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Post by Deleted on Mar 27, 2017 9:15:10 GMT
Never use vgchartz as your source of information, theirs are very unreliable and they are not sourcing their information from anything, they're just making up numbers. Are they really just making up numbers? It was my understanding that their numbers were just limited because they couldn't account for digital downloads or something, but maybe I was wrong. It's my understanding that they compile actual sales data from major distributors, and possibly some publishers. Whether/how they account for digital sales is subject to conjecture. Some people seem to be of the opinion that they don't account for it, while others assume they calculate an approximation based on the % of all videogame sales that are digital.
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ApocAlypsE
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Post by ApocAlypsE on Mar 27, 2017 10:05:44 GMT
So much for a counter argument... I don't actually mean it, but why would you want a huge RPG to flop at all? Just provide constructive feedback (unlike my comment) and hope that Bioware will listen. IMO they are going in the right direction, they just need to improve on it. Wanting a game to flop wont help anyone's case. And the devs worked pretty hard. That doesn't excuse all the bugs and poor animations, but I wouldn't want anyone's lively hood or hard work on a piece of art/entertainment to flop. I will write a much more detailed critique on what worked and what not in my eyes when I will have the time. The loudest feedback and the one EA and Bioware now hear most is the wallet. For the record, the bugs and the animations didn't bother me much, there are issues here in the writing, the RPG mechanics, and the general direction of the game.
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Post by projectpatdc on Mar 27, 2017 21:14:17 GMT
I don't actually mean it, but why would you want a huge RPG to flop at all? Just provide constructive feedback (unlike my comment) and hope that Bioware will listen. IMO they are going in the right direction, they just need to improve on it. Wanting a game to flop wont help anyone's case. And the devs worked pretty hard. That doesn't excuse all the bugs and poor animations, but I wouldn't want anyone's lively hood or hard work on a piece of art/entertainment to flop. Flopping is the only way EA and Bioware will take notice that they need to put in a better effort next time. You think they care about constructive criticism? The only thing they take into account is the almighty $$$. Cristicsm when the devs are actively listening, on the forums with a specific thread for feedback, and constantly answering questions/concerns on twitter from personal accounts are steps way ahead of many companies and will always be better than never producing another Mass Effect (at least in the next 5-10 years) because of sales.
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Post by brandoftime on Mar 29, 2017 13:41:18 GMT
A bit of good news. www.psu.com/news/32588/mass-effect-andromeda-sales-bioware-newConsidering more may have gone digital, this gives some hope that if these physical copies are selling this well, maybe digital even better. Honestly, I like the game enough that I want the sequel. They released a 9 out of 10 game that is seriously undermined by bugs. If the bugs were not there, and the faces a bit more refined, this should have been a game that hit it out of the park. Some of the critics seems to have been on the rag or something, or just not in the mood for a space RPG. Yeah, the bugs suck, but I'm guessing most will be squashed and we will all wish they could have a 'do over' for the reviews.
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Post by dalishal on Mar 29, 2017 14:29:22 GMT
Please let this game flop commercially to be a cautionary tale of quantity over quality like NMS. EA and Bioware need this kind of slap in the face so the corporate checklisters actually will do something useful for a change, maybe 1 game too late. You are prepared to wait a very long time to get your "correction"? People had to wait from 2004 to 2016 for a good Doom. And it isn't a sequel. It could be unrealistic for unhappy fans to believe Bioware/EA are going to quickly come crawling back to the market with a apology game. Be careful what you wish for, you may just get it.
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Post by dalishal on Mar 29, 2017 14:36:30 GMT
Please let this game flop commercially to be a cautionary tale of quantity over quality like NMS. EA and Bioware need this kind of slap in the face so the corporate checklisters actually will do something useful for a change, maybe 1 game too late. You are prepared to wait a very long time to get your "correction"? People had to wait from 2004 to 2016 for a good Doom. And it isn't a sequel. It could be unrealistic for unhappy fans to believe Bioware/EA are going to quickly come crawling back to the market with a apology game. Be careful what you wish for, you may just get it. And with all due respect, I think that behavior will just encourage folks who believe they can tell multi million dollar companies what to do or how to create their IP's. You don't have to like what is made. Or buy it. But fans don't have the right to tell creators what to create and then get mad and abusive when they don't. This stuff seems to happen more with Bioware than other companies.
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Post by ApocAlypsE on Mar 29, 2017 14:38:56 GMT
Please let this game flop commercially to be a cautionary tale of quantity over quality like NMS. EA and Bioware need this kind of slap in the face so the corporate checklisters actually will do something useful for a change, maybe 1 game too late. You are prepared to wait a very long time to get your "correction"? People had to wait from 2004 to 2016 for a good Doom. And it isn't a sequel. It could be unrealistic for unhappy fans to believe Bioware/EA are going to quickly come crawling back to the market with a apology game. Be careful what you wish for, you may just get it. I don't want an apology game. I don't want another Mass Effect. I want good games from Bioware, thats all, the new IP is going to come out sooner than in 10 years. If this won't be good, then the A team isn't capable of making good games anymore will it be because of EA or Bioware themselves, I'm done with them.
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Post by The Twilight God on Mar 29, 2017 14:43:16 GMT
Please let this game flop commercially to be a cautionary tale of quantity over quality like NMS. EA and Bioware need this kind of slap in the face so the corporate checklisters actually will do something useful for a change, maybe 1 game too late. You are prepared to wait a very long time to get your "correction"? People had to wait from 2004 to 2016 for a good Doom. And it isn't a sequel. It could be unrealistic for unhappy fans to believe Bioware/EA are going to quickly come crawling back to the market with a apology game. Be careful what you wish for, you may just get it. As opposed to waiting a shorter time for another piece of shit?
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Post by dalishal on Mar 29, 2017 14:53:00 GMT
You are prepared to wait a very long time to get your "correction"? People had to wait from 2004 to 2016 for a good Doom. And it isn't a sequel. It could be unrealistic for unhappy fans to believe Bioware/EA are going to quickly come crawling back to the market with a apology game. Be careful what you wish for, you may just get it. As opposed to waiting a shorter time for another piece of shit?
Your vision of a better game may be crappy to someone else. That is the point.
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Post by ShadowAngel on Mar 29, 2017 14:59:54 GMT
You are prepared to wait a very long time to get your "correction"? People had to wait from 2004 to 2016 for a good Doom. And it isn't a sequel. It could be unrealistic for unhappy fans to believe Bioware/EA are going to quickly come crawling back to the market with a apology game. Be careful what you wish for, you may just get it. And with all due respect, I think that behavior will just encourage folks who believe they can tell multi million dollar companies what to do or how to create their IP's. You don't have to like what is made. Or buy it. But fans don't have the right to tell creators what to create and then get mad and abusive when they don't. This stuff seems to happen more with Bioware than other companies. Not exclusive to just bioware, there's various devs that grey told to do this or that. I agree on your point. If I'm going into game development I'm not going in with the mindset "oh boy! Can't wait for the people to tell me how I should make "MY" creation." There's a reason there are various genres and sub genres of games as well as multiple groups doing a specific genre. Bioware isn't the only one doing action RPGs, 343 isn't the only one doing fps, LoL isn't the only moba game. There's options for people to pick and choose what appeals to them, it's wrong for a dev to really make changes just cuz someone's upset in their direction, cuz if I were a dev, "go find a different game that appeals to you" would be my own response. Game development is about people using their creativity and their own work to make a project that can appeal to people, if it doesn't, then I guess they fail and move on. I can't stand so many game devs following trends or catering to people rather than just sticking to their own direction. I didn't approve of ME2 and 3 going to a linear corridor style over the openness ME1 had, but I never demanded bioware to fix it or harp on them about it, if it bothered me that much i can easily look at other games that do what I want, it's why there are options, which people don't understand. we can help "guide" or give advice but ultimately it's the devs decision to pick where they go, and rightfully so, they're the creator.
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You are in a maze of twisty little passages, all alike.
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Post by Laughing_Crow on Mar 29, 2017 15:39:37 GMT
And with all due respect, I think that behavior will just encourage folks who believe they can tell multi million dollar companies what to do or how to create their IP's. You don't have to like what is made. Or buy it. But fans don't have the right to tell creators what to create and then get mad and abusive when they don't. This stuff seems to happen more with Bioware than other companies. Heartily agree. While I disagree with some of EA's policies, it's not going to change anything.Nor are my opinions of any interest to EA. They won - they have my money; but I'm winning because I'm enjoying a lot of the game. If I get a lot of replay value out of the game (which looks likely) or via MP, I'm still ahead for the cost of the game. Yes, there are problems with the game; but I haven't come across any recent modern titles that haven't had release issues. (Some of them are specifically port issues on the PC which is fairly common now.) But from what I read of BioWare's tweets, they are paying attention and trying to fix/change some things, as do most other developers. I recall a discussion on another forum about criticism about a book - a response was: 'if you don't like it, you're free to write one yourself''. Maybe all the haters should get together (unlikely) and make their own game and wait for the criticisms to erupt. Or at the least, write a letter to EA and/or BioWare with their concerns instead of venting online.
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Post by dalishal on Mar 29, 2017 16:30:33 GMT
You are prepared to wait a very long time to get your "correction"? People had to wait from 2004 to 2016 for a good Doom. And it isn't a sequel. It could be unrealistic for unhappy fans to believe Bioware/EA are going to quickly come crawling back to the market with a apology game. Be careful what you wish for, you may just get it. I don't want an apology game. I don't want another Mass Effect. I want good games from Bioware, thats all, the new IP is going to come out sooner than in 10 years. If this won't be good, then the A team isn't capable of making good games anymore will it be because of EA or Bioware themselves, I'm done with them. Please tell me you are also done with Bethesda and Zenimax games as well. They are extremely buggy too. People think game crashing bugs in Elder Scrolls and Fallout games are just "cute" now because they happen so often. Please tell me you are boycotting them.
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Post by SofaJockey on Mar 29, 2017 16:42:02 GMT
A bit of good news. www.psu.com/news/32588/mass-effect-andromeda-sales-bioware-newConsidering more may have gone digital, this gives some hope that if these physical copies are selling this well, maybe digital even better. Honestly, I like the game enough that I want the sequel. They released a 9 out of 10 game that is seriously undermined by bugs. If the bugs were not there, and the faces a bit more refined, this should have been a game that hit it out of the park. Some of the critics seems to have been on the rag or something, or just not in the mood for a space RPG. Yeah, the bugs suck, but I'm guessing most will be squashed and we will all wish they could have a 'do over' for the reviews. Interesting article, so MEA is a sufficiently popular success = financial success. Just not so much a critical success. So MEA2 has got to be a thing then, because the set-up work on the engine is done and It'll be cheaper to make a sequel. Perhaps MEA2 will be more like ME2. Mass Effect Andromeda sales chart success for BioWare's RPGIn the latest Bioware news, we learn that Mass Effect Andromeda sales have done extremely well in the first week, beating the likes of Horizon Zero Dawn and Ghost Recon Wildlands. BioWare’s Mass Effect Andromeda has debuted at no.1 on the U.K. All Format Chart, though first-week sales of the epic space RPG were down on Mass Effect 3’s launch performance back in March 2012.EDIT: Several sites are instead making hay over how bad it is that physical sales are down against ME3. As if the digital market hasn't changed in 5 years
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Post by KaiserShep on Mar 29, 2017 16:50:40 GMT
Hah. Good. I hope this game makes tons of money and Bio makes more for me to scoop up.
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Post by vonuber on Mar 29, 2017 16:56:14 GMT
As opposed to waiting a shorter time for another piece of shit? If you really think ME:A is a piece of shit then I'm not sure how you can like any of the original trilogy, given how much of them is in ME:A. Including dodgy animations and bugs.
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Post by griffith82 on Mar 29, 2017 16:58:06 GMT
A bit of good news. www.psu.com/news/32588/mass-effect-andromeda-sales-bioware-newConsidering more may have gone digital, this gives some hope that if these physical copies are selling this well, maybe digital even better. Honestly, I like the game enough that I want the sequel. They released a 9 out of 10 game that is seriously undermined by bugs. If the bugs were not there, and the faces a bit more refined, this should have been a game that hit it out of the park. Some of the critics seems to have been on the rag or something, or just not in the mood for a space RPG. Yeah, the bugs suck, but I'm guessing most will be squashed and we will all wish they could have a 'do over' for the reviews. Interesting article, so MEA is a sufficiently popular success = financial success. Just not so much a critical success. So MEA2 has got to be a thing then, because the set-up work on the engine is done and It'll be cheaper to make a sequel. Perhaps MEA2 will be more like ME2. Mass Effect Andromeda sales chart success for BioWare's RPGIn the latest Bioware news, we learn that Mass Effect Andromeda sales have done extremely well in the first week, beating the likes of Horizon Zero Dawn and Ghost Recon Wildlands. BioWare’s Mass Effect Andromeda has debuted at no.1 on the U.K. All Format Chart, though first-week sales of the epic space RPG were down on Mass Effect 3’s launch performance back in March 2012.EDIT: Several sites are instead making hay over how bad it is that physical sales are down against ME3. As if the digital market hasn't changed in 5 years Welcome to the age of "let's find any excuse to bitch."
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Post by dalishal on Mar 29, 2017 17:02:49 GMT
A bit of good news. www.psu.com/news/32588/mass-effect-andromeda-sales-bioware-newConsidering more may have gone digital, this gives some hope that if these physical copies are selling this well, maybe digital even better. Honestly, I like the game enough that I want the sequel. They released a 9 out of 10 game that is seriously undermined by bugs. If the bugs were not there, and the faces a bit more refined, this should have been a game that hit it out of the park. Some of the critics seems to have been on the rag or something, or just not in the mood for a space RPG. Yeah, the bugs suck, but I'm guessing most will be squashed and we will all wish they could have a 'do over' for the reviews. Interesting article, so MEA is a sufficiently popular success = financial success. Just not so much a critical success. So MEA2 has got to be a thing then, because the set-up work on the engine is done and It'll be cheaper to make a sequel. Perhaps MEA2 will be more like ME2. Mass Effect Andromeda sales chart success for BioWare's RPGIn the latest Bioware news, we learn that Mass Effect Andromeda sales have done extremely well in the first week, beating the likes of Horizon Zero Dawn and Ghost Recon Wildlands. BioWare’s Mass Effect Andromeda has debuted at no.1 on the U.K. All Format Chart, though first-week sales of the epic space RPG were down on Mass Effect 3’s launch performance back in March 2012.EDIT: Several sites are instead making hay over how bad it is that physical sales are down against ME3. As if the digital market hasn't changed in 5 years I would like them to compare PS4 MEA and Horizon Zero Dawn sales since Horizon was PS exclusive. I am enjoying MEA and I really enjoyed Horizon. I would love to see those sales numbers.
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Post by Deleted on Mar 29, 2017 17:03:13 GMT
It'll sell at least decent I imagine. Planet exploration is an attractive selling point to a lot of gamers. I don't see it breaking any records, but they'll probably turn a profit.
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jli84
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Post by jli84 on Mar 29, 2017 17:05:46 GMT
Seeing as we're all just guessing, here's my guess:
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Jacket
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Post by Jacket on Mar 29, 2017 17:33:21 GMT
I think it will sell a lot. Ignore the bad reviews and hate train because there's a huge portion of players who stay off the forums.
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ApocAlypsE
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Post by ApocAlypsE on Mar 29, 2017 17:54:42 GMT
I don't want an apology game. I don't want another Mass Effect. I want good games from Bioware, thats all, the new IP is going to come out sooner than in 10 years. If this won't be good, then the A team isn't capable of making good games anymore will it be because of EA or Bioware themselves, I'm done with them. Please tell me you are also done with Bethesda and Zenimax games as well. They are extremely buggy too. People think game crashing bugs in Elder Scrolls and Fallout games are just "cute" now because they happen so often. Please tell me you are boycotting them. I'm done with Bathesda since Oblivion. Their game design philosophy doesn't speak to me, wide as an ocean and shallow as a puddle. it has nothing to do with bugs which no doubt the community fixed and more. Zenimax? I had to google them to know who are they, I guess they are to Bethesda like EA is for Bioware? besides Oblivion I've never played anything they published. My problems with ME:A aren't the bugs actually, that can be fixed, aren't the animation which don't bother me that much. My problem is the design decisions they took with the game, the quantity over quality approach, the sometimes horrible dialog, the uninspired premise, the lore inconsistencies, the un-imaginative execution of a Reaperless galaxy, the tacked on crafting elements, the inventory system, the galaxy map travels, the terrible CC, and so on.
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Vae Victis
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Post by AGECCR on Mar 29, 2017 18:00:37 GMT
You are prepared to wait a very long time to get your "correction"? People had to wait from 2004 to 2016 for a good Doom. And it isn't a sequel. It could be unrealistic for unhappy fans to believe Bioware/EA are going to quickly come crawling back to the market with a apology game. Be careful what you wish for, you may just get it. And with all due respect, I think that behavior will just encourage folks who believe they can tell multi million dollar companies what to do or how to create their IP's. You don't have to like what is made. Or buy it. But fans don't have the right to tell creators what to create and then get mad and abusive when they don't. This stuff seems to happen more with Bioware than other companies. I wish I could give you a thousand likes for this.
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Post by Iakus on Mar 29, 2017 18:13:55 GMT
It'll sell at least decent I imagine. Planet exploration is an attractive selling point to a lot of gamers. I don't see it breaking any records, but they'll probably turn a profit. It's a shooter. Shooters sell.
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Post by suikoden on Mar 29, 2017 18:38:38 GMT
And with all due respect, I think that behavior will just encourage folks who believe they can tell multi million dollar companies what to do or how to create their IP's. You don't have to like what is made. Or buy it. But fans don't have the right to tell creators what to create and then get mad and abusive when they don't. This stuff seems to happen more with Bioware than other companies. I wish I could give you a thousand likes for this. Fans can say whatever the fuck they want, and back it up with their wallets. Which, in effect, DOES tell creators what to create.
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Post by ShadowAngel on Mar 29, 2017 18:57:55 GMT
I wish I could give you a thousand likes for this. Fans can say whatever the fuck they want, and back it up with their wallets. Which, in effect, DOES tell creators what to create. Which then results in devs following trends that other games already do, since people are to stubborn to move into another game that does have what they're looking for. Devs are supposed to have creative freedom, they aren't really granted that if they're being held back by the fans. i understand the point of boycotting poor quality products (poor story telling, bugs/glitches, bad UI or cc) but I don't share the mindset of boycotting cuz of a game lacking something such as how some dislike open world aspect that Andromeda has, rather than demand a removal of it, try out gears of war which is more linear and also tells a great story, there are other options besides that. theres no point in having options if people are then going to just force a dev to abide by them taking away that freedom they have. As I said earlier, when people go through the process of learning game development, they aren't doing it to do what other people want, they are doing that to create something that can hopefully appeal to others, it's supposed to be their own creation. I could understand part of the frustration if this game was a direct sequel to ME3, but it's not. It's a spin off set after ME3 with no direct ties to the original franchise. That in itself lets the devs experiment and try newer things.
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