Fen'Harel Faceman
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Post by Fen'Harel Faceman on Mar 17, 2017 17:57:58 GMT
The ending of ME3 was vastly different choices. What did you want? 20 different possibilities like Stalker or something? You people .
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Post by dutchsghost7 on Mar 17, 2017 17:59:44 GMT
It's so funny how people here bash Geralt for being a defined character and "not theirs" when Ryder is quite literally a defined character and the massive irony here is that you have more options in changing Geralts emotions and behaviours to suit your playthrough than you have with Ryder. Hahahhahahaha biodrones... Huh... the Ryders are nowhere near as defined as Geralt - who's not only defined in games, but whole series of books he's based on. I'm talking about the game. You'd think Ryder could emote a little after what happened in the first mission eh? Despite Geralt being a Witcher he does more of that than what we've seen so far from Ryder.
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Fen'Harel Faceman
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Post by Fen'Harel Faceman on Mar 17, 2017 18:04:36 GMT
Huh... the Ryders are nowhere near as defined as Geralt - who's not only defined in games, but whole series of books he's based on. I'm talking about the game. You'd think Ryder could emote a little after what happened in the first mission eh? Despite Geralt being a Witcher he does more of that than what we've seen so far from Ryder. Looking at the dialog choices, and listening to the audio from the father they definitely set it up that the relationship between dad and the kiddo's is very strained.
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Post by Kappa Neko on Mar 17, 2017 18:07:09 GMT
And tbh this is no longer Mass Effect to me, its something else entirely at this point. And its no longer something i find myself liking either. This will be a wait till its cheap buy for me. Im still gonna play at somepoint though, as large scale science fiction rpgs are not exactly in abundance but i wont be rushing out to buy it. I just have to admit that these games are not for me or my tastes anymore. Im not the audience Bioware/EA are aiming for and want with Mass Effect Andromeda. I have exactly the same feeling... while I did buy it, it will be my last RPG from BW, if that's the new standard. DAI had problems too, but it still was by and large a solid RPG, MEA is... something else. As much of what Hollywood cranks out these days, this game is a heartless and brainless mass product. Ridley Scott to Micheal Bay, if you will. I would agree based on Youtube video snippets.Which is not the best basis I know, but... either every conversation I've seen is somehow one of the few really terrible examples in an otherwise excellent narrative or the writing really is embarrassingly bad. I wonder if it's an age thing. I wonder how old all the people are who like me don't like what they're seeing. I'm 32 years old and to me the game feels like it was made by and for 12-year old kids. If "young people" enjoy the writing and that is Bioware's target audience, then this very unfortunate for me but cannot be helped. I enjoyed every Bioware game I played. I was never a hater. I never held a grudge because of ME3. I LOVED that game, still do. I enjoyed DAI at the time (would probably enjoy it a lot less now after Witcher 3). I was super hyped until two weeks ago when I caved in and watched gameplay. What a shock that was... I feel like MEA has turned me into one of those old grumpy gamers complaining about kids these days having no standards at all. It's a disturbing development. How did I turn into an old lady kids roll their eyes at the same way I rolled my eyes at my own parents? GODDAMN... Seriously though. MEA looks like the polar opposite of the nerdy Mass Effect I fell in love with. It's not even DAI in space. It's The Sims in space to me. The flat ugly lighting, cartoon faces and cringy dialogue. What a welcome change from the teen JRPGs of my youth the mature story of ME1 was. No teenage heroes. Regular believable adult people. It was marvelous. Ten years later suddenly Bioware is making me feel too old for games again... If only I actually liked old school top down RPGs like Pillars of Eternity. But I don't. I don't like many games anymore in general. I don't want to give up on Bioware, but if this is the new Bioware, I'm out. That said, I still want to play and see for myself. I WANT this game to be better than these early impressions. I know DAI got a lot better after arriving at Skyhold, and that took a while. And the Mythal quest very late in the game has some of the best scenes in any game to me. But I'm not holding my breath it will be a similar experience. /ramblings of an aging gamer
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Fen'Harel Faceman
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Post by Fen'Harel Faceman on Mar 17, 2017 18:09:14 GMT
I have exactly the same feeling... while I did buy it, it will be my last RPG from BW, if that's the new standard. DAI had problems too, but it still was by and large a solid RPG, MEA is... something else. As much of what Hollywood cranks out these days, this game is a heartless and brainless mass product. Ridley Scott to Micheal Bay, if you will. That said, I still want to play and see for myself. I highly recommend doing this. Overall, the facial animations are an improvement over the wooden performances of the past three games.
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Post by aionis on Mar 17, 2017 18:09:55 GMT
It's interesting that the people going on about how terrible the game is are the same posters who were pretty much bashing it and expecting it to fail back when we barely knew anything about the game. Make of that what you will. I peeped that, I'm currently ignoring a hand full of users who clearly have some kinda agenda against the game. I've seen an hour of the game played, a walkthrough and it honestly looks amazing. Flaws: CC, faces I mean there's no excuse for this, BIOWARE put that on themselves. However, the character personalities, story and environments look good.
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Post by midnight tea on Mar 17, 2017 18:29:59 GMT
Huh... the Ryders are nowhere near as defined as Geralt - who's not only defined in games, but whole series of books he's based on. I'm talking about the game. You'd think Ryder could emote a little after what happened in the first mission eh? Despite Geralt being a Witcher he does more of that than what we've seen so far from Ryder. What does it matter that you're "talking about the game" when the whole story would make no sense whatsoever without Sapkowski's books - it's not just Geralt who's defined by it, but the whole game series. TW3 especially. That in itself is not a bad thing per se - it just amuses me that you're trying to make it a thing and create false equivalence between Geralt and Ryders. And in your little world where Witcher is God that may be true that he's the subtlest and yet emotionalest but badassest character ever - but I played MEA trial and seen the previews and it's amusing for me to claim that the Ryder doesn't seem affected by loss of dad (strained as their relationship was) and sudden position of massive responsibility that, by the way, has left young Pathfinders with very little space to physically rest, much less to cope at a time we reach the cutoff spot in the narrative. And that's sort of the thing - we only have 10 hours of gameplay available, even less so when it comes to critical path or budding relationships between crew members... and you want to compare a character that is well-defined in a whole series of books AND a full series of games to a character we just start playing with... ?
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Post by mikeymoonshine on Mar 17, 2017 18:49:16 GMT
I don't think we will know if this is "Dragon Age Inquisition in space" until the full game comes out. The exploration in the trial is restricted but we will apparently be able to explore a lot more later in the game on that planet and others, plus i've read that other planets are far more interesting. The side quests I can already tell will be more interesting than Inquisition, but the ones I played still seemed quite bare bones. Bioware needs to think about what made their side quests in the past better than what was in Inquisition. The actual quests themselves were often simple as hell but you would meet interesting characters, learn more about the world and the various different cultures, factions ect. Can't do that when you are wondering around a planet with nobody on it. Still there are a few quests that were kind of interesting and hopefully there will be more/better ones later.
The problem with Inquisition was not that there were huge areas, it was that it seemed to be there at the expense of side quests. Even the main quest was quite short. So we ended up with massive beautiful areas full of nothing and only a handful of the side quests were at all memorable.
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Post by smilesja on Mar 17, 2017 19:24:47 GMT
Funny thing is - that same line of thinking is exactly why people are still mad at BW since the ME3 ending debacle: Blatant dismissal of fan criticism and finger-stuffed-into-ears realism denial... Yeah, that must be why they made the Extended Cut and decided to focus Citadel almost exclusively on role-playing and companion stuff. Because BioWare never listens to fan feedback. With fans like these, who needs enemies... One can argue they listen to fan feedback too much
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Post by panzerwzh on Mar 17, 2017 23:33:56 GMT
I'm talking about the game. You'd think Ryder could emote a little after what happened in the first mission eh? Despite Geralt being a Witcher he does more of that than what we've seen so far from Ryder. What does it matter that you're "talking about the game" when the whole story would make no sense whatsoever without Sapkowski's books - it's not just Geralt who's defined by it, but the whole game series. TW3 especially. That in itself is not a bad thing per se - it just amuses me that you're trying to make it a thing and create false equivalence between Geralt and Ryders. And in your little world where Witcher is God that may be true that he's the subtlest and yet emotionalest but badassest character ever - but I played MEA trial and seen the previews and it's amusing for me to claim that the Ryder doesn't seem affected by loss of dad (strained as their relationship was) and sudden position of massive responsibility that, by the way, has left young Pathfinders with very little space to physically rest, much less to cope at a time we reach the cutoff spot in the narrative. And that's sort of the thing - we only have 10 hours of gameplay available, even less so when it comes to critical path or budding relationships between crew members... and you want to compare a character that is well-defined in a whole series of books AND a full series of games to a character we just start playing with... ? Do you have any idea how Sapkowski defines Geralt and the inconsistency between TW3 and the ending of Lady of Lake? Please don't make yourself more laughable.
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Post by midnight tea on Mar 18, 2017 0:02:47 GMT
What does it matter that you're "talking about the game" when the whole story would make no sense whatsoever without Sapkowski's books - it's not just Geralt who's defined by it, but the whole game series. TW3 especially. That in itself is not a bad thing per se - it just amuses me that you're trying to make it a thing and create false equivalence between Geralt and Ryders. And in your little world where Witcher is God that may be true that he's the subtlest and yet emotionalest but badassest character ever - but I played MEA trial and seen the previews and it's amusing for me to claim that the Ryder doesn't seem affected by loss of dad (strained as their relationship was) and sudden position of massive responsibility that, by the way, has left young Pathfinders with very little space to physically rest, much less to cope at a time we reach the cutoff spot in the narrative. And that's sort of the thing - we only have 10 hours of gameplay available, even less so when it comes to critical path or budding relationships between crew members... and you want to compare a character that is well-defined in a whole series of books AND a full series of games to a character we just start playing with... ? Do you have any idea how Sapkowski defines Geralt and the inconsistency between TW3 and the ending of Lady of Lake? Please don't make yourself more laughable. ... How exactly am I making myself laughable? I mean, you yourself point out that some inconsistency exists at the end of the last book - and that inconsistency exists precisely because CDPR wanted to continue the story from the book: with the political situation, Geralt's story, characterization, quirks, relationships and the whole arc with Ciri and her powers and intra-dimensional elves transplanted straight from book to games and giving them the ultimate definition Like... I'm not really sure what you're trying to do here, other than making yourself look like you're quite confused about the whole thing and are just lashing out for no reason other than I said something about Witcher you didn't like.
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Post by SwobyJ on Mar 18, 2017 0:05:11 GMT
I have exactly the same feeling... while I did buy it, it will be my last RPG from BW, if that's the new standard. DAI had problems too, but it still was by and large a solid RPG, MEA is... something else. As much of what Hollywood cranks out these days, this game is a heartless and brainless mass product. Ridley Scott to Micheal Bay, if you will. I would agree based on Youtube video snippets.Which is not the best basis I know, but... either every conversation I've seen is somehow one of the few really terrible examples in an otherwise excellent narrative or the writing really is embarrassingly bad. I wonder if it's an age thing. I wonder how old all the people are who like me don't like what they're seeing. I'm 32 years old and to me the game feels like it was made by and for 12-year old kids. If "young people" enjoy the writing and that is Bioware's target audience, then this very unfortunate for me but cannot be helped. I enjoyed every Bioware game I played. I was never a hater. I never held a grudge because of ME3. I LOVED that game, still do. I enjoyed DAI at the time (would probably enjoy it a lot less now after Witcher 3). I was super hyped until two weeks ago when I caved in and watched gameplay. What a shock that was... I feel like MEA has turned me into one of those old grumpy gamers complaining about kids these days having no standards at all. It's a disturbing development. How did I turn into an old lady kids roll their eyes at the same way I rolled my eyes at my own parents? GODDAMN... Seriously though. MEA looks like the polar opposite of the nerdy Mass Effect I fell in love with. It's not even DAI in space. It's The Sims in space to me. The flat ugly lighting, cartoon faces and cringy dialogue. What a welcome change from the teen JRPGs of my youth the mature story of ME1 was. No teenage heroes. Regular believable adult people. It was marvelous. Ten years later suddenly Bioware is making me feel too old for games again... If only I actually liked old school top down RPGs like Pillars of Eternity. But I don't. I don't like many games anymore in general. I don't want to give up on Bioware, but if this is the new Bioware, I'm out. That said, I still want to play and see for myself. I WANT this game to be better than these early impressions. I know DAI got a lot better after arriving at Skyhold, and that took a while. And the Mythal quest very late in the game has some of the best scenes in any game to me. But I'm not holding my breath it will be a similar experience. /ramblings of an aging gamer Everyone knows how mature Mass Effect is.
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Post by blueasari on Mar 18, 2017 0:10:07 GMT
I would agree based on Youtube video snippets.Which is not the best basis I know, but... either every conversation I've seen is somehow one of the few really terrible examples in an otherwise excellent narrative or the writing really is embarrassingly bad. I wonder if it's an age thing. I wonder how old all the people are who like me don't like what they're seeing. I'm 32 years old and to me the game feels like it was made by and for 12-year old kids. If "young people" enjoy the writing and that is Bioware's target audience, then this very unfortunate for me but cannot be helped. I enjoyed every Bioware game I played. I was never a hater. I never held a grudge because of ME3. I LOVED that game, still do. I enjoyed DAI at the time (would probably enjoy it a lot less now after Witcher 3). I was super hyped until two weeks ago when I caved in and watched gameplay. What a shock that was... I feel like MEA has turned me into one of those old grumpy gamers complaining about kids these days having no standards at all. It's a disturbing development. How did I turn into an old lady kids roll their eyes at the same way I rolled my eyes at my own parents? GODDAMN... Seriously though. MEA looks like the polar opposite of the nerdy Mass Effect I fell in love with. It's not even DAI in space. It's The Sims in space to me. The flat ugly lighting, cartoon faces and cringy dialogue. What a welcome change from the teen JRPGs of my youth the mature story of ME1 was. No teenage heroes. Regular believable adult people. It was marvelous. Ten years later suddenly Bioware is making me feel too old for games again... If only I actually liked old school top down RPGs like Pillars of Eternity. But I don't. I don't like many games anymore in general. I don't want to give up on Bioware, but if this is the new Bioware, I'm out. That said, I still want to play and see for myself. I WANT this game to be better than these early impressions. I know DAI got a lot better after arriving at Skyhold, and that took a while. And the Mythal quest very late in the game has some of the best scenes in any game to me. But I'm not holding my breath it will be a similar experience. /ramblings of an aging gamer Everyone knows how mature Mass Effect is. haha Stupid Jellyfish.
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Post by The Elder King on Mar 18, 2017 0:12:55 GMT
I think it's fair to criticize the writing of Andromeda if you don't like it, no matter the reason. I do think though that people are forgetting how stupid dialogues were sometimes/often in the trilogy...and how certain characters in the first weren't really characters, but walking codexes.
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Sarayne
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Post by Sarayne on Mar 18, 2017 0:17:03 GMT
I think it's fair to criticize the writing of Andromeda if you don't like it, no matter the reason. I do think though that people are forgetting how stupid dialogues were sometimes/often in the trilogy...and how certain characters in the first weren't really characters, but walking codexes.So like half of the squad mates in me1? rofl
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Post by Muddy Boots on Mar 18, 2017 0:17:42 GMT
Man what do people have against deserts? Anakin Skywalker got to you guys, didn't he? There's nothing wrong with deserts per se, but they're way overdone in sci-fi. It will be nice to move on to other planets that aren't deserts. I'd also like to see more wildlife that we can interact with that doesn't want to kill us and is furry for a change.
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Post by slimgrin on Mar 18, 2017 0:18:14 GMT
I think it's fair to criticize the writing of Andromeda if you don't like it, no matter the reason. I do think though that people are forgetting how stupid dialogues were sometimes/often in the trilogy...and how certain characters in the first weren't really characters, but walking codexes. I've played ME1, DA:O, DA2, ME1, ME2, ME3, and part pf DA:I. This is far and away the worst dialog I've experienced in their games. It feels like they hired a talented high school student to do the dialog.
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jasonpogo
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Post by jasonpogo on Mar 18, 2017 0:18:25 GMT
I honestly don't get the claims at bad writing. There are only so many ways one can deliver exposition. As someone who plays lots of RPGs I thought it is all very par for the course. Maybe it is just that there is a lot of overlap lore form the trilogy? I mean yes it was kinda annoying to have a conversation about the genophage yet again. But for someone who did not play the trilogy that will be important information for later.
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Post by Muddy Boots on Mar 18, 2017 0:25:17 GMT
I don't see bad writing. As for Ryder's reactions to everything that happens, there are options that are more indicative of being more emotional. But Ryder was also brought up by a man who probably trained them to squash personal feeling somewhat in order to step up and do their duty.
In my opinion, that dialogue isn't bad and definitely not the worst. I like the story. All games need some exposition. Not everyone is familiar with the MEverse so new players will need it. And I thought as far as that goes, it was good without being a huge info dump.
Is it perfect? No. I haven't seen such a thing in any game I've ever played. From what I've seen so far I am sure ME:A will give us a good story, decent combat and humor.
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Post by cyberwaste13 on Mar 18, 2017 0:37:01 GMT
Man what do people have against deserts? Anakin Skywalker got to you guys, didn't he? Why would every planet be mono-climate? Minecraft has more variety. I think the better question is why would a relatively tiny patch of a planet you're allowed to explore have more than one climate?
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Post by Muddy Boots on Mar 18, 2017 0:41:12 GMT
General Aetius you've been on the boards a good long while, long enough to know whose opinions you trust. You know, those who you've seen present fair and balanced arguments. Then go with their opinions on their experience so far. I'm sure some of them have played the early access. Otherwise, you'll just run into a lot of circular arguments and opinions that can just confuse you more. If I hadn't played already, just from the latest influx of opinions here I wouldn't know what to think.
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Post by linksocarina on Mar 18, 2017 0:42:10 GMT
I think it's fair to criticize the writing of Andromeda if you don't like it, no matter the reason. I do think though that people are forgetting how stupid dialogues were sometimes/often in the trilogy...and how certain characters in the first weren't really characters, but walking codexes. I agree in principle. But what I disagree with is people writing off the writing of the entire game as being atrocious for that very reason. Stupid dialogues and deliveries exist in every Mass Effect game...
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Post by n7rhysj on Mar 18, 2017 0:42:53 GMT
Why would every planet be mono-climate? Minecraft has more variety. I think the better question is why would a relatively tiny patch of a planet you're allowed to explore have more than one climate? I mean in star wars every planet has the same climate but who am I to rock the boat
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midnight tea
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Post by midnight tea on Mar 18, 2017 0:47:21 GMT
I think it's fair to criticize the writing of Andromeda if you don't like it, no matter the reason. I do think though that people are forgetting how stupid dialogues were sometimes/often in the trilogy...and how certain characters in the first weren't really characters, but walking codexes. I've played ME1, DA:O, DA2, ME1, ME2, ME3, and part pf DA:I. This is far and away the worst dialog I've experienced in their games. It feels like they hired a talented high school student to do the dialog. I don't. To be fair it does depend on what people are expecting. I expected something between a 'movie dialog' and something that could be taken for a real conversation half of the time - with enough fumbling and sort of spontaneous, sometimes awkward moments to be taken as believable. I can't say I was disappointed. They've projected the tone that was set for the game - of hopeful young immigrants to another galaxy that were immediately dashed into rocks as they approached shore and desperately scramble to make sense of situation they're in. I don't necessarily think that what I've seen is absolute best thing ever, but the worst dialogue experienced in games, overall? Nah, not even close.
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midnight tea
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Post by midnight tea on Mar 18, 2017 0:49:25 GMT
I think it's fair to criticize the writing of Andromeda if you don't like it, no matter the reason. I do think though that people are forgetting how stupid dialogues were sometimes/often in the trilogy...and how certain characters in the first weren't really characters, but walking codexes. I agree in principle. But what I disagree with is people writing off the writing of the entire game as being atrocious for that very reason. Stupid dialogues and deliveries exist in every Mass Effect game.. They exist in pretty much every game ever - it's just people tune out those bad moments, especially if they have enough good material across more than one game in the existing/finished series.
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