timebean
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It's just a game, folks...
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It's just a game, folks...
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Post by timebean on Mar 21, 2017 15:44:48 GMT
My impressions on Inquisition creator were: 1.keep all sliders centered or you get odd or ugly results 2. Most efforts to create something not scary resulted in oval faces with too high foreheads, small to regular features, and either gazelle eyes or regular europenian eyes 3. The game had problems with eyelashes and facial hair in addition to hair 4. Colour options for both eyes and hair were poor, with absence of dark, rich shades 5. Skin sheen was terrible 6. Elven appearances were loli and ugly loli at that, and their tats did nothing to help them look any less ugly 7. Make up... well, I still have no idea how it was applied for all the many, many options it had. Getting rid of it was impossible either 8. In addition the creator did not seem to be responsive to clicks, and did not show any changes as you pushed it, then suddenly you got like yellow circle around the eye from the make up.. Fair points. Not all folks were good with the CC (it took me time, and sometimes I ended up with monstrosities!). However, folks who were good with it created gorgeous chrcaters (imo). See here, some random examples from internet. There is a not a single Ryder option in game or that anyone has created (that I have seen) that even come close to the attractiveness of any of these DAI images. Once again, folks may disagree on what they like to see, or what is attractive. But the sheer range of options in the DAI CC was so cool. AND, it added to replay-ability (cause the story line alone did not )
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Post by Deleted on Mar 21, 2017 15:49:33 GMT
My impressions on Inquisition creator were: 1.keep all sliders centered or you get odd or ugly results 2. Most efforts to create something not scary resulted in oval faces with too high foreheads, small to regular features, and either gazelle eyes or regular europenian eyes 3. The game had problems with eyelashes and facial hair in addition to hair 4. Colour options for both eyes and hair were poor, with absence of dark, rich shades 5. Skin sheen was terrible 6. Elven appearances were loli and ugly loli at that, and their tats did nothing to help them look any less ugly 7. Make up... well, I still have no idea how it was applied for all the many, many options it had. Getting rid of it was impossible either 8. In addition the creator did not seem to be responsive to clicks, and did not show any changes as you pushed it, then suddenly you got like yellow circle around the eye from the make up.. Fair points. Not all folks were good with the CC (it took me time, and sometimes I ended up with monstrosities!). :lol: However, folks who were good with it created gorgeous chrcaters (imo). See here, some random examples from internet. There is a not a single Ryder option in game or that anyone has created (that I have seen) that even come close to the attractiveness of any of these DAI images. Once again, folks may disagree on what they like to see, or what is attractive. But the sheer range of options in the DAI CC was so cool. AND, it added to replay-ability (cause the story line alone did not ;) ) Well, you need to compare unmodded games, and it gotta be Human to Human, Caucasian to Caucasian, Asian to Asian, Black to Black, girl to girl, boy to boy to compare the outcomes. There are Ryders that I like far more than both human females you posted in the thread on the forums :)
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Post by n7operative84 on Mar 21, 2017 15:51:04 GMT
My only dislike about the CC, is that my custom character has a double chin. I spent like 5 minutes, going back and forth with the sliders trying to get rid of it, before, I quit and just played the main game.I really hope we can mod an imported character.
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timebean
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It's just a game, folks...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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It's just a game, folks...
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Post by timebean on Mar 21, 2017 15:52:56 GMT
Fair points. Not all folks were good with the CC (it took me time, and sometimes I ended up with monstrosities!). However, folks who were good with it created gorgeous chrcaters (imo). See here, some random examples from internet. There is a not a single Ryder option in game or that anyone has created (that I have seen) that even come close to the attractiveness of any of these DAI images. Once again, folks may disagree on what they like to see, or what is attractive. But the sheer range of options in the DAI CC was so cool. AND, it added to replay-ability (cause the story line alone did not ) Well, you need to compare unmodded games, and it gotta be Human to Human, Caucasian to Caucasian, Asian to Asian, Black to Black, girl to girl, boy to boy to compare the outcomes. Also a fair point. I did this quick, and I think a few may be modded. I don't think any of the males are, though, and they look HAWT to me! But ignoring modded skin texture and hairs, I think the abilities with the face shape/bone structure/eye placement, etc, which cannot be modded, are waaaay better than the presets in the MEA CC, regardless of race. EDITED to add - Although...I do agree that DAI foreheads were freakishly big!
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Post by Deleted on Mar 21, 2017 15:57:02 GMT
Well, you need to compare unmodded games, and it gotta be Human to Human, Caucasian to Caucasian, Asian to Asian, Black to Black, girl to girl, boy to boy to compare the outcomes. Also a fair point. I did this quick, and I think a few may be modded. I don't think any of the males are, though, and they look HAWT to me! :P But ignoring modded skin texture and hairs, I think the abilities with the face shape/bone structure/eye placement, etc, which cannot be modded, are waaaay better than the presets in the MEA CC, regardless of race. Asian human face? With raven black hair and dark mysterious eyes in the unmodded Dragon Age? Here is my best take on it... Anyone did better? That's also my best effort at stripping darn make-up too & dodging the high forehead with the only hairstyle that covered it.
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timebean
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It's just a game, folks...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
Posts: 540 Likes: 1,203
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It's just a game, folks...
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Post by timebean on Mar 21, 2017 16:01:33 GMT
Also a fair point. I did this quick, and I think a few may be modded. I don't think any of the males are, though, and they look HAWT to me! But ignoring modded skin texture and hairs, I think the abilities with the face shape/bone structure/eye placement, etc, which cannot be modded, are waaaay better than the presets in the MEA CC, regardless of race. Asian human face? With raven black hair and dark mysterious eyes in the unmodded Dragon Age? Here is my best take on it... Anyone did better? That's also my best effort at stripping darn make-up too & dodging the high forehead with the only hairstyle that covered it. There are some nice ones here: fextralife.com/forums/t152147/asian-characters/I never tried to make an Asian character, but I do remember form the old forum that folks felt it was not easy to make one. Ironically, in MEA, I am rolling with female preset 1, who is Asian and is pretty to me!
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commandercryptarch
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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XBL Gamertag: dfmelancholine
PSN: DFMelancholine
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Post by commandercryptarch on Mar 21, 2017 16:03:09 GMT
No one is saying you cannot create a good looking Ryder...because you can.It is quite easy. However ,making a unique Ryder is simply impossible.The only thing you can do is personalize and customize an already preset head which -after DAI CC- seems extremely lacking.
My beef with Bioware is that they chose to take away player freedom by removing a very important aspect of the CC which isnthe mixing and matching of facial features. Like...why? In favor of facial scans?Was that even necessary? If they wantes facial scans they could have done just 5-5. 5 scans (including the default) and lwt the other 5 options be PURELY random presets where you can cycle through options like in the OT and DAI.
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Post by aylindel on Mar 21, 2017 16:08:01 GMT
My impressions on Inquisition creator were: 1.keep all sliders centered or you get odd or ugly results 2. Most efforts to create something not scary resulted in oval faces with too high foreheads, small to regular features, and either gazelle eyes or regular europenian eyes 3. The game had problems with eyelashes and facial hair in addition to hair 4. Colour options for both eyes and hair were poor, with absence of dark, rich shades 5. Skin sheen was terrible 6. Elven appearances were loli and ugly loli at that, and their tats did nothing to help them look any less ugly 7. Make up... well, I still have no idea how it was applied for all the many, many options it had. Getting rid of it was impossible either 8. In addition the creator did not seem to be responsive to clicks, and did not show any changes as you pushed it, then suddenly you got like yellow circle around the eye from the make up.. Fair points. Not all folks were good with the CC (it took me time, and sometimes I ended up with monstrosities!). However, folks who were good with it created gorgeous chrcaters (imo). See here, some random examples from internet. There is a not a single Ryder option in game or that anyone has created (that I have seen) that even come close to the attractiveness of any of these DAI images. Once again, folks may disagree on what they like to see, or what is attractive. But the sheer range of options in the DAI CC was so cool. AND, it added to replay-ability (cause the story line alone did not ) thanks goodness for mods in DAI , my character looked gorgeous. but even without mods i was able to make very original and attractive characters as well. you were able to turn any of the presets into almost anything you wanted. with MEA that is imposible .
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Post by Deleted on Mar 21, 2017 16:11:24 GMT
Asian human face? With raven black hair and dark mysterious eyes in the unmodded Dragon Age? Here is my best take on it... Anyone did better? That's also my best effort at stripping darn make-up too & dodging the high forehead with the only hairstyle that covered it. I never tried to make an Asian character, but I do remember form the old forum that folks felt it was not easy to make one. Ironically, in MEA, I am rolling with female preset 1, who is Asian and is pretty to me! There is one picture there that can compare to what ME:A gives you off the get go, and I don't know what this guy did to beat the cc into submissions... so, yeah... I prefer ME:A as a better starting point and giving more flexibility for me personally to create characters I like to play. Well, I am yet to find out how hard it is to wash off the darn make-up....
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n7ltrobbiesann7
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by n7ltrobbiesann7 on Mar 21, 2017 16:23:52 GMT
I created my fem Ryder last night. I did manage to make one I can handle looking at. I will say though, the cc is lacking in options. Was expecting some presets for eyes/nose/mouth we could tweak. Also the hairstyles are limited.
Let's just say it could be better, could be worse.
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Princess Trejo
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A new hope, fool!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Mass Effect Andromeda, SWTOR
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Post by Princess Trejo on Mar 21, 2017 20:07:02 GMT
Wish I could smear omni-gel all over the face of male Ryder if that can make him grew a real beard.
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Post by Nayawk on Mar 21, 2017 20:39:14 GMT
The CC is a downgrade for sure, but I do find it funny that people are complaining about "looking like other people" as if that's what matters in a SP RPG lol I mentioned this is the other CC thread and was told that ' no no no, its not about that' but I keep seeing the same complaint over and over again. Is the CC a step down, yes, does it have flaws, yes, but the type of changes people want to the CC seem highly unlikely. I think they could release the skin tones across all presets, maybe release all hair for all presets/genders and that would help a lot.
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Post by Deleted on Mar 21, 2017 21:39:37 GMT
Well, you need to compare unmodded games, and it gotta be Human to Human, Caucasian to Caucasian, Asian to Asian, Black to Black, girl to girl, boy to boy to compare the outcomes. Also a fair point. I did this quick, and I think a few may be modded. I don't think any of the males are, though, and they look HAWT to me! But ignoring modded skin texture and hairs, I think the abilities with the face shape/bone structure/eye placement, etc, which cannot be modded, are waaaay better than the presets in the MEA CC, regardless of race. EDITED to add - Although...I do agree that DAI foreheads were freakishly big! Yeah, I was incredibly happy with both of my elves. No mods. Nothing.
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TaliWhacker
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Negative, I am a Meat Popsicle.
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Post by TaliWhacker on Mar 21, 2017 21:41:49 GMT
OP must thing The Divisions CC was good. I'll just stick with default.
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Post by Psychevore on Mar 21, 2017 21:51:25 GMT
I'm going default my first run through but considering the controversy from our fellow internet snowflakes, I decided to test out this character creator. Holy shit, believe it or not, I'm impressed! You can adjust every facial feature to your liking, choose every hairstyle available, choose the color, change two different settings on eye color, change eye shapes, add scars and tattoos, choose from about the most hair color options I've ever seen, and apply a bunch of makeup options. In terms of facial customizations, I'd say it's pretty impressive. And I made a really attractive Sara Ryder in about 15 minutes. Am I missing something here because my character looks so much better than any character I've made or seen in the original trilogy. God I hope the rest of my thoughts on the game are like this. Dumb internet cry babies Btw this looks amazing in 4k HDR Well... seeing as CC is worse than in the past 3 games in the trilogy... you'll have to post your Ryder.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Kelwing on Mar 21, 2017 22:02:24 GMT
DA:I was easy to make some very good faces. Problem with ME:A is with Alec being tied to the PC. Means certain things can't be changed much. Just look at how drastic Alec changes based on presets you're using for Scott or Sara. All three should have been left separate to allow people to tweak Alec, Scott and Sara how they wanted. Spent so many hours in DA:I CC. Just a few of the ones I created.
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Post by Deleted on Mar 21, 2017 22:04:02 GMT
Many people's Ryders will end up looking like other people's Ryders. Also, saying that this CC is an improvement from the original 3 games is not accurate. First off, the CC's for those games are very outdated, available on old systems, old engines. A game for the new systems with a new engine should expectedly have an incredible CC, namely because the last game they made on that engine (DA:I) had an incredible CC - no questions asked.
Second, as far as options are concerned... *technically* ... the CC's for ME 1-3 were better. You could switch out your mouth, eye shape, nose, and eyebrows. Maybe they looked like crap due to the ME 1-3's engine limitations, but at least you could switch them out - you had *options*.
With ME:A (a brand new game, on a brand new console, using a brand new engine), you're not allowed to switch eye shapes, eyebrow types, mouth shapes, or nose shapes. You can adjust width and height, but you can't eliminate broken noses/bumps on the bridges, or get rid of a lazy eye, or thicken up extremely thin brows. You're stuck with that stuff and that is ridiculous for the sheer power and quality of the console and the engine.
Face scans be damned.
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Post by blueasari on Mar 22, 2017 0:50:22 GMT
Many people's Ryders will end up looking like other people's Ryders. Also, saying that this CC is an improvement from the original 3 games is not accurate. First off, the CC's for those games are very outdated, available on old systems, old engines. A game for the new systems with a new engine should expectedly have an incredible CC, namely because the last game they made on that engine (DA:I) had an incredible CC - no questions asked. Second, as far as options are concerned... *technically* ... the CC's for ME 1-3 were better. You could switch out your mouth, eye shape, nose, and eyebrows. Maybe they looked like crap due to the ME 1-3's engine limitations, but at least you could switch them out - you had *options*. With ME:A (a brand new game, on a brand new console, using a brand new engine), you're not allowed to switch eye shapes, eyebrow types, mouth shapes, or nose shapes. You can adjust width and height, but you can't eliminate broken noses/bumps on the bridges, or get rid of a lazy eye, or thicken up extremely thin brows. You're stuck with that stuff and that is ridiculous for the sheer power and quality of the console and the engine. Face scans be damned. It is accurate to me, I tried making something decent in the trilogy and never could get them to my liking, so I stuck with default sheploo and was happy with that. I tried for literally 15 mins and got something I really liked for both Ryders so it is an improvement from my perspective. Sure you could tweak everything in the previous ones which is not included in this one to that level, but what is the point if you are still not happy with anything that you like or resembling a human in the trilogy. I understand where you and others are coming from but to me, I am happy with it. That is not to say others should be happy with it and hopefully they bring in some improvements to please those people to some degree.
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Post by projectpatdc on Mar 22, 2017 0:55:30 GMT
OP must thing The Divisions CC was good. I'll just stick with default. Haha heck no! This isn't nearly as bad as that. It's not perfect but I was surprised by the amount of options. People really freak out about this type of stuff acting like it's terrible.
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zaeedisking
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: V4vendetta82
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Post by zaeedisking on Mar 22, 2017 1:02:12 GMT
OP must thing The Divisions CC was good. I'll just stick with default. Haha heck no! This isn't nearly as bad as that. It's not perfect but I was surprised by the amount of options. People really freak out about this type of stuff acting like it's terrible. Out of curiousity did you play DA:I? And if so how would you compare that CC to this?
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Post by projectpatdc on Mar 22, 2017 1:02:22 GMT
Many people's Ryders will end up looking like other people's Ryders. Also, saying that this CC is an improvement from the original 3 games is not accurate. First off, the CC's for those games are very outdated, available on old systems, old engines. A game for the new systems with a new engine should expectedly have an incredible CC, namely because the last game they made on that engine (DA:I) had an incredible CC - no questions asked. Second, as far as options are concerned... *technically* ... the CC's for ME 1-3 were better. You could switch out your mouth, eye shape, nose, and eyebrows. Maybe they looked like crap due to the ME 1-3's engine limitations, but at least you could switch them out - you had *options*. With ME:A (a brand new game, on a brand new console, using a brand new engine), you're not allowed to switch eye shapes, eyebrow types, mouth shapes, or nose shapes. You can adjust width and height, but you can't eliminate broken noses/bumps on the bridges, or get rid of a lazy eye, or thicken up extremely thin brows. You're stuck with that stuff and that is ridiculous for the sheer power and quality of the console and the engine. Face scans be damned. It is accurate to me, I tried making something decent in the trilogy and never could get them to my liking, so I stuck with default sheploo and was happy with that. I tried for literally 15 mins and got something I really liked for both Ryders so it is an improvement from my perspective. Sure you could tweak everything in the previous ones which is not included in this one to that level, but what is the point if you are still not happy with anything that you like or resembling a human in the trilogy. I understand where you and others are coming from but to me, I am happy with it. That is not to say others should be happy with it and hopefully they bring in some improvements to please those people to some degree. Agreed. No matter how many options were available in the OT character creators, the custom faces never looked that great. They looked like play dough characters. And I get that some people won't like this. That's understandable. It's just comical how insane people get over this small detail saying it ruins the game. Most of the custom characters this time look great from everything I've seen. It's even funnier when people on this forum get so bent out of shape or tight assed when someone says they like the character creator
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Post by Deleted on Mar 22, 2017 1:02:42 GMT
OP must thing The Divisions CC was good. I'll just stick with default. Haha heck no! This isn't nearly as bad as that. It's not perfect but I was surprised by the amount of options. People really freak out about this type of stuff acting like it's terrible. More like, it's disappointing. The most recent CC was in DA:I. ME:A is a huge step backward from that. Most of us were expecting to be able to customize a face at the very least in the traditional sense: eyes, nose, eyebrow, and mouth options you can mix and match. Since ME:A uses the same engine as DA:I, the hope was that it'd even be more dynamic that that. But it wasn't, PLUS no options to mix and match eyes, brows, mouths, and noses - a CC feature used in games that are over a decade old.
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Post by Doctor Fumbles on Mar 22, 2017 1:05:20 GMT
I am just disappointed in the ability to have nice hair styles. You can't make anyone really pretty with the CC.
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Post by luke on Mar 22, 2017 1:05:33 GMT
I think people are angry because it's somewhat limited in terms of options.
I like Andromeda's CC tbh, I'm finding it much easier to make good looking Ryders than I did Shepards.
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Post by Deleted on Mar 22, 2017 1:05:53 GMT
It is accurate to me, I tried making something decent in the trilogy and never could get them to my liking, so I stuck with default sheploo and was happy with that. I tried for literally 15 mins and got something I really liked for both Ryders so it is an improvement from my perspective. Sure you could tweak everything in the previous ones which is not included in this one to that level, but what is the point if you are still not happy with anything that you like or resembling a human in the trilogy. I understand where you and others are coming from but to me, I am happy with it. That is not to say others should be happy with it and hopefully they bring in some improvements to please those people to some degree. Agreed. No matter how many options were available in the OT character creators, the custom faces never looked that great. They looked like play dough characters. And I get that some people won't like this. That's understandable. It's just comical how insane people get over this small detail saying it ruins the game. Most of the custom characters this time look great from everything I've seen. It's even funnier when people on this forum get so bent out of shape or tight assed when someone says they like the character creator It ruins the game for people who had a specific character in mind they wanted to role play for the game. Typically you customize a face to look *close* to that character you have in mind. And for some, that's where the majority of their enjoyment is derived. Sorry that it's "comical" to you - just because it isn't important to you doesn't mean you have to act like a jerk about it.
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