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Post by suikoden on Apr 4, 2017 21:51:50 GMT
Then they shouldn't have slapped MASS EFFECT on the cover and just called it Andromeda, but then they wouldn't make as much $$$. It's in the mass effect universe yes? Why did they call halo reach a "halo game"? Had nothing to do with the main story or the chief yet it's still in the same universe. It being in the mass effect universe period would still get people interested, the brand is more than just the name. Then they needed to ensure the game wasn't in its current state at launch. They fucked themselves over in this case - I don't see how the devs could have thought that this game was ready to ship. You'd think they would have known that things weren't going to fly under the radar like with DA2.
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Post by ForeverSinful on Apr 4, 2017 21:53:41 GMT
The 6/10 or 7/10 is deserved for the current state. To me the dialouge and script is childish at times, the enemy ai break and make parts too easy. Combat and exploration are good to me, they don't need to be changed all that much.
I do not agree with joe at all for a PVP multiplayer. Horde mode fits for MP well, I hope they add more stuff besides weapons and characters.
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Post by ShadowAngel on Apr 4, 2017 22:26:04 GMT
I don't see how it's "4" when it's not a direct sequel to Shepards story and shares no ties at all besides being in the same universe. It's a spin-off, bioware even said the same thing. It's the 4th game the studio has released in the franchise, and doesn't represent a massive improvement in anyway. I guess I'm missing the point. Were you implying it's a sequal to 3? As in it is mass effect 4? That's what was confusing me and why I put down what I did earlier. It is the 4th game in the franchise yes, but a direct sequal no. That's what I thought you was going with when you quoted "4". i see going back to an open world esq style as a massive improvement over the corridor style 2 and 3 introduced, but yes, Andromeda as a whole isn't a shattering kind of game over the franchise.
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Post by ShadowAngel on Apr 4, 2017 22:34:37 GMT
It's in the mass effect universe yes? Why did they call halo reach a "halo game"? Had nothing to do with the main story or the chief yet it's still in the same universe. It being in the mass effect universe period would still get people interested, the brand is more than just the name. Then they needed to ensure the game wasn't in its current state at launch. They fucked themselves over in this case - I don't see how the devs could have thought that this game was ready to ship. You'd think they would have known that things weren't going to fly under the radar like with DA2. I'll agree it should've launched in a better state, and I don't think they were expecting people to let it fly, they wanted it out quick as possible before the business quarter ended to maximize profits. It's nothing new with the gaming industry as a whole, various games get pushed out when they shouldn't have and it indeed does cause issues post launch and reception. the thing is, I laugh when people say "how'd they let these animations go by?", "this many bugs?" "Did they play test this?" I full well knew they knew the issues, it's why they had a day one patch, people shouldn't be suprised because of that alone and that day one patch was mentioned weeks before launch. I expected issues myself because of that, but I was not expecting this many nor the specific issues it does have. DAII is irrelevant cuz it's not the same studio or people doing this. Montreal is a brand new studio, this is their first game, they have no prior game experience.
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Post by suikoden on Apr 4, 2017 22:41:16 GMT
Then they needed to ensure the game wasn't in its current state at launch. They fucked themselves over in this case - I don't see how the devs could have thought that this game was ready to ship. You'd think they would have known that things weren't going to fly under the radar like with DA2. I'll agree it should've launched in a better state, and I don't think they were expecting people to let it fly, they wanted it out quick as possible before the business quarter ended to maximize profits. It's nothing new with the gaming industry as a whole, various games get pushed out when they shouldn't have and it indeed does cause issues post launch and reception. the thing is, I laugh when people say "how'd they let these animations go by?", "this many bugs?" "Did they play test this?" I full well knew they knew the issues, it's why they had a day one patch, people shouldn't be suprised because of that alone and that day one patch was mentioned weeks before launch. I expected issues myself because of that, but I was not expecting this many nor the specific issues it does have. DAII is irrelevant cuz it's not the same studio or people doing this. Montreal is a brand new studio, this is their first game, they have no prior game experience. That's another thing that bothers me - we shouldn't cut them slack because it was their first game. They fucked up, they had $40m and 5 years - and they had tons of help between three studios. It's just another apologist excuse along the lines of "but the other games blah blah blah too" You keep giving them all this rope, they're going to keep hanging themselves. No doubt there's talented people at the Montreal studio, but some of the higher ups need to be fired or demoted.
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Post by ticktak77 on Apr 5, 2017 14:24:20 GMT
It's the 4th game the studio has released in the franchise, and doesn't represent a massive improvement in anyway. I guess I'm missing the point. Were you implying it's a sequal to 3? As in it is mass effect 4? That's what was confusing me and why I put down what I did earlier. It is the 4th game in the franchise yes, but a direct sequal no. That's what I thought you was going with when you quoted "4". i see going back to an open world esq style as a massive improvement over the corridor style 2 and 3 introduced, but yes, Andromeda as a whole isn't a shattering kind of game over the franchise. No. I'm stating that it's the 4th game that this studio has released within this franchise. At the 4th go of asking, the expectation is quite highly. Fairly. They didn't meet it. If this was the first game they released in the franchise, you could cut them some slack. But the 4th game? And them making so many fundamental errors? It's not good enough. It's not acceptable.
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Post by KaiserShep on Apr 5, 2017 14:31:53 GMT
I don't see how it's "4" when it's not a direct sequel to Shepards story and shares no ties at all besides being in the same universe. It's a spin-off, bioware even said the same thing. Then they shouldn't have slapped MASS EFFECT on the cover and just called it Andromeda, but then they wouldn't make as much $$$. Except the franchise is named for the phenomena and technology, not the story itself. That's like saying a Dragon Age game shouldn't be called Dragon Age even though it takes place during the Dragon Age.
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Post by Deleted on Apr 5, 2017 15:33:35 GMT
It's in the mass effect universe yes? Why did they call halo reach a "halo game"? Had nothing to do with the main story or the chief yet it's still in the same universe. It being in the mass effect universe period would still get people interested, the brand is more than just the name. Then they needed to ensure the game wasn't in its current state at launch. They fucked themselves over in this case - I don't see how the devs could have thought that this game was ready to ship. You'd think they would have known that things weren't going to fly under the radar like with DA2. No testing. And by testing I mean a team that sits and plays the game from start to finish and makes notes on all the janky stuff, on all the buggy types of stuff, on all the things that stand out as annoying. Probably no or not many do that but it really needs to be done. I think so many games would be better off if someone actually played the game from start to finish and gave a real critical analysis. Tons of stuff would be better in this game if that happened and out of the gate it would have been more like an 8.
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Post by setokaiba on Apr 5, 2017 15:37:57 GMT
"Angarians." Look, I love Angry Joe, but he's a total meathead. You basically have to spoon-feed him plot points and he just doesn't pay attention to details. He's not someone whose opinion I value for RPG-like games. Always thought complicated plots is not his thing - this is why he loves so much sandboxes. Bethesda horrible animation never bothered him, yet here he is all over it. I generally like AJ reviews but sometimes he is nitpicking just to stay funny. I agree with this. If you look at his reviews he tend to love stories that are pretty simple and super easy to follow once it starts to get a little complex he lose interest. You can tell in his review he didn't know much about ME:A story and was just saying what everyone been saying about it online. He thinks Vetra is part of the Turian military when it's clearly stated by Vetra herself she isn't.
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Post by psychomunkay on Apr 5, 2017 16:02:33 GMT
It always strikes me as odd that so many people care what other people may think about a game.
I understand the value of reviews to inform potential buyers. I also understand discussing the merits of a product, be it positive or negative...but people bothering to ARGUE for or against another person's opinion regarding a product you've already purchased is a bit, well...odd to me.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by brandoftime on Apr 5, 2017 16:16:36 GMT
I'm not sure who this guy is, why his 'opinion' matters . . . The video is weird and seems like just a dude in his basement. So who the heck is he? Not trying to be mean, but come on!
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Post by ShadowAngel on Apr 5, 2017 16:19:24 GMT
Then they needed to ensure the game wasn't in its current state at launch. They fucked themselves over in this case - I don't see how the devs could have thought that this game was ready to ship. You'd think they would have known that things weren't going to fly under the radar like with DA2. No testing. And by testing I mean a team that sits and plays the game from start to finish and makes notes on all the janky stuff, on all the buggy types of stuff, on all the things that stand out as annoying. Probably no or not many do that but it really needs to be done. I think so many games would be better off if someone actually played the game from start to finish and gave a real critical analysis. Tons of stuff would be better in this game if that happened and out of the gate it would have been more like an 8. Considering their own devs said they beat the game before it even launched I'd still stick by my statement they knew of the issues, launched a day one patch +the game anyways. It's hard for them to just get away and say "we didn't know". And blame them not testing it enough. Not to mention they scrapped the MP beta, probably so people wouldn't see how it played right before launch.
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Post by ShadowAngel on Apr 5, 2017 16:23:11 GMT
I'm not sure who this guy is, why his 'opinion' matters . . . The video is weird and seems like just a dude in his basement. So who the heck is he? Not trying to be mean, but come on! His opinion really isn't the point, it's what he shows with when it comes to the goods and bass, then people go off that and make their own opinion as to whether or not to get it. hes also got millions of followers so he WILL have influenced and it's happened before. Devs have kicked him out of talking to them at game previews and such after he's trashed their games. That alone shows even the devs will be bothered by what he says. So again, it's his influence that matters, not necessarily his opinion. personally he's also one of the most fair reviewers out there as he'll even trash his own favorite franchises if he thinks it's gone to crap.
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Post by Jacket on Apr 5, 2017 16:24:06 GMT
People are over exaggerating over the facial animations.
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Post by danishgambit on Apr 5, 2017 16:28:46 GMT
I'm not sure who this guy is, why his 'opinion' matters . . . The video is weird and seems like just a dude in his basement. So who the heck is he? Not trying to be mean, but come on! The guy is a game reviewer, reviewing games in the house that he owns...
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Post by Deleted on Apr 5, 2017 16:50:32 GMT
What I like about Angry Joe is that he cares about consumers not getting ripped off by video game companies. Not all reviewers express that. (And not saying he's suggesting this game ripped anyone off, although he clearly finds micotransactions as anti-consumer.)
If I were to question anything, it would be that I hope he didn't downgrade the game because it didn't have "space battles" - judge the game for what it is, not what you want it to be. Also, he made fun of the cheesy dialogue, but I'd wonder if the dialogue was supposed to be cheesy on purpose. So bad it's good, ya know? Like when Liam talks about shooting people in the face. So I'm not sure if he judged that properly, but some definitely see it as Bio's writers sucking.
Overall, I thought his reaction was honest and fair. His accuracy is up for debate, but he had his standards and used them. He also had genuine passion and love for the series. So he shouldn't be dissed or dismissed.
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Post by ShadowAngel on Apr 5, 2017 16:56:38 GMT
People are over exaggerating over the facial animations. It's not even just the facial animations, character animations entirely have issues. What makes you think it's over exaggerated anyways? Because it's not a big deal to you?
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Post by Deleted on Apr 5, 2017 17:09:46 GMT
As a fan of Mass Effect and an on the fence purchaser of Andromeda this review is confirming some of my thoughts and concerns from what I've been reading on the forums. A couple things that stood out to me: The point about the story having each MW race having their own pathfinder lending itself well to idea of the player being able to chose their own race. It's incredible to believe this idea was overlooked or rejected. It would have set Andromeda apart from trilogy in a connected and good way. No fixing this now. How was this opportunity missed? Lack of "alien" alien races. Something more alien than Angara and cybernetic would have rocked. A cyborg insect nanobot race would be a good fight. Whatever. This can be fixed. No PvP. Not even an attempt. With the announcement yesterday and the patches over the next couple months I'll still probably buy it.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by SwobyJ on Apr 5, 2017 17:15:33 GMT
The 6/10 or 7/10 is deserved for the current state. To me the dialouge and script is childish at times, the enemy ai break and make parts too easy. Combat and exploration are good to me, they don't need to be changed all that much. I do not agree with joe at all for a PVP multiplayer. Horde mode fits for MP well, I hope they add more stuff besides weapons and characters. I actually hope MEA is the end of a Horde Mode focus though. I hope lessons from ME3 MP, the MEA SP, and experiments in future MEA MP updates(?) lead to a future that may involve 'horde' attacks occasionally, but otherwise have more interesting co-op excursions. I just think there's more interesting things to do. Seeing Bioware play more with 'modifiers' already is a good sign.
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Post by KaiserShep on Apr 5, 2017 17:23:08 GMT
As a fan of Mass Effect and an on the fence purchaser of Andromeda this review is confirming some of my thoughts and concerns from what I've been reading on the forums. A couple things that stood out to me: The point about the story having each MW race having their own pathfinder lending itself well to idea of the player being able to chose their own race. It's incredible to believe this idea was overlooked or rejected. It would have set Andromeda apart from trilogy in a connected and good way. No fixing this now. How was this opportunity missed? Lack of "alien" alien races. Something more alien than Angara and cybernetic would have rocked. A cyborg insect nanobot race would be a good fight. Whatever. This can be fixed. No PvP. Not even an attempt. With the announcement yesterday and the patches over the next couple months I'll still probably buy it. Looking at the entire background story of the Ryder family, it's clear why they didn't bother with race selection at all. You can't have all of those different memories and the entire backstory of SAM and the original pathfinder role in the narrative play out the way it did with multiple races to account for. Regardless of what one may think of the Ryder story, the two things just wouldn't work out in conjunction with one another.
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Post by ShadowAngel on Apr 5, 2017 17:30:27 GMT
As a fan of Mass Effect and an on the fence purchaser of Andromeda this review is confirming some of my thoughts and concerns from what I've been reading on the forums. A couple things that stood out to me: The point about the story having each MW race having their own pathfinder lending itself well to idea of the player being able to chose their own race. It's incredible to believe this idea was overlooked or rejected. It would have set Andromeda apart from trilogy in a connected and good way. No fixing this now. How was this opportunity missed? Lack of "alien" alien races. Something more alien than Angara and cybernetic would have rocked. A cyborg insect nanobot race would be a good fight. Whatever. This can be fixed. No PvP. Not even an attempt. With the announcement yesterday and the patches over the next couple months I'll still probably buy it. Having multiple races would be AWESOME! I've wanted it for some time and it's been asked for before. Plus we know bioware can do it, they just need to do it. the unique race thing is going to depend. Most devs use humanoids as it's far easier. It's another thing that'd be cool to add but one I can give a pass on, it'd help bioware stand out more compared to other devs though cuz as I said, most devs use humanoids for simplicity sake. i don't think mass effect should go to a pvp side but that's just me. I don't think itd beat out gears of war and horde mode itself is still fun even when others do it. Plus I don't think multiplayer always needs to have a player vs player focus, even a co-op focus would be cool for missions.
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Post by ShadowAngel on Apr 5, 2017 17:37:29 GMT
I'll agree it should've launched in a better state, and I don't think they were expecting people to let it fly, they wanted it out quick as possible before the business quarter ended to maximize profits. It's nothing new with the gaming industry as a whole, various games get pushed out when they shouldn't have and it indeed does cause issues post launch and reception. the thing is, I laugh when people say "how'd they let these animations go by?", "this many bugs?" "Did they play test this?" I full well knew they knew the issues, it's why they had a day one patch, people shouldn't be suprised because of that alone and that day one patch was mentioned weeks before launch. I expected issues myself because of that, but I was not expecting this many nor the specific issues it does have. DAII is irrelevant cuz it's not the same studio or people doing this. Montreal is a brand new studio, this is their first game, they have no prior game experience. That's another thing that bothers me - we shouldn't cut them slack because it was their first game. They fucked up, they had $40m and 5 years - and they had tons of help between three studios. It's just another apologist excuse along the lines of "but the other games blah blah blah too" You keep giving them all this rope, they're going to keep hanging themselves. No doubt there's talented people at the Montreal studio, but some of the higher ups need to be fired or demoted. I myself am not cutting slack, but I am reasonable. This game is pretty good for a studios first try. It has a perfect foundation where it should only get better as well. That's where they now need to show they can improve it. Replace the writers, keep improving the combat as they always do, put better focus on getting the animations right, and keep making the gorgeous worlds they made in this game as well as polishing and kinking out the bugs. I'm optimistic for the next game, but I'm not excusing what they did wrong either. I've already tweeted out to bioware on the various issues I've had, I also know other people are doing the same thing, and I'll be looking deeper into the next game on what it truly improves and regresses on or if it just stays the same.
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“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by Mihura on Apr 5, 2017 17:44:17 GMT
I think Joe wants a new Shepard, so his review is too bias, he gets little things wrong too. This game actually appeals more for a Star Trek audience, not so much for a Space Marines kinda of person.
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Post by majorkong on Apr 6, 2017 8:04:40 GMT
Angry Joe's reviews are OK. He just takes too long, I don't have time watch his reviews. A 30 minute review might contain 30 seconds of useful insight.
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danielhungary
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Games: Dragon Age: Origins, Dragon Age Inquisition, Jade Empire, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by danielhungary on Apr 6, 2017 9:04:30 GMT
In my book, " 6 " is a bad game not a good game, and Joe said that MEA is a good game.
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