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Post by koganei on Mar 21, 2017 14:43:54 GMT
it is very bad.
discounting the fact that it is very limited, the eyes looks horrendous!
they are off-center and one of them is big and the other small. most importantly, they are lifeless!
i have the notion of using default male ryder because i just cannot seem to create one with different size eyes.
how do you do that?
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Post by sky on Mar 21, 2017 14:46:24 GMT
The CC is not terrible but it feels ... incomplete? I only saw two brow options, depth and height. No brow types. Someone else said they couldn't find eye types either, so basically you could only make minor adjustments to the presets. DAI was actually pretty good but the CC at its present state is nowhere near that. Bioware did say they will look into it so I just went default Ryder for now. It's EA so you just know the game was probably rushed out at least a few months early.
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Post by Bann Duncan on Mar 21, 2017 14:47:37 GMT
I thought the male Ryder presets were bad, but I went to make a female one yesterday and goodness. They all look like DA2 Alistair level.
I also think it's really weird that there are no white or East Asian looking presets; lest I be accused of being a racist, I'm brown skinned myself. Making everyone look like me is not diversity.
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Post by dazzarlok on Mar 21, 2017 14:50:42 GMT
The CC is not terrible but it feels ... incomplete? I only saw two brow options, depth and height. No brow types. Someone else said they couldn't find eye types either, so basically you could only make minor adjustments to the presets. DAI was actually pretty good but the CC at its present state is nowhere near that. Bioware did say they will look into it so I just went default Ryder for now. It's EA so you just know the game was probably rushed out at least a few months early. As much as I can't stand EA, I'm not sure I'd blame them for this one, unless some news comes out that EA people specifically went in and messed with production. This game had 5 years development and there's really no excuse for having a CC that takes out features that were present in every other ME and DA game. There are just some times when we can't blame EA for everything wrong with a game. Bioware are the ones that dropped the ball on this one.
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Post by Bann Duncan on Mar 21, 2017 14:53:41 GMT
I thought the male Ryder presets were bad, but I went to make a female one yesterday and goodness. They all look like DA2 Alistair level. I also think it's really weird that there are no white or East Asian looking presets; lest I be accused of being a racist, I'm brown skinned myself. Making everyone look like me is not diversity. Er just to clarify, when I say 'look like me' I just mean skin tone. I'm not deformed like the presets.
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koganei
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I have played all ME and DA games available out there...
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Post by koganei on Mar 21, 2017 14:53:49 GMT
The CC is not terrible but it feels ... incomplete? I only saw two brow options, depth and height. No brow types. Someone else said they couldn't find eye types either, so basically you could only make minor adjustments to the presets. DAI was actually pretty good but the CC at its present state is nowhere near that. Bioware did say they will look into it so I just went default Ryder for now. It's EA so you just know the game was probably rushed out at least a few months early. As much as I can't stand EA, I'm not sure I'd blame them for this one, unless some news comes out that EA people specifically went in and messed with production. This game had 5 years development and there's really no excuse for having a CC that takes out features that were present in every other ME and DA game. There are just some times when we can't blame EA for everything wrong with a game. Bioware are the ones that dropped the ball on this one. yah, i kind of agree. i honestly surprise EA gave them this much time and they managed to screw it up with all the ascetics part of it. the storyline better make it up! then again, most of the original ME staff are already gone... this is just so sad...
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Post by Deleted on Mar 21, 2017 14:54:28 GMT
My impressions on Inquisition creator were:
1.keep all sliders centered or you get odd or ugly results 2. Most efforts to create something not scary resulted in oval faces with too high foreheads, small to regular features, and either gazelle eyes or regular europenian eyes 3. The game had problems with eyelashes and facial hair in addition to hair 4. Colour options for both eyes and hair were poor, with absence of dark, rich shades 5. Skin sheen was terrible 6. Elven appearances were loli and ugly loli at that, and their tats did nothing to help them look any less ugly 7. Make up... well, I still have no idea how it was applied for all the many, many options it had. Getting rid of it was impossible either 8. In addition the creator did not seem to be responsive to clicks, and did not show any changes as you pushed it, then suddenly you got like yellow circle around the eye from the make up..
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Post by Puberty on Mar 21, 2017 14:57:10 GMT
Nah, I'm still disappointed by it. Like others have said, there aren't going to be as many different varieties of characters being created as there was in DA:I or the original trilogy because everyone is making their characters based off of the same presets. If we could mix things up between each preset, like have the nose from preset 1 and the eyes from preset 5 and put them on the face of preset 3, then it wouldn't be a problem... but we can't do that. There's no way to change the eye shape, mouth shape, nose shape, etc of any of the presets, DESPITE us being allowed to do those things in every other Mass Effect and Dragon Age game... I still don't understand the "genius" behind such a decision. If it ain't broke, don't fix it, Bioware. So yeah, while the OP may not have any issue with this CC, I definitely do. I mean, I can deal with it, I'm still enjoying the game, but I would be enjoying it more if I had more control over what my character looked like. Sorry if that makes me an "Internet snowflake"... My guess is that it's because of detailed kiss scenes like below. You can't get that level of detail without knowing where exactly certain parts of the face are. But I'm no animator so I could be wrong. *shrug* I would understand that if all of the romance/kiss scenes had a quality kiss as Cora's. But thus... Not to say that Reye's kiss scene is horrid, it's just not on the same level as Cora's in the gif for the team to decide to limit facial features. To be honest, the reason why I personally was upset about the CC was because of the dev's promises that it'll be like DA:I's. The devs even said that by November the game was finished they were just "polishing" it up, but we still ended up with such a limited CC it doesn't make any sense to me. In a world of Witcher 3's and Horizon's, these mistakes are just not going to slide by. It's 2017, why are they taking such major steps back?
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Post by Deleted on Mar 21, 2017 15:00:35 GMT
In Witcher 3 and Horizon there is no character creator, it's just a preset protagonist.
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Post by yan on Mar 21, 2017 15:02:55 GMT
The issue being that it has less options compared to the OT. And even less than what we have in DA:I. A dev even told us that they were not going to change anything from DA:I. But they did by removing most options. So of course we're going to be disappointed. That. I can´t believe someone had to come here and explain. =/
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Post by dazzarlok on Mar 21, 2017 15:03:44 GMT
In Witcher 3 and Horizon there is no character creator, it's just a preset protagonist. I think he's referring to the fact that Horizon and the Witcher 3 don't seem to have as many technical issues as ME:A.
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Post by ibnshisha on Mar 21, 2017 15:07:30 GMT
I won't lie; as compulsive character customizer, I was bitterly disappointed last night. Not being able to change the shapes of individual facial components within a preset is step backwards from previous games (both OT and DAI). Hair is as plastic as DAI. The slight offness of the eyes and nose on Bro!Ryder actually worked for me, since I was trying to make Shaun Ryder (Google him if you don't know),but then I got to the presets to customize twin.... Dear lord! I haven't seen worse looking presets since Oblivion!
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Post by Deleted on Mar 21, 2017 15:08:44 GMT
In Witcher 3 and Horizon there is no character creator, it's just a preset protagonist. I think he's referring to the fact that Horizon and the Witcher 3 don't seem to have as many technical issues as ME:A. And a huge part of it being that those two games do not have a character creator so could focus on only one face/hair/body etc to animate, and Horizon is only available for one platform. So, like, seriously.... you want Bio transcribe a popular novel for an arbitrary character on a PLayStation of their choice? Everyone cuts corners somewhere.
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Post by dazzarlok on Mar 21, 2017 15:09:01 GMT
The issue being that it has less options compared to the OT. And even less than what we have in DA:I. A dev even told us that they were not going to change anything from DA:I. But they did by removing most options. So of course we're going to be disappointed. That. I can´t believe someone had to come here and explain. =/ I can believe it. The vocal minority surrounding this game seems to be made up of haters "This game is the worst evar! Bioware is trash, they should just shut down!" and fanboys "This game is perfect, shut up you crybabies! There's nothing wrong with the CC and the animations aren't bad at all! You guys are just haters!"
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Post by dazzarlok on Mar 21, 2017 15:10:35 GMT
I think he's referring to the fact that Horizon and the Witcher 3 don't seem to have as many technical issues as ME:A. And a huge part of it being that those two games do not have a character creator so could focus on only one face/hair/body etc to animate, and Horizon is only available for one platform. So, like, seriously.... you want Bio transcribe a popular novel for an arbitrary character on a PLayStation of their choice? I didn't say anything of the sort. I'm just telling you what I think the guy meant by his statement...
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Post by Deleted on Mar 21, 2017 15:13:53 GMT
And a huge part of it being that those two games do not have a character creator so could focus on only one face/hair/body etc to animate, and Horizon is only available for one platform. So, like, seriously.... you want Bio transcribe a popular novel for an arbitrary character on a PLayStation of their choice? I didn't say anything of the sort. I'm just telling you what I think the guy meant by his statement... Sorry. What I am trying to say I am with OP. Every company, including CD and Sony who realeased the games brought up by that guy we are discussing, do cut corners. I think in terms of cc BioWare cut corners in a decent enough way preserving what is important to me -the ability to create an attractive character with more variety for a human than DAI allowed tbh and better overall resulting look than in DAI.
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Post by brokebackkrogan on Mar 21, 2017 15:14:20 GMT
We have less freedom than any other installment in the ME series, true, but the characters have never looked better/realistic.
Sure you could do anything you wanted in ME1 and ME2, but all male Shepards looked like the results of botched abortions and all female shepards looked sort of froggish/salarian.
Sure, I wish I could have exactly the nose, eye and eyebrow shape I want, but I'm willing to trade that for a protagonist that doesn't look like the personnification of cancer
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Post by aylindel on Mar 21, 2017 15:16:45 GMT
I'm going default my first run through but considering the controversy from our fellow internet snowflakes, I decided to test out this character creator. Holy shit, believe it or not, I'm impressed! You can adjust every facial feature to your liking, choose every hairstyle available, choose the color, change two different settings on eye color, change eye positions eye brow position and nose positions, add scars and tattoos, choose from about the most hair color options I've ever seen, and apply a bunch of makeup options. In terms of facial customizations, I'd say it's pretty impressive. And I made a really attractive Sara Ryder in about 15 minutes. Am I missing something here because my character looks so much better than any character I've made or seen in the original trilogy. God I hope the rest of my thoughts on the game are like this. Dumb internet cry babies Btw this looks amazing in 4k HDR i dont know if you are using sarcasm or just are been silly . the CC is beyond bad , even ME1 had more options. all we got here is a handfull of presets that look hideous looking in my opinión, The worse part is that we can only do minor very subtle changes with them . so everyone using the same preset will end up having clones . only way to improve it is that they add the deault characters as presets as well. or adding some decent new presets wich i highly doubt they will. in fact i im almost certain that the CC will remain the way it is .
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Post by dazzarlok on Mar 21, 2017 15:17:12 GMT
I didn't say anything of the sort. I'm just telling you what I think the guy meant by his statement... Sorry. What I am trying to say I am with OP. Every company, including CD and Sony who realeased the games brought up by that guy we are discussing, do cut corners. I think in terms of cc BioWare cut corners in a decent enough way preserving what is important to me -the ability to create an attractive character with more variety for a human than DAI allowed tbh and better overall resulting look than in DAI. Well, as far as how much freedom the CC allows in ME:A, we can agree to disagree. Without the ability to change the shape of eyes, nose, mouth, etc. it's a step back for me. I was able to create wildly different characters in DA:I's CC. I can't say the same for ME:A.
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Post by Puberty on Mar 21, 2017 15:27:15 GMT
I didn't say anything of the sort. I'm just telling you what I think the guy meant by his statement... Sorry. What I am trying to say I am with OP. Every company, including CD and Sony who realeased the games brought up by that guy we are discussing, do cut corners. I think in terms of cc BioWare cut corners in a decent enough way preserving what is important to me -the ability to create an attractive character with more variety for a human than DAI allowed tbh and better overall resulting look than in DAI. And I think that's where all the disagreement comes in. Some people are satisfied with the way the corner's were cut regarding the cc, and others were not. Not only were these people not satisfied with the way the corners were cut, but they also thought of it as a whole corner skipped in a sense.
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Post by Deleted on Mar 21, 2017 15:27:49 GMT
Sorry. What I am trying to say I am with OP. Every company, including CD and Sony who realeased the games brought up by that guy we are discussing, do cut corners. I think in terms of cc BioWare cut corners in a decent enough way preserving what is important to me -the ability to create an attractive character with more variety for a human than DAI allowed tbh and better overall resulting look than in DAI. Well, as far as how much freedom the CC allows in ME:A, we can agree to disagree. Without the ability to change the shape of eyes, nose, mouth, etc. it's a step back for me. I was able to create wildly different characters in DA:I's CC. I can't say the same for ME:A. Let's agree to disagree. What I see is a far wider variety of features, but it is not done by sliders, it is done by changing from a head to head to start with. It gives a far better variation in the end than the sliders imo.
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Post by Deleted on Mar 21, 2017 15:29:31 GMT
The CC is not good at all. You cannot choose thinner eyebrows if the preset has bushy brows. You cannot choose an intact nose if the preset has a broken nose with a bump. You cannot choose a different eye type that tilts one way or the other. And these are easy fixes - there could be a menu of preset nose types, eye types, brow types, and mouth types, and you just pick one, then adjust it's position/height/width. That's what most basic CC's let you do.
Everyone praises DA:i's CC, and yes it is good. I want to say Fallout 4's CC was by far the best one as of late and arguably better than DA:I's. (And FAllout 4 was done on Creation Engine, the same as Skyrim's!)
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Post by Deleted on Mar 21, 2017 15:32:21 GMT
Sorry. What I am trying to say I am with OP. Every company, including CD and Sony who realeased the games brought up by that guy we are discussing, do cut corners. I think in terms of cc BioWare cut corners in a decent enough way preserving what is important to me -the ability to create an attractive character with more variety for a human than DAI allowed tbh and better overall resulting look than in DAI. And I think that's where all the disagreement comes in. Some people are satisfied with the way the corner's were cut regarding the cc, and others were not. Not only were these people not satisfied with the way the corners were cut, but they also thought of it as a whole corner skipped in a sense. I think it is like renovating an old house with the CC. The moment you pull the wallpaper off the wall, you have to replace the whole wall. Then turns out your electrical.... animations imo in the end limits the variety of features in the face. So, they have to compromise. More diverse faces types in ME:A vs multitude of smaller scale variations on the essentially same face type in DA:I. Animations that are not as sophisticated as Horizon or Witcher so you can use different faces at all... That's what I am trying to get across.
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Post by colfoley on Mar 21, 2017 15:32:53 GMT
wait you can change eye shape? I thought that was not possible via the first videa I saw on the subject you can just change its positioning and size. Don't get me wrong I am not complaining in the slightest, and I actually loved what I saw of the CC in all those videos showing it off, but I wonder if BioWare took fan criticism and made any fast changes OR for some inexplicable reason they just did not show off all the options in those vids...or I am reading way too much into your post. I mean actually not being able to change the eye shape was the only thing that was getting me a bit annoyed tbh. Nope. Many of the customization options of DAI are present within the CC; but the character creation options are not. You're still editing a precreated character. While it's not hard to make a good-looking character, everyone's protagonists will look very similar (even more so than in the OT), because of very limited options. You can create good characters, but you can't create a good variety of characters, nor likely realize the vision you've had in mind for a long time as "your Ryder". i doubt it. My first reaction was pretty much: "i can create the exact Ryder I've been wanting to"
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Post by Lebanese Dude on Mar 21, 2017 15:35:13 GMT
The CC is a downgrade for sure, but I do find it funny that people are complaining about "looking like other people" as if that's what matters in a SP RPG lol
You can make some very attractive Ryders. In previous games, I always made characters that looked the same because few combinations worked for me. At least face scans look like people.
I hope they do release more customization options that allow you to alter major parts of the face. One that comes to mind is eye shape and maybe neck thickness. It can only be an improvement and would make many people happy.
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