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Post by mugwump v1 on Mar 25, 2017 2:22:50 GMT
Your original post hardly reads like a ringing endorsement of the quality of Andromeda's writing ilsen. Or anything else for that matter! In any case, I hope to continue to enjoy your game. It wasn't really meant to be a "ringing endorsement of the quality of Andromeda's writing." In fact, I specifically called out the writing as being weak in parts. When I was specifically asked to list the things I liked, I did so. I also began my analysis with "In terms of all the complaints:" That is to let you know that what follows is focused on responding to negative comments, not necessarily issuing "ringing endorsements." Perhaps a bit less complaining about writing, and a bit more focusing on reading comprehension. Got get snotty with me ilsen, it's not my fault that the content of your original post doesn't make a strong case for Andromeda being the good game you claim it to be your thread title!
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Post by ilsen on Mar 25, 2017 2:28:35 GMT
Now who's being salty? mugwump v1 had a point and stated it politely. You called Andromeda a good game in the title, but then you didn't explain what you thought was good about it. Your post was at odds with its title. You guys are one hilarious tag team. I added the "good game" to the title as an afterthought because I didn't want people to think it was just another bashing post. I guess I could have written "a response to all the haters" instead, but the body of the post explicitly states that it is primarily a response to the complaints and general salt. Besides, I added the positive points after he asked me to, and then he ignores that and brings up the negatives again. My comment was totally justified at that point.
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Post by Doctor Fumbles on Mar 25, 2017 2:31:01 GMT
Now who's being salty? mugwump v1 had a point and stated it politely. You called Andromeda a good game in the title, but then you didn't explain what you thought was good about it. Your post was at odds with its title. You guys are one hilarious tag team. I added the "good game" to the title as an afterthought because I didn't want people to think it was just another bashing post. I guess I could have written "a response to all the haters" instead, but the body of the post explicitly states that it is primarily a response to the complaints and general salt. Besides, I added the positive points after he asked me to, and then he ignores that and brings up the negatives again. My comment was totally justified at that point. Don't worry about them I am beginning to learn to ignore most of them because they can't see past their hate for this game. Just continue on playing like you are.
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Post by mugwump v1 on Mar 25, 2017 2:34:50 GMT
Now who's being salty? mugwump v1 had a point and stated it politely. You called Andromeda a good game in the title, but then you didn't explain what you thought was good about it. Your post was at odds with its title. You guys are one hilarious tag team. I added the "good game" to the title as an afterthought because I didn't want people to think it was just another bashing post. I guess I could have written "a response to all the haters" instead, but the body of the post explicitly states that it is primarily a response to the complaints and general salt. Besides, I added the positive points after he asked me to, and then he ignores that and brings up the negatives again. My comment was totally justified at that point. All of which would mean more if some of the positives you belatedly decided to mention weren't at complete odds with much of what you said in your original post. I mean, it's still not clear to me whether you consider the story and character writing in this game to be good. Care to clarify?
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Post by dragontartare on Mar 25, 2017 2:36:19 GMT
You guys are one hilarious tag team. I added the "good game" to the title as an afterthought because I didn't want people to think it was just another bashing post. I guess I could have written "a response to all the haters" instead, but the body of the post explicitly states that it is primarily a response to the complaints and general salt. Besides, I added the positive points after he asked me to, and then he ignores that and brings up the negatives again. My comment was totally justified at that point. Don't worry about them I am beginning to learn to ignore most of them because they can't see past their hate for this game. Just continue on playing like you are. What hate? Did you actually read my previous post? Or is anything that isn't absolute love for this game now considered "hate?" Now who's being salty? mugwump v1 had a point and stated it politely. You called Andromeda a good game in the title, but then you didn't explain what you thought was good about it. Your post was at odds with its title. You guys are one hilarious tag team. I added the "good game" to the title as an afterthought because I didn't want people to think it was just another bashing post. I guess I could have written "a response to all the haters" instead, but the body of the post explicitly states that it is primarily a response to the complaints and general salt. Besides, I added the positive points after he asked me to, and then he ignores that and brings up the negatives again. My comment was totally justified at that point. Tag team in what way? I don't know mugwump v1 . We posted at roughly the same time, but that was coincidence. Why are you so defensive, anyway? Your original post includes an attack on the people with "negative" comments (which you have yet to respond to mine, by the way) by calling every last one of them (us?) neckbeards...and then you complain about salt. You need to relax. If you like the game, go play it and quit worrying about who agrees with you, or go discuss the game with like-minded individuals. There are plenty of threads for that.
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Post by smilesja on Mar 25, 2017 2:52:14 GMT
I didn't play the previous MEs because I'm not a fan of futuristic games, but before MEA was even released someone on these forums said that it was DAI in space, and I happen to think DAI is one of the top 10 games of the last 10-15 years, so I bought MEA yesterday. And it's good. Very good. In terms of all the complaints: I thought the CC was fine, although it's true that it is worse than DAI. I also think that the graphics are great. The world itself is beautiful. The cinematic animation is somewhat weak, and I don't like that it's not full screen (I'm on an ultra wide), but it's acceptable. And the writing, particularly the dialog, is weak in parts and overall definitely worse than DAI, but I mean, are you expecting a masterpiece every single release? Even Shakespeare didn't knock it out of the park every time. Ease up on the salt. So, overall, it probably doesn't make my top ten list, but it's a good game. Everything that is being cried about on these forums (by what is probably a vocal minority--I see people with multiple threads bashing it and the same legion of 10-20 disgruntled neckbeards liking every negative post) is pretty overblown. The CC and animation isn't _that_ bad and the "fetch" quests are perfectly fine. I wouldn't call it "open world" per se, but I see a lot of people doing so in comparison with the previous ME games, so maybe in that respect it is--I wouldn't know. A lot of people, including me, like open world, and for what it does, this game does it very well. Anyway, I just wanted to balance out some of the negativity, but I realize that I am probably trying to desalinate the ocean here. Game on. Great endorsements! They should include them on the physical box. "The writing, particularly the dialogue, is weak in parts!" "The character reation and animation isn't that bad!" "Fetch quests are perfectly fine!" "I wouldn't call it open world!" This type of language is what a majority of the metacritic user scores include as well. It's like people are offended that someone DARES to not agree with them and swallow up the mediocre effort Bioware put out this time around. Being critical can only be a positive thing long term. If everyone bought the game, and spewed out nonsense like "it's not that bad! Buy it!" can you imagine what the next Mass Effect game would look like? Players are bitching because they still love the series and want something better next time around. They don't want this to be the new status quo. Mediocre to YOU. There are a lot of people who enjoy ME: A and love the series as well. The reason why people say those phrases is because of the hyperbole that's out there.
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Missing the Milky Way
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by Nightlife on Mar 25, 2017 3:01:48 GMT
Things to like, things to not like. I miss the focus of the OT, I'm overwhelmed with stuff to do here.
One more thing I realized. By not being able to order your squad to do specific things like in the OT, they seem less valuable to me. All I do is tell them to attack something. They feel like cosmetic DOTs now and I care about them less, even when I get back to the ship.
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Post by Vinland on Mar 25, 2017 3:35:08 GMT
Posting here while I recover from extreme sleep deprived extended sessions of Mass Effect Andromeda to say I absolutely love the game. I'm about 58 hours in; I can tell I'm quite far in the story so I won't spoil anything but I will say that if they do plan on a Sequel/Saga/Trilogy or whatever I'm definitely on board. Despite the bugs and CTD issues I've experienced I feel that there's a ton of potential for the story in MEA and its characters.
P.S. Vetra is my favorite romance even though I haven't tried any others, don't think I can ever betray my Turian waifu.
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Post by zipzap2000 on Mar 25, 2017 3:35:57 GMT
Like I said elsewhere if you can accept this is a different kind of Mass Effect you'll be fine with this.
Maybe not if you're expecting another Shepard story with a new name.
That being said if you really hate this you must of loathed ME1.
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Post by Duke Cameron on Mar 25, 2017 3:43:40 GMT
I like it. The only thing keeping me from loving it is my own lack of know how to do certain things. I have no idea how to craft or how to find the materials to craft items so I've yet to upgrade any of my guns and am stuck with level 1's of the pre order guns and I have no idea how to make money. Everything sold by vendors is so expensive but you don't get paid after missions so how are you supposed to afford anything? I know there's financial perks and caches, etc. but all of those either pay very little or are completely random as to what you get and can sell so how do you make a decent amount of money in this game?
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights
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Post by webs on Mar 25, 2017 3:46:25 GMT
Currently I'm a little over 20 hours and 3 planets in. I'm enjoying the hell out of this game. I've seen a lot of what most people complain about and mostly it really doesn't bother me. The animations aren't perfect, I'm not that concerned with it. Bad writing? I'm really not far enough along in the main narrative to really tell (I think.). Glitches, Honestly I haven't seen that many, but I'm on a Console.
The Combat took some getting use to. Ryder is way more mobile than Shepard was and the game expects you to be way more mobile. I got my @$$ handed to me more than a few times when trying to stick to the same area of cover like I did in the OT. I'm embracing the challenge and having a lot of fun with it. Honestly though; I always wanted to be able to jump, but the Jetpack/Biotic Jump is the thing I never knew I needed! LOL
There are a few things that I would have added or would add to a future game: 1) I'd like the ability to crouch when I want to again. 2) I'd like to be able to Save anytime during a mission. I've been playing Book and Paper RPGs since I was a kid and video game RPGs since computers and consoles got good enough to run them and the one principle that every RPG gamer knows by heart: Save Early and Often. 3) Storage: If I have to worry about how much I'm carrying, give me a place to store some of it. RPG players are Horders, at least give us a little space to keep some stuff that isn't on our person. It makes us feel better. LOL None of this takes away from the game for me, they're just things that are nice to have.
I haven't had a chance to get into Multiplayer yet because of work, but I will in the next couple days. All in all I'm loving it and plan on spending many hours on it.
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Post by Doctor Fumbles on Mar 25, 2017 3:48:56 GMT
I like it. The only thing keeping me from loving it is my own lack of ability to do certain things. I have no idea how to craft or how to find the materials to craft items so I've yet to upgrade any of my guns and am stuck at level 1's of the pre order guns and I have no idea how to make money. Everything sold by vendors is so expensive but you don't get paid after missions so how are you supposed to afford anything? I know there's financial perks and caches, etc. but all of those either pay very little or are completely random as to what you get and can sell so how do you make a decnt amount of money in this game? WoW, there is a lot there. To start, in order to craft you need plans to develop to the items. You get the plans by using research points into the 3 categories. You get those points by scanning things. Once you have enough points for a plan, you buy it. The resources you need to craft the plans are found on the worlds and on vendors. You see the minerals scattered about, you use the nomad to collect them. All the salvage you are collecting you sell for money. That's how you make money.
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Post by Duke Cameron on Mar 25, 2017 3:54:49 GMT
I like it. The only thing keeping me from loving it is my own lack of ability to do certain things. I have no idea how to craft or how to find the materials to craft items so I've yet to upgrade any of my guns and am stuck at level 1's of the pre order guns and I have no idea how to make money. Everything sold by vendors is so expensive but you don't get paid after missions so how are you supposed to afford anything? I know there's financial perks and caches, etc. but all of those either pay very little or are completely random as to what you get and can sell so how do you make a decnt amount of money in this game? WoW, there is a lot there. To start, in order to craft you need plans to develop to the items. You get the plans by using research points into the 3 categories. You get those points by scanning things. Once you have enough points for a plan, you buy it. The resources you need to craft the plans are found on the worlds and on vendors. You see the minerals scattered about, you use the nomad to collect them. All the salvage you are collecting you sell for money. That's how you make money. Where do you buy the plans? What 3 categories? I don't even know what/where any of that is. The salvage isn't worth much. Some of the guns for example are over 4,000 to begin with. You're lucky to make half of that selling salvage.
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Post by colfoley on Mar 25, 2017 3:55:55 GMT
Like I said elsewhere if you can accept this is a different kind of Mass Effect you'll be fine with this. Maybe not if you're expecting another Shepard story with a new name. That being said if you really hate this you must of loathed ME1. it's actually funny now that you mention it. This game really does remind me of ME 1 just with better combat...and gameplay...and a better story...maybe even characters.
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It's just a game, folks...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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Post by timebean on Mar 25, 2017 3:56:03 GMT
I like it. The only thing keeping me from loving it is my own lack of know how to do certain things. I have no idea how to craft or how to find the materials to craft items so I've yet to upgrade any of my guns and am stuck with level 1's of the pre order guns and I have no idea how to make money. Everything sold by vendors is so expensive but you don't get paid after missions so how are you supposed to afford anything? I know there's financial perks and caches, etc. but all of those either pay very little or are completely random as to what you get and can sell so how do you make a decent amount of money in this game? Sell all salvage. It is just junk (ie, your crafting materials, weapons, armor are NOT included in that, so don't worry) Sell any guns that you won't play with. The guns are just for you alone...you cannot change your teams weapons, so keep only what YOU want. Research some cool sounding augmentations. You don't have to develop them, they are added automatically as soon as you research them. They are like runes in DAI...you make one, use it, and it is done (ie, you cannot use it again). Once you have one or two that sound cool, go into the development screen and craft any old gun you feel like and add an augmentation when you craft it. Once you do that, you will see why crafting is SOSOOOOOOOO fun! I personally sell all guns and only craft them, now that I have figured out augmentations. I donlt even worry about gun type...just how cool the augmentation is!!! Hope this helps!!!
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Post by Doctor Fumbles on Mar 25, 2017 4:02:15 GMT
WoW, there is a lot there. To start, in order to craft you need plans to develop to the items. You get the plans by using research points into the 3 categories. You get those points by scanning things. Once you have enough points for a plan, you buy it. The resources you need to craft the plans are found on the worlds and on vendors. You see the minerals scattered about, you use the nomad to collect them. All the salvage you are collecting you sell for money. That's how you make money. Where do you buy the plans? What 3 categories? I don't even know what/where any of that is. The salvage isn't worth much. Some of the guns for example are over 4,000 to begin with. You're lucky to make half of that selling salvage. On the tempest, there is a console, once you click on it something will pop up saying Research on one side and development on another. The salvage will increase trust me on that. The three categories for development are milkyway(scan objects from the milkyway galaxy for these points), helius cluster(scan the native alien tech), and remnant(scan the monoliths and remnant tech).
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Post by projectpatdc on Mar 25, 2017 4:02:31 GMT
Things to like, things to not like. I miss the focus of the OT, I'm overwhelmed with stuff to do here. One more thing I realized. By not being able to order your squad to do specific things like in the OT, they seem less valuable to me. All I do is tell them to attack something. They feel like cosmetic DOTs now and I care about them less, even when I get back to the ship. You have basically the same amount of control. It's just more situational based. You have to know what three abilities that character has. The squad mate will intelligently use an ability based on when you give the command. I've never had a problem getting them to use a primer or detonator or use the appropriate skill for shields vs armor. It works quite well. You just have to practice and time it right. There's more tactical skill to it TBH. And I love the fact that there is so much to do and explore as opposed to the focused streamlined approach to the OT. It's finally an actual Role Playing Game again and I can craft my own story as I see it. The ME2, ME3 training/amateur wheels are finally off. Thank You Bioware!
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N3
Missing the Milky Way
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 687 Likes: 602
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Post by Nightlife on Mar 25, 2017 4:15:02 GMT
Things to like, things to not like. I miss the focus of the OT, I'm overwhelmed with stuff to do here. One more thing I realized. By not being able to order your squad to do specific things like in the OT, they seem less valuable to me. All I do is tell them to attack something. They feel like cosmetic DOTs now and I care about them less, even when I get back to the ship. You have basically the same amount of control. It's just more situational based. You have to know what three abilities that character has. The squad mate will intelligently use an ability based on when you give the command. I've never had a problem getting them to use a primer or detonator or use the appropriate skill for shields vs armor. It works quite well. You just have to practice and time it right. There's more tactical skill to it TBH. And I love the fact that there is so much to do and explore as opposed to the focused streamlined approach to the OT. It's finally an actual Role Playing Game again and I can craft my own story as I see it. The ME2, ME3 training/amateur wheels are finally off. Thank You Bioware! Differen't strokes then. Glad you are enjoying it. We all like different things, and I'm dont consider the other games 'amateur.' I just like more focused storytelling. And I know I'm not alone. I didn't say I dislike everything. The writing though and the new characters aren't as good imo. I do like the Nomad. Haven't finished so don't have final thoughts yet, obviously a lot to do.
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Post by Duke Cameron on Mar 25, 2017 4:33:08 GMT
Where do you buy the plans? What 3 categories? I don't even know what/where any of that is. The salvage isn't worth much. Some of the guns for example are over 4,000 to begin with. You're lucky to make half of that selling salvage. On the tempest, there is a console, once you click on it something will pop up saying Research on one side and development on another. The salvage will increase trust me on that. The three categories for development are milkyway(scan objects from the milkyway galaxy for these points), helius cluster(scan the native alien tech), and remnant(scan the monoliths and remnant tech). Is it possible to buy/find and add blue prints that aren't initially on the research/development station? Like the Krogan Hammer for example?
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Post by zipzap2000 on Mar 25, 2017 4:35:31 GMT
Like I said elsewhere if you can accept this is a different kind of Mass Effect you'll be fine with this. Maybe not if you're expecting another Shepard story with a new name. That being said if you really hate this you must of loathed ME1. it's actually funny now that you mention it. This game really does remind me of ME 1 just with better combat...and gameplay...and a better story...maybe even characters. The characters are basically fill ins for the ME1 crew only more of them. You could even say that they've taken characters from throughout the OT and improved them. If Miranda wasn't a bitch? Vetra. If Liara wasn't boring or a Damsel in distress. Peebz. If Ashley was just opinionated, instead of a loud mouth. Cora. I could probably keep going but I can smell a fight coming if I do.
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Post by Doctor Fumbles on Mar 25, 2017 4:36:49 GMT
That should be in the Milkyway side I believe. I honestly don't remember though.
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Nightlife
N3
Missing the Milky Way
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 687 Likes: 602
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Post by Nightlife on Mar 25, 2017 4:42:42 GMT
One thing I miss from ME2/ME3 are dynamic camera angles. What do I mean? When you approached a character in those games, like say Jack at the bottom of the Normandy, the camera would move tighter/closer to her as you approached her. Here, all the angles are static and not moving, especially when talking to crew members on the ship. You initiate a conversation, then they turn around first and begin talking. They all turn around before talking. At least, what I have noticed so far.
Something I miss, as moving angles add energy to moments and seem more dynamic/cinematic.
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Post by Doctor Fumbles on Mar 25, 2017 4:44:59 GMT
One thing I miss from ME2/ME3 are dynamic camera angles. What do I mean? When you approached a character in those games, like say Jack at the bottom of the Normandy, the camera would move tighter/closer to her as you approached her. Here, all the angles are static and not moving, especially when talking to crew members on the ship. You initiate a conversation, then they turn around first and begin talking. They all turn around before talking. At least, what I have noticed so far. Something I miss, as moving angles add energy to moments and seem more dynamic/cinematic. I actually hated that. I am not a fan of dynamic camera angles. It throws my game off when I have to fight in tight corridors and the camera zooms in cutting off the enemies shooting at me. I know you are talking about talking scenes, but I am just not a fan of it.
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Nightlife
N3
Missing the Milky Way
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 687 Likes: 602
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Missing the Milky Way
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by Nightlife on Mar 25, 2017 4:45:55 GMT
One thing I miss from ME2/ME3 are dynamic camera angles. What do I mean? When you approached a character in those games, like say Jack at the bottom of the Normandy, the camera would move tighter/closer to her as you approached her. Here, all the angles are static and not moving, especially when talking to crew members on the ship. You initiate a conversation, then they turn around first and begin talking. They all turn around before talking. At least, what I have noticed so far. Something I miss, as moving angles add energy to moments and seem more dynamic/cinematic. I actually hated that. I am not a fan of dynamic camera angles. It throws my game off when I have to fight in tight corridors and the camera zooms in cutting off the enemies shooting at me. I know you are talking about talking scenes, but I am just not a fan of it. Yeah talking mainly about cutscenes and character convos, not gameplay moments.
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Nov 28, 2024 20:35:48 GMT
Deleted
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Nov 28, 2024 20:35:48 GMT
January 1970
Deleted
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Post by Deleted on Mar 25, 2017 4:58:09 GMT
So let me ask anyone here that uses monitoring software like MSI Afterburner, etc. The recommended PC RAM is 16GB. Is that exaggerated? Does having 16 over 8 really even matter? How much RAM at max settings at 1080p does it consume?
Thanks
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