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Post by dazk on Dec 29, 2018 20:29:00 GMT
With Odyssey the resources are so damn scarce I am gathering them for NG+. But I can never run anywhere in a straight line because there is always a tree to get wood from or a rock to get metal from or a group of animals to get leather from. I am sure I have travelled twice the distance I needed to. Yes, I almost never ride the horse because it's easier to gather resources running on foot and it's zig zag from tree to tree. Not very heroic looking. They wont' have that in the trailer of his heroic life. I admit its almost impossible for me to not deviate, ooh look a tree - changes direction, ooh a rock changes direction, - ugh which way was I going??????
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Post by dazk on Dec 29, 2018 20:38:34 GMT
I was finishing up eos. I thought I was done actually. Saw some random kett group and decided to kill them all. They had a remnant device. Sigh another find 3 device as random spots on the map quest. As I pretty much stop and kill every kett group I see how this quest took this long to spawn I don’t know. So many random quests on eos I forget when I haven’t done them. I think im walking away from eos for a bit though. I need kadara at 90% to reduce the fusion mods flaws by 1/2. Not a fan of Reyes though so I kind of hate that quest chain. I hate slaone more though. Got to admit. Least objectionable leader is a good way for Kadara to go. It would feel off for it to be an actually good leader. From the stories at the nexus I thought they’d be largely sympathetic. Get to kadara and I’m like how the fuck did you psychotic nutbags get in the AI. Don’t we have any base level of screening. Though you do find a handful of decent people who got caught up in the mess. For me, these quests often didn't trigger … not just on Eos, but Kadara, Elaadan, Voeld … all had issues. I have two or maybe three runs that reach end game at a lower level than the rest, because I eventually gave up on getting the device or body quests to trigger.
Another one, the Nomad EMP sabotage on Elaadan, I never knew it existed until the last three runs (of 14). On one run, it partially triggered, but the Nomad didn't break down. But I knew something was up, checked out the Wiki and so was aware and prepared for it, the last two runs. Given that I went about almost every square inch of Elaadan each time, it wasn't a matter of not being in the right place, just had to troll for it until it triggered. Played out both options with the "bad guy" … then went back to the run where it partially triggered and executed (so to speak) my preferred option for that side quest.
But back to the other quests … three runs, could not get them to trigger. Eventually, out of frustration, I just gave up. I think I ended up with level 62 or 63 at endgame, instead of the usual 65-67. My first two runs were the least efficient, both Ryders got to 71 or 72 by endgame, even though I didn't get all the side quests. My first run was on casual (or whatever easy is called that's not "narrative"), the next was normal, then hardcore … all the rest were on insanity. The focus on the first two was the story and opposite personalities, then upped the combat in subsequent runs, while I varied a few of the game choices each time. Eventually, I figured out a way to get the device side quests to reliably trigger on Elaadan … not sure I ever got there on Eos, Kadara or Voeld.
So what did I do today? I dumped my APEX/strike team loot into the next-to-last of my two Ryders, that have under 200K credits. Early on, I wasted a lot of my research points on stuff I didn't need/care about. So I dumped research loot into those runs, after I finished SP and kept playing MP. Eventually, all my Ryders ended up with enough research points to gain the blueprints for the desired level X weapons and armor. Will never actually use those points (absent a DLC). In SP, I eventually realized that I was wasting research points, so my last few runs, Ryder only needed a few research points to support level X blueprints … those Ryders had substantially fewer credits than the other Ryders, so I've been boosting their credits with APEX/strike team loot. Will come to nothing, but it keeps my loot box numbers well below the 200 limit.
And if a DLC does hit? All my Ryders will be ready for level X weapon and armor manufacture (plenty of required resources), as well as plenty of credits to buy level X mods. Probably enough to buy a condo on Havarl, with a nice view of the valley where I can snipe mutant fauna and Roekaar.
With the random missions Elaaden and Voeld were the only ones that ever gave me trouble. Little Mouse was the worst and then on Voeld it was the Angara with the chips in them. I found leaving Elaaden/Voeld and coming back was the best way to make them trigger. EOS the bodies are always in the same place but when the game first came out it was bugged and there was the Turian at Site 2 (I think) that you couldn't interact with and I think if you didn't scan the first one at site one behind the building I think the game didn't count them correctly. The EMP mission on Elaaden I didn't know about that till someone on BSN mentioned it after I had already played the game at least 10 times. There is no reason to go that far North past that Northern most Forward Station unless you are just searching every inch of the map, but once I knew it was there I never had a problem with completing it.
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Post by Deleted on Dec 29, 2018 21:13:01 GMT
Interesting that the bodies on Eos never gave me trouble … I didn't have early access, but played the game from day one on official release. At first, it was just remembering where they were … and on insanity, getting the ones near the monolith when the Remnant attacked. Of course, I could have just taken care of the Remnant, then went after the body … but where was the fun in that?
On Elaadan, the devices would reliably trigger if I went through the valley (I think heading east) from New Tuchunka and keep going east … staying in that line seemed to trigger the quest regularly. On the other planets, I tried leaving and going back, but that never seemed to do it … tried that a bunch on Voeld, Eos and Kadara … would go back before Meridian and try to complete those, still wouldn't trigger, on two or three runs, just gave up and pressed on.
Voeld always gave me trouble, it was just a matter of how much. Eos was somewhat less frustrating. Kadara, generally it went OK, until it didn't … which it didn't for two or three runs. And like I said, once I "broke the code" on Elaadan, I didn't have any more problems with it.
Interestingly, even though "Little Mouse" never really concluded properly (IMO), I never had any problems completing it as best as one could. I think in some ways it was like the fever quest on Kadara, you could complete parts of it, but never quite finish it the way it was originally intended. The person trying to escape by stowing away on a ship in the Paradise spaceport … as well as the various bits and pieces of the clues left at various points … even though I finished the quest, I never felt we got the full (intended) story. Perhaps data minors could tease out dialog and codex entries that would fill in the gaps. I've never really searched for those bits of information, either on BSN, the Wiki or the internet in general, but someone has probably done it.
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Post by dazk on Dec 29, 2018 22:25:02 GMT
Interesting that the bodies on Eos never gave me trouble … I didn't have early access, but played the game from day one on official release. At first, it was just remembering where they were … and on insanity, getting the ones near the monolith when the Remnant attacked. Of course, I could have just taken care of the Remnant, then went after the body … but where was the fun in that? On Elaadan, the devices would reliably trigger if I went through the valley (I think heading east) from New Tuchunka and keep going east … staying in that line seemed to trigger the quest regularly. On the other planets, I tried leaving and going back, but that never seemed to do it … tried that a bunch on Voeld, Eos and Kadara … would go back before Meridian and try to complete those, still wouldn't trigger, on two or three runs, just gave up and pressed on. Voeld always gave me trouble, it was just a matter of how much. Eos was somewhat less frustrating. Kadara, generally it went OK, until it didn't … which it didn't for two or three runs. And like I said, once I "broke the code" on Elaadan, I didn't have any more problems with it. Interestingly, even though "Little Mouse" never really concluded properly (IMO), I never had any problems completing it as best as one could. I think in some ways it was like the fever quest on Kadara, you could complete parts of it, but never quite finish it the way it was originally intended. The person trying to escape by stowing away on a ship in the Paradise spaceport … as well as the various bits and pieces of the clues left at various points … even though I finished the quest, I never felt we got the full (intended) story. Perhaps data minors could tease out dialog and codex entries that would fill in the gaps. I've never really searched for those bits of information, either on BSN, the Wiki or the internet in general, but someone has probably done it. That's funny re Elaaden, I had a slightly different experience. I found that the mission where you scanned the devices near Remnant Pillars worked better if I went anti clockwise round the map but Little Mouse etc worked better if I went clockwise round the map!!!!! Coincidence probably. It really felt like the Little Mouse thing was meant to go somewhere and was just stopped maybe because they ran out of time. I plat on PC and a mod fixed the fever quest, I am so glad they did it was truly funny. Screenshots below, its not all of it: Here's a link to a video of it:Yeah Voeld I pretty much gave up on doing those random appearing missions, just too much time wasting.
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Post by Deleted on Dec 29, 2018 22:34:31 GMT
Gosh … I wish they'd had time to patch that puppy … thanks for the clip … I don't have any mods on my Andromeda game (have lots on ME3, ME2, ME … MEHEM, EGM, ME2 Recalibrated, ME3 Recalibrated, MEUTIM, Crusader aim correction … but for Andromeda, no. Tried the mod to allow completing the "Hang Time" quest (keeping the Nomad's nose up so you could stay aloft), but it didn't work (for me) so I uninstalled it. Other than that, never did any mods. If I was planning to do another run, I'd probably get that one … but I'm done with SP, absent a DLC.
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Post by dazk on Dec 29, 2018 22:40:46 GMT
Gosh … I wish they'd had time to patch that puppy … thanks for the clip … I don't have any mods on my Andromeda game (have lots on ME3, ME2, ME … MEHEM, EGM, ME2 Recalibrated, ME3 Recalibrated, MEUTIM, Crusader aim correction … but for Andromeda, no. Tried the mod to allow completing the "Hang Time" quest (keeping the Nomad's nose up so you could stay aloft), but it didn't work (for me) so I uninstalled it. Other than that, never did any mods. If I was planning to do another run, I'd probably get that one … but I'm done with SP, absent a DLC. Yeah that was annoying re the Hang Time achievement, I tried that mod as well. These are the mods I run, most are aesthetic but there are a couple that fix bugs with weapons and abilities. I just created a new Ryder, just finishing AC Odyssey then will play MEA again.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Dec 29, 2018 22:50:29 GMT
Gosh … I wish they'd had time to patch that puppy … thanks for the clip … I don't have any mods on my Andromeda game (have lots on ME3, ME2, ME … MEHEM, EGM, ME2 Recalibrated, ME3 Recalibrated, MEUTIM, Crusader aim correction … but for Andromeda, no. Tried the mod to allow completing the "Hang Time" quest (keeping the Nomad's nose up so you could stay aloft), but it didn't work (for me) so I uninstalled it. Other than that, never did any mods. If I was planning to do another run, I'd probably get that one … but I'm done with SP, absent a DLC. Yeah that was annoying re the Hang Time achievement, I tried that mod as well. These are the mods I run, most are aesthetic but there are a couple that fix bugs with weapons and abilities. I just created a new Ryder, just finishing AC Odyssey then will play MEA again. Its doable if you switch to a controller. I use keyboard and mouse the entire game, get to the jump and then pull out my controller and plug it into my computer. Soon as i'm done, back to keyboard/mouse.
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Post by Deleted on Dec 29, 2018 23:04:29 GMT
Yeah … I don't have a controller, all m+kb for me. Before the last patch came out, we passed on to the devs that the achievement was not doable without a controller … they were "looking into it."
Another issue of the game being developed with a controller while m+kb was, at best, an afterthought … I worry that Anthem will suffer from the same. Pretty sure no one tested "Hang Time" with a m+kb or the problem would have been obvious.
From what I read, the unpublished m+kb control for the Nomad pitch is the mouse wheel, but the auto-recenter function keeps pushing the nose down and no matter how fast you spin the mouse wheel, it's too insensitive to allow for keeping the nose up.
On the other hand, watching the guy gaining altitude as he crossed the canyon (albeit using a controller) … that was impressive.
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Trouble-shooting Space Diva
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Post by melbella on Dec 29, 2018 23:14:40 GMT
Its doable if you switch to a controller. Which is the problem, yes? An achievement that can't be completed when using kb/m even though it is technically a supported input method? Just dumb. I have the mod installed now but haven't yet tried it - my next MEA run keeps getting delayed. I also have an old controller I used way back when playing NHL 98 or whatever, but refuse to install it just for this.
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Post by dazk on Dec 30, 2018 0:34:29 GMT
Yeah that was annoying re the Hang Time achievement, I tried that mod as well. These are the mods I run, most are aesthetic but there are a couple that fix bugs with weapons and abilities. I just created a new Ryder, just finishing AC Odyssey then will play MEA again. Its doable if you switch to a controller. I use keyboard and mouse the entire game, get to the jump and then pull out my controller and plug it into my computer. Soon as i'm done, back to keyboard/mouse. I have trouble with a controller due to a nerve injury to my thumb but I will see if my son wants to do it for me. Thanks for the idea!!!!!
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Post by ahglock on Dec 30, 2018 1:30:09 GMT
Its doable if you switch to a controller. Which is the problem, yes? An achievement that can't be completed when using kb/m even though it is technically a supported input method? Just dumb. I have the mod installed now but haven't yet tried it - my next MEA run keeps getting delayed. I also have an old controller I used way back when playing NHL 98 or whatever, but refuse to install it just for this. Oh yeah. I kept trying to tilt back by holding s. I saw people tilt back in the YouTube videos but I couldn’t. I wasted a lot of time attempting the jump but couldn’t succeed because they forgot to add a input into the pc setup. Eventually figured out they were using a controller and pulled my dusty controller out. It’s actually a lot of fun to pull off the full chasm jump it’s worth going to the asteroid just for that.
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Post by Deleted on Dec 30, 2018 2:30:03 GMT
In the best/coolest video I saw, the guy launched off the "ramp" and initially lost some altitude, but he kept the Nomad's nose up, kept firing his jump rockets at a measured rate, started to gain altitude. About 1/2 to 2/3rds of the way across the chasm, the little achievement banner popped up, but he didn't quit, just kept going … still gaining altitude. He finally cleared the chasm on the other side, landed and the video ended. It was impressive.
I saw another video where they "claimed" it was done with a m+kb, but in the lower right corner were the controller icons … so no, he wasn't using m+kb, he was using a controller.
Others completed the achievement, just before bottoming out or quit once they got the banner, but the guy who gained altitude and cleared the entire chasm, that was pretty cool.
Who knows … maybe someone has now made a mod for m+kb that actually works … that would be great. I wouldn't have to do another run, just take one of my Ryders back to the broken planet (H-047c) and do it. I'd take Vetra and PeeBee with me … just to hear them scream.
Oh wait … I forgot … in space, no one can hear you scream.
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Post by dazk on Dec 30, 2018 3:01:18 GMT
Who knows … maybe someone has now made a mod for m+kb that actually works … that would be great. I wouldn't have to do another run, just take one of my Ryders back to the broken planet (H-047c) and do it. I'd take Vetra and PeeBee with me … just to hear them scream.
Oh wait … I forgot … in space, no one can hear you scream.
LOL
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Post by KrrKs on Dec 30, 2018 18:15:34 GMT
[...] From what I read, the unpublished m+kb control for the Nomad pitch is the mouse wheel, but the auto-recenter function keeps pushing the nose down and no matter how fast you spin the mouse wheel, it's too insensitive to allow for keeping the nose up. Also: I'd really like to know what did not work with that Nomad mod (assuming it's the Nomad-tilt mod I made). The keyboard version is a bit unwieldy, but so far I've got no error reports. ( And I created that mod to finally get the Hang Time Achievement myself after seeing a video of someone doing it with a controller.)
On topic: I'm in my third MEA playthrough, currently on Voeld after already completing Kadara and the Archon's flagship/Asari Ark. Kind of different greeting I got this time. Several Angara just called ryder 'the one who saved the Moshae'. Anyway, after freeing some prisoners from a labour camp, I decided to visit the local Kett Commander. I had Vetra and Drack with me for that visit. On the way there, I came about some Heskarl challenges. At one, I was suddenly ambushed by a giant Remnant Destroyer. Drack tried to headbutt that thing. It didn't work. I failed to kill that thing in time, by about 10 seconds (First time that happened! That enemy-shield mod is making this game harder better, indeed! ) The venture to the kett commander got kind of difficult. Where do all these guys shooting at us come from? Sometime later our group finally got to speak to the commander herself. She did not seem to like the fireworks of her fighters blowing up . Vetra was kicking ass, Drack proclaimed to be ' invincible'. After getting knocked unconscious (again). Several times in a row (again). Sometimes I worry about him. After that I took Jaal and Cora with me to the sunken angaran city remains in the north. We discovered an acient AI there. For some reason she/it seemed to want to die and threatened a bystander. So I shot her in the optics. During some fights on the way there I discovered that Jaal obvsiosly needs help calibrating his rifle. He does about the same damage with that thing as Pebee does with her small Pe(a)(bee) shooter.
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Post by Deleted on Dec 30, 2018 19:06:17 GMT
I had installed your Nomad mod (keyboard) … but at the time, I was using K for another function, so I used a different key (I don't recall which). Since then, I've changed my mouse functions and key bindings, so I no longer use K for other things. I "think" what I experienced, when binding a different key (as you say, the two inputs will mirror each other) is that they seemed to cancel out. The nose didn't tilt back, nor did it tilt forward. So I uninstalled and reset my controls to default. IIRC, I tried rebinding both slots, to see if either worked for me. I gave it quite a shot, spent a fair amount of time on H-047c … but to no avail.
Since I don't use K for a game command any longer, I'm going to try it again, accept K as the default key for tilting back and see what I can see. I don't really expect to play another SP run, so not sure Fix Pack will do anything for me at this point … but if BioWare really, really shocks me and releases an Andromeda DLC, then I would certainly install (the post-DLC update to) this mod, if the DLC somehow, someway inspires me to do a (gulp) 15th run. I've done all seven character classes with each Ryder. Mostly able to do all the decisions in their various incarnations with all those runs … except I always gave Morda the power cell, I always had the Salarian doctor arrested and I never collaborated with the renegade Kett commander.
In any case, I'll give the tilt mod another shot and maybe complete my last achievement in Andromeda. And if I succeed, I will have you to thank.
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Post by Deleted on Dec 30, 2018 20:22:37 GMT
What did I do in Andromeda today? I got my hang time achievement (MEA achievements complete). Thanks KrrKs! I went back, installed the mod (leaving the default K key for Nomad tilt), launched the game, changed my programmable mouse game power 2 button to point to K … Then I took Vetra and PeeBee to H-047c. Much to my chagrin, since I wasn't falling into the chasm, Vetra and PeeBee, instead of screaming, just has a pleasant conversation about how much they liked each other, how Vetra didn't get to do the cool things PeeBee did when she was young and how Vetra was really quite cool, for a "stick up their butt" Turian. Oh … and the Hang Time banner popped up. It was the sixth or seventh attempt, I had to relearn the Nomad controls, it's been so long since I've played SP. Oh … and I crossed the chasm once and bounced on the other side, because I didn't change direction of the Nomad soon enough to make the corner in the chasm. But at that point, I knew I'd get it … I even gained altitude at times (lost altitude when turning). So again, thanks KrrKs, it worked. The key for me was to leave the default binding and then program my mouse to activate the K key … rather than install the mouse mod or try to bind a different key. I uninstalled the mod afterwards and have reprogrammed my mouse key back to power 2. I thought about installing the Fix Pack … but will hold off unless I decide to do another run. I'm sure I'll appreciate that mod, if another run does happen.
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Post by bolt on Jan 1, 2019 3:40:02 GMT
I somehow managed to spawn the Nomad inside Elaaden's Vault. Spoke to a drunk Peebee. Visited Jaal's mom. Fought a bunch of Raiders. Not all at the same time, mind you. That would make quite the quest.
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Post by dazk on Jan 1, 2019 5:19:34 GMT
I somehow managed to spawn the Nomad inside Elaaden's Vault. Spoke to a drunk Peebee. Visited Jaal's mom. Fought a bunch of Raiders. Not all at the same time, mind you. That would make quite the quest. That is a really weird glitch re the Nomad. One of those WTF moments.
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Post by ahglock on Jan 2, 2019 5:09:13 GMT
Voeld vault where I burned through all my life support consumables to get all the stuff including the remnant data core. It's literally the only time in the game I use consumables. They are kind of a pain in the ass to use. Took out the architect, died once trying to get fancy and up close standing right outside the enrgy field and a bit under one of the buildings blasting away at the leg at almost point blank range. Didn't here Sam or notice the visual indicator that my life support was done, died before I could make it to a heater. Defeated it the 2nd time still going as stupidly close as possible but paying attention to the life support.
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KrrKs
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Mass Effect Andromeda
Origin: KrrKs
Posts: 781 Likes: 2,233
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Nov 26, 2024 22:27:00 GMT
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krrks
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Mass Effect Andromeda
KrrKs
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Post by KrrKs on Jan 3, 2019 17:43:35 GMT
Funny, I also just (yesterday) placed the outpost on Voeld and fought the Architect. That was a lot easier and less drain on the life-support consumable than I remembered it to be. Afterwards I went into the vault and burned through the remaining consumables like crazy. I had 60 or so backup life support packs before I went to voeld, now I have just a few left... During the vault-mission, for the first time during this playthrough, Vetra died. Not while fighting the Destroyer, no, she simply refused to move out of the purge field. Ryder managed to get to the console to shut the thing of -barely in time, when she fell. The giant doors closed, Jaal shouted 'Vetra! NOoo! ' - Then she respawned behind him. I must get her to teach me that trick!
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melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
Posts: 8,423 Likes: 26,142
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Trouble-shooting Space Diva
8,423
August 2016
melbella
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Jan 4, 2019 1:46:16 GMT
backup life support packs Aren't these things bugged and don't actually work?
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A blade answers only to the hand that wields it
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dazk
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February 2017
dazk
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by dazk on Jan 4, 2019 2:05:31 GMT
Funny, I also just (yesterday) placed the outpost on Voeld and fought the Architect. That was a lot easier and less drain on the life-support consumable than I remembered it to be. Afterwards I went into the vault and burned through the remaining consumables like crazy. I had 60 or so backup life support packs before I went to voeld, now I have just a few left... During the vault-mission, for the first time during this playthrough, Vetra died. Not while fighting the Destroyer, no, she simply refused to move out of the purge field. Ryder managed to get to the console to shut the thing of -barely in time, when she fell. The giant doors closed, Jaal shouted 'Vetra! NOoo! ' - Then she respawned behind him. I must get her to teach me that trick! I have never used a consumable in MEA, in the Voeld vault you just need to keep turning the bubbles back on and making sure you jump back in them regularly.
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Oct 17, 2016 19:19:36 GMT
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Post by opuspace on Jan 4, 2019 2:19:01 GMT
I've discovered the joys of hopping around cloaked while smacking enemies with a krogan warhammer. Headcanon is that this Ryder is humming, "Pop Goes the Weasel" while playing Kett Whack-a-Mole.
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melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
Posts: 8,423 Likes: 26,142
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26,142
melbella
Trouble-shooting Space Diva
8,423
August 2016
melbella
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Jan 4, 2019 2:27:04 GMT
I've discovered the joys of hopping around cloaked while smacking enemies with a krogan warhammer. Headcanon is that this Ryder is humming, "Pop Goes the Weasel" while playing Kett Whack-a-Mole. Grandpa Drack is a good teacher. I love using the krogan hammer with him in my party. He just seems so proud.
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Post by opuspace on Jan 4, 2019 2:28:10 GMT
I've discovered the joys of hopping around cloaked while smacking enemies with a krogan warhammer. Headcanon is that this Ryder is humming, "Pop Goes the Weasel" while playing Kett Whack-a-Mole. Grandpa Drack is a good teacher. I love using the krogan hammer with him in my party. He just seems so proud. Ever get into melee competitions with him and find yourself racing to steal his kills before he smacks them?
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