Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,298 Likes: 50,667
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,667
Iakus
21,298
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Mar 14, 2017 0:14:43 GMT
Imagine giving Jack a suit of surplus light Cerberus armor and telling her she has to wear it on missions or she stays on the ship, because where you're going you do NOT want exposed skin out. And she agrees. Now imagine her wearing the armor. How she'd use it to express herself. The scratched/burned out Cerberus logos. The vandalism, of the suit, enough to show but not enough to damage critical systems Maybe she draws some symbols on it. Anarchy signs to replace Cerberus logos, some replicas of her tats, Perhaps "I will destroy you!" (or something similar) scrawled across the front. Yeah, I think the comparison holds up. First of all, I'd expect Jack to refuse (to the point of leaving, probably) wearing any prescribed outfit on principal before defacing it. I don't think we should have to limit her character rebellious submission over straight up rebelliousness. Regardless, you're not making a good argument for your dress code analogy. What you describe isn't a dress code, as "code" implies a consistent rule. RPG don't have dress codes, they have dress up, i.e. you choose specific items to go on specific people for whatever reason you desire, and your companions don't get a say in it. And as I said, I'd love to see an actual dress code system implemented, but it would require more work. You think making alternate textures for every Cerberus armor would be easy? "If you don't wear it you'll freeze or burn to death as soon as you step foot on the planet" may convince her.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1818
0
Nov 28, 2024 13:45:31 GMT
Deleted
0
Nov 28, 2024 13:45:31 GMT
January 1970
Deleted
|
Post by Deleted on Mar 14, 2017 0:15:18 GMT
Imagine giving Jack a suit of surplus light Cerberus armor and telling her she has to wear it on missions or she stays on the ship, because where you're going you do NOT want exposed skin out. And she agrees. Now imagine her wearing the armor. How she'd use it to express herself. The scratched/burned out Cerberus logos. The vandalism, of the suit, enough to show but not enough to damage critical systems Maybe she draws some symbols on it. Anarchy signs to replace Cerberus logos, some replicas of her tats, Perhaps "I will destroy you!" (or something similar) scrawled across the front. Yeah, I think the comparison holds up. First of all, I'd expect Jack to refuse (to the point of leaving, probably) wearing any prescribed outfit on principal before defacing it. We can all make up our own beliefs/headcanon about these fictional characters though, right? Since self-preservation was Jack's #1 priority, if the world had any verisimilitude, she'd have flat-out refused to go into hostile situations until Shepard provided her with proper gear. And I can see her taking great delight in defacing it...
|
|
inherit
217
0
3,350
General Mahad
You'll be peeling goddamn potatoes for the rest of your miserable excuse for a military career!
2,078
August 2016
vaas
|
Post by General Mahad on Mar 14, 2017 0:16:49 GMT
And scientists go into volcanoes wearing blast suits because they don't want their skin burned off. It's called logic. Yeah I guess that using way more advanced technology we have not yet invented some kind of gel to protect the skin...really it seems improbable. Not like we already have medi-gel and omni-gel doing wonder, but some kind of product doing the incredible job of basic clothing protection is out of the question...of course. That is not like those product already existed...sigh. It did not take me more than 5 seconds to come with a realistic option. Do you think a writer working for years on those games couldn't have done the same ? But yeah, future space tech focused on colonizing hostile planets has not found yet a way to survive on those planets... You should really stop one-line arguments, they are easily debunked. Citation needed and if that was true why was Ryder and Drak in full armor then? Seems like logic and rationality to you are foreign concepts.
|
|
boyaki
N2
Posts: 194 Likes: 113
inherit
2981
0
113
boyaki
194
Jan 26, 2017 17:25:20 GMT
January 2017
boyaki
|
Post by boyaki on Mar 14, 2017 0:31:36 GMT
Obviously you don't know a lick about progression, replay-ability, and slight gameplay alternation. And oh you poor baby, you have to press a button over and over again and it gave you trauma. This site is composed of refugees from the old BSN forums, much more reliable than you're attempt at deflection no? Are you insane in trying to bring Dark Souls to this conversation? You talked a whole lot of how unnecessary micromanaging is and here you are bringing the Paladin of Micromanaging, what is up with your logic or lack of? Very poorly I might add and you obviously don't know a thing about replay ability something that extends a game's life. 1° There is replay ability in that system ? Don't you think you are being exagerating a bit ? Would you replay the game because this time you could equip different weapon on a squadmate ? And yes, useless interface and gameplay breaking the pace of a game is a known problem in games. Denying it does not make an argument. 2° I don't think I ever did deflection. At the contrary people tends to think i'm going to much into details and talk for too long. Deflecting would be using "You are the minority, buh buh for pushing button or you know nothing about replay ability but i won't explain why". 3° How does Dark Souls do micromanagement ? Can you elaborate please ? You spend most of the game actually playing the game. You boost only one character, the game has few item and almost no crafting or economy, most of the game is spent in doing macromanagement : move, fight, die. Really explain me. 4° Saying you don't know shit while accusing me of deflecting is funny. Please explain to me the replayability of squadmate equipment.
|
|
VanSinn
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
Origin: VanSinn77
Posts: 576 Likes: 1,429
inherit
2579
0
Sept 18, 2021 9:17:16 GMT
1,429
VanSinn
576
January 2017
vansinn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
VanSinn77
|
Post by VanSinn on Mar 14, 2017 0:40:44 GMT
I think there are really two camps on the side of those who generally dislike this move by Bioware. One camp wants the "dress-up doll minigame"( ) from earlier installments in this universe, and others basically want their outfits to make sense considering the hazards we will be facing on various planets. There's some crossover between the two, but by and large if people were to boil their objections down to the very basics, people would generally fall into one of those two groups. I can understand the first group, even if I don't necessarily agree with them. Playing dress up with my squad can be fun, and customizing my squad how I want them to look has an appeal, but I don't think that having that option removed is a good or bad thing. It's just a design decision by the developers that I'm more or less ok with. I'm fully in agreement with the second group, though. Even if we can't change their outfits, I would MUCH prefer them wear a fully sealed suit (armored or not, depending on their character, but sealed at least from the environmental hazards) in lieu of an open-midriff outfit with a breather mask instead of a full helmet. On their own time, outside of dangerous situations, they can wear whatever they want, but out in the badlands? Sorry, it makes no sense to wear a suit that would be patently ridiculous to wear in those situations. However, I'm not as overly annoyed by it as some people seem to be. It's a relatively dumb design decision, in my opinion, but generally the ME games were good enough that I could overlook this style. IF ME:A is as good as I hope it will be, I'll still enjoy it (and take PeeBee and Jaal out on missions, even if I headdesk from time to time) but it's definitely a negative on my ultimate scorecard of the game.
|
|
RoboticWater
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR
Posts: 219 Likes: 552
inherit
1275
0
552
RoboticWater
219
August 2016
roboticwater
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR
|
Post by RoboticWater on Mar 14, 2017 0:43:03 GMT
First of all, I'd expect Jack to refuse (to the point of leaving, probably) wearing any prescribed outfit on principal before defacing it. I don't think we should have to limit her character rebellious submission over straight up rebelliousness. Regardless, you're not making a good argument for your dress code analogy. What you describe isn't a dress code, as "code" implies a consistent rule. RPG don't have dress codes, they have dress up, i.e. you choose specific items to go on specific people for whatever reason you desire, and your companions don't get a say in it. And as I said, I'd love to see an actual dress code system implemented, but it would require more work. You think making alternate textures for every Cerberus armor would be easy? "If you don't wear it you'll freeze or burn to death as soon as you step foot on the planet" may convince her. Yes, because more dialog is even more trivial than new textures... You're not seeing my point: I would love to have that conversation with her, but it's not easy to develop, and I'm more concerned with companion expression than I am player control. I'm not a fan of midriffs on volcanic planets either, but the very principle of companion autonomy is still perfectly valid. First of all, I'd expect Jack to refuse (to the point of leaving, probably) wearing any prescribed outfit on principal before defacing it. We can all make up our own beliefs/headcanon about these fictional characters though, right? Since self-preservation was Jack's #1 priority, if the world had any verisimilitude, she'd have flat-out refused to go into hostile situations until Shepard provided her with proper gear. And I can see her taking great delight in defacing it... Again, regardless of the headcanon, new textures ain't just gonna show up. And no, I'm not huge on headcanon. I'm perfectly willing to accept full player control over our companions as a concession to the genre (much like cutscene weapons being more deadly than in-game), but I don't think companions as a mechanic can grow if we don't design the game to enhance these characters' autonomy. And this isn't just Jack we're talking about either. Like nearly all headcanon, there exists any number of scenarios where it just couldn't work. I mentioned Pillars of Eternity earlier in the thread. Not only can you unequip your priest's incredibly special staff without a quarrel, but you can actually sell it. There is no way in Hell, that Durance would get rid of his staff. Funny thing is, if you sell the staff, the game can't handle it. There are a couple scenes in the game which revolve around it, and they happen regardless of what you do with it. At that point, I'm not going to bend over backwards to make my own game make sense.
|
|
inherit
1039
0
Nov 28, 2024 13:17:07 GMT
5,181
Lebanese Dude
Anti-Gamer Culture
2,084
Aug 17, 2016 14:13:30 GMT
August 2016
lebanesedude
|
Post by Lebanese Dude on Mar 14, 2017 0:43:49 GMT
Asari have a natural biotic layer over their skin that protects them from environmental hazards.
Prove me wrong.
|
|
boyaki
N2
Posts: 194 Likes: 113
inherit
2981
0
113
boyaki
194
Jan 26, 2017 17:25:20 GMT
January 2017
boyaki
|
Post by boyaki on Mar 14, 2017 0:47:20 GMT
Because they have soldier training and Pee Bee has not ? Also Ryder being the pathfinder need an suit for every condition possible because that is what a his job implies, I don't think "Rogue Academic" have the same kind of restriction. I know it's weird to think that way.
You seem to believe that the Pathfinder is some kind of commander in chief and that he is the superior of every squadmate that travel with him. No he is an explorer and Cora and Liam are supposed to obey. But nothing show the same for other crew member. Pee Bee is someone willing to help with knowledge on remnants. Maybe don't drag her in a toxic planet to fight Kett and use those whose the primal role is to be a soldier ?
I know i'm foreign with logic, but when I face dangerous hazard to fight people, I tend to take the Krogan and when i'm on a diplomatic mission I probably will take more friendly faces, less weaponized walking tank. Thinking that every squadmate should be able to be efficient in every situation don't seem to be a good way to approach the game. The limit of 2 character implies you have to carefully choose who are the best for the mission. Toxic planet or dangerous opponent : Drack, Cora, Jaal and Liam could do the trick. Talking to colon : Liam, veetra and Drack (when facing krogan) Wandering in a pirate hub : Drack and pee Bee Investigating a remnant site : Pee Bee In need of more subtle work : Veetra Meeting Angaraan : Pee Bee, Liam and Jaal Every situation require different ability I'm not taking Pee Bee to exterminate wildlife or killing Kett that's fore sure, but those are not the only option. Pee Bee is no soldier, she can have some use, in a urban area where gun are not allowed a quick biotic user could be useful, or someone using her contact to have some extra information. She is not the first character like that in a mass effect game.
But I forget i'm stupid and can't make a logic statement. Unfortunatly we have only one armor available because of a lack of ressource. Should that unique armor be a sealed combinaison for every situation ? Despite the game not asking you to always go in a dangerous environment ? Would it have been weird to have PeeBee is a complete suit while hanging in the pirate hub ? Knowing we have only one suit I am happy with a wide pannel of suit among the character to face multiples solution other than "inhabitable warplace".
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,298 Likes: 50,667
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,667
Iakus
21,298
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Mar 14, 2017 0:50:36 GMT
"If you don't wear it you'll freeze or burn to death as soon as you step foot on the planet" may convince her. Yes, because more dialog is even more trivial than new textures... You're not seeing my point: I would love to have that conversation with her, but it's not easy to develop, and I'm more concerned with companion expression than I am player control. I'm not a fan of midriffs on volcanic planets either, but the very principle of companion autonomy is still perfectly valid. Why would there need to be any dialog at all? Heck maybe Jack helps herself to some armor and "improves" it erself. Because Jack is (supposedly) not an idiot
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,298 Likes: 50,667
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,667
Iakus
21,298
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Mar 14, 2017 0:52:13 GMT
Asari have a natural biotic layer over their skin that protects them from environmental hazards. Prove me wrong. Any time you used incinerate or cryo blast on an eclipse merc
|
|
inherit
Lightning Conductor
170
0
Nov 28, 2024 11:43:55 GMT
3,653
hammerstorm
1,656
August 2016
hammerstorm
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Hammerst0rm
|
Post by hammerstorm on Mar 14, 2017 0:53:27 GMT
Asari have a natural biotic layer over their skin that protects them from environmental hazards. Prove me wrong. The spaghetti monster exist. Prove me wrong. When someone is coming with a opinion that they say is true, they usually are responsible to give proof first. And I have already said in a former post, that if they (Bioware) just had said: "prolonged usage of Biotic will harden the skin and make it more resilient to damage/environmental danger". And they would be free to make their blue spacebabes run around in bikins. But since they haven't, here we are.
|
|
RoboticWater
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR
Posts: 219 Likes: 552
inherit
1275
0
552
RoboticWater
219
August 2016
roboticwater
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR
|
Post by RoboticWater on Mar 14, 2017 0:57:24 GMT
Yes, because more dialog is even more trivial than new textures... You're not seeing my point: I would love to have that conversation with her, but it's not easy to develop, and I'm more concerned with companion expression than I am player control. I'm not a fan of midriffs on volcanic planets either, but the very principle of companion autonomy is still perfectly valid. Why would there need to be any dialog at all? Heck maybe Jack helps herself to some armor and "improves" it erself. Because Jack is (supposedly) not an idiot OK, so we're not even on the subject of dress code anymore. Yes, it would be nice if companions wore environmentally appropriate gear, but that doesn't mean we should have complete control over their wardrobe. The former doesn't require the latter.
|
|
boyaki
N2
Posts: 194 Likes: 113
inherit
2981
0
113
boyaki
194
Jan 26, 2017 17:25:20 GMT
January 2017
boyaki
|
Post by boyaki on Mar 14, 2017 1:05:32 GMT
Mass effect 2 had no excuse, the game could afford two suits per character (well some were only recolor version) so one normal outfit and one space friendly would have a good design solution.
Unfortunatly Mass Effect Andromeda wanted alternative suits but did not had the time and that is a shame, look is such an important feature of the game they could sacrifice some stuff like mako design choice or some basic world filling stuff. But armor/gun customization remains a different point completly.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,298 Likes: 50,667
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,667
Iakus
21,298
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Mar 14, 2017 1:14:08 GMT
Why would there need to be any dialog at all? Heck maybe Jack helps herself to some armor and "improves" it erself. Because Jack is (supposedly) not an idiot OK, so we're not even on the subject of dress code anymore. Yes, it would be nice if companions wore environmentally appropriate gear, but that doesn't mean we should have complete control over their wardrobe. The former doesn't require the latter. I would think the environment itself would make for a pretty basic "dress code."
|
|
inherit
1039
0
Nov 28, 2024 13:17:07 GMT
5,181
Lebanese Dude
Anti-Gamer Culture
2,084
Aug 17, 2016 14:13:30 GMT
August 2016
lebanesedude
|
Post by Lebanese Dude on Mar 14, 2017 1:18:20 GMT
Asari have a natural biotic layer over their skin that protects them from environmental hazards. Prove me wrong. Any time you used incinerate or cryo blast on an eclipse merc Can be argued in terms of concentration. Environmental hazards are not as concentrated as weapon-grade assaults. Those that are such as lava are lethal no matter what you wear Also can be argued as a gameplay mechanism, such as you not dying when shot in the face. Next.
|
|
Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 13,331 Likes: 30,906
inherit
GIF Addict
374
0
30,906
Fen'Harel Faceman
Workin' so hard, to make it easy.
13,331
August 2016
almostfaceman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Fen'Harel Faceman on Mar 14, 2017 1:19:29 GMT
And scientists go into volcanoes wearing blast suits because they don't want their skin burned off. It's called logic. Yeah I guess that using way more advanced technology we have not yet invented some kind of gel to protect the skin...really it seems improbable. Not like we already have medi-gel and omni-gel doing wonder, but some kind of product doing the incredible job of basic clothing protection is out of the question...of course. That is not like those product already existed...sigh. It did not take me more than 5 seconds to come with a realistic option. Do you think a writer working for years on those games couldn't have done the same ? But yeah, future space tech focused on colonizing hostile planets has not found yet a way to survive on those planets... You should really stop one-line arguments, they are easily debunked. No, you came up with a nonsensical option - what's the point of armor at all if the skin gel exists? They'd all be wearing it instead. Logic is not your strong suit.
|
|
inherit
3439
0
9,686
alanc9
Old Scientist Contrarian
8,066
February 2017
alanc9
|
Post by alanc9 on Mar 14, 2017 1:20:25 GMT
boyaki: Thing is, the Bio devs didn't think ME2 needed any excuse. They thought it worked just fine.
|
|
boyaki
N2
Posts: 194 Likes: 113
inherit
2981
0
113
boyaki
194
Jan 26, 2017 17:25:20 GMT
January 2017
boyaki
|
Post by boyaki on Mar 14, 2017 1:21:24 GMT
But once again, maybe those specific squadmates expertise is not to go in dangerous area. I don't see how Pee Bee is supposed to help me cleaning a planet from threat because it is not her field of expertise so I won't take her for those mission. I rather take those that are litteraly employed for that reason like Liam and Cora.
When I'm facing geth, I probably take Tali. When I go in Asari business or ancient prothean artifact, Liara could provide help. But in a middle of a field I would take professional soldier like Garrus, Kaidan, Ashley or Wrex. Why couldn't it be the same on andromeda ?
Why should we consider that it is the rogue academic job to explore toxic waste and not Liam and Cora who signed for that part ? I'm just trying to be logic.
|
|
Fen'Harel Faceman
N7
GIF Addict
Workin' so hard, to make it easy.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 13,331 Likes: 30,906
inherit
GIF Addict
374
0
30,906
Fen'Harel Faceman
Workin' so hard, to make it easy.
13,331
August 2016
almostfaceman
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Fen'Harel Faceman on Mar 14, 2017 1:21:47 GMT
Asari have a natural biotic layer over their skin that protects them from environmental hazards. Prove me wrong. Every time you see an Asari in armor that proves you wrong - which includes Liara.
|
|
inherit
1039
0
Nov 28, 2024 13:17:07 GMT
5,181
Lebanese Dude
Anti-Gamer Culture
2,084
Aug 17, 2016 14:13:30 GMT
August 2016
lebanesedude
|
Post by Lebanese Dude on Mar 14, 2017 1:24:52 GMT
Asari have a natural biotic layer over their skin that protects them from environmental hazards. Prove me wrong. The spaghetti monster exist. Prove me wrong. When someone is coming with a opinion that they say is true, they usually are responsible to give proof first. And I have already said in a former post, that if they (Bioware) just had said: "prolonged usage of Biotic will harden the skin and make it more resilient to damage/environmental danger". And they would be free to make their blue spacebabes run around in bikins. But since they haven't, here we are. Actually you're the ones making claims about the situation being presumably implausible, using irrelevant context (applying human physiology to Asari) or incomplete ones (insuffucient knowledg) Given that Asari gave historically been shown to not wear full helmets, there is consistency. They don't need to outline it anywhere, just like they don't have to outline the shape of a Quarians genitals.
|
|
RoboticWater
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR
Posts: 219 Likes: 552
inherit
1275
0
552
RoboticWater
219
August 2016
roboticwater
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR
|
Post by RoboticWater on Mar 14, 2017 1:25:41 GMT
OK, so we're not even on the subject of dress code anymore. Yes, it would be nice if companions wore environmentally appropriate gear, but that doesn't mean we should have complete control over their wardrobe. The former doesn't require the latter. I would think the environment itself would make for a pretty basic "dress code." You're arguing a separate topic. I've already agreed that the midriff business doesn't make a whole lot of sense. However, whether or not you have direct control over your squad mates' attire is entirely independent of how environmentally safe their attire is. Would you be satisfied if BioWare gave you the option between catsuits, bikinis, or banana hammocks? I'm guessing no.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,298 Likes: 50,667
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,667
Iakus
21,298
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Mar 14, 2017 1:26:23 GMT
Any time you used incinerate or cryo blast on an eclipse merc Can be argued in terms of concentration. Environmental hazards are not as concentrated as weapon-grade assaults. Those that are such as lava are lethal no matter what you wear Also can be argued as a gameplay mechanism, such as you not dying when shot in the face. Next. "can be argued"= "Moving the goalposts" But fine: Planetary hazards in ME1. Biotic characters are just as vulnerable to them without proper armor. Including Liara
|
|
boyaki
N2
Posts: 194 Likes: 113
inherit
2981
0
113
boyaki
194
Jan 26, 2017 17:25:20 GMT
January 2017
boyaki
|
Post by boyaki on Mar 14, 2017 1:28:50 GMT
Yeah I guess that using way more advanced technology we have not yet invented some kind of gel to protect the skin...really it seems improbable. Not like we already have medi-gel and omni-gel doing wonder, but some kind of product doing the incredible job of basic clothing protection is out of the question...of course. That is not like those product already existed...sigh. It did not take me more than 5 seconds to come with a realistic option. Do you think a writer working for years on those games couldn't have done the same ? But yeah, future space tech focused on colonizing hostile planets has not found yet a way to survive on those planets... You should really stop one-line arguments, they are easily debunked. No, you came up with a nonsensical option - what's the point of armor at all if the skin gel exists? They'd all be wearing it instead. Logic is not your strong suit. Because an armor would offer other benefit than a gel made to avoid burning or freezing. like shock, radiation, bullets and so on. If the only problem is temperature then no armor is not the only solution. I mean really...why do I have to explain such a thing. And just before you ask "Then why does she not wear an armor" I will answer "because she is not a soldier, and for her line of work, fighting style and personnal style it is enough" It is not far-fetched to have environmental protection in form of a gel...It already exist for goddam sake... But somehow the colonization program in the future would lose that tech and not have anything that helps them colonize those planets ? Come on...
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,298 Likes: 50,667
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,667
Iakus
21,298
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Mar 14, 2017 1:30:23 GMT
I would think the environment itself would make for a pretty basic "dress code." You're arguing a separate topic. I've already agreed that the midriff business doesn't make a whole lot of sense. However, whether or not you have direct control over your squad mates' attire is entirely independent of how environmentally safe their attire is. Would you be satisfied if BioWare gave you the option between catsuits, bikinis, or banana hammocks? I'm guessing no. Now you're just arguing rediuctio ad absurdum. If people want spandex or midriff baring attire on their voyages of exploration, fine. But I want an OPTION for something that makes more sense.
|
|
inherit
1039
0
Nov 28, 2024 13:17:07 GMT
5,181
Lebanese Dude
Anti-Gamer Culture
2,084
Aug 17, 2016 14:13:30 GMT
August 2016
lebanesedude
|
Post by Lebanese Dude on Mar 14, 2017 1:32:17 GMT
Planetary hazards in ME1. Biotic characters are just as vulnerable to them without proper armor. Including Liara Not talking about Biotic characters. We are discussing Asari specifically which had been genetically enhanced by the Protheans to be more adept and in tune with mass effect field manipulation. The argument here is also gameplay. Planetary hazards in ME1 applied to the entire party as a whole, and given that the game ends if the player dies, there is no point in applying separate hazards thresholds to your squad members.
|
|