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Post by mordivier on Apr 3, 2017 1:04:28 GMT
They put "Krem" into DAI. That alone is enough to understand their purpose and reasoning for the stuff they do. I have put trans characters in my books as well and why do I do it? Because it's a background element. To make the world less "everyone is all the same." It's not part of some insidious Illuminati agenda. Bioware likes to do diversity because it gets a lot of good press for it but the Asari thing makes no sense as a parallel. Yes, you may have, but this is a very famous video game development company riding on the social agenda of modern life. I was there for the Atari console and Commodore 64 games(at least I remember snapshots of playing those games. I was very young at the time). This type of stuff was not in there. If it were...it would have caused an "moral outrage" similar to what happened with Doom and its witchcraft/satanic imagery with the demons and hell and pentagrams and stuff. If your going to make the argument that Bioware likes to do diversity then it objectively makes no difference if they decide to include incestuous relationships in the next ME/DA game. Are you going to say that's not an agenda? After all...it was asked for between the Ryders. We wouldn't want to exclude representation now would we? Wait a decade or two...perhaps it will be acceptable like homosexuality is now...at least for how the media wants it portrayed. But, no, it couldn't possibly be an agenda by the liberals/progressives/sjws. That's just...illogical. Right.
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Post by General Mahad on Apr 3, 2017 1:19:49 GMT
The Tempest and Nomad being unmanned.
So you equip your heavy armed and trained scouts who are tasked with removing threats with vehicles that don't have weapons.
Nice logic there.
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Post by rasande on Apr 3, 2017 2:44:09 GMT
I don't think there's any real sign this is about trans characters or SJW. It's about a fictional blue race of aliens who are a bunch of weird Space Amazons. Not exactly much to be "progressive" about, which is the bugbear everyone assumes motivates all of Bioware's decisions. They put "Krem" into DAI. That alone is enough to understand their purpose and reasoning for the stuff they do. Not only that, but there is no reason for "Hainly Abrams" in Prodromos to talk about being a man...being "Stephan" back in the Milky Way and then coming to Andromeda to be a female because its who He was on the inside. There is also the Angara message boards on Aya talking about the marriage of two Angaran males. There is also the Asari pronoun usage crap that didn't start until this game. If it weren't for this "lets represent the fringe elements" of society in the real world going on then this most likely would not have happened. You don't see this in the beginning golden era days of RPGs and video gaming. Its only become a prevalent issue in recent years. Yet, the hypocrisy of it all is that they don't represent the incestuous people out there. They exist. It is a fact. Yet, you don't see it. Why? Because society at large thinks its morally repugnant. Not so much homosexuality anymore. That shows a clear agenda. Its obvious to any objective analysis of the situation at hand. Seeing how Bioware/EA is a company who's goal is to sell games, i'd say they include these elements to attract and please their main demographic rather than some "agenda"... If they really wanted to push an agenda they'd make these elements a main part of the story rather than the optional side content they are, a lot of which is so minor most people won't even notice it's there, if anything it's pandering to people who think it's super important to include.
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Post by laughingbanana on Apr 3, 2017 4:01:06 GMT
I am still tidying up on the 3rd planet after tidying up Eos and the Forest Planet but some things about the story struck me as really odd:
1. From where does the name "Kett" even coming from? People from the Initiative said "They're Kett" but they did not exactly tell me from where they derived the name Kett--like, how'd they know their names as Kett?
2. The name "The Scourge"--the game specifically stated when you first met Kendros that the phenomena was called that because it was causing trouble for the Nexus, meaning it was a term created by the Initiative... and yet, for some reason, the Angarans were also calling it The Scourge for what seem to be since forever, even when they had no contact whatsoever with the Nexus before Ryder's first contact.
I don't know why these two points bother me so much, lol.
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Post by adelthorne on Apr 3, 2017 12:36:45 GMT
Just got to the last memory fragment. And Im confused, was not Shepherd the first Human Specter ever? And so did we not win against the reapers?, so messages could only be sent while we still had the Mass relays? Shepard is indeed the first human Spectre. Well dont remember the line but they hint that Alec/father Ryder has been use to be over the law as Specter. Then in memory the compare Shepherd as a young Alec. WTF, dont touch my Shepherd, Father Ryder can never be as cool as Shepherd, never.
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Post by o Ventus on Apr 3, 2017 13:54:06 GMT
I am still tidying up on the 3rd planet after tidying up Eos and the Forest Planet but some things about the story struck me as really odd: 1. From where does the name "Kett" even coming from? People from the Initiative said "They're Kett" but they did not exactly tell me from where they derived the name Kett--like, how'd they know their names as Kett? 2. The name "The Scourge"--the game specifically stated when you first met Kendros that the phenomena was called that because it was causing trouble for the Nexus, meaning it was a term created by the Initiative... and yet, for some reason, the Angarans were also calling it The Scourge for what seem to be since forever, even when they had no contact whatsoever with the Nexus before Ryder's first contact. I don't know why these two points bother me so much, lol. Did they name it "Scourge" before or after they met the angarans?
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Post by o Ventus on Apr 3, 2017 13:55:07 GMT
Shepard is indeed the first human Spectre. Well dont remember the line but they hint that Alec/father Ryder has been use to be over the law as Specter. Then in memory the compare Shepherd as a young Alec. WTF, dont touch my Shepherd, Father Ryder can never be as cool as Shepherd, never. Alec Ryder was one of the first N7's (Shepard is also an N7), but he definitely wasn't a Spectre unless Bioware decided to fuck their lore.
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Post by Sifr on Apr 3, 2017 13:55:52 GMT
I am still tidying up on the 3rd planet after tidying up Eos and the Forest Planet but some things about the story struck me as really odd: 1. From where does the name "Kett" even coming from? People from the Initiative said "They're Kett" but they did not exactly tell me from where they derived the name Kett--like, how'd they know their names as Kett? 2. The name "The Scourge"--the game specifically stated when you first met Kendros that the phenomena was called that because it was causing trouble for the Nexus, meaning it was a term created by the Initiative... and yet, for some reason, the Angarans were also calling it The Scourge for what seem to be since forever, even when they had no contact whatsoever with the Nexus before Ryder's first contact. I don't know why these two points bother me so much, lol. It might be as simple as the translators replacing the Angaran word for the Scourge and the Remnant with the one used by the Initiative, as it clearly refers to the same thing. The translator has more difficultly figuring out something like "Moshae" however (which Ryder can even comment on), because there's no real translation in English that could properly define it. Amusingly, the closest approximation to "Moshae" would probably be "Guru", which itself is a loan word from Sanskrit because English lacks a proper equivalent. As for how the Initiative picked up the term "Kett", it likely came from those still secretly in contact with the Exiles. We later learn that the Exiles had already encountered members of the Angara on Kadara and Elaaden, so they most probably picked up the term from them and that's how it got passed back to the Nexus.
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Post by Ahriman on Apr 3, 2017 13:57:36 GMT
2. The name "The Scourge"--the game specifically stated when you first met Kendros that the phenomena was called that because it was causing trouble for the Nexus, meaning it was a term created by the Initiative... and yet, for some reason, the Angarans were also calling it The Scourge for what seem to be since forever, even when they had no contact whatsoever with the Nexus before Ryder's first contact. Translation. Angara may call it Fox Tails Of Doom, but "Scourge" was already part of colonists' dictionary when they met.
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Post by mordrek on Apr 3, 2017 16:29:15 GMT
I actually found it incredibly odd as well, that as Ryder you have two "First Contacts" with the Angara and Kett, yet it's quite obvious in the story, that the Exiles had encountered both species a year+ ago.
I mean, that would be like China having a "first contact" with little Gray Men, but the USA had already done it a year earlier.
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Post by tatsumaki on Apr 3, 2017 17:12:46 GMT
With what weapons from where? Even ignoring certain fundamental design problems- even in the ME universe dreadnoughts are built around the gun not the other way around- even if you think slapping missile boxes on everything would be a good idea, you still need missile boxes to slap on. The Nexus didn't carry them, so that means they'd have to be created, and the Nexus really isn't in a position to do that. This is an effort that doesn't even have self-sufficient farming down, let alone orbital manufacturing. We're talking a space station that hasn't even finished constructing itself, or even capable of being self-powered. Even putting aside the question of time commitments for any retrofitting- MEA takes place on a span of weeks to months, which might not be enough even if they started from day 1- before you can have ships with weapons you need weapons to mount on the ships. That industry- which requires production- which requires power and resources the Nexus doesn't have. The colonization effort has fabricators on the scale of small arms and component parts. We havent' seen anything capable of retrofitting a ship. They talk all the time about their precious APEX teams because APEX teams are all they have. They literally have to lean out the door to shoot other ships if they have to. That's probably not a matter of choice. First of all, it seems that the Nexus does have access to larger weapons than personal firearms - the colonies are protected by some larger guns. At the very least mount whatever you have available on the Nexus. After all, the Nexus requires protection much more than the colonies, as it contains the largest group.
Second, the Nexus has the manufacturing capabilities needed in order to stay self sufficient given enough recourses are available, they can produce habitats and the machinery required to survive in harsh conditions, they couldn't have brought everything from the MW because they didn't know the exact conditions they will face, and if they ran out of a certain part or machine without the ability to replace it, they are fucked.
And I do remember finding a large amount of mineral deposits all over the cluster. Hell, you have quite a few asteroid fields out there, that should provide more than adequate resources.
If I can manufacture in the Tempest an Isharay, essentially a miniature plasma cannon used for sniping, I'm sure all the scientists on the Nexus can figure something out in order to produce some larger weapons based on whatever type of tech they choose. After meeting the Kett, producing means of protection should have become part of the survival effort. You need food, air, water, but just as essentially - you also need weapons if you want to survive the Kett.
I'll mention again the idiocy of using something like a remnant drive core to power your colony toasters as opposed to using it for what it was intended - protecting a space ship.
These efforts should have started immediately after the magnitude of the Kett threat became apparent, meaning rather early on. The Nexus doesn't need to become a Death Star in two days, but the problem is that you don't see anyone doing ANYTHING to make it tougher and help it survive a likely attack by the Kett.
When Kesh tells Drack that if the Kett find them they will fight, she is speaking out of her ass. They don't have the means to fight in space. The Kett can just blow them up at their leisure if they encounter any resistance. The ability to wage guerilla warfare via the APEX teams only exists when the enemy is unable to find you and just wipe out your bases their with their space/air superiority.
There is a fine line between realism and game feature. The ability to craft a gun at your ship is a game feature. Extrapolating that to game realism should not be done. I'll use extreme examples: In game realismReal time travel time. Remember the ME1 elevator music? Weren't those fun? Therefore changing it to game feature introduces fast travel and loosely speaking, 2-minute travel time between clusters. Brings us back to the topic at hand, the probability of the Nexus having a factory/industrial/manufacturing section is highly unlikely. In game featureCrafting weapons and armor is a game feature. Question: Does a soldier go to war only with a pistol? He is then tasked to upgrade his pistol later on to pistol X. If he meets the quartermaster at the camp where he is deployed, he can buy rifle 1. If you find that humorous then why wouldn't you do the same for the crew of the Tempest? Why would anyone deploy them ill-equipped? Therefore this process of gearing up is an RPG game feature. The idea of bringing a 'factory' component itself is highly unlikely. I can think of two scenarios. A) Settlers. Lets say in todays context you wish to settle in a new continent. Do your settlers bring along assembly line stuff to setup buildings to produce war machines? You can bring some military crew to protect your settlers, that I agree is viable. Conquerors. Same scenario but you wish to take over a continent via military force. Do you again bring the same said assembly line setup? Highly unlikely. You bring military personnel & equipment, equipment that is built back 'home'. Therefore in conclusion I speculated that the Nexus' voyage is of the Settlers type but even if I was wrong, they would have hyperspaced in several dreadnaughts for protection's sake.
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Post by AnDromedary on Apr 3, 2017 17:34:33 GMT
I actually found it incredibly odd as well, that as Ryder you have two "First Contacts" with the Angara and Kett, yet it's quite obvious in the story, that the Exiles had encountered both species a year+ ago. I mean, that would be like China having a "first contact" with little Gray Men, but the USA had already done it a year earlier. Which is of course exactly how it's gonna play out. I thought about this and I am curious 'cause I didn't pay enough attention during the first meeting with the Angara. Do they act like they already know what humans are or not? I'll look out for details there on a replay. As for the Kett, well, you make first contact for the Hyperion Ark. Even the Nexus already encountered the Kett, not just the exiles.
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Post by Fogg on Apr 3, 2017 17:38:36 GMT
I actually found it incredibly odd as well, that as Ryder you have two "First Contacts" with the Angara and Kett, yet it's quite obvious in the story, that the Exiles had encountered both species a year+ ago. I mean, that would be like China having a "first contact" with little Gray Men, but the USA had already done it a year earlier. Official first contact. Like Marco Polo, Christopher Columbus. They weren't the first to go where they went, but they are remembered for it. Not that the Andromada Initiative is any more governmental than the exiles, it's still a private company.
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Post by BansheeOwnage on Apr 3, 2017 18:00:03 GMT
I always took it as an attempt to continue a pointless tradition concerning the asari. See, the asari were conceptualized as the Green Alien Women trope of Mass Effect but in-universe, they were suppose to be a mono-gender race that didn't have a real concept of gender to apply to themselves. Likely because of what they were conceptualized as, this probably caused a presentation conflict that made the asari wound up being presented as completely female in everything down to every individual using female pronouns. Liara in the first game and Aethyta's conversations in the third both feature attempts to try and present the asari as more of a gender neutral race but as I said, because of how the asari have always presented, it comes off as pointless. In this game, it comes off as inconsistent. I'd rather they try to give up and create an actual gender neutral race instead. I agree; I didn't think it had anything to do with transgender stuff, but rather Bioware trying to move back towards asari being agendered rather than monogendered. The problem is it's incredibly inconsistent. I mean, for one thing, the new codex on them still says they're monogendered, not agendered, but in the same sentence Bioware forgot what that means and implied they don't have a sex/gender. Mono = 1. A = 0. Every single asari in the trilogy uses female pronouns, but now some use male or neutral pronouns? Regardless of if that would make sense, it all just seems sloppy and inconsistent. It reminds me of the time where Bioware honestly tried to argue that Shepard couldn't be gay because asari "aren't female". Which still makes me facepalm incredibly hard. Tl;DR: Bioware are trying to have it both ways: Create a "sexy bi blue space babe" species, but at the same time, try to make them an interesting agendered one. It won't work. So I'm with you, I'd have preferred that they gave up on that and just made a true agendered species to explore those aspects with. It's too late to do it with the asari.
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Post by Iakus on Apr 3, 2017 18:38:59 GMT
Tl;DR: Bioware are trying to have it both ways: Create a "sexy bi blue space babe" species, but at the same time, try to make them an interesting agendered one. It won't work. So I'm with you, I'd have preferred that they gave up on that and just made a true agendered species to explore those aspects with. It's too late to do it with the asari. The asari finding "male" and "female" to be meaningless terms is really like a race of one-armed people finding the concept of being right-handed or left-handed meaningless. It's not like they don't have arms, it's just that the distinction between the two is pointless when you only have one. Even if the blue-space babe thing is silly, there's still room for them to make aliens like the asari to be ALIEN, with alien mindsets. If only they'd stop trying to make them funny-looking humans
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Post by Ahriman on Apr 3, 2017 19:18:16 GMT
I actually found it incredibly odd as well, that as Ryder you have two "First Contacts" with the Angara and Kett, yet it's quite obvious in the story, that the Exiles had encountered both species a year+ ago. I mean, that would be like China having a "first contact" with little Gray Men, but the USA had already done it a year earlier. That's just part of another problem. All systems are already known, all planets (non-spoiler subforum) are already found, all aliens are already met. "Exploration".
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Post by Deleted on Apr 3, 2017 19:40:34 GMT
I don't think there's any real sign this is about trans characters or SJW. It's about a fictional blue race of aliens who are a bunch of weird Space Amazons. Not exactly much to be "progressive" about, which is the bugbear everyone assumes motivates all of Bioware's decisions. They put "Krem" into DAI. That alone is enough to understand their purpose and reasoning for the stuff they do. Why, yes, there is a purpose and reasoning behind such things - and it involves lore expansion. That's something franchises often do over time, such as learning about asari justicars and krogan shaman and rite of passage in ME2. The "agenda" includes character definition, cultural expansion, and world-building. Since when were these things considered bad in a fictional universe?
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Post by Serza on Apr 3, 2017 20:04:21 GMT
It's bad as long as it wrecks your previous lore.
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Post by BansheeOwnage on Apr 4, 2017 0:02:07 GMT
Meh, all bugs in the universal translator. And we know that thing is bugged, as it repeatedly refuses to translate 'Keelah selai' Ha, yeah, the translator is pretty inconsistent in that regard. I mean, from a meta sense, I get it: You want to have aliens actually use alien terms for things, otherwise they seem more like reskinned humans. But on the other hand, it doesn't necessarily make sense. Overall I understand and I'm okay with it. And I have to give ME:A credit where its due; it actually mentions the translator and there have been a few times where Ryder specifically mentioned that it failed to translate a certain term. That's better than the original trilogy sort of forgetting/ignoring that aliens aren't speaking English.
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Post by flyingovertrout on Apr 4, 2017 4:12:59 GMT
They put "Krem" into DAI. That alone is enough to understand their purpose and reasoning for the stuff they do. Not only that, but there is no reason for "Hainly Abrams" in Prodromos to talk about being a man...being "Stephan" back in the Milky Way and then coming to Andromeda to be a female because its who He was on the inside. There is also the Angara message boards on Aya talking about the marriage of two Angaran males. There is also the Asari pronoun usage crap that didn't start until this game. If it weren't for this "lets represent the fringe elements" of society in the real world going on then this most likely would not have happened. You don't see this in the beginning golden era days of RPGs and video gaming. Its only become a prevalent issue in recent years. Yet, the hypocrisy of it all is that they don't represent the incestuous people out there. They exist. It is a fact. Yet, you don't see it. Why? Because society at large thinks its morally repugnant. Not so much homosexuality anymore. That shows a clear agenda. Its obvious to any objective analysis of the situation at hand. LOL
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Post by Sifr on Apr 13, 2017 0:50:40 GMT
That's just part of another problem. All systems are already known, all planets (non-spoiler subforum) are already found, all aliens are already met. "Exploration". There's a difference between knowing a place exists and actually visiting it though. A lot of the planets and systems in the game are far different from the long-range telemetry gathered in the Milky Way indicated, either as a result of the Scourge, other unexplained stellar phenomena or the data being found to be inaccurate. Just because a map (or star chart) tells you something, doesn't mean it's true. Early Spanish explorers believed that California was an island not connected to the mainland of North America, leading it to being depicted that way on maps for centuries, despite how many people pointed out no-one had actually ever circumnavigated it. It was only in the late 18th century that the matter was finally settled, after an expedition traversed the region and finally disproved the theory beyond all doubt. That's why Ryder exploring and surveying Heleus is so important, regardless of whether someone else (native, Kett or exiles) actually got there first. Until Ryder showed up, the Initiative had barely explored two nearby star systems, with most of their knowledge of the Cluster being based on outdated information and telemetry collected from the Milky Way.
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Post by SofNascimento on Apr 13, 2017 0:55:29 GMT
That's just part of another problem. All systems are already known, all planets (non-spoiler subforum) are already found, all aliens are already met. "Exploration". There's a difference between knowing a place exists and actually visiting it though. A lot of the planets and systems in the game are far different from the long-range telemetry gathered in the Milky Way indicated, either as a result of the Scourge, other unexplained stellar phenomena or the data being found to be inaccurate. Just because a map (or star chart) tells you something, doesn't mean it's true. Early Spanish explorers believed that California was an island not connected to the mainland of North America, leading it to being depicted that way on maps for centuries, despite how many people pointed out no-one had actually ever circumnavigated it. It was only in the late 18th century that the matter was finally settled, after an expedition traversed the region and finally disproved the theory beyond all doubt. That's why Ryder exploring and surveying Heleus is so important, regardless of whether someone else (native, Kett or exiles) actually got there first. Until Ryder showed up, the Initiative had barely explored two nearby star systems, with most of their knowledge of the Cluster being based on outdated information and telemetry collected from the Milky Way. Except that's not why Ryder is important. He/She is important because she can interact with Remnant technology. You don't explore or chart planets, you just activate vaults and do fetch quests.
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Post by sauron001 on Apr 13, 2017 1:16:36 GMT
I'm just waiting till they give us an alien species with a culture that frowns on progessive ideals like homosexuality and interspecies relations. I mean even here on earth in some advanced societies they still see these things as "unnatural" or "unacceptable". It's being overly optimistic to think with all the different species in both galaxies they would all have ideals such as ours.
Then again I mean I haven't seen anything about salarians or Krogan being so open but i honestly can't remember. Turians are logical considering the strong military and strong bonds between soldiers, Asari is irrelevant being monogendered, and of course us humans.
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Post by Space Cowboy on Apr 13, 2017 1:22:16 GMT
So, I don't know if this was discussed already. The 'helius Cluster' is puzzling me a bit. I understood that it was jsut one group of stars, like hades Gamma cluster in the MW..
But none of the MW clusters has its own black hole.. this suggests helius is really a dwarf galaxy or something. Does this make sense? Or did Bioware really mean cluster, but someone decided having a black hole there was cool?
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inherit
4457
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May 22, 2017 13:32:33 GMT
45
themightypanda
115
Mar 13, 2017 20:55:26 GMT
March 2017
themightypanda
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Post by themightypanda on Apr 13, 2017 1:23:35 GMT
Krogans being eye height, Salarians much taller. Asari being somewhat less attractive facially.
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