SilentFear
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
Origin: SilentFear13
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Post by SilentFear on Mar 18, 2017 15:50:53 GMT
Well after getting lucky last night and getting Asari adept i went and played few bronze games to get her to about lvl 6.
Hosts problems were rather common. 1 out of 3 games the host would have a patato connection or patato computer so the two common cases were: Case A - rubberbanding like there is no tomorow. Case B - slow motion games. The frame rate sitting perfectly while the game plays at 20% of the normal speed.
Hosting didnt work that well. The few times i sat hosting - noone ever joined. Only one did someone join and then the lobby filled instantly. The game was smooth and i was surprisedhow well my pc handled it.
After getting the now insanely strong Asari Adept i went to play 7 or so silver games whit a pug team i stumbled upon. Anihilation field is insane. And when you have competent team behind you - nothing can really stop you. Sit on a corner and everything that comes toward you get primed - then you detonate whit two quick cooldown powers or the guys behind you have a field day. The result is the same - lots of dead mooks.
Sadly i have a really bad feeling whit the boxes. I mean after more then 1k hours in Mass Effect 3 MP im used to RNG - but the boxes in Andromeda somehow are filled to the brim whit boosters and ammonition. I have a horrible feeling maxing out even basic stuff will be hard.
And the sound - oh god the sound. Fight going on behind you - sound coming from infront of you.... Having to glue my ayes on the mini map and following the red dots was probably even more annoying then the crapy hosts.
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Post by SalMasRac on Mar 18, 2017 17:28:52 GMT
I suspect that "Apex Rating" is simply a glorified Completion%. As in, it could have easily just said 0%-100% or anywhere in between.
I'm just going to make up numbers here. But suppose you unlock a Charger I. That would be worth maybe 10 Apex Rating. When you unlock a Charger II, it's worth 20 Apex Rating. And so on, for all the ranks of weapons, kits, attachments, gear, possibly challenges and map completions, everything that is trackable is worth X amount of points. The higher an Apex Rating is, the closer to 100% a person is.
Time will tell what the max possible Apex Rating is. But as with N7 and CP in ME3MP, it is by no means any indicator of whether or not a player is any good at the game.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by SassaMFG on Mar 18, 2017 17:35:37 GMT
I suspect that "Apex Rating" is simply a glorified Completion%. As in, it could have easily just said 0%-100% or anywhere in between. I'm just going to make up numbers here. But suppose you unlock a Charger I. That would be worth maybe 10 Apex Rating. When you unlock a Charger II, it's worth 20 Apex Rating. And so on, for all the ranks of weapons, kits, attachments, gear, possibly challenges and map completions, everything that is trackable is worth X amount of points. The higher an Apex Rating is, the closer to 100% a person is. Time will tell what the max possible Apex Rating is. But as with N7 and CP in ME3MP, it is by no means any indicator of whether or not a player is any good at the game. You can finish challenges more than once, like in ME3MP, so it would for sure go over 100% if percentage was used as measuring unit.
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Post by SalMasRac on Mar 18, 2017 17:36:59 GMT
I suspect that "Apex Rating" is simply a glorified Completion%. As in, it could have easily just said 0%-100% or anywhere in between. I'm just going to make up numbers here. But suppose you unlock a Charger I. That would be worth maybe 10 Apex Rating. When you unlock a Charger II, it's worth 20 Apex Rating. And so on, for all the ranks of weapons, kits, attachments, gear, possibly challenges and map completions, everything that is trackable is worth X amount of points. The higher an Apex Rating is, the closer to 100% a person is. Time will tell what the max possible Apex Rating is. But as with N7 and CP in ME3MP, it is by no means any indicator of whether or not a player is any good at the game. You can finish challenges more than once, like in ME3MP, so it would for sure go over 100% if percentage was used as measuring unit. Apex Rating would only go up the first time you completed a Challenge. That's assuming it cares about Challenges, it could just be manifest.
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MajorAssman
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by MajorAssman on Mar 18, 2017 17:38:28 GMT
The Apex Rating confused me initially but when a friend who is new to the ME universe joined my group with a level 1 and a AR double that of my level 10 vanguard. I was like "wtf" he then admitted he had spent 40 real dollars on packs. So it's basically a manifest/completion rating
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Post by capn233 on Mar 18, 2017 17:42:00 GMT
Time will tell what the max possible Apex Rating is. But as with N7 and CP in ME3MP, it is by no means any indicator of whether or not a player is any good at the game. Remember the good old days when people made threads asking the devs to block people with fewer than 120 N7 points from gold lobbies?
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by SassaMFG on Mar 18, 2017 17:54:39 GMT
This keeps getting better and better...
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Post by xaijin on Mar 18, 2017 19:53:04 GMT
Time will tell what the max possible Apex Rating is. But as with N7 and CP in ME3MP, it is by no means any indicator of whether or not a player is any good at the game. Remember the good old days when people made threads asking the devs to block people with fewer than 120 N7 points from gold lobbies? Krogan Firegod will carry you, tiny human
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Post by SalMasRac on Mar 18, 2017 20:36:31 GMT
Remember the good old days when people made threads asking the devs to block people with fewer than 120 N7 points from gold lobbies? Krogan Firegod will carry you, tiny human I'll quit the match in that case because there's not enough Phenobarbital in my local pharmacy to sit through one wave of Andromeda Rage filter.
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Post by Sailears on Mar 18, 2017 22:40:08 GMT
Well I gave in and got the trial because I have loads of time tomorrow to play but have a long week of work ahead of me from monday so won't get much chance to play around release day. So far impression is much more positive than what I've read here. Really enjoying so far - especially base human engineer. My only gripe is how fast enemies rush you - doesn't seem to be very tactical, just overwhelm our position and that's it. Maybe my impression of this will change the more I play. Currently being low level I can't do half the stuff I want to do yet, so bearing that in mind possibly in the future it will be much easier to run amok with powers making enemy tactics much easier to handle. My other issue is I haven't unlocked the Kineticist yet...
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Post by Pearl on Mar 19, 2017 3:37:07 GMT
Time will tell what the max possible Apex Rating is. But as with N7 and CP in ME3MP, it is by no means any indicator of whether or not a player is any good at the game. The only thing that could numerically represent player skill level would be Elo or MMR, and there's no way something like that would make it's way into a PvE game. Which is sad, because it's also the only number that would matter. Then again, having it would bring about cries of "ban people with less than 2000 Elo from playing on Gold!", which wouldn't be unprecedented based on ME3 but would unfortunately have grounds in reality. Oh and Elo farming. Lord almighty, farming Elo has to be the second-most asinine thing in video games. Right after hunting for shiny Pokemon.
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cato
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Post by cato on Mar 19, 2017 3:53:41 GMT
Time will tell what the max possible Apex Rating is. But as with N7 and CP in ME3MP, it is by no means any indicator of whether or not a player is any good at the game. The only thing that could numerically represent player skill level would be Elo or MMR, and there's no way something like that would make it's way into a PvE game. Which is sad, because it's also the only number that would matter. Then again, having it would bring about cries of "ban people with less than 2000 Elo from playing on Gold!", which wouldn't be unprecedented based on ME3 but would unfortunately have grounds in reality. Oh and Elo farming. Lord almighty, farming Elo has to be the second-most asinine thing in video games. Right after hunting for shiny Pokemon. What is Elo? I assume people don't farm for Electric Light Orchestra.
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oneils
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Origin: sithren
XBL Gamertag: BloodyNineDigit
PSN: oneils
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Post by oneils on Mar 19, 2017 4:03:44 GMT
I played for 10 hours on xbox and hated it.
I then played for 1 hour on pc and loved it. I am definitely a keyboard and mouse guy. I was hoping that I could play this with a controller, though. My hands suffer while playing on kb/m. I will have to take lots of breaks I guess.
I can see myself playing this for a few hundred hours. The running and gunning is so good now.
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Post by Pearl on Mar 19, 2017 4:04:02 GMT
The only thing that could numerically represent player skill level would be Elo or MMR, and there's no way something like that would make it's way into a PvE game. Which is sad, because it's also the only number that would matter. Then again, having it would bring about cries of "ban people with less than 2000 Elo from playing on Gold!", which wouldn't be unprecedented based on ME3 but would unfortunately have grounds in reality. Oh and Elo farming. Lord almighty, farming Elo has to be the second-most asinine thing in video games. Right after hunting for shiny Pokemon. What is Elo? I assume people don't farm for Electric Light Orchestra. Elo is the rating system originally designed for competitive chess, and was later adapted for a number of competitive games. It's named after its creator, Arpad Elo. en.wikipedia.org/wiki/Elo_rating_systemBasically, everyone starts with the same Elo score, and then points are added or deducted depending on matches won or lost. The amount of points that are gained or lost scale based on the rating of the players in the match, so a low ranking player getting steamrolled by a much higher ranked person would barely lose any points, while that same high ranked person would lose a lot of points if the low ranked person beat them. It's not a perfect system by any means, but it's good enough that it's lasted for something like 50 years.
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Post by Doctor Fumbles on Mar 19, 2017 4:08:05 GMT
What is Elo? I assume people don't farm for Electric Light Orchestra. Elo is the rating system originally designed for competitive chess, and was later adapted for a number of competitive games. It's named after its creator, Arpad Elo. en.wikipedia.org/wiki/Elo_rating_systemBasically, everyone starts with the same Elo score, and then points are added or deducted depending on matches won or lost. The amount of points that are gained or lost scale based on the rating of the players in the match, so a low ranking player getting steamrolled by a much higher ranked person would barely lose any points, while that same high ranked person would lose a lot of points if the low ranked person beat them. It's not a perfect system by any means, but it's good enough that it's lasted for something like 50 years. The only problem with it is that the MP has awful lag and rubber banding issues which can screw over the W/L ratio.
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Silvershroud
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Origin: Silvershroud
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Post by Silvershroud on Mar 19, 2017 5:35:12 GMT
Well, I'm certainly enjoying it, but it's taking some time to get used to, that's for sure! Now, if only so many of the games weren't the pirates (what are they called again?) on Derelict. It feels like there are only three maps so far. Derelict, Derelict, Sandstorm, Derelict, Sandstorm, Derelict, Ice, Derelict. My time is at somewhere less than an hour left, and I still haven't got the other two maps at all - except for the tutorial, which I assume is locked to a specific map. I have no clue what #5 even looks like. So far impression is much more positive than what I've read here. Really enjoying so far - especially base human engineer. My only gripe is how fast enemies rush you - doesn't seem to be very tactical, just overwhelm our position and that's it. Maybe my impression of this will change the more I play. Currently being low level I can't do half the stuff I want to do yet, so bearing that in mind possibly in the future it will be much easier to run amok with powers making enemy tactics much easier to handle. I'm very with you on the engineer - it's the only character I've played yet, and I'm definitely enjoying it! I'm trying to get all of them one character at a time up to level 20 before I start jumping around between characters. That cryobeam is a livesaver against the dogs. Don't be scared to go for heavier weapons either. I was going with the Charger and Phalanx to keep my cooldowns low, but then I switched to a Cyclone after I unlocked it. It's heavier and feels kinda wrong for an engineer, but I'm finding it to work extremely well on silver. And yeah, it feels like your options open up a lot more once you get your level up. The enemies do feel a bit too much like they all have the Dragoon's AI. It does seem to depend a bit on the map though. On the ice map it seems like they don't rush you quite as much.
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daveros63
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by daveros63 on Mar 19, 2017 5:48:10 GMT
Well now I have sadly finished my trial, here are some thoughts I can come away with:
It's more fun now than it was ten hours ago. It's easier now than it was ten hours ago*. I like it more than I did ten hours ago (and I liked it then).
Currently, my biggest gripe, aside from technical issues (sound, lag, open mics, etc), is that you cannot cobra the Kett (I always forget its name...) guy with the ball when his ball is up. It only nukes the ball. This is not fun.
Other gripes include the way skill points now work, probably. TBC. Also, the lack of feedback when you're doing an objective, or fighting being swarmed by a dog - it just feels so disconnected.
*I still can't guarantee a silver extraction, but it feels like bronze did when I first started. So that's positive!
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Post by stevo392 on Mar 19, 2017 8:03:20 GMT
After finishing my 10 hr trial today, i won't be getting this game. I agree with most of the negative impressions posted here and more importantly i'm just not finding mp very fun at all. Bioware took a step in the wrong direction this time imo.
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Zeeix
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Games: Mass Effect Trilogy, Mass Effect Andromeda
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Post by Zeeix on Mar 19, 2017 15:29:11 GMT
I've only played a few bronze games 2 of them I had to leave early one due to a disconnect and one due to my lag being really bad I couldn't leave a corner as it kept pulling me back. The combat I really love having fun with the jumppack brings a nice element to the game and combat feels really smooth. Weapons are ok from the ones I've used (only 1 or 2 assault rifles, 1 shotgun) do feel weak even for a Bronze. I like the variety in units lots of different enemies but can feel overwhelming at times like they kept in the hacks and retrieves the mini goals in game. I agree with others with the camera being to close to the character one of things that may take time to get used to as Andromeda multiplayer will take. I think there is a bit of a learning curve with it. So far I'm quiet enjoying it
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Post by SalMasRac on Mar 19, 2017 21:33:37 GMT
Now that all the major issues seem to be out of the way, here's an extremely minor issue that has been irking me throughout my 10 hours of Early Access.
In ME3MP, kits often say something to let other squadmates know that they've lost their shields. "No shields!" or "Shields are gone!" In MEAMP, kits do this, but with the human kits in particular, the inflection is all off.
"Not MY shields!" or "How are MY shields down?!" It's the equivalent of saying "MY shields aren't down, YOURS are! So there!" or "My shields CAN'T be down, because I'm too awesome!" or "No, u!" This goes along with the general immaturity and fanfictiony writing present throughout the rest of the game. And that all of the human characters I've heard say it this way, leads me to believe that the voice actors were INSTRUCTED to say it this way.
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Post by MPApr2012 on Mar 20, 2017 2:47:33 GMT
Now that all the major issues seem to be out of the way, here's an extremely minor issue that has been irking me throughout my 10 hours of Early Access. In ME3MP, kits often say something to let other squadmates know that they've lost their shields. "No shields!" or "Shields are gone!" In MEAMP, kits do this, but with the human kits in particular, the inflection is all off. "Not MY shields!" or "How are MY shields down?!" It's the equivalent of saying "MY shields aren't down, YOURS are! So there!" or "My shields CAN'T be down, because I'm too awesome!" or "No, u!" This goes along with the general immaturity and fanfictiony writing present throughout the rest of the game. And that all of the human characters I've heard say it this way, leads me to believe that the voice actors were INSTRUCTED to say it this way. wait, what?! a patch? when?? are there natch potes? and please don't say it's on twitter
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Post by SalMasRac on Mar 20, 2017 9:00:02 GMT
Now that all the major issues seem to be out of the way, here's an extremely minor issue that has been irking me throughout my 10 hours of Early Access. In ME3MP, kits often say something to let other squadmates know that they've lost their shields. "No shields!" or "Shields are gone!" In MEAMP, kits do this, but with the human kits in particular, the inflection is all off. "Not MY shields!" or "How are MY shields down?!" It's the equivalent of saying "MY shields aren't down, YOURS are! So there!" or "My shields CAN'T be down, because I'm too awesome!" or "No, u!" This goes along with the general immaturity and fanfictiony writing present throughout the rest of the game. And that all of the human characters I've heard say it this way, leads me to believe that the voice actors were INSTRUCTED to say it this way. wait, what?! a patch? when?? are there natch potes? and please don't say it's on twitter Of course not, silly person! I mean now that we've identified them.
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Post by SalMasRac on Mar 27, 2017 2:17:10 GMT
Another observation from today's matches.
In ME3MP, AoE Detonators would only Detonate one Primer, but remove all Primers within their radius. (This is why Overload was such a great Detonator, since it was intermittent it would bypass this limitation). I've been levelling up a Human Vanguard today, and did a Nova Primer, followed by Shockwave to Detonate it. The Nova hit two enemies, who were at my 11 o'clock and 1'oclock positions. Shockwave then detonated both enemies for x2 Biotic Explosions.
Normally I would say this could be the Overload Effect, as Shockwave is an intermittent pulse, however both Biotic Explosions went off at EXACTLY THE SAME TIME, indicating that both were triggered by the same pulse.
If this holds true for other Powers as well, then AoE Primers and Detonators are going to be capable of triggering more combos than they were in ME3MP. Combine this with Powers which can both Prime and Detonate with a single cast, I think that once people begin to understand how Power Combos work in MEA, there won't be so many complaints of Powers being weak.
Incidentally, it looks like they fucked up Overload. From my understanding, multiple chains of Overload no longer Detonate; only the primary target gets Detonated. biover plz
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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XBL Gamertag: Beerfish77
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Post by Beerfish on Mar 27, 2017 2:24:30 GMT
In limited play it's fairly fun so far but the game seems a lot less 'clean' than me3mp as far as seeing enemies and dealing with them. The maps are not small but are cluttered by buildings and rooms at times.
My biggest beef is this: Objective markers, hard to see, hard to relate to, they disappear at times if you are wheeling around and they do not show up until you are being beat on by the enemy.
I'd like to see the objective symbols show up a good 3 or 4 seconds before the wave gets under way with spawns so you can at least have a bit of a plan of attack.
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Post by Wolfwhistler on Mar 27, 2017 2:26:34 GMT
I think one of my biggest problems, other than the obvious technical problems, is the genericness of most of the kits.
They've removed so many unique powers. Stasis, reave, dark channel, cluster grenades, warp, biotic sphere, cryo blast, arc grenade, supply pylon, submission net, the omnibow, biotic orbs, dark sphere, decoy, recon mine, snap freeze, paladin shield, carnage, inferno grenades, ballistic blades, N7 destroyer, lift grenades, and cabal vanguard.
There was a much larger variety in moves in ME3 and it just feels bad going from extremely diverse and unique to feeling rather bland. Kits, for the most part, felt quite different from each other whether it was due to movesets or unique racials.
I like what they did with the kineticist and it is definitely unique but unfortunately it is the exception rather than the rule.
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