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Post by Andrew Lucas on Mar 28, 2017 19:16:46 GMT
Dude, there's no CANON ending. Get over it. How many times does Bioware have to come out and say that? Then people say the casual gamers need to carefully be spoon-fed with information. Geez. People like you think being overtly rude makes you look commanding and forceful,it doesn't, it makes you look like a prick.I was expressing an opinion to what i thought it leaned towards,besides we all know Bioware has never changed or retconned what they have said in the past,oh no towering paragons of truth,justice and hard boiled eggs. That's not the point. A lot of people are just tired of the constant wishful thinking about Bioware choosing a canon ending. It's not gonna happen. Ever. Too much toxicity to handle. Andromeda is the canon ending they chose. You just have to deal with it, frankly.
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mrobnoxiousuk
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by mrobnoxiousuk on Mar 28, 2017 19:57:42 GMT
People like you think being overtly rude makes you look commanding and forceful,it doesn't, it makes you look like a prick.I was expressing an opinion to what i thought it leaned towards,besides we all know Bioware has never changed or retconned what they have said in the past,oh no towering paragons of truth,justice and hard boiled eggs. That's not the point. A lot of people are just tired of the constant wishful thinking about Bioware choosing a canon ending. It's not gonna happen. Ever. Too much toxicity to handle. Andromeda is the canon ending they chose. You just have to deal with it, frankly. That is exactly the point,just because you don't like it,does not change it or dismiss it,you self appointed guardians of the forums are a pestilence,you think your lack of grace and manners can be excused. You seem under the misapprehension that the lore of the whole franchise is set in stone,it's not,it's what Bioware decides and not me,you or the Space Pope can change that,but quite frankly you can deal with that!
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Post by peebee on Mar 28, 2017 20:43:21 GMT
Finished the main story, I have 60h something in and completed 85% until now.
Despite all of it's issues, I've enjoyed the game, and I mean I had a lot of fun with it.
Spoilers bellow:
The ending was good too, just something missing for me, like... a boss battle? Maybe it's just me but that Architect and stuff didn't really feel like a boss final fight, I genuinely thought we'd get to fight the Archon. And from his death to the next scene I felt the pace was a bit off, should've show us getting to Scott/Sara or something.
I didn't expect an epilogue, really glad we got one.The story is definitely continuing. For me, during the whole game, knowing more about the Remnant themselves was the most fun part, and I hope an eventual sequel focus on that. Wish we had more hints on their creators by the end though. I also enjoyed the whole reveal about leaving the Milky Way, one of the best arcs for me.
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Post by Obsidian Gryphon on Mar 29, 2017 5:43:20 GMT
Finished the game. Good ending. Was it an exciting journey? No. It's a so so journey.
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Post by Kaibe on Mar 29, 2017 7:03:22 GMT
I liked the ending, as I've probably mentioned before. However I didn't really care for that "boss" fight. I also wish there was less open world, but I enjoyed it overall.
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Post by OhDaniGirl on Mar 29, 2017 7:46:57 GMT
I just have one question. Where does your twin go after the end? I remember leaving Scott resting in Alec's old room at Meridian. I left, came back, and he was gone. Did I miss something? Am I just blind?
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Post by Deleted on Mar 29, 2017 8:05:28 GMT
I just have one question. Where does your twin go after the end? I remember leaving Scott resting in Alec's old room at Meridian. I left, came back, and he was gone. Did I miss something? Am I just blind? Don't know really. Can't find Scott on Meridian either. Maybe they don't have any additional dialogue before more DLC arrives?
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Ameridan on Mar 29, 2017 13:46:09 GMT
So I finished the game this morning 92% dead on 59 hours playtime. SO I really enjoyed this game and its ending. I ended up picking Eos outpost leader (forgot his name) for Anbassoitor, with Moshae Sjefa coming close second. I had hoped Nakmor Kesh would have been a choice she definitely deserves a leadership role, Krogan council member anyone? also, I'm surprised No one as mentioned Kesh's kids at the end!! Looking forward to the inevitable Quarian ark DLC, I'm really hoping Batarians are on the ark as well considering they kind of got the short straw in the trilogy. also looking forward to the Drell showing up as well, I don't really care for the rest of the races that are coming. DRACK!! was amazing, he dose not nock Wrex off my favorit Krogan spot but he dose beat grunt. Hope he gets a good ending as I can't really see him carrying on for much longer. would also like a comic/novel of his youger days! I do have one request if anyone from Bioware is reading but Its kinda hard to read the planett desciptons due to the Colour ( I'm dyslexic_ Any cnane this can be changed maybe with an update or prehaps for the next game. Thats all I can think of now, cheers!
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by melisan on Mar 29, 2017 15:20:17 GMT
Currently on my Second playthrough (NewGame+ at 80 hours and level 63) which usually becomes my head canon.
Anyway. Thoughts:
1. We're at the Helius Cluster, leaving a whole chunk of Andromeda unexplored. As they said, the Helius Cluster was supposed to be the foothold for further exploration. Even the Archon and Primus were only an expansionary force from the Kett Empire proper. - I think this part was because the original trilogy eventually wrote itself into a corner where there was no where else to explore within the Milky way galaxy. They have intentionally left a large portion of the Andromeda Galaxy unexplored, opening up only a small part that could be traversed on conventional FTL without Mass Relays.
2. Artificial Intelligence and Intelligence Augmentation. Ryder has become her own (head canon: Sara) form of Synthesis from the trilogy. She can access abilities independent of SAM, though with difficulty, which no doubt will be improved in later sequels. - The Original trilogy also wrote itself into the ground by Geth and the Reapers in terms of AI. Thus MEA was forced to take the route of Intelligence Augmentation, sentience piggy backing on AI. This is an exciting new avenue of fiction, with only a handful of good SciFi having delved into this problem. It's a good thing that MEA didn't milk the issue dry with this.
3. Dark Energy. Drew Karpyshyn's idea of Dark Energy eating away the Universe is finally expanded upon in DEA. Hurrah. I personally had hoped that ME2 and 3 would expand on those threads. Unfortunately the Reaper / Rally the Galaxy storyline took hold. My worry is that MEA's ending was also sort of "War Asset" like. So here's to hoping that MEA tackles some hard nuts Sci Fi themes.
4. Cora. Ugh. My most Bleh squad mate. What is her purpose? Is she really TIM's daughter? I hope she get's some development. But Ugh. Why is she here? Why? Is the bunk with the Plants and Zombies plushy hers? Is it Suvi's?
5. Remnant. I loved the Remnant so much. I don't know why the Remnant doesn't pop up more in the reviews. But Exploring Remnant sites felt eerily like the original Ridley Scott Alien. Large Empty Dead ruins of civilizations. I hope they become the overarching Big Bad of the series, rather than the Kett. the Kett are so boring.
6. So the Kett. Conquering through Genetics, huh? Not a good idea. First off, not very scientific. What makes human beings more evolved than their predecessors is through complexity of rudimentary components, and not because our enzymes are better than those of the Australopitheci. Our basic proteins are very much conserved from the lesser animals. It's just that there are far more cross links, and even that doesn't explain evolution. Genetic code isn't something you can break down through redundancy to glean some advanced code, like a piece of technology. I feel I'll like the Kett and their simian features less and less as the writers try to flesh them out. Seen too many quasi religious zealot military horde based on genetic castes.
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blanks
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire
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Post by blanks on Mar 29, 2017 23:31:02 GMT
I really liked the ending. It was very reminiscent of ME1, in a good way. Huge DLC bait with the quarian ark though. I'm not complaining, if they deliver. But what was up with that human woman with a quarian name? That was... very odd. Were those the three fan voice actors? She tells you her parents were some sort of ambassadors even though I'm pretty sure there's a codex entry in the OT that says the earth alliance had no political ties to the flotilla at all.
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
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Post by dmc1001 on Mar 30, 2017 6:43:41 GMT
Finished. Liked the conclusion on Meridian. Debating whether I should complete all the side quests or just start a NG+ and work on them there.
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Post by Ahriman on Mar 30, 2017 7:26:43 GMT
Okay, I was aware about Bioware's tendency to overcompensate for critique, but this ending still got me diabetes. Yet that doesn't bad in itself and it seems fans are enjoying such concentration of ego stroking, so I guess it served it's purpose. As for main plot points:
Kett and Archon: Evil empire which conquers everyone and turns people into monsters, thinking they are doing everyone a favor. Generic, but tolerable. Archon aka "I got a task to exalt this cluster, but I'll just wreck this place apart! Mwahaha!" guy. Get. Out.
Scourge: Well, hello there, Mass Effect Blight. BW probably gotta tease us for a few games like they do with DA. Remnants: Ultimate plot device. This stuff is gonna save the day more than once, mark my words. Also Ryder found the Force now and can control remnants with sheer will. How convenient how cool!
Meridian: The game was holding almost good without falling back into "mah humanity", but then the ending happened and I heard "home of humanity" a dozen of times in five minutes of epilogue. Oh there was one humble "and others too" of course. Bioware, why are you doing this to me?
Not sure what they are going to do with ambassador thing, are we leaving Heleus for good and move somewhere else in next installments? Didn't expect the game to punish me that much for helping krogans on Eladeen and lock out Kesh ambassador option though.
Quarian Ark DLC: Discussed to death already. Just bring it on.
All in all it still was a good ride. There could be less of fetch-grind and more of well-structured missions (like loyalty ones), plot could be better, but the game deserves to be part of ME family anyway.
P.s. vas Hyperion girl, get back to fanfiction you crawled out from. Thank you.
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Post by rapscallioness on Mar 30, 2017 9:27:16 GMT
Soooo...quick question: did Jien Garson ever actually exist? Is it something with all the memory triggers that I have not completely gathered yet? But the thing is, when we get that Salarian ark there's some vidcon wall. On it is the exact same Jien pose with humans behind her, serving the same info function except they were all Salarian. It was the Salarian version of the Jien Garson info wall. I imagine it was the same for the Turian and the Asari, but I didn't see an info wall on their ark missions. Was there ever a Jien Garson founder? Or was it all just....marketing (by the A.I.)
I finished the game, but I missed some things. Like all the memory triggers.
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Post by Deleted on Mar 30, 2017 10:18:41 GMT
Soooo...quick question: did Jien Garson ever actually exist? Is it something with all the memory triggers that I have not completely gathered yet? But the thing is, when we get that Salarian ark there's some vidcon wall. On it is the exact same Jien pose with humans behind her, serving the same info function except they were all Salarian. It was the Salarian version of the Jien Garson info wall. I imagine it was the same for the Turian and the Asari, but I didn't see an info wall on their ark missions. Was there ever a Jien Garson founder? Or was it all just....marketing (by the A.I.) I finished the game, but I missed some things. Like all the memory triggers. Do all the memory triggers. That is my answer! Yes she did exist
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Trynstark
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
Origin: VKSpain
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Post by Trynstark on Mar 30, 2017 16:00:07 GMT
Soooo...quick question: did Jien Garson ever actually exist? Is it something with all the memory triggers that I have not completely gathered yet? But the thing is, when we get that Salarian ark there's some vidcon wall. On it is the exact same Jien pose with humans behind her, serving the same info function except they were all Salarian. It was the Salarian version of the Jien Garson info wall. I imagine it was the same for the Turian and the Asari, but I didn't see an info wall on their ark missions. Was there ever a Jien Garson founder? Or was it all just....marketing (by the A.I.) I finished the game, but I missed some things. Like all the memory triggers. Yes, she existed and was killed. You can see his "specter" scanning her room and Suvi and Kallo have a conversation about Jien Garson that suggest that Suvi looked behind her skirt or shirt? I think or something like that haha
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rapscallioness
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Post by rapscallioness on Mar 30, 2017 16:42:50 GMT
Thanks, Akrabra. I will get all the memory triggers. Unlocking the memory story stuff is something I'm actually willing to hunt down. It has a reason, so I'm okay with that. I don't usually track down all the little "collectible" things in a game, but this is not really just a collectible type of thing. Actually, I think I'm going to start a new PT. But about that ending! I liked the ending. It was a ton of fun pushing through, having everyone join you in the battle and watching them kick butt. I love that kind of thing. The boss fight at the end...well, tbh by the time the Archon fell I was glad. I was like thank God he's dead. I think he's dead at any rate. Maybe there's a reason BW did not let you kill him directly. I confess, I did yell at the tv screen that Ryder needed to cut off the Archon's head. Just to be sure. lol!....hmm. He did not seem/feel dead to me. But hey, if nothing else it's wiggle room for BW and their villain. I would like more fleshing out of these villains, though. I mean, with the Archon I still wondered why? Why was he doing this? Before I found out that the Scourge was a weapon, etc. I thought perhaps the Scourge was actually some by product of a terraforming effort itself ( my spellcheck is going to have to become accustomed to the word, "terraforming". I thought that maybe the Kett were trying to terraform livable worlds themselves, but what's a habitable environment for one species, can be deadly to another species. So, what may seem like an effort to destroy everything may have really been just the Kett trying to terraform for themselves, or for some others. Where are they from and why are they in Andromeda trying to tear shite up? I would like to have villains that have more going on with them than a colossal ego trip. The kind of villain that you can almost see their dilemma. However, you still gotta do what you gotta do. Was he indoctrinated in some sense? Archon sounded alot like Harbinger or Sovereign. The same ideas about uplifting through....idk..sucking the life outta you? I would suggest that BW writers perhaps study some literature or films with well noted great villains. Get a feel for them and their style then reapply themselves to creating villains. If they're not already, but I'm not seeing compelling adversaries from BW. Not lately anyway. Archon was serviceable, he served his purpose and helped push the story, but I want more interesting adversaries from you BW. More complicated. The Jardaan were an interesting little mystery. And who was this Opposition that unleashed the Scourge? If the Jardaan turn out to follow a story something like "God" is an AI type of thing; "oh, you thought organics were superior and should have control because they created AI, but truth is AI originally created organics...that created more AI, that rose up and killed the organics that were made by the the AI", I will throw my controller out the window. Although, truth is, anything that happens in Andromeda, any historical mysteries like with the Angara and their origins,created by the Jardaan, etc. is very interesting, yet it's emotionally one step removed because it has nothing to do with the MilkyWayans. Anything you discover no matter how intriguing, at the end of the day it is not your story, your history. At least, not yet. There may be some connection there to a Milky Way alternative history. Idk. Sure, it does not need to be about "you" to make it interesting, ofc not, but having it involve you does make it more interesting and, well, personal. But I had fun at the end. I loved the epilogue as well. I appreciated being able to tie things up. Check in on people; assess the overall damage and where we were heading. I like that, a proper denouement. I did get the feeling that yes this has been properly tied up, but it really is just the beginning. Yeah, it was alot of thank you's going on, but that's to be expected right then. People are relieved that they're going to live. Yes, they will be grateful, for a time, but that's not gonna last. All the thank you's are only ego stroking if you let it go to head. So, yeah, enjoyed the epilogue. Couldn't figure out to get outside to see Meridian for myself. I was trying very hard to get outside and see Meridian. I guess that's not an option? Maybe dlc? Or I ran pass the door leading to outside. I did alot of that, getting lost, but it was fun so I didn't mind. It felt like there was always something to see or do right around the corner. My post is rambling on! but..I want to say I really liked the way the cities were mapped out. The way things meandered, twists and turns. I love that set up, please keep it, BW. It just makes it feel more like you're in the middle of the place? Having large spaces basically partitioned off with twists and turns makes it feel more like a city, and more more interesting because you don't know what's around the corner. Immersive.
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Post by Petroshenko on Mar 31, 2017 3:09:26 GMT
I find it quite hilarious how final Meridian level is literally what people wanted/hoped/expected Piority Earth to be, with war assets appearing, fight alongside Shep etc lol
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Post by fiannawolf on Mar 31, 2017 3:44:29 GMT
I find it quite hilarious how final Meridian level is literally what people wanted/hoped/expected Piority Earth to be, with war assets appearing, fight alongside Shep etc lol That was the first thing that stuck out to me while driving the Not Mako around that part of Meridian. If the entire game had been that fun and made use of assets....well at least I love my N7 Valkyrie. And its amazing ability to headshot stuff. The pics in that artbook sample for meridian look nice. Maybe in other dlc they will let us go around the planet and have some fun.
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Games: Mass Effect Trilogy, Mass Effect Andromeda
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Post by Scottphoto on Mar 31, 2017 4:53:11 GMT
Just finished 87% and 61 hours! I really loved the ending. I felt everything I did and choices I made paid off. While I knew Ryder would live, I actually felt really worried for their health and survival. I think its my second favorite mass effect ending, hard to top the 2nd game's ending but still up there! I hope they can continue this story, there's so much good stuff here, with the right time and dedication, they can make a stunning sequel. I would like at least just one more.
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Post by fraggle on Mar 31, 2017 9:35:16 GMT
Finished last night with around 60hrs and 80%! Despite initial scepticism and major cringing about some dialogues once I started playing, Ryder eventually grew on me and I'd like to see him in another game (just more tone choices please ). I liked that I worried a little if Ryder would be okay when interfacing without SAM, even though I expected that Bioware would play it safe. The ending itself was good, I felt similar to ME1, meaning... it felt like... MORE to come! I really loved that my allies and LI showed up in the end fight, it was really awesome. The reunion and talking to squadmates and LI aboard the Hyperion was a nice touch too, really liked it. ME3 is still my favourite ending, but I guess a comparison is only really fair to ME1 since the games are in a similar position. If they let MEA end in another trilogy, I guess it's time to see what they'll do with it then. Ryder has potential, I hope they use it.
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Post by mrtijger on Mar 31, 2017 13:01:19 GMT
Just finished 87% and 61 hours! I really loved the ending. I felt everything I did and choices I made paid off. While I knew Ryder would live, I actually felt really worried for their health and survival. I think its my second favorite mass effect ending, hard to top the 2nd game's ending but still up there! I hope they can continue this story, there's so much good stuff here, with the right time and dedication, they can make a stunning sequel. I would like at least just one more. In all fairrness, I half expected the Ryder twin you arent controlling to die, I was expecting the Archon to rip their AI interface from their head. Would have made for a nice emotional moment
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Post by Ahriman on Apr 1, 2017 8:59:39 GMT
Just finished 87% and 61 hours! I really loved the ending. I felt everything I did and choices I made paid off. While I knew Ryder would live, I actually felt really worried for their health and survival. I think its my second favorite mass effect ending, hard to top the 2nd game's ending but still up there! I hope they can continue this story, there's so much good stuff here, with the right time and dedication, they can make a stunning sequel. I would like at least just one more. In all fairrness, I half expected the Ryder twin you arent controlling to die, I was expecting the Archon to rip their AI interface from their head. Would have made for a nice emotional moment If two short dialogues made you care about the twin - yeah, sure. I'd just yawn and move on.
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Post by roseofquartz on Apr 1, 2017 14:00:36 GMT
Killing the Archon felt like a bit of a waste imo (and yes, he is dead, post game terminals confirm his autopsy).
We barely knew anything about him, or why he was so obsessed with remnant tech. I feel it was supposed to be set up as "big bad is actually small bad of much bigger bad" but was very purely executed.
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Post by Deleted on Apr 1, 2017 17:59:29 GMT
Great ending and it paid a great tribute to the trilogy and Dragon Age and SWTOR (some were on the MEA team too)! It was a happy ending, and it's about damn time imo! All my hard efforts paid off when the allies joined in and my brother ended up the real hero! The Archon being a rogue bastard who betrayed his own people because of his obsession was a nice touch. I still wonder if I should have partnered with that Kett who offered, but maybe another playthrough. And that final fight was so much fun! Captain Dunn going down with the ship and then surviving that huge blast won her first place as my fav NPC! For me this was just a perfect game with a perfect ending that leaves the opportunity for more in the future. I am so excited for the upcoming DLC!
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melbella
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Apr 2, 2017 2:23:48 GMT
Copying my post from the "What did you do today thread" because....lazy
**** Finished the game!
Wow, that last battle was intense, even on Casual mode. This is how the end of ME3 should have been - all your allies taking part, helping out, chattering amongst themselves to get things done. It was awesome. And I died again got to be Sara for a few minutes too. Looking forward to getting back to her game soon.
Then an actual epilogue [insert quest The World is Waiting here, instead of 30 hrs ago when I did it since it's definitely epilogue material], and then movie night as the last thing on the ship.
I set up different profiles but I still played the whole game only using Infiltrator and 3 powers: Concussive Shot, Energy Drain, and Cryo Blast. Obviously on higher difficulties the profile swapping thing will need to be put to actual use.
Finished at Level 62, 97% game completion, 97 hrs, 30/55 achievements. Left about a dozen quests (mostly "tasks") unfinished, due to either technical difficulty or just didn't feel like going back to scan for remnant cores and whatnot.
Overall I really liked it. The characters grew on me after a while, well, most of them. Still not a huge Cora fan but the rest are good. I like how they interact with each other as much as with Ryder. I wish there was a bit more to exploring different systems than just scanning from space, but I guess with the Scourge everywhere, landing on random planets probably isn't a good idea (right, PeeBee? ).
Lots of loose ends for a sequel: the kett Primus is out there, making plans to exalt everyone; the Jaardan are out there; the creators of the Scourge are out there; whoever killed Garson is out there; and the quarian ark is out there.
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