allow armor/gun customization in future games if this thread is/will be an indication of the fanbases general view on it not being in Andromeda, but as I said earlier, I'm over it and I'm still looking forward to the game. I'll just hope they add some squadmate customization in the next game.
|
|
inherit
217
0
3,350
General Mahad
You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
2,078
August 2016
vaas
|
Post by General Mahad on Mar 13, 2017 23:29:05 GMT
People tends to think that the only viable option is pure soldier pragmatic logic, while it is not the only logic way. We don't dress randomly, our clothes reflect a part of ourself. In Mass Effect an outfit should reflect that personality and fighting style. PeeBee is a daredevil scientist, why would she wear the standard military uniform, while she is not even a soldier ? The game would be so much better if everyone dress the same...really yeah. I mean fuck aesthetic, that is not important when designing important character. Geez Indiana Jones would have be boring if we had the whole "Your outfit is inpractical' talk, indiana jones and so many other movies and videogames. But sure boycott characters or the game for doing something approved time and time again... The one complaining about Pee Bee not being dress apropriatly still use the "hide helmet" option in DA and ME. I wonder why most people choose this option...could not be because look is important in a game focusing on relation. And scientists go into volcanoes wearing blast suits because they don't want their skin burned off. It's called logic.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,298 Likes: 50,667
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,667
Iakus
21,298
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Mar 13, 2017 23:33:00 GMT
But I'll indulge you: let's say your dress code example does hold up. It still means that your personality is still, in some way, suppressed. Again, I bring up Jack, would her character be the same if you could shove her in plain armor? Imagine giving Jack a suit of surplus light Cerberus armor and telling her she has to wear it on missions or she stays on the ship, because where you're going you do NOT want exposed skin out. And she agrees. Now imagine her wearing the armor. How she'd use it to express herself. The scratched/burned out Cerberus logos. The vandalism, of the suit, enough to show but not enough to damage critical systems Maybe she draws some symbols on it. Anarchy signs to replace Cerberus logos, some replicas of her tats, Perhaps "I will destroy you!" (or something similar) scrawled across the front. Yeah, I think the comparison holds up.
|
|
boyaki
N2
Posts: 194 Likes: 113
inherit
2981
0
113
boyaki
194
Jan 26, 2017 17:25:20 GMT
January 2017
boyaki
|
Post by boyaki on Mar 13, 2017 23:36:17 GMT
Yes because that is part of his character, part real archeologist, part adventurer. And no a leather jacket, a hat, a small pistol and a whip is no t the right outfit when attacking a Nazi escort in the desert... It is just part of the child personna he imagined as a child, not really a pragmatic soldier fighter outfit you fantasize about. Does not prevent the movie to be enjoyable and the movie would have been way worse the other way. And what is Peebee's character? part archaeologist, part super hero? Was her father Kryptonian, by any chance? You realize that Indy went straight from digging up the Ark to attacking the Nazi escort because there was NO TIME to change or get reinforcements, right? (yes, I've seen that movie a few times) That whole race against the clock with insufficient resources against superior numbers was part of the tension. There was no time because the movie was scripted that way. if they wanted to have Indiana taking a sniper rifle to kill they would have. They choose to take that course of action to showcase Indiana heroism, looking for a script reason when the script is written by people is not a great thing.
|
|
inherit
217
0
3,350
General Mahad
You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
2,078
August 2016
vaas
|
Post by General Mahad on Mar 13, 2017 23:40:35 GMT
And what is Peebee's character? part archaeologist, part super hero? Was her father Kryptonian, by any chance? You realize that Indy went straight from digging up the Ark to attacking the Nazi escort because there was NO TIME to change or get reinforcements, right? (yes, I've seen that movie a few times) That whole race against the clock with insufficient resources against superior numbers was part of the tension. There was no time because the movie was scripted that way. if they wanted to have Indiana taking a sniper rifle to kill they would have. They choose to take that course of action to showcase Indiana heroism, looking for a script reason when the script is written by people is not a great thing. Wow, your "argument" just hit a very low point. Disregard because it was written by people? Incredible debate skills.
|
|
inherit
Lightning Conductor
170
0
Nov 28, 2024 11:43:55 GMT
3,653
hammerstorm
1,656
August 2016
hammerstorm
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Hammerst0rm
|
Post by hammerstorm on Mar 13, 2017 23:43:40 GMT
I see that some people seems to say that it is either "boring copy paste armor" or "full crazy freedom!!". Are the people really that dense that they can't imagine a character in a armor and still have some sort of freedom to "express" themselves.
As stated above it is possible to make a character wear protective gear AND allow them to "express" themselves.
And even if we are going with "boring armor" (which I at least is not trying to say we do), we still have the off-duty casual clothes.
|
|
RoboticWater
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR
Posts: 219 Likes: 552
inherit
1275
0
552
RoboticWater
219
August 2016
roboticwater
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR
|
Post by RoboticWater on Mar 13, 2017 23:45:15 GMT
But I'll indulge you: let's say your dress code example does hold up. It still means that your personality is still, in some way, suppressed. Again, I bring up Jack, would her character be the same if you could shove her in plain armor? Imagine giving Jack a suit of surplus light Cerberus armor and telling her she has to wear it on missions or she stays on the ship, because where you're going you do NOT want exposed skin out. And she agrees. Now imagine her wearing the armor. How she'd use it to express herself. The scratched/burned out Cerberus logos. The vandalism, of the suit, enough to show but not enough to damage critical systems Maybe she draws some symbols on it. Anarchy signs to replace Cerberus logos, some replicas of her tats, Perhaps "I will destroy you!" (or something similar) scrawled across the front. Yeah, I think the comparison holds up. First of all, I'd expect Jack to refuse (to the point of leaving, probably) wearing any prescribed outfit on principal before defacing it. I don't think we should have to limit her character rebellious submission over straight up rebelliousness. Regardless, you're not making a good argument for your dress code analogy. What you describe isn't a dress code, as "code" implies a consistent rule. RPG don't have dress codes, they have dress up, i.e. you choose specific items to go on specific people for whatever reason you desire, and your companions don't get a say in it. And as I said, I'd love to see an actual dress code system implemented, but it would require more work. You think making alternate textures for every Cerberus armor would be easy?
|
|
Atemporal Vanguardian-Debugger
N6
At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
XBL Gamertag: No.
PSN: No
Posts: 5,220 Likes: 5,079
inherit
At sunrise there is the sunset.
2139
0
5,079
Atemporal Vanguardian-Debugger
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
5,220
November 2016
thelastvanguardian
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
NO. NEVER. AGAIN.
No.
No
|
Post by Atemporal Vanguardian-Debugger on Mar 13, 2017 23:57:42 GMT
|
|
boyaki
N2
Posts: 194 Likes: 113
inherit
2981
0
113
boyaki
194
Jan 26, 2017 17:25:20 GMT
January 2017
boyaki
|
Post by boyaki on Mar 13, 2017 23:58:02 GMT
It really was, taking down Balak's terrorists as team yellow magic maker was pretty damn fun. You seem to believe that putting a gun with better stat on a squadmate is what make Mass Effect a RPG. What is progression, customization, and replayability? Considering RPG is about character role playing (that's in the name) how taking control of another character you are not supposed to control is a RPG thing exactly ?[/quote] Considering this feature was present in every BioWare RPG and BIoWare loves talking about customization in their RPGs so....... It really is and Giving Garrus a Harrier should be a war crime. Also PS. You don't have to change ALL their weapons, just your away team which takes less than a minute, but I take it that's too much for you. Of course they have bigger priorities like animations lol Like skins for the Nomad? Also thankfully your opinion is in the small minority judging by this thread. You're right, how dare people change up the gameplay by having different weapons and experimenting with those. They should have less gameplay options because that's more depthful somehow ME3's ending says otherwise.[/quote] That is non sense argument. 1° changing weapon not taking a lot of time is no reason for having a meaningless feature. play Botw, inventory managment is just pushing a few button but it became really unerving by the end. 2° nomad skin is irrelevant. I talk about non-priority feature and you just point another one. Why ? Does justify an irrelevant feature by saying another one exist is an intelligent thing to say ? really no, it is not. I never denied that nomad customisation don't add much to the game and that other field should be more worked on. Would you have sacrified nomad customization for more work on the animation, I would have. 3° yeah minority by judging an internet website, truly making a good point. 4° Mass Effect 3 ending was criticized for throwing a bunch of color ending without much consideration to your choices...isn't that the opposite of depth ? 5° Not losing time on minor aspect of a game in order to focus on existing important one had more depth. Dark soul don't add a ton or armor slot, talent tree or vast crafting mechanic allow the developpers to focus on the core gameplay : the combat, and yes the game has depth. Mass Effect 1 had weapon and armor, and biotic implant for every squadmember but also hacking minigames, mako gameplay, land exploration, mineral scan and talent tree but the combat sucked a lot somehow ? And there were great combat game at that time so no excuse. Is it mistery that some of these features were dropped and the combat feel better and better, because we had actually more time to work on it ? that's just some gamedesign 101 I am explaining. But yeah what should I know ? Maybe Bioware is full of evil incompentant making unsucessfull game and remove part of the game that were too good just to stick it to their fan. Couldn't possibly be because with time they learn what were the most important part of mass effect and what were not. They are just working years over those games, but I guess they have to take terrible decision by removing a minor feature and your 5 minutes consideration is way wiser. Surely you are an expert at game design.
|
|
boyaki
N2
Posts: 194 Likes: 113
inherit
2981
0
113
boyaki
194
Jan 26, 2017 17:25:20 GMT
January 2017
boyaki
|
Post by boyaki on Mar 14, 2017 0:06:31 GMT
People tends to think that the only viable option is pure soldier pragmatic logic, while it is not the only logic way. We don't dress randomly, our clothes reflect a part of ourself. In Mass Effect an outfit should reflect that personality and fighting style. PeeBee is a daredevil scientist, why would she wear the standard military uniform, while she is not even a soldier ? The game would be so much better if everyone dress the same...really yeah. I mean fuck aesthetic, that is not important when designing important character. Geez Indiana Jones would have be boring if we had the whole "Your outfit is inpractical' talk, indiana jones and so many other movies and videogames. But sure boycott characters or the game for doing something approved time and time again... The one complaining about Pee Bee not being dress apropriatly still use the "hide helmet" option in DA and ME. I wonder why most people choose this option...could not be because look is important in a game focusing on relation. And scientists go into volcanoes wearing blast suits because they don't want their skin burned off. It's called logic. Yeah I guess that using way more advanced technology we have not yet invented some kind of gel to protect the skin...really it seems improbable. Not like we already have medi-gel and omni-gel doing wonder, but some kind of product doing the incredible job of basic clothing protection is out of the question...of course. That is not like those product already existed...sigh. It did not take me more than 5 seconds to come with a realistic option. Do you think a writer working for years on those games couldn't have done the same ? But yeah, future space tech focused on colonizing hostile planets has not found yet a way to survive on those planets... You should really stop one-line arguments, they are easily debunked.
|
|
boyaki
N2
Posts: 194 Likes: 113
inherit
2981
0
113
boyaki
194
Jan 26, 2017 17:25:20 GMT
January 2017
boyaki
|
Post by boyaki on Mar 14, 2017 0:12:20 GMT
There was no time because the movie was scripted that way. if they wanted to have Indiana taking a sniper rifle to kill they would have. They choose to take that course of action to showcase Indiana heroism, looking for a script reason when the script is written by people is not a great thing. Wow, your "argument" just hit a very low point. Disregard because it was written by people? Incredible debate skills. That is just basic movie writting i'm doing here, really. Do you think they don't plan long in advance their scenario, that they go in the desert and say "oh shit we have not planned it at all, well let's just say that Indiana did not change because he had not the time". Once again...really basic thing. But you are mixing subject. There is one saying that there should be customization of armor and weapon in a gameplay sense. A system as this once require to have generic armor to really work, and that is what happen in mass effect 1, hurrah for the art team. Of course we could have different suit, and it would have been a good thing. However additional protective and personnal require a lot of work. The design of a suit is not something that is done in a few days. Nobody argue that squadmate possibly have 2 things to wear in their life, but unfortunatly the problem is that content is wanted by Bioware but was cuted out. Now we have only one suit per character, and it is bad. But people yelling at illogical design for those existant is ridiculous. So that's why they are inventing a "dressing code" that was never discussed in Andromeda.
|
|
inherit
217
0
3,350
General Mahad
You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
2,078
August 2016
vaas
|
Post by General Mahad on Mar 14, 2017 0:13:37 GMT
Obviously you don't know a lick about progression, replay-ability, and slight gameplay alternation.
And oh you poor baby, you have to press a button over and over again and it gave you trauma.
This site is composed of refugees from the old BSN forums, much more reliable than you're attempt at deflection no?
Are you insane in trying to bring Dark Souls to this conversation? You talked a whole lot of how unnecessary micromanaging is and here you are bringing the Paladin of Micromanaging, what is up with your logic or lack of?
Very poorly I might add and you obviously don't know a thing about replay ability something that extends a game's life.
|
|