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Post by KaiserShep on Mar 18, 2017 0:53:36 GMT
Man what do people have against deserts? Anakin Skywalker got to you guys, didn't he? There's nothing wrong with deserts per se, but they're way overdone in sci-fi. It will be nice to move on to other planets that aren't deserts. I'd also like to see more wildlife that we can interact with that doesn't want to kill us and is furry for a change. Video game wildlife generally sucks, although ME1 actually has at least 3 species I can recall that are actually peaceful, like the shifty cows, those giant bug things and the pyjaks. Maybe I'm asking for much, but I'd love to see wildlife behavior be more like real animals, like if a hostile predator attacks, it will flee when it sustains enough damage.
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Post by Mythgar on Mar 18, 2017 0:57:14 GMT
It's important to take everything you hear with a grain of salt. Watch gameplay yourself and make a determination. When it comes to writing, it's purely subjective. Good, great, bad, awful, it all comes down to the individual, so you should absolutely not believe someone else when they are talking about a game's plot or writing, bad or good, just make a determination for yourself.
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Post by LilTIM on Mar 18, 2017 0:57:54 GMT
ME3 left a very bitter taste for me, enough to think the ME franchise was ruined forever. I'm not talking about the endings but the whole game, only salvageable part was the gameplay imo.
From what i've seen MEA is doing a decent job at getting my interest back, it has some ME1 vibes and i don'f find the dialogue any more dumb than it was in previous games. And the facial animations look decent enough to me, not bad enough to break immersion like many are claiming. I've played games with far worse liph-synching and facial anims, and still enjoyed them.
So while i'm not negative so far, i am concerned about how the big bad (archon) and the main storyline will develop - the hints so far aren't very promising. The characters i'm not worried about because bioware always manages to make them stand out.
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Post by Obsidian Gryphon on Mar 18, 2017 1:03:28 GMT
I'm enjoying the shoot-em-ups because I'm basically playing MP most of the time. SP? What little I played, it's; um, ok, fine. Whatever.
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Post by jastall on Mar 18, 2017 1:08:58 GMT
I think it's fair to criticize the writing of Andromeda if you don't like it, no matter the reason. I do think though that people are forgetting how stupid dialogues were sometimes/often in the trilogy...and how certain characters in the first weren't really characters, but walking codexes. I agree in principle. But what I disagree with is people writing off the writing of the entire game as being atrocious for that very reason. Stupid dialogues and deliveries exist in every Mass Effect game... They exist in pretty damn near every RPG save the best written ones. And even the Fallout New Vegas and Planescape Torments of this world have some dodgy dialogs sometimes. Based on spoiling myself for 2 hours, I haven't seen many instances of bad writing. The worst part was the Addison lady whom I would have liked to at least be able to retort to. But compared to the rampant stupidity of the early hours of ME2? Yeah, it's OK so far.
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midnight tea
Twitter Guru
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Post by midnight tea on Mar 18, 2017 1:11:01 GMT
It's important to take everything you hear with a grain of salt. Watch gameplay yourself and make a determination. When it comes to writing, it's purely subjective. Good, great, bad, awful, it all comes down to the individual, so you should absolutely not believe someone else when they are talking about a game's plot or writing, bad or good, just make a determination for yourself. Yup. It's a good thing that I've decided to watch all those MEA streams once they began rolling out, prior to EA access and all the 'first impressions' articles. I could then sit and read those impressions and be like... 'did we really experience the same game? Huh...' Still... I don't really think many people realize it, but detachment from someone else's point of view is a skill one can, and maybe even has to, train. Regardless how good we think we are in it, it's easy to have one's impressions colored by someone else's opinions. Once the confirmation bias and negativity bias kicks in, it's almost automatic - people complain about some bad animations, and suddenly that's all we can see. They say we should be wary of stinkers in the plot or dialogue, and suddenly they're hard to miss. I mean, it's not like those things aren't necessarily there, but they become more prominent, to a point that anything else is pretty much ignored...
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jasonpogo
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PSN: JasonPogo
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Post by jasonpogo on Mar 18, 2017 1:13:46 GMT
My main problem with Addison in not the bad writing or animations... its that horrible makeup. Who leaves the house like that?
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Post by Mythgar on Mar 18, 2017 1:16:20 GMT
It's important to take everything you hear with a grain of salt. Watch gameplay yourself and make a determination. When it comes to writing, it's purely subjective. Good, great, bad, awful, it all comes down to the individual, so you should absolutely not believe someone else when they are talking about a game's plot or writing, bad or good, just make a determination for yourself. Yup. It's a good thing that I've decided to watch all those MEA streams once they began rolling out, prior to EA access and all the 'first impressions' articles. I could then sit and read those impressions and be like... 'did we really experience the same game? Huh...' Still... I don't really think many people realize it, but detachment from someone else's point of view is a skill one can, and maybe even has to, train. Regardless how good we think we are in it, it's easy to have one's impressions colored by someone else's opinions. Once the confirmation bias and negativity bias kicks in, it's almost automatic - people complain about some bad animations, and suddenly that's all we can see. They say we should wary of stinkers in the plot or dialogue, and suddenly they're hard to miss. I mean, it's not like those things aren't necessarily there, but they become more prominent, to a point that anything else is pretty much ignored... It is a truly hard thing to master. There is a definite truth to the idea of "herd mentality" whether that is positive or negative. Just look at how a large amount of people have been reacting to any negativity surrounding the new Zelda game. If you aren't a part of the group, then it's not just a matter of disagreement, it's a matter of something being WRONG with you, which can certainly make you question your impressions. It's a very frightening concept. Not that I'm saying that is happening here as of yet, just a good thing to be aware of when dealing with opinions of any sort.
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Post by midnight tea on Mar 18, 2017 1:25:43 GMT
My main problem with Addison in not the bad writing or animations... its that horrible makeup. Who leaves the house like that? People from the future, of course Have you seen the fancy blush options in CC? Besides, she has to wear one to hide her tired face Joking aside - I think the biggest problem with that character is that people treat her 'cutscene' like it's a real cutscene (I don't hear people complaining at her when we first meet her - and that's an actual cutscene), likely because BW has decided to zoom in camera way too close. In DAI that conversation would be zoomed out, because it's one of those 'conversation wheel' interactions and well... there's a reason why that camera was zoomed off in DAI. There really is nothing going on there, animation-wise, aside from lipsync because.. well.. it's not a cutscene. I think camera halfway between DAI convos and Addison convo would likely suffice and satisfy most people. Also, unless they cut something from the game, I think I know where things are going with Addison already.
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Post by colfoley on Mar 18, 2017 1:27:48 GMT
My main problem with Addison in not the bad writing or animations... its that horrible makeup. Who leaves the house like that? People from the future, of course Have you seen the fancy blush options in CC? Besides, she has to wear one to hide her tired face Joking aside - I think the biggest problem with that character is that people treat her 'cutscene' like it's a real cutscene, likely because BW has decided to zoom in camera way too close. In DAI that conversation would be zoomed out, because it's one of those 'conversation wheel' interactions and well... there's a reason why that camera was zoomed off in DAI. There really is nothing going on there, animation-wise, aside from lipsync because.. well.. it's not a cutscene. I think camera halfway between DAI convos and Addison convo would likely suffice and satisfy most people. Also, unless they cut something from the game, I think I know where things are going with Addison already. that would actually explain so much.
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Post by KaiserShep on Mar 18, 2017 1:29:13 GMT
My main problem with Addison in not the bad writing or animations... its that horrible makeup. Who leaves the house like that? Someone who thought it was a good idea to buy a fancy makeup application gizmo without reading the instructions.
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Post by armass81 on Mar 18, 2017 1:30:20 GMT
Heres what ive observed.
Ive watched impressions in youtube from players, and like here 90% of the people find the trial positive experience and want to play more.
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jasonpogo
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
Origin: unseenclass
PSN: JasonPogo
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Post by jasonpogo on Mar 18, 2017 1:31:52 GMT
Yeah I used up my 10 hour trial and am going crazy now wanting to get back into it.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Mar 18, 2017 1:51:42 GMT
I think it's fair to criticize the writing of Andromeda if you don't like it, no matter the reason. I do think though that people are forgetting how stupid dialogues were sometimes/often in the trilogy...and how certain characters in the first weren't really characters, but walking codexes. I agree in principle. But what I disagree with is people writing off the writing of the entire game as being atrocious for that very reason. Stupid dialogues and deliveries exist in every Mass Effect game... Well, if they criticized it in every ME game, I don't see the problems. I also don't see the problem if someone say MEA is worse, but not if he/she also says the previous game were some pinnacle of writing.
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Post by anacronian on Mar 18, 2017 1:54:41 GMT
So am I the only one who has experienced enemies clipping through the ground and therefore is impossible to kill (it has happened to me twice - I had to reload to progress since I could kill them).
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General Aetius
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Good comedy is all about.......timing!
Games: Mass Effect Trilogy, Mass Effect Andromeda
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Post by General Aetius on Mar 18, 2017 3:02:15 GMT
General Aetius you've been on the boards a good long while, long enough to know whose opinions you trust. You know, those who you've seen present fair and balanced arguments. Then go with their opinions on their experience so far. I'm sure some of them have played the early access. Otherwise, you'll just run into a lot of circular arguments and opinions that can just confuse you more. If I hadn't played already, just from the latest influx of opinions here I wouldn't know what to think. Yeah I do know whose opinions to trust: noone's lol.
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General Aetius
N3
Good comedy is all about.......timing!
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 377 Likes: 368
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Good comedy is all about.......timing!
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Post by General Aetius on Mar 18, 2017 3:20:22 GMT
So am I the only one who has experienced enemies clipping through the ground and therefore is impossible to kill (it has happened to me twice - I had to reload to progress since I could kill them). That happens in ME1 AND ME2 unfortunately. It's very annoying. Rachni getting stuck underneath the floor because you killed the previous ones too fast, and mercenaries during Garrus' acquisition mission getting stuck behind the metal barrier which halts progress.
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Post by KaiserShep on Mar 18, 2017 3:23:59 GMT
So am I the only one who has experienced enemies clipping through the ground and therefore is impossible to kill (it has happened to me twice - I had to reload to progress since I could kill them). This has happened to me in a few games. It's happened in the first 2 ME games and even in Destiny. I was like "WTF can't I progress!" and I discovered a vex goblin stuck in a friggin wall.
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Post by naytnavare on Mar 18, 2017 3:27:20 GMT
Man what do people have against deserts? Anakin Skywalker got to you guys, didn't he? Why would every planet be mono-climate? Minecraft has more variety. This. This is such a huge complaint I've always had.
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Post by pdusen on Mar 18, 2017 3:27:25 GMT
I've heard Bioware accused of bad writing pretty much every time they've done anything since the original Mass Effect.
At this point I consider it a meaningless complaint, often used as a substitute for thoughtful critique by chronically cynical people.
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Post by KaiserShep on Mar 18, 2017 3:37:57 GMT
I've heard Bioware accused of bad writing pretty much every time they've done anything since the original Mass Effect. At this point I consider it a meaningless complaint, often used as a substitute for thoughtful critique by chronically cynical people. If one was so inclined, they could rip ME1 to shreds with all the sloppiness going on there. The dialogue itself was usually solid though, but Sirtis' Benezia voice was a pretty funny microdisaster. Little wing. lol
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Post by Deleted on Mar 18, 2017 4:19:42 GMT
Just replayed Mass Effect 1 a week ago and the Benezia conversation is horrendous, but hey i don't look at everything through rose-tinted googles.
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Post by zaefkol on Mar 18, 2017 4:41:03 GMT
I haven't read through the whole thread because lazy. But here's my take.
No, the game is not bad. After finishing my ten hours, I can say that I really enjoyed it and that I'm excited to get back to it in a few days.
That's not to say the game is without flaws. Sometimes facial animations were fine, sometimes it felt as if the characters had botoxed their entire faces above the mouth. The CC is a massive step backwards from DAI. And you can't manually save during priority mission (this was my biggest annoyance).
But the most important parts of the game (plot, characters, and actual gameplay) were all enjoyable. I know that not everyone agrees with me here, but I don't care. I like what I like, and I liked what I experienced during the trial.
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fatherjerusalem
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I used to think that I was cynical and a pessimist. Then I found the BSN.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: fatherjerusalem
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Post by fatherjerusalem on Mar 18, 2017 5:35:30 GMT
Why would every planet be mono-climate? Minecraft has more variety. This. This is such a huge complaint I've always had. Why is Tatooine only desert. Why is Hoth only ice. Why is Endor's moon only forest. Why are all the planets in ME1 either grassland with giant mountains, or dust with giant mountains, or ice with giant mountains... Like sure, it's a trope in science fiction, but let's not pretend it's a new trope that originated with this game.
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Post by kotoreffect3 on Mar 18, 2017 5:41:18 GMT
Tried the early access last night. From what I played it is not bad at all. Not everything is perfect but there is way more good than bad. My only complaints I have would be the CC. It is very limiting and the presets are nothing to write home about. I suppose I could also say facial animations as a criticism as well but subjectively I just don't give a damn about facial animations. Everything else felt fine to me. Combat felt responsive, crafting system looks promising, squad mates feel interesting, and the exploration felt interesting and not grindy. By the time I hit the limit on how far they will let early accessers go into the story I was sorry to see it ended. 10 PM monday evening can't come soon enough.
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