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Post by KaiserShep on Mar 26, 2017 19:04:23 GMT
DAI better than DAO? Trespasser could elevate anything? Good god... For me Trespasser became the true end of Dragon Age series. Narrative incoherence is beyond any boundaries. The whole concept of ancient god-like entity creating fade and then deciding to kill everybody for lulz is not just stupid, it's undescribable... They already did this by inventing cosmic child thad couldn't cobble two words together and here we go again. It's the most stupid abolishment of the lore I've ever seen in games. It's funny how off the mark this is. It's like renaming Beauty and the Beast "Coping with Bestiality and Other Vices".
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Post by Cannibal on Mar 26, 2017 19:14:59 GMT
Did you see who gave it negative reviews? Seriously can we stop sucking the **** of reviewers who give a biased opinion? It's funny to me how before this the internet was shouting how reviews don't matter, and now they're God's gift to man. It would have a much higher metacritic review if "gamesbeat, and the daily dot"(never heard of her), hadn't given it a 50. Every other review is 70-95, which means it would be sitting at a decent 80 average. When ME3 received only positive reviews amidst the ending controversy: "Stop complaining, the reviewers are professional and they know what they're doing. Their reviews reflect the quality of the game. You're just hating on the game for no reason." The same people, after ME:A has received the most negative critic reviews of any ME game: "You can't trust these hack critics. They complain about pointless things and nitpick endlessly. The only thing that matters is your own judgment." Make up your minds, ya babies. Everyone bashed review sites back around Mass Effect 3, and then jumped on the bandwagon of any lawltuber who would bash Mass Effect 3 with them. Nobody called them professionals either, you're just making stuff up. Because they aren't professionals, they're just gamers, who so happened to get a job where they can play games, yay for them, they aren't special, they aren't good, they just are.
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Post by lyvean on Mar 26, 2017 19:30:55 GMT
It is only normal that people think DAI was a good game. It was coming after DA2. But if we analyse its dialogue, writing, NPCs, interactions, story, side content, it will be easy to see how mediocre the game was. "Oh, here you are, again, the most important person in the world! All must follow you. Save us! Judge us"... The main story.. what a drivel of nothingness. The main villain... So cliché it hurts... The open world.. lifeless and full of fetch quests.
BioWare had said that they will be using that template for their games now. Critics loved DAI -which was predictable- but then, when the Witcher 3 was released and realized how mediocre the game is, public opinion turned.
Either way, MEA is very close to the DAI template, so I don't get the complaints of those who liked DAI. They should be thrilled with MEA. I found DAI very boring, so MEA is also really boring. At least DAI was not as badly made as Andromeda.
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Post by alanc9 on Mar 26, 2017 19:36:44 GMT
Assuming that everyone who analyzes a game will end up agreeing with you is a rookie mistake. Some of the things on your list have merit, others are just wrong, a couple are irrelevant to me.
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Post by finoderi on Mar 26, 2017 19:57:12 GMT
I don't think it's an apropriate thread to discuss abysmal obtusity of Trespasser's story. And I'm quite sure there is no point in this. You already know everything that you want to know. Let's agree to disagree.
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Post by kino on Mar 26, 2017 20:02:39 GMT
Honestly, no one will really know how well digital release did until the end of the fiscal quarter. There won't be a solid number of copies sold released to the public, but how well EA does at the end of the quarter will be a good indicator of how well MEA sold.
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Post by alanc9 on Mar 26, 2017 20:10:35 GMT
I don't think it's an apropriate thread to discuss abysmal obtusity of Trespasser's story. And I'm quite sure there is no point in this. You already know everything that you want to know. Let's agree to disagree. Dude, you both brought it up and posted nonsense. You can walk away, but don't think that you get to have the nonsense respected.
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Post by jastall on Mar 26, 2017 20:24:40 GMT
Yep. If this game flops, EA's lesson isn't going to be ''well, we must give Bioware the time, funding and freedom to do the RPGs that they used to do!!'' It's going to be ''Why are we funding this RPG studio again, when we could make more money with more mobile games, free-to-plays, shooters and EA Sports? Be very, very careful what you wish for. Not that I think Andromeda is going to significantly flop (albeit it probably won't sell above expectations) or that EA will jettison Bioware in the event it does. But executives and investors don't think like fans, they don't want games to be ''back to the glory days'' or whatever. They want money for their investment, and that's it. Except when DA2 was a gigantic failure, as a direct result of EA's unreasonable demands, they doubled the budget and gave the DA team 5 years, instead of 18 months. EA does not treat Bioware like they've treated past developers like Maxis, Westwood etc. They have consistently given Bioware a second chance after a "bad" game. DA2 wasn't a big commercial failure, especially considering it probably had a lower budget than any Bioware game made under EA's watch, which of course translates to a good return on investment even if it does sell less than bigger budget open world titles like Inquisition and TW3. One has to understand that, for a company such as EA, ''success'' or ''failure'' doesn't really have to do with raw number of sales, but more on if you can meet or exceed expectations (said expectations being usually based upon how much you invest in the game and market it). It's why Dead Space 3 was disappointing for EA, they overshot and thought it would see way better than it ended up doing, even if in absolute numbers it sold pretty darn well for a horror game. But I agree that EA has changed over the past years. They don't close down studios after a flop anymore. And I don't think Andromeda will be a flop anyway. We'll see.
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Post by alanc9 on Mar 26, 2017 20:55:15 GMT
Honestly, no one will really know how well digital release did until the end of the fiscal quarter. There won't be a solid number of copies sold released to the public, but how well EA does at the end of the quarter will be a good indicator of how well MEA sold. Agreed. Although the effect we'll be looking for won't be all that big; ME isn't huge relative to EA.
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Post by kino on Mar 26, 2017 22:12:30 GMT
Honestly, no one will really know how well digital release did until the end of the fiscal quarter. There won't be a solid number of copies sold released to the public, but how well EA does at the end of the quarter will be a good indicator of how well MEA sold. Agreed. Although the effect we'll be looking for won't be all that big; ME isn't huge relative to EA. Perhaps, but it also depends on what other games were released in the same fiscal quarter.
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Post by Ancient on Mar 26, 2017 22:23:54 GMT
It is only normal that people think DAI was a good game. It was coming after DA2. But if we analyse its dialogue, writing, NPCs, interactions, story, side content, it will be easy to see how mediocre the game was. "Oh, here you are, again, the most important person in the world! All must follow you. Save us! Judge us"... The main story.. what a drivel of nothingness. The main villain... So cliché it hurts... The open world.. lifeless and full of fetch quests. BioWare had said that they will be using that template for their games now. Critics loved DAI -which was predictable- but then, when the Witcher 3 was released and realized how mediocre the game is, public opinion turned. Either way, MEA is very close to the DAI template, so I don't get the complaints of those who liked DAI. They should be thrilled with MEA. I found DAI very boring, so MEA is also really boring. At least DAI was not as badly made as Andromeda. Agree! bsn.boards.net/thread/6538/skyrim-space
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Post by Bann Duncan on Mar 26, 2017 22:25:36 GMT
Sure, that's what we need, the only RPG with choices of protagonist and a squad in the last many years to fail, so that the companies lean their lesson. MOAR sports and mobile games! No more RPG stuff, it's too risky of an investment. If you decide to go for one, make sure it's a a fixed protagonist and a transcript of a popular novel. Preferably verbatim. Yep, we are all going be so happy with this outcome. I know right? Is it fair to those who love this game and want more? The loudest voice isn't always going to get heard, despite how big that group thinks they are. Don't ruin what it is for those who enjoy it. The horrible thing is that the tiny vocal group of nerdragers does get listened to. They helped destroy, or at least imperil, the future of the Deus Ex series for instance.
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Post by therevanchist25 on Mar 26, 2017 23:09:47 GMT
It is only normal that people think DAI was a good game. It was coming after DA2. But if we analyse its dialogue, writing, NPCs, interactions, story, side content, it will be easy to see how mediocre the game was. "Oh, here you are, again, the most important person in the world! All must follow you. Save us! Judge us"... The main story.. what a drivel of nothingness. The main villain... So cliché it hurts... The open world.. lifeless and full of fetch quests. BioWare had said that they will be using that template for their games now. Critics loved DAI -which was predictable- but then, when the Witcher 3 was released and realized how mediocre the game is, public opinion turned. Either way, MEA is very close to the DAI template, so I don't get the complaints of those who liked DAI. They should be thrilled with MEA. I found DAI very boring, so MEA is also really boring. At least DAI was not as badly made as Andromeda. The answer is actually really simple. First of all, your subjective opinion regarding Inquisitions quality not withstanding, the simple fact is. Some people like myself, who believe DAI is the best of DA so far, play DA and ME for very different reasons. Just because I enjoyed DAI does not mean I should like MEA. MEA is not a terrible game, imo, it's not great, but it's not the abysmal shitshow some people want to believe it to be, and is a far cry from the shitshow that was ME3. That said, This is not what I want to play when I play ME, because ME has different themes, different goals, different ideals, different philosophies, or at least it did. Those differences are what made me the ME super fan I use to be, when DA was a distant second place. Now the roles have been reversed, and I find DA is now the more exciting property. This is largely because ME has lost a large part of it's identity, it's no longer sure what it is. It is obvious what it wants to be now, and I approve of the ideal of their chosen direction, they just need to get better at executing the idea. This soft reboot seems to want to build on the dream that the original Mass Effect sparked in so many people. The Star Trek ideal of The Final Frontier, to see what awaits us, in the vast ocean of space. To go where no one has gone before. That is a strong, addictive dream for a lot of people, and Mass Effect 1 was our only real taste of that dream, and it did it poorly, but it's all we've had until now.
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Post by suikoden on Mar 27, 2017 0:39:48 GMT
Except when DA2 was a gigantic failure, as a direct result of EA's unreasonable demands, they doubled the budget and gave the DA team 5 years, instead of 18 months. EA does not treat Bioware like they've treated past developers like Maxis, Westwood etc. They have consistently given Bioware a second chance after a "bad" game. DA2 wasn't a big commercial failure, especially considering it probably had a lower budget than any Bioware game made under EA's watch, which of course translates to a good return on investment even if it does sell less than bigger budget open world titles like Inquisition and TW3. One has to understand that, for a company such as EA, ''success'' or ''failure'' doesn't really have to do with raw number of sales, but more on if you can meet or exceed expectations (said expectations being usually based upon how much you invest in the game and market it). It's why Dead Space 3 was disappointing for EA, they overshot and thought it would see way better than it ended up doing, even if in absolute numbers it sold pretty darn well for a horror game. But I agree that EA has changed over the past years. They don't close down studios after a flop anymore. And I don't think Andromeda will be a flop anyway. We'll see. Maxis (SimCity) - Purchased by EA in 1997; shut down in 2015. [Though EA says the "Maxis" brand will live on—and the studio currently behind The Sims continues to use the label—the Emeryville-based development house that served as the main descendant of what Will Wright created back in 1987 is officially no more.] Mythic (Dark Age of Camelot) - Purchased by EA in 2006; shut down in 2014. Bullfrog (Syndicate, Dungeon Keeper) - Purchased by EA in 1995; shut down in 2001. Origin (Ultima, Wing Commander) - Purchased by EA in 1992; shut down in 2004. Westwood (Command & Conquer) - Purchased by EA in 1998; shut down in 2003. DreamWorks Interactive/Danger Close/EA Los Angeles (Medal of Honor) - Purchased by EA in 2000; shut down in 2013. Phenomic (SpellForce, BattleForge) - Purchased by EA in 2006; shut down in 2013. Black Box Games (Need for Speed, Skate) - Purchased by EA in 2002; shut down in 2013. Pandemic (The Saboteur) - Purchased by EA in 2008; shut down in 2009. PlayFish (The Sims Social) - Purchased by EA in 2009; shut down in 2013. NuFX (NBA Street) - Purchased by EA in 2004; shut down in 2007. Six studios since 2013. Bioware: Montreal - shut down in 2017.
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Post by smilesja on Mar 27, 2017 0:43:36 GMT
Did you see who gave it negative reviews? Seriously can we stop sucking the **** of reviewers who give a biased opinion? It's funny to me how before this the internet was shouting how reviews don't matter, and now they're God's gift to man. It would have a much higher metacritic review if "gamesbeat, and the daily dot"(never heard of her), hadn't given it a 50. Every other review is 70-95, which means it would be sitting at a decent 80 average. IGN gave MEA a 7,7 out of 10. When IGN gives your game anything less than 9 you know you're in trouble. If there's one thing I've learned being Gamergate, is that to second guess people's reviews.
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Post by smilesja on Mar 27, 2017 0:48:38 GMT
DAI better than DAO? Trespasser could elevate anything? Good god... For me Trespasser became the true end of Dragon Age series. Narrative incoherence is beyond any boundaries. The whole concept of ancient god-like entity creating fade and then deciding to kill everybody for lulz is not just stupid, it's undescribable... They already did this by inventing cosmic child thad couldn't cobble two words together and here we go again. It's the most stupid abolishment of the lore I've ever seen in games.
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Post by finoderi on Mar 27, 2017 3:43:35 GMT
I don't think it's an apropriate thread to discuss abysmal obtusity of Trespasser's story. And I'm quite sure there is no point in this. You already know everything that you want to know. Let's agree to disagree. Dude, you both brought it up and posted nonsense. You can walk away, but don't think that you get to have the nonsense respected. I responded to bosh I saw about Trespasser, that's it. It's funny to see how convinced you are in your delusions, but it's not my problem. Enjoy your confidence.
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Post by laughingbanana on Mar 27, 2017 4:00:35 GMT
No clue. You could track www.vgchartz.com - but that only has physical copies and it takes a while to update. They are still on February right now. So we'll have to wait and see. I am guessing 5 million during the first year, maybe 6 lifetime. The negative press will affect sales. Still it will probably do as well as Inquisition. Never use vgchartz as your source of information, theirs are very unreliable and they are not sourcing their information from anything, they're just making up numbers.
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Post by alanc9 on Mar 27, 2017 4:01:41 GMT
Dude, you both brought it up and posted nonsense. You can walk away, but don't think that you get to have the nonsense respected. I responded to bosh I saw about Trespasser, that's it. It's funny to see how convinced you are in your delusions, but it's not my problem. Enjoy your confidence. That's silly. You either flat-out lied about the guy's motivations, or you couldn't follow a very simple two paragraphs of dialogue. Not my business to say which. And the Veil reveal is foreshadowed throughout DAI proper, as early as Solas' second conversation in Haven. BTW, repeatedly dropping by to say "I'm right, but I refuse to discuss the issue" is kinda lame.
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Post by ApocAlypsE on Mar 27, 2017 5:49:33 GMT
Please let this game flop commercially to be a cautionary tale of quantity over quality like NMS. EA and Bioware need this kind of slap in the face so the corporate checklisters actually will do something useful for a change, maybe 1 game too late. You're a fucking idiot. So much for a counter argument...
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Post by SofaJockey on Mar 27, 2017 6:08:26 GMT
So much for a counter argument... Quite right... projectpatdc, let's not insult each other, thanks.
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Post by KaiserShep on Mar 27, 2017 6:12:59 GMT
No clue. You could track www.vgchartz.com - but that only has physical copies and it takes a while to update. They are still on February right now. So we'll have to wait and see. I am guessing 5 million during the first year, maybe 6 lifetime. The negative press will affect sales. Still it will probably do as well as Inquisition. Never use vgchartz as your source of information, theirs are very unreliable and they are not sourcing their information from anything, they're just making up numbers. Are they really just making up numbers? It was my understanding that their numbers were just limited because they couldn't account for digital downloads or something, but maybe I was wrong.
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Post by projectpatdc on Mar 27, 2017 7:49:40 GMT
So much for a counter argument... I don't actually mean it, but why would you want a huge RPG to flop at all? Just provide constructive feedback (unlike my comment) and hope that Bioware will listen. IMO they are going in the right direction, they just need to improve on it. Wanting a game to flop wont help anyone's case. And the devs worked pretty hard. That doesn't excuse all the bugs and poor animations, but I wouldn't want anyone's lively hood or hard work on a piece of art/entertainment to flop.
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Post by suikoden on Mar 27, 2017 8:28:50 GMT
So much for a counter argument... I don't actually mean it, but why would you want a huge RPG to flop at all? Just provide constructive feedback (unlike my comment) and hope that Bioware will listen. IMO they are going in the right direction, they just need to improve on it. Wanting a game to flop wont help anyone's case. And the devs worked pretty hard. That doesn't excuse all the bugs and poor animations, but I wouldn't want anyone's lively hood or hard work on a piece of art/entertainment to flop. Flopping is the only way EA and Bioware will take notice that they need to put in a better effort next time. You think they care about constructive criticism? The only thing they take into account is the almighty $$$.
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