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Post by Son of Dorn on Dec 20, 2017 2:54:33 GMT
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Post by Andrew Lucas on Dec 20, 2017 4:11:16 GMT
Yeah, it's very dead at the moment. I had this kick of starting a new game, probably from the OT since Andromeda just lacks so much to make being invested in it worth of my time.
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Post by Deleted on Dec 20, 2017 7:00:25 GMT
the sad thing is a trilogy remaster with new endings would actually sell, which is hilarious. I didn't mind the endings so much tbh. If Bioware was going to make new endings they would have done it by now. I really don't see them deleting the current endings and remaking them from scratch to appease those still upset. They've kind of hinted at it. You know that refusal ending is kind of a jab at those who didn't like the Starchild or the choices offered by the Crucible according to your EMS value?
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Post by mtron5 on Dec 20, 2017 7:36:00 GMT
The best way for them to save ME is for them to stop treating it like an afterthought.
Also, in regards to the OP, I think that they should leave the original trilogy separate. It had it's time and is still available to play if wanted. No need wasting resources on a remaster.
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Post by majesticjazz on Dec 20, 2017 22:32:14 GMT
Do people really not understand that the IP is dead? The one chance to revive it was Andromeda, and that failed spectacularly. The only RPG franchise left from Bioware is DA. A lot of it has to do with denial. I mean, for a while now Bioware has had a reputation of being the top dog developer when it comes to SP RPG games. Back during the NWN, KOTOR, and ME1 days, they were at the top of the world with ME2 probably being their peak. So for a game like MEA to recieave low review scores, no SP DLC, no award nominations (a first for a ME game), and probably substandard sales....that is a tough pill to swallow. What people forget is that Mass Effect 3 left a sour taste in people's mouths with the ending and MEA was supposed to take that sour taste away and bring back ME to its "original intent". This is why Bioware wanted us to think ME1 when thinking of MEA. So if MEA was supposed to take that sour taste away....it failed. Instead, MEA blew up just as much (if not more) than ME3 and got lower review scores, no nominations and not 1 SP DLC. At least ME3 won a few awards and at least ME3 got a slew of SP DLC to include Citadel which is considered one of Bioware's best DLCs between the DA and ME franchises. MEA was supposed to save the franchise.....so now we are still talking about.....saving the franchise. So that tells me that MEA failed to do what it was supposed to do. If there is another ME game, it wont be purely SP and will probably more MP focused.
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Post by alanc9 on Dec 21, 2017 1:49:06 GMT
In retrospect, basing ME:A on the worst game of the trilogy wasn't a great idea.
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Atemporal Vanguardian-Debugger
N6
At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
XBL Gamertag: No.
PSN: No
Posts: 5,220 Likes: 5,079
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At sunrise there is the sunset.
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Atemporal Vanguardian-Debugger
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
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Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
NO. NEVER. AGAIN.
No.
No
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Post by Atemporal Vanguardian-Debugger on Dec 21, 2017 2:37:00 GMT
Technically this original first post has not been updated since three days after the official release date of MEA at version 1.00... Furthermore with the most current version: 1.10 -MEA is at least playable and can be at least partially entertaining. Though the story and execution falters and stumbles at points -many technical issues were fixed in the updates making MEA at least playable. So no MEA is technically not a broken game anymore. Remaster the Trilogy? I doubt that. Remember EA still owns Bioware -not the other way around. Remastering at 4K resolution may seem easy enough... Till factoring in the processing time needed to upscale EVERYTHING in the game -almost more trouble than it is worth. Also some people don't have graphics cards, monitors, or TV's that can handle 4k without overheating, taking FOREVER to load or just plain not working. Doubt EA would put money behind something that they could not maximize their revenue from sales. Again DLC are money magnets. I suspect EA would never allow backing to include all DLC as part of the whole game. They would milk the main game and the DLC's for every dollar they could by forever selling them separate. Change the endings? Want to talk about ALOT of programming time... That is what would be needed to fix all the endings. If you want to make each ending separate and uniquely different. The time it would take to fix them: new dialog, new animation, new textures, new plot to undo the bad taste in your mouth. That alone would probably take the time to remaster ME3 alone as is to 4K textures. Which again almost makes the idea more trouble than it is worth. Also the coding necessary to do both of these... ooh that will hurt. Also as is ME3 has Four main endings last I counted... Though technically if you count all the character arcs coming to a close by ME3's final ending... Then you would indeed have multiple endings -however many squadmates survived ME2. In that case then Casey Hudson didn't lie. Especially with so many different ending mods already out there: JAM, MEEM, MEHEM, LIME, ECtCD and EFAC. In my opinion Mass Effect franchise is NOT dead. I hope it takes the grain as the Deus Ex franchise took back in 2011. A much needed break will renew its vigor. Sigh. Nothing is wrong with the Starchild and Reaper as you call it "nonsense". I see the whole diatribe as an AI that has gone insane with time and has perverted its original intent by its original creators. And as with anything that is insane it believes itself to be sane so: insane is sane and sane is insane. Thus we get the horribleness of the Reapers from this AI... big deal. They are just the creation of an AI trying to understand why its creators left it to its infernal devices No matter why its creators disappeared -be it they died, vanished or left the universe ect. Let people be happy? You are a sunshine and rainbows person huh? When against overwhelming odds -sacrifice is going to be paid one way or another -get over it or go sob in a corner. The is no reason the aftermath should be brighter. ME3 tells a story that happens to be a story about war -an overwhelming war against super odds. One of the fundamentals of war since the conception of humanity is its ugly and there is always casualties in war. And to quote Fallout: "War. War never changes."
Apparently someone thinks coding a game is simple... I can tell you from experience it is not as easy as 1,2,3. How many lines of code does it take to make a game? Two known examples: Minesweeper is around 200-500 lines of code. Doom3 -released in 2004 is a little more than 600k lines of code. So if that was 13 years ago it is easy to imagine that the lines of codes has at the very least doubled or maybe even quadrupled. Furthermore Doom3 is a 1st person game and I know for a fact that 3rd person games -like most RPG's will have more code. All the extra motion of the player character while visible will require the motion movement code -code I would never want to even look at. If they have only done Call of Duty, Assassins' Creed or Need For Speed style games... I would NEVER EVER let them near the franchise. Only allow those with experience in RPG's and are avid fans of the Mass Effect Series near the programming interface! Unless... Anthem is set in Mass Effect universe. THEN I WILL NOT CARE ANYMORE!
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Post by clips7 on Dec 21, 2017 2:41:09 GMT
Yeah, it's very dead at the moment. I had this kick of starting a new game, probably from the OT since Andromeda just lacks so much to make being invested in it worth of my time. I agree...i finished my 2nd playthrough of the game a couple of months ago, just to see that maybe if i just missed something or if it was just me.....Andromeda still felt like it was just lacking in story and character development and narratives...(patches can't fix what is fundamentally wrong with this game at it's core) I won't trade it in, but i will probably not play it again......it's the first ME game in that i felt that way about it. I can play ME2 & 3 multiple times, knowing the outcomes/setpieces and enjoy them every single time without regret...
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Post by SofNascimento on Dec 21, 2017 14:08:41 GMT
Let people be happy? You are a sunshine and rainbows person huh? When against overwhelming odds -sacrifice is going to be paid one way or another -get over it or go sob in a corner. The is no reason the aftermath should be brighter. ME3 tells a story that happens to be a story about war -an overwhelming war against super odds. One of the fundamentals of war since the conception of humanity is its ugly and there is always casualties in war. And to quote Fallout: "War. War never changes." Quite the contrary. But I personally don't feel entitled to lecture someone about loss, war and sacrifice just because I've seen some works of fiction and then quote Fallout as if it somehow help legitimate my opinion. Real life logic is all good, but selectively using it to explain parts of a work of fiction isn't something I support. A story should primarily be consistent with itself. As I said, I felt confortable with ME3 original endings. But not with the damage it did to the franchise. But then, compared to what Andromeda did, the endings were a minor wound. As for the rest of your post. It would certainly take effort to remaster the trilogy properly, but relatively little effort compared to make a new game. And it's a sure thing. I don't think EA will do it however. Because it would be a very good decision, and EA is all about bad ones.
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Atemporal Vanguardian-Debugger
N6
At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
XBL Gamertag: No.
PSN: No
Posts: 5,220 Likes: 5,079
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Atemporal Vanguardian-Debugger
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
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Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
NO. NEVER. AGAIN.
No.
No
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Post by Atemporal Vanguardian-Debugger on Dec 21, 2017 14:39:02 GMT
Let people be happy? You are a sunshine and rainbows person huh? When against overwhelming odds -sacrifice is going to be paid one way or another -get over it or go sob in a corner. The is no reason the aftermath should be brighter. ME3 tells a story that happens to be a story about war -an overwhelming war against super odds. One of the fundamentals of war since the conception of humanity is its ugly and there is always casualties in war. And to quote Fallout: "War. War never changes." Quite the contrary. But I personally don't feel entitled to lecture someone about loss, war and sacrifice just because I've seen some works of fiction and then quote Fallout as if it somehow help legitimate my opinion. Real life logic is all good, but selectively using it to explain parts of a work of fiction isn't something I support. A story should primarily be consistent with itself. As I said, I felt confortable with ME3 original endings. But not with the damage it did to the franchise. But then, compared to what Andromeda did, the endings were a minor wound. As for the rest of your post. It would certainly take effort to remaster the trilogy properly, but relatively little effort compared to make a new game. And it's a sure thing. I don't think EA will do it however. Because it would be a very good decision, and EA is all about bad ones. All I ask is it true? For if it is then it is valid nonetheless. Logic is all that matters -if not logic to something or can't be inferred then pointless it is to make. If the message they want to deliver is delivered then the story is a success no matter how badly executed. Personally I have nothing against the endings. Just because I mentioned the alternates out there doesn't mean the default I abhor. Also the endings didn't really damage the franchise IMO -if anything I think the endings gave the game even more popularity... Popularity -be it good or bad -since even people who have not played it know the tag: ME3 Endings. How the franchise has been mismanaged at the high levels has more to do with the damage to the franchise than the story and or endings. I doubt it would be a sure thing. EA is all about fast money and producing games quickly to the public. A horrible thing for RPG's -again Bioware is EA's only RPG stuido still open. If and I stress IF EA were to ever green light this Remaster. They would want it out the door fast and on to the next project already before the year was out. Something that if they were going to remaster a game I would want them to take their time on and not force out the door. Also this gets me thinking... How do we not know the endings are not what Bioware actually wanted in the first place? EA slowing taking over all aspects, shortened ME2 development cycle, DA2 debacle, ect. Bioware during development of ME2 or maybe ME3 maybe seeing where this would eventually lead and deciding: "Lets kill this franchise with these endings before EA turns our Mass Effect franchise into a run and gun first person shooter". Though I think even EA was surprised by the back lash -In many cases this sort of thing would usually have closed down a studio tied with EA. Somehow Bioware survives -sure though people left -before being fired I would say... Alas though that is only speculation and most likely wrong still... Again the best course of action is the Deus Ex route: Leave it for a decade then come back and make another game. MEA may not be an extremely successful game but it still is an entertaining game -if only following the main plot. Sure it has flaws and unless you have played at version 1.10 I can't say our views would ever be balanced -even then doubtful. If MEA has failed to live up to jaunty expectation yet it still sells better than I bet the game of Grom ever did -no offense to Grom lovers. No matter how jaded some people get to be at the studio or EA the fact above means the MEA was and still is a success no matter how anyone feels.
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Post by KaiserShep on Dec 21, 2017 15:00:29 GMT
Do people really not understand that the IP is dead? The one chance to revive it was Andromeda, and that failed spectacularly. The only RPG franchise left from Bioware is DA. A lot of it has to do with denial. I mean, for a while now Bioware has had a reputation of being the top dog developer when it comes to SP RPG games. Back during the NWN, KOTOR, and ME1 days, they were at the top of the world with ME2 probably being their peak. So for a game like MEA to recieave low review scores, no SP DLC, no award nominations (a first for a ME game), and probably substandard sales....that is a tough pill to swallow. What people forget is that Mass Effect 3 left a sour taste in people's mouths with the ending and MEA was supposed to take that sour taste away and bring back ME to its "original intent". This is why Bioware wanted us to think ME1 when thinking of MEA. So if MEA was supposed to take that sour taste away....it failed. Instead, MEA blew up just as much (if not more) than ME3 and got lower review scores, no nominations and not 1 SP DLC. At least ME3 won a few awards and at least ME3 got a slew of SP DLC to include Citadel which is considered one of Bioware's best DLCs between the DA and ME franchises. MEA was supposed to save the franchise.....so now we are still talking about.....saving the franchise. So that tells me that MEA failed to do what it was supposed to do. If there is another ME game, it wont be purely SP and will probably more MP focused. Maybe they should've aimed for ME3, but without having the narrative rug pulled out from under the player in the final act.
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Post by SofNascimento on Dec 21, 2017 16:22:36 GMT
No matter how jaded some people get to be at the studio or EA the fact above means the MEA was and still is a success no matter how anyone feels. It only killed the franchise and the studio that made it. That's how successful it was.
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Post by Superhik on Dec 21, 2017 16:53:03 GMT
How many people are still playing MET, by the charts and whatnot? They'd have to allocate no small number of people to work on something selling 100k, at best? If there is another ME game, it wont be purely SP and will probably more MP focused. Well SP aside, that honestly wouldn't be a bad idea. Something like GR Wildlands ( without stealth of course), co-op up to 4 classes, play as N7 in missions across variety of planets. Edit..oops, forgot about Anthem. Odd how altogether ME games didn't sell nearly as much as AC, Witcher, FF, etc.
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Atemporal Vanguardian-Debugger
N6
At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
XBL Gamertag: No.
PSN: No
Posts: 5,220 Likes: 5,079
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To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
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Post by Atemporal Vanguardian-Debugger on Dec 22, 2017 2:30:41 GMT
No matter how jaded some people get to be at the studio or EA the fact above means the MEA was and still is a success no matter how anyone feels. It only killed the franchise and the studio that made it. That's how successful it was. As long as the main Bioware studio still exists -there is no way the franchise is killed in my eyes.
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Atemporal Vanguardian-Debugger
N6
At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
XBL Gamertag: No.
PSN: No
Posts: 5,220 Likes: 5,079
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At sunrise there is the sunset.
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To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
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Post by Atemporal Vanguardian-Debugger on Dec 22, 2017 2:30:55 GMT
How many people are still playing MET, by the charts and whatnot? They'd have to allocate no small number of people to work on something selling 100k, at best? If there is another ME game, it wont be purely SP and will probably more MP focused. Well SP aside, that honestly wouldn't be a bad idea. Something like GR Wildlands ( without stealth of course), co-op up to 4 classes, play as N7 in missions across variety of planets. Edit..oops, forgot about Anthem. Odd how altogether ME games didn't sell nearly as much as AC, Witcher, FF, etc.
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Post by SofNascimento on Dec 22, 2017 11:31:27 GMT
It only killed the franchise and the studio that made it. That's how successful it was. As long as the main Bioware studio still exists -there is no way the franchise is killed in my eyes. Well, I don't think a reboot of sorts is impossible if we wait long enough. Mass Effect still is a huge name because of the trilogy. Hopefully it will not stay dead forever.
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Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
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Post by uprightshark on Dec 22, 2017 11:36:40 GMT
It only killed the franchise and the studio that made it. That's how successful it was. As long as the main Bioware studio still exists -there is no way the franchise is killed in my eyes. 200% agree. If Edmonton gets killed off, start buying the Kleenex, but until then there is still hope! I am much more afraid of Anthem killing Bioware than MEA! Let's just hope the next DA is in their back pocket and ready for release to save their bacon after this Destiny clone flop kicks them hard!
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Atemporal Vanguardian-Debugger
N6
At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
XBL Gamertag: No.
PSN: No
Posts: 5,220 Likes: 5,079
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At sunrise there is the sunset.
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To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
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Post by Atemporal Vanguardian-Debugger on Dec 22, 2017 12:19:09 GMT
As long as the main Bioware studio still exists -there is no way the franchise is killed in my eyes. 200% agree. If Edmonton gets killed off, start buying the Kleenex, but until then there is still hope! I am much more afraid of Anthem killing Bioware than MEA! Let's just hope the next DA is in their back pocket and ready for release to save their bacon after this Destiny clone flop kicks them hard!
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Post by izut on Dec 22, 2017 14:13:56 GMT
Pick the trilogy up, remaster it in 4k and 60fps (or even 30 depending on the console), release it with all DLCs and more important than that CHANGE THE ENDINGS. And port it to Nintendo Switch too. I want my Mass Effect Trilogy on the go with little blue children!
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Post by izut on Dec 22, 2017 14:20:34 GMT
How many people are still playing MET, by the charts and whatnot? They'd have to allocate no small number of people to work on something selling 100k, at best? I play it a few times per year (at least 3). Always end up right after Citadel DLC which I'm doing right before going to that last mission. I've see my ending twice and I'm not really interested in doing it again. My Shep always lives anyway, I don't need to crush my heart all the time with cutscenes and music to see her taking that breath.
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Post by alanc9 on Dec 22, 2017 17:06:56 GMT
Idle curiosity: what "crushes your heart" about that? Things turn out OK, after all.
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Post by izut on Dec 22, 2017 20:13:08 GMT
Idle curiosity: what "crushes your heart" about that? Things turn out OK, after all. The ending as a whole. It's bittersweet dur to the past, when we didn't have it. And it doesn't really feel... rewarding. Even with Shep alive.
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Post by Andrew Lucas on Dec 22, 2017 23:52:16 GMT
Yeah, it's very dead at the moment. I had this kick of starting a new game, probably from the OT since Andromeda just lacks so much to make being invested in it worth of my time. I agree...i finished my 2nd playthrough of the game a couple of months ago, just to see that maybe if i just missed something or if it was just me.....Andromeda still felt like it was just lacking in story and character development and narratives...(patches can't fix what is fundamentally wrong with this game at it's core) I won't trade it in, but i will probably not play it again......it's the first ME game in that i felt that way about it. I can play ME2 & 3 multiple times, knowing the outcomes/setpieces and enjoy them every single time without regret... Yeah. I was willing to go through this game a third time now that I know what I'm getting myself into, but damn, there's nothing to look forward to by replaying this, just more questions and questions that led to no sense of accomplishment. Shit, I could even go back to ME1 and ignore the terrible combat just for the old-school sci-fi vibe and interesting lore.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Dec 23, 2017 2:03:29 GMT
How many people are still playing MET, by the charts and whatnot? They'd have to allocate no small number of people to work on something selling 100k, at best? I play it a few times per year (at least 3). Always end up right after Citadel DLC which I'm doing right before going to that last mission. I've see my ending twice and I'm not really interested in doing it again. My Shep always lives anyway, I don't need to crush my heart all the time with cutscenes and music to see her taking that breath. I can't play those games anymore. ME2 hurts my brain, and ME3 just p*sses me off.
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Post by Deleted on Dec 23, 2017 2:14:54 GMT
The ending as a whole. It's bittersweet dur to the past, when we didn't have it. And it doesn't really feel... rewarding. Even with Shep alive. If you picked destroying the Reapers, why wasn't it rewarding to you? For me, the enemy is defeated and no longer harvesting species because they were destroyed. I'd be jumping for joy.
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