tishina
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Post by tishina on Aug 30, 2016 3:35:35 GMT
I hear where you're coming from. But the thing is, playing the Solas romance really is different. The man LOVES you. Like, he can't help himself; he's head over heels. That does change things. Even if you're on the outside looking in, maybe you could imagine an inquisitor falling for him? I admit I tend to identify with my characters a lot, which I guess is why I can only romance characters I really really like. (Some I'll give the sporting try and even though I like them, it's just kinda meh and I never do it again or sometimes don't even finish the romance. Anders is the one who springs to mind first. Really really like the character but the romance just didn't tickle all my romance triggers I guess.) OH NO!!! HAHAHAHAH! You know, this sounds like it has the potential for me to headcanon it as a trainwreck. I suspect I will try to find a way to make it a bit of a hatemance from the Inquisitor's POV, although I don't know how much the game will allow that. Well, I'll just have to wait and see what happens! Across all of my Wardens and Hawkes (plus my one completed Inquisitor and the few who are stuck wandering in the Hinterlands), I tend to only have one OC each whom I identify with at some level, although as I develop them as characters with their own motivations inside their own canon, I eventually end up thinking of them more as fictional creations and less as someone I personally identify with. Eventually they get to the point where I feel like I understand who they are and why they make the choices they make. That is when I stop identifying with them as an extension of myself and, instead, become the outsider who looks in, even if I do related to certain aspects of them and their choices. On the other hand, the rest of my Wardens and Hawkes are characters whom I have created for specific game decisions and to play other romances. For those I am very much the outsider looking in. Some of them are sympathetic characters and others are horrible, terrible, embarrassing people. For DAO and DA2 I identified most with the first characters I played before distancing myself from them by fictionalizing them as individuals. My reaction to DAI was different. I actually did not identify at all with my first Inquisitor (a fem!trevelyan). Instead, I immediately jumped into that sense of being an outsider looking in as I watched her and Cullen fall for each other while trying to put the world back together. Not sure why that happened but it did. I have no idea how I will really feel about the Solasmance until I play it -- which I really want to do soon -- but I am comfortable taking the role of the outsider who is creating a story within the game's parameters so, *shrug*, I guess I just have to wait and see what happens. Although the thought of Solas being head over heels over the inquisitor makes me EvilGrin with trainwrecky ideas. Double that if it is an alt-canon Inquisitor Merrill who is filled with mixed emotions and ends up questioning everything she has ever believed. (p.s. I love Merrill) OMG. Now I really need to play a Solasmance to find out what happens. hahahhahaha. I think I am starting to see the appeal it has, even though I'm likely to turn up the volume on the trainwreck aspects! Solas has a different personality, even between a romanced and non-romanced Dalish. And he's more distant with a dwarf imo than with even an unromanced Dalish. I knew about the Solas romance going in, and I still reacted to parts of it differently than I expected because when I'm actually playing a PC, I get involved with their choices (and think through why they made them and how they experience things.) The amount of romance content for a Solas pt is sparse compared to the others (especially for as long as the game is) but I ended up a lot more attached to it than I expected. And I don't normally like tragic or trainwrecky romances. I don't personally play self-inserts because for me, the fun is creating an entirely imaginary character who has experienced or can do things I can't, but we all put some parts of ourselves in every character we make, a self-insert or not. Even if you design a PC to be your exact opposite, you're still shaping that PC to yourself.
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tishina
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Post by tishina on Aug 30, 2016 3:37:26 GMT
Solas romance ... I knew everything about it before going through with it and I still sat there staring at the screen when I got the last romance cutscene, like "WTF?!" Had to make a new Inky and romance Cullen again to make me feel better And Trespasser doesn't make it any better either, lol. Everyone else is getting married or living happily ever after (except you know, if you screw up with IB) and there is the poor Elven Inquisitor without her Vallaslin, sobbing in the corner. :sob: IKR?? It doesn't matter that I sorta knew what would happen before I played it. It was epic. And tragic. And horrible. And so awesome. Man, I need to get back to that fic one of these days. I had been waiting to see what happened in Trespasser and then . . . there was that whole LACK OF CLOSURE. Then i couldn't even. Yes! I liked the direction you were going with that one (People Will Talk is the one you're referring to, I think??)
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R2s Muse
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Post by R2s Muse on Aug 30, 2016 11:24:43 GMT
:sob: IKR?? It doesn't matter that I sorta knew what would happen before I played it. It was epic. And tragic. And horrible. And so awesome. Man, I need to get back to that fic one of these days. I had been waiting to see what happened in Trespasser and then . . . there was that whole LACK OF CLOSURE. Then i couldn't even. Yes! I liked the direction you were going with that one (People Will Talk is the one you're referring to, I think??) Yes, that's the one. And, thanks! I started writing a continuation -- complete with coffee Cullen, my fave :hearteyes: LOL -- but wanted a sense of what happened after the end of the main campaign. Since I was convinced -- CONVINCED! -- the writers would give us some kind of Solavellan closure, and I wanted to know what I was up against canon-wise. But then. Sigh. I guess I haven't processed how the Trespasser ending fits in with my ideas yet. It was too shocking and painful. by maedhronwe.tumblr.com/post/107845911535/is-coffee-even-a-thing-in-thedasI dunno. Maybe once I get my fanfic mojo back after this new story with Malika and Varric.
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R2s Muse
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Post by R2s Muse on Aug 30, 2016 11:33:07 GMT
OH NO!!! HAHAHAHAH! You know, this sounds like it has the potential for me to headcanon it as a trainwreck. I suspect I will try to find a way to make it a bit of a hatemance from the Inquisitor's POV, although I don't know how much the game will allow that. Well, I'll just have to wait and see what happens! Across all of my Wardens and Hawkes (plus my one completed Inquisitor and the few who are stuck wandering in the Hinterlands), I tend to only have one OC each whom I identify with at some level, although as I develop them as characters with their own motivations inside their own canon, I eventually end up thinking of them more as fictional creations and less as someone I personally identify with. Eventually they get to the point where I feel like I understand who they are and why they make the choices they make. That is when I stop identifying with them as an extension of myself and, instead, become the outsider who looks in, even if I do related to certain aspects of them and their choices. On the other hand, the rest of my Wardens and Hawkes are characters whom I have created for specific game decisions and to play other romances. For those I am very much the outsider looking in. Some of them are sympathetic characters and others are horrible, terrible, embarrassing people. For DAO and DA2 I identified most with the first characters I played before distancing myself from them by fictionalizing them as individuals. My reaction to DAI was different. I actually did not identify at all with my first Inquisitor (a fem!trevelyan). Instead, I immediately jumped into that sense of being an outsider looking in as I watched her and Cullen fall for each other while trying to put the world back together. Not sure why that happened but it did. I have no idea how I will really feel about the Solasmance until I play it -- which I really want to do soon -- but I am comfortable taking the role of the outsider who is creating a story within the game's parameters so, *shrug*, I guess I just have to wait and see what happens. Although the thought of Solas being head over heels over the inquisitor makes me EvilGrin with trainwrecky ideas. Double that if it is an alt-canon Inquisitor Merrill who is filled with mixed emotions and ends up questioning everything she has ever believed. (p.s. I love Merrill) OMG. Now I really need to play a Solasmance to find out what happens. hahahhahaha. I think I am starting to see the appeal it has, even though I'm likely to turn up the volume on the trainwreck aspects! Solas has a different personality, even between a romanced and non-romanced Dalish. And he's more distant with a dwarf imo than with even an unromanced Dalish. I knew about the Solas romance going in, and I still reacted to parts of it differently than I expected because when I'm actually playing a PC, I get involved with their choices (and think through why they made them and how they experience things.) The amount of romance content for a Solas pt is sparse compared to the others (especially for as long as the game is) but I ended up a lot more attached to it than I expected. And I don't normally like tragic or trainwrecky romances. I don't personally play self-inserts because for me, the fun is creating an entirely imaginary character who has experienced or can do things I can't, but we all put some parts of ourselves in every character we make, a self-insert or not. Even if you design a PC to be your exact opposite, you're still shaping that PC to yourself. Yeah, I almost wonder if that's part of the attachment, because I doubt most of us expected the very sparsely written romance to be so affecting. sigh.
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R2s Muse
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Post by R2s Muse on Aug 30, 2016 11:41:54 GMT
ohmyfreakingstars. and it's not even finished yet. and will feature a kilt. :nosebleed:
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meanieweenie
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Post by meanieweenie on Aug 30, 2016 23:39:52 GMT
Cullen in a kilt... Yum! Can't wait to see the finished product. So far it's stunning! And here is a random tidbit that made me chuckle. From the Pax panel announcement over in the Twitter thread: "Making and Promoting Non-Traditional Characters in Games Games are finally starting to reflect their diverse players with more types of characters, scenarios, and approaches to gameplay. Whether it’s writing a one-eyed pansexual bull and his trans lieutenant; featuring non-white main characters; showcasing the female option in marketing; creating an entire cast caught in a web of gender, sexuality, and ability; acquiring unusual indie titles; or keeping the conversation going; it’s crucial. Hear from those who did it and how they’ll do it again. Featuring Patrick Weekes—Lead Writer, Dragon Age franchise" Keeping the conversation going... by closing the forums.
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sarasa_cat
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Post by sarasa_cat on Aug 30, 2016 23:42:32 GMT
Solas has a different personality, even between a romanced and non-romanced Dalish. And he's more distant with a dwarf imo than with even an unromanced Dalish. I knew about the Solas romance going in, and I still reacted to parts of it differently than I expected because when I'm actually playing a PC, I get involved with their choices (and think through why they made them and how they experience things.) The amount of romance content for a Solas pt is sparse compared to the others (especially for as long as the game is) but I ended up a lot more attached to it than I expected. And I don't normally like tragic or trainwrecky romances. I don't personally play self-inserts because for me, the fun is creating an entirely imaginary character who has experienced or can do things I can't, but we all put some parts of ourselves in every character we make, a self-insert or not. Even if you design a PC to be your exact opposite, you're still shaping that PC to yourself. A different personality?! HOT DAMN. I looooooooooove when story-based video games do things like this. Seriously. I have so much love love love for stories that suddenly feel really different when your character makes a different critical choice. (If you get me to start talking about this in DA2 and I will not shut up for days months ). I hear you in how you get involved in a PC's choices once you start thinking about how they think and how they experience the world. I have managed to amuse myself for far too many hours by playing "what if" characters, especially in DA2 where I have created far too many Hawkes, all of whom cover such a broad space of beliefs, inclinations, and motivations. So far, I have noticed that my first PC in any of these kinds of games tends to be closer to a self-insert and then it drifts. When I first play a story-based game, I am still discovering that world so I tend to default to my own beliefs, likes, and dislikes and superimpose those beliefs on the game's world. For instance, I didn't participate in organized religion as a child nor now as an adult (me: religion=none) so when I created my very first Warden for my very first experience with DA & Thedas, I naturally and unthinkingly gravitated toward dialogue choices that downplayed or challenged the importance of Andrastian belief. And at that time I knew next to nothing about Thedas beyond what I saw during the origin story I played and the Ostagar sequences. But, once I got a better feel for what life in Thedas is all about, I started shaping that character more purposefully. Later I created characters with a wide range of beliefs, feelings, and commitments to various aspects of their world. While I always end up with a PC who is my most favorite, I love playing vastly different characters just to find out how different the story ends up feeling. I recently created a new Inquisitor (a Trevelyan) but now I am thinking I need to switch back and forth between that character and a female Lavellan so I can see the differences in how Solas feels and how that changes the entire experience for the Inquisitor, lol, especially that painful lack of closure everyone moans about. Heeheeeheeeee.
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sarasa_cat
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Post by sarasa_cat on Aug 30, 2016 23:44:15 GMT
Cullen in a kilt?! You have my attention.
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Post by sarasa_cat on Aug 30, 2016 23:52:29 GMT
Yeah, I almost wonder if that's part of the attachment, because I doubt most of us expected the very sparsely written romance to be so affecting. sigh. Omg that image. Haha. I still need to play the Solas romance before I can truly comment but ... when I hear the words "sparsely written" I automatically think about how all of those gaps in the writing create space for each player to fill in their own headcanon: their own take on the motivations, interpretations, and minor twists regarding what Solas and their Lavellan are thinking and why they act the way the act. At least for me, when a game spells out too much of the story it ends up leaving less room for my personal interpretations and that can translate into me feeling less attached to my character. So, sparsely written can be a good thing.
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R2s Muse
N3
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Post by R2s Muse on Aug 31, 2016 10:48:40 GMT
Yeah, I almost wonder if that's part of the attachment, because I doubt most of us expected the very sparsely written romance to be so affecting. sigh. Omg that image. Haha. I still need to play the Solas romance before I can truly comment but ... when I hear the words "sparsely written" I automatically think about how all of those gaps in the writing create space for each player to fill in their own headcanon: their own take on the motivations, interpretations, and minor twists regarding what Solas and their Lavellan are thinking and why they act the way the act. At least for me, when a game spells out too much of the story it ends up leaving less room for my personal interpretations and that can translate into me feeling less attached to my character. So, sparsely written can be a good thing. I agree that allowing room for player interpretation can enrich the RPG experience, and in Solas's case I would say that's true overall. The writer has even emphasized this explicitly for the Solasmance, claiming he specifically left certain aspects open to interpretation. Which helped. The thirsty comment, tho, is more directed at the sheer brevity of word budget spent on the Solas romance. It's rough going if you chose your completionist playthrough with Solas as your LI, because his content is a mere fraction of the other romances. Particularly when compared to the harlequin smorgasbord that is Cullen's. I maxed out my approval so early that he even stopped telling me his stories when I popped in. So, with no woo breaks either, I ended up with more day-to-day interaction with Solas when I wasn't romancing him. Overall, it's a shame, given that he's perhaps the most plot-relevant companion. So one must be patient. (and consider saving Cullen's heart conversation for a rainy day, when you can run to him in despair for a brief moment of comfort quickly erased with a reload )
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R2s Muse
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Post by R2s Muse on Aug 31, 2016 10:49:23 GMT
Cullen in a kilt... Yum! Can't wait to see the finished product. So far it's stunning! And here is a random tidbit that made me chuckle. From the Pax panel announcement over in the Twitter thread: "Making and Promoting Non-Traditional Characters in Games Games are finally starting to reflect their diverse players with more types of characters, scenarios, and approaches to gameplay. Whether it’s writing a one-eyed pansexual bull and his trans lieutenant; featuring non-white main characters; showcasing the female option in marketing; creating an entire cast caught in a web of gender, sexuality, and ability; acquiring unusual indie titles; or keeping the conversation going; it’s crucial. Hear from those who did it and how they’ll do it again. Featuring Patrick Weekes—Lead Writer, Dragon Age franchise" Keeping the conversation going... by closing the forums. :ironic snort: When is PAX?
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timebean
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It's just a game, folks...
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Post by timebean on Aug 31, 2016 13:29:00 GMT
Hi Cullenites! I found you again!!! Woohooo!!!!!!!!!!!!!!!!! (just popping in to say hello before work)...
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Post by Artemis on Aug 31, 2016 13:59:49 GMT
So one must be patient. (and consider saving Cullen's heart conversation for a rainy day, when you can run to him in despair for a brief moment of comfort quickly erased with a reload ) I still loved it more than any other romance I tried or completed. And I definitely was doing a "mostly" completionist run through; I only left off the shards and astrarium (sp?). I guess it feels more old school to me, like DA2 maybe. Also preserves the feeling that Solas is a very reserved person who is best left to himself most of the time, though occasionally he does wake up and remember you're around lol I think it worked for my personal headcanon of a sweet romance mostly lacking in physical intimacy, very slow-moving. I WOULD say if someone is expecting lots of physically passionate encounters or plenty of deep conversations, you will be, well, thirsty lol
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tishina
N2
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Prime Posts: 5329
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Post by tishina on Aug 31, 2016 14:09:09 GMT
Hi Cullenites! I found you again!!! Woohooo!!!!!!!!!!!!!!!!! (just popping in to say hello before work)... Hey! Glad you found us!
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tishina
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
Prime Posts: 5329
Posts: 163 Likes: 283
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tishina
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Post by tishina on Aug 31, 2016 14:21:53 GMT
Omg that image. Haha. I still need to play the Solas romance before I can truly comment but ... when I hear the words "sparsely written" I automatically think about how all of those gaps in the writing create space for each player to fill in their own headcanon: their own take on the motivations, interpretations, and minor twists regarding what Solas and their Lavellan are thinking and why they act the way the act. At least for me, when a game spells out too much of the story it ends up leaving less room for my personal interpretations and that can translate into me feeling less attached to my character. So, sparsely written can be a good thing. I agree that allowing room for player interpretation can enrich the RPG experience, and in Solas's case I would say that's true overall. The writer has even emphasized this explicitly for the Solasmance, claiming he specifically left certain aspects open to interpretation. Which helped. The thirsty comment, tho, is more directed at the sheer brevity of word budget spent on the Solas romance. It's rough going if you chose your completionist playthrough with Solas as your LI, because his content is a mere fraction of the other romances. Particularly when compared to the harlequin smorgasbord that is Cullen's. I maxed out my approval so early that he even stopped telling me his stories when I popped in. So, with no woo breaks either, I ended up with more day-to-day interaction with Solas when I wasn't romancing him. Overall, it's a shame, given that he's perhaps the most plot-relevant companion. So one must be patient. (and consider saving Cullen's heart conversation for a rainy day, when you can run to him in despair for a brief moment of comfort quickly erased with a reload ) It didn't help in my case that I played a Solasmancer on my first PT, which always takes me significantly longer because I get lost and stumped a lot. I think it took 170 hours with none of the DLCs (I had somewhere around 70 hours of gametime with no romance content between the balcony conversation and the dance.) My next run after that was almost as long, but included JoH and Descent, and was probably as close to completionist as I get. Third PT with JoH is at 134 hours and only needs Descent and Arbor wilds to finish the main game, so probably about 140 hours (I have times written down because it's the only way to find game saves )
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pensieve
N3
Games: Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
XBL Gamertag: MissyBender
Posts: 418 Likes: 1,288
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Post by pensieve on Aug 31, 2016 14:27:56 GMT
Thank the lord (and creators of this board) for these forums! I was away for a few months playing Witcher III and Fallout 4 and I come back to DAI... BSN gone Also I've been trying to find the story written by a user here, about Kate Trevelyan, a red-haired mage. I never got around to making a bookmark for that story so I hope you guys can help me find it.
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Somewhere, out there...
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Post by Artemis on Aug 31, 2016 19:11:39 GMT
Thank the lord (and creators of this board) for these forums! I was away for a few months playing Witcher III and Fallout 4 and I come back to DAI... BSN gone Also I've been trying to find the story written by a user here, about Kate Trevelyan, a red-haired mage. I never got around to making a bookmark for that story so I hope you guys can help me find it. Hmm. What pairing was it? Cullen x Trev? Did you search "Kate Trevelyan" on Tumblr? If they posted it there, they might've tagged the post with her name. Same with AO3. Search the character tags for her name. (I tag my fics with my protag's name)
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Liadan
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Post by Liadan on Aug 31, 2016 20:07:33 GMT
Omg that image. Haha. I still need to play the Solas romance before I can truly comment but ... when I hear the words "sparsely written" I automatically think about how all of those gaps in the writing create space for each player to fill in their own headcanon: their own take on the motivations, interpretations, and minor twists regarding what Solas and their Lavellan are thinking and why they act the way the act. At least for me, when a game spells out too much of the story it ends up leaving less room for my personal interpretations and that can translate into me feeling less attached to my character. So, sparsely written can be a good thing. I agree that allowing room for player interpretation can enrich the RPG experience, and in Solas's case I would say that's true overall. The writer has even emphasized this explicitly for the Solasmance, claiming he specifically left certain aspects open to interpretation. Which helped. The thirsty comment, tho, is more directed at the sheer brevity of word budget spent on the Solas romance. It's rough going if you chose your completionist playthrough with Solas as your LI, because his content is a mere fraction of the other romances. Particularly when compared to the harlequin smorgasbord that is Cullen's. I maxed out my approval so early that he even stopped telling me his stories when I popped in. So, with no woo breaks either, I ended up with more day-to-day interaction with Solas when I wasn't romancing him. Overall, it's a shame, given that he's perhaps the most plot-relevant companion. So one must be patient. (and consider saving Cullen's heart conversation for a rainy day, when you can run to him in despair for a brief moment of comfort quickly erased with a reload ) I really enjoyed the Solas romance and the only downside i found in it was indeed the scarce content comparing to other romances. But the three major scenes we got were well worth it .
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Post by Liadan on Aug 31, 2016 20:15:11 GMT
Not DragonAge related but yesterday i finished playing "Pillars of Eternity" and i enjoyed very much. It has interesting characters and a good story and if you don`t mind graphics similar to the ones in "Baldur`s Gate" and a voiceless character, this is a rpg i recommend. And now i think i will give "Jade Empire" a chance (i have this game since it was free in Origins and i haven`t tried it yet ).
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Post by R2s Muse on Aug 31, 2016 20:55:32 GMT
Hi Cullenites! I found you again!!! Woohooo!!!!!!!!!!!!!!!!! (just popping in to say hello before work)... Hey, there you are! Come on back when you have a minute!
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Post by R2s Muse on Aug 31, 2016 20:58:41 GMT
Thank the lord (and creators of this board) for these forums! I was away for a few months playing Witcher III and Fallout 4 and I come back to DAI... BSN gone Also I've been trying to find the story written by a user here, about Kate Trevelyan, a red-haired mage. I never got around to making a bookmark for that story so I hope you guys can help me find it. No worries. BSN isn't gone yet. You can still see the Cullen thread; it's just read only now. But the search function works pretty well. I don't specifically recall the story you mention, but if it was posted for one of our celebrations, I'd also check out the milestone pages on Pages 5000, 4000, etc. EDIT: Pfft, here's what a Cullen thread nerd I am. Could it be Haven by Sagefic?
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Post by R2s Muse on Aug 31, 2016 21:09:46 GMT
So one must be patient. (and consider saving Cullen's heart conversation for a rainy day, when you can run to him in despair for a brief moment of comfort quickly erased with a reload ) I still loved it more than any other romance I tried or completed. And I definitely was doing a "mostly" completionist run through; I only left off the shards and astrarium (sp?). I guess it feels more old school to me, like DA2 maybe. Also preserves the feeling that Solas is a very reserved person who is best left to himself most of the time, though occasionally he does wake up and remember you're around lol I think it worked for my personal headcanon of a sweet romance mostly lacking in physical intimacy, very slow-moving. I WOULD say if someone is expecting lots of physically passionate encounters or plenty of deep conversations, you will be, well, thirsty lol So one must be patient. (and consider saving Cullen's heart conversation for a rainy day, when you can run to him in despair for a brief moment of comfort quickly erased with a reload ) It didn't help in my case that I played a Solasmancer on my first PT, which always takes me significantly longer because I get lost and stumped a lot. I think it took 170 hours with none of the DLCs (I had somewhere around 70 hours of gametime with no romance content between the balcony conversation and the dance.) My next run after that was almost as long, but included JoH and Descent, and was probably as close to completionist as I get. Third PT with JoH is at 134 hours and only needs Descent and Arbor wilds to finish the main game, so probably about 140 hours (I have times written down because it's the only way to find game saves ) Sure, I think the brevity of it probably also depends a bit on your expectations. I played it on my second playthrough, and after only having experienced the Cullen romance, on which the devs lavished their attention, so my Lavellan was thirsty indeed. I finally just skipped whole side quests and every shard just to GET ON WITH IT. Then, I replayed the ending just so I could play JoH and Descent with him in my party... and still didn't get more content (kinda like being a Sebastian rivalmancer... you'd think I'd get used to it!) :kicks invisible rocks:
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Post by R2s Muse on Aug 31, 2016 21:17:56 GMT
Not DragonAge related but yesterday i finished playing "Pillars of Eternity" and i enjoyed very much. It has interesting characters and a good story and if you don`t mind graphics similar to the ones in "Baldur`s Gate" and a voiceless character, this is a rpg i recommend. And now i think i will give "Jade Empire" a chance (i have this game since it was free in Origins and i haven`t tried it yet ). I started Jade Empire when we got it free and liked it... except that I ran into controller issues on my PC. I think someone told me how to work around it... and then I never got around to going back. And now I've forgotten. Drat. I've heard of Pillars of Eternity, but know nothing about it.
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Post by tishina on Aug 31, 2016 21:28:20 GMT
I still loved it more than any other romance I tried or completed. And I definitely was doing a "mostly" completionist run through; I only left off the shards and astrarium (sp?). I guess it feels more old school to me, like DA2 maybe. Also preserves the feeling that Solas is a very reserved person who is best left to himself most of the time, though occasionally he does wake up and remember you're around lol I think it worked for my personal headcanon of a sweet romance mostly lacking in physical intimacy, very slow-moving. I WOULD say if someone is expecting lots of physically passionate encounters or plenty of deep conversations, you will be, well, thirsty lol It didn't help in my case that I played a Solasmancer on my first PT, which always takes me significantly longer because I get lost and stumped a lot. I think it took 170 hours with none of the DLCs (I had somewhere around 70 hours of gametime with no romance content between the balcony conversation and the dance.) My next run after that was almost as long, but included JoH and Descent, and was probably as close to completionist as I get. Third PT with JoH is at 134 hours and only needs Descent and Arbor wilds to finish the main game, so probably about 140 hours (I have times written down because it's the only way to find game saves ) Sure, I think the brevity of it probably also depends a bit on your expectations. I played it on my second playthrough, and after only having experienced the Cullen romance, on which the devs lavished their attention, so my Lavellan was thirsty indeed. I finally just skipped whole side quests and every shard just to GET ON WITH IT. Then, I replayed the ending just so I could play JoH and Descent with him in my party... and still didn't get more content ( kinda like being a Sebastian rivalmancer... you'd think I'd get used to it!) :kicks invisible rocks: And you keep trying to get me to play DA2 so I can romance Seb...
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Post by R2s Muse on Sept 1, 2016 0:08:47 GMT
Sure, I think the brevity of it probably also depends a bit on your expectations. I played it on my second playthrough, and after only having experienced the Cullen romance, on which the devs lavished their attention, so my Lavellan was thirsty indeed. I finally just skipped whole side quests and every shard just to GET ON WITH IT. Then, I replayed the ending just so I could play JoH and Descent with him in my party... and still didn't get more content ( kinda like being a Sebastian rivalmancer... you'd think I'd get used to it!) :kicks invisible rocks: And you keep trying to get me to play DA2 so I can romance Seb... LOL Oh, I think he's worth it. But his romance has even less content than Solas's, since he's not even considered an official LI. He doesn't count for the achievement, he doesn't come comfort you after your family tragedy, he isn't kidnapped by badguys, Varric doesn't mention him in the epilogue. In the DLCs, the friendmance is acknowledged with some content, but the rivalmance has practically ZERO for some reason. It's one of the reasons I was so over the moon that DA:I recognized my rivalmance . . . because the DA2 DLCs sure didn't. Again, it's all about expectations. Seb's romance has less than Fenris or Anders. But more than da2!Cullen.
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