Tarshana
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
Origin: Tarshana
Posts: 58 Likes: 63
inherit
1060
0
63
Tarshana
58
Aug 18, 2016 23:04:32 GMT
August 2016
tarshana
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
Tarshana
|
Post by Tarshana on Oct 10, 2016 21:44:31 GMT
The new EGM is amazing. I have always had fun with this mod and now with more Squad mates and having Urz back I feel ME3 is complete One thing to note about EGM is you do not run around exploring the galaxy right off the bat. If you wait for your AIS to update and follow the bread crumbs to the various systems you will get everything you need and feel like your game play from 1 and 2 matters. You can even set the timings of the missions so you are not stuck with 15 quests off the bat and save the lesser needed N7 quests for after Citadel II. You can set up NPCs on the Normandy, extra squadmates, a larger armoury, customising your cargo hold, more achievements and a real crew manifest. It will let you experience ME3 in a whole new way
|
|
inherit
528
0
11
deager
18
August 2016
deager
|
Post by deager on Oct 18, 2016 3:42:40 GMT
I can now say that I have a good amount of time with EGM installed and I love it. It brings back the feeling of ME1 quite a bit from little things like having the option to load into the Normandy at the entrance and not the galaxy map to the script written mini-mission things like ME1 did with the trinket and the Prothean sphere...it also gives more focus to the Reaper war, thereby reducing the percentage of time focusing on Cerberus which makes ME3 feel more like a Reaper war than a Cerberus war; you know, like probably (arguably) how the game should have been.
|
|
inherit
Mad Hermit
870
0
Aug 11, 2016 16:33:09 GMT
2,898
straykat
2,503
Aug 10, 2016 11:00:20 GMT
August 2016
straykat
|
Post by straykat on Oct 20, 2016 4:35:59 GMT
I'll have to try this after I finish my "vanilla" run of ME3 soon. Especially now that mod allows me to use extra squaddies for some maps. Always wanted to have Jack or either Miranda for the last Cerberus base.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
133
0
Nov 25, 2024 10:22:00 GMT
Deleted
0
Nov 25, 2024 10:22:00 GMT
January 1970
Deleted
|
Post by Deleted on Oct 22, 2016 23:31:58 GMT
Yup ... really enjoy the update to EGM (also, there is a hotfix patch).
Very nice.
Bravo and well done modders.
|
|
Sentinel2010
N2
Story of my life.
Games: Mass Effect Trilogy
Origin: N7Saberman
Posts: 239 Likes: 543
inherit
1271
0
Aug 31, 2020 15:29:00 GMT
543
Sentinel2010
Story of my life.
239
August 2016
sentinel2010
Mass Effect Trilogy
N7Saberman
|
Post by Sentinel2010 on Nov 5, 2016 19:08:11 GMT
Installed it yesterday and did a new run.
After N7 extraction assignment in Rio, I went to see the port cargo deck. Laughed at a Demolisher doing pull-ups with James. Wish Shepard could join them.
|
|
aoibhealfae
N3
The stars, the moon, they have all been blown out
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 811 Likes: 1,190
inherit
1157
0
1,190
aoibhealfae
The stars, the moon, they have all been blown out
811
Aug 23, 2016 19:19:58 GMT
August 2016
aoibhealfae
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by aoibhealfae on Nov 6, 2016 14:47:33 GMT
nice, it don't need me3explorer.
|
|
inherit
Mad Hermit
870
0
Aug 11, 2016 16:33:09 GMT
2,898
straykat
2,503
Aug 10, 2016 11:00:20 GMT
August 2016
straykat
|
Post by straykat on Nov 6, 2016 18:15:32 GMT
Installed it yesterday and did a new run. After N7 extraction assignment in Rio, I went to see the port cargo deck. Laughed at a Demolisher doing pull-ups with James. Wish Shepard could join them. I can pick and choose features like this, right? Not sure I want to intrude too much on the main story.. like going to Earth.
|
|
Sentinel2010
N2
Story of my life.
Games: Mass Effect Trilogy
Origin: N7Saberman
Posts: 239 Likes: 543
inherit
1271
0
Aug 31, 2020 15:29:00 GMT
543
Sentinel2010
Story of my life.
239
August 2016
sentinel2010
Mass Effect Trilogy
N7Saberman
|
Post by Sentinel2010 on Nov 7, 2016 18:56:42 GMT
Installed it yesterday and did a new run. After N7 extraction assignment in Rio, I went to see the port cargo deck. Laughed at a Demolisher doing pull-ups with James. Wish Shepard could join them. I can pick and choose features like this, right? Not sure I want to intrude too much on the main story.. like going to Earth. It doesn't let you land on Earth, just retrieve the N7 operatives from the orbit like you did to the artifacts in vanilla game. After one scanning a flood of Reapers will find and pursue you so it has to be quickly done. This is an optional assignment but war assets in this modded game is in shortage. You don't get assets from MP mode anymore so you will want every drop of it.
|
|
fenris
N3
Posts: 359 Likes: 386
inherit
1731
0
386
fenris
359
October 2016
fenris
|
Post by fenris on Nov 8, 2016 6:35:56 GMT
I want to install it! Does it include some other mods? Or do I need to install things separately? Like the Varren from ME2 on the Normandy?
|
|
aoibhealfae
N3
The stars, the moon, they have all been blown out
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 811 Likes: 1,190
inherit
1157
0
1,190
aoibhealfae
The stars, the moon, they have all been blown out
811
Aug 23, 2016 19:19:58 GMT
August 2016
aoibhealfae
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by aoibhealfae on Nov 8, 2016 16:47:37 GMT
EGM is great for its new exploration stuff but not much for the old vanilla war assets. I was surprised that they put time lock on war assets and upgrades that was available at the beginning and some of them was placed elsewhere. It really was annoying when you tried scanning and you thought it was faulty until reapers come chasing you out. Now I'm quite wary of scanning while in the middle of the game... just start hoarding war assets from the map after citadel coup or rannoch.
I do like some of the additional bit they did to add new things to the ship and some additional scripted conversations. I like that I could push N7 missions late in the game by buying the mission item straight from the Spectre terminal.
|
|
theconsul
N1
Games: Mass Effect Trilogy
Posts: 3 Likes: 1
inherit
2000
0
Dec 12, 2016 16:23:12 GMT
1
theconsul
3
November 2016
theconsul
Mass Effect Trilogy
|
Post by theconsul on Nov 9, 2016 18:05:35 GMT
This sounds like an awesome mod but I just can't get it to work. I've installed it to the right place and I tried running AutoTOC in ME3Explorer. I still get this when I start the game: "The following downloadable content cannot be used, as a required patch is missing. Please install the latest patch and try again. EGM Add_On Expanded Galaxy Mod"
Any ideas?
|
|
inherit
2037
0
Feb 27, 2017 22:11:54 GMT
1
dakjeff
15
November 2016
dakjeff
|
Post by dakjeff on Nov 10, 2016 7:59:30 GMT
I am in a similar situation.
Well, sort of; my game keeps crashing with EGM enabled and is only fixed if I disable it.
I noticed the problem when the First Dream Sequence would run halfway through before crashing. To address this, I disabled all mods in sequence to allow me to continue. After I found EGM was the cause of this, I disabled it to get past the Sequence. However, when I activated EGM, while on the Normandy it crashed. Now, every time I use EGM while on the Normandy, my game crashes without fail.
I installed EGM with its additional armor and squad maps, Backoff, JAM, Liara Casual, Casual Jack, Urz on the Normandy, and Extended Zaeed Conversation. I also ran ME3 Explorer after installing the DLC (as was stated in the instructions) to add the textures, and AutoTOC'd everything several times.
I have no earthly clue if "installing" DLC mods via drag and drop can affect them so drastically, but that's the only thing I changed in my installation. (I dropped a few DLC mods into the "DLC" folder after installing EGM and the rest of my mods)
I've heard great things about this mod, but I can't use it with it refusing to run. I would post this on a "Help" topic for EGM or on the Nexus Forums, except the author decided to freeze the mod forums, and there isn't a topic for EGM issues.
|
|
inherit
528
0
11
deager
18
August 2016
deager
|
Post by deager on Nov 10, 2016 17:44:04 GMT
Hey all. I think real life has taken over for Kinkojiro right now which is why things are locked down on the EGM nexus site. Unfortunately, I do not have ME3 installed right now and real life is messing up my modding and "tech support" time. But here's one idea.
If you go to...shoot, from memory I think it's %Mass Effect 3 install dir%\Binaries\Win32, and in there, make sure you have both binkw32.dll and binkw23.dll. You probably both do but just make sure that they're in there.
If that's the case...shoot. I'm not sure yet. As I have more time I'll take a look into it.
|
|
theconsul
N1
Games: Mass Effect Trilogy
Posts: 3 Likes: 1
inherit
2000
0
Dec 12, 2016 16:23:12 GMT
1
theconsul
3
November 2016
theconsul
Mass Effect Trilogy
|
Post by theconsul on Nov 10, 2016 19:57:57 GMT
I checked and they are both there. I also tried reinstalling the mod. Still won't work.
Thanks anyway!
|
|
inherit
528
0
11
deager
18
August 2016
deager
|
Post by deager on Nov 11, 2016 3:32:56 GMT
I checked and they are both there. I also tried reinstalling the mod. Still won't work. Thanks anyway! Dang, that is odd. EGM is an automatic installer, right? If so...I can't figure out how on earth it could put EGM in the DLC folder and the binkw32 stuff and still not authorize. This should not be necessary and don't do this if your internet connection isn't really fast, but you could uninstall ME3. Install, install EGM, see if it works. Then, go forward and install other mods and make sure it's still working. Then do textures last and hopefully it works. I know I've had some bizarre issues when modding where I had to vanilla everything and that has happened to me more than once. But, again, if your internet isn't fast enough, don't do that because if I'm wrong you'll spend a lot of time for no good reason.
|
|
inherit
2037
0
Feb 27, 2017 22:11:54 GMT
1
dakjeff
15
November 2016
dakjeff
|
Post by dakjeff on Nov 11, 2016 4:52:04 GMT
Also, in regards to reinstalling, are saves dependent on which game files are installed? Or can you "Vanillaize" everything, reinstall all mods, and then still use the same saves?
|
|
inherit
528
0
11
deager
18
August 2016
deager
|
Post by deager on Nov 11, 2016 19:01:47 GMT
Also, in regards to reinstalling, are saves dependent on which game files are installed? Or can you "Vanillaize" everything, reinstall all mods, and then still use the same saves? That's a really good question. I don't know all mods. But, sometimes there are issues. For example. In CEM Alpha, if a player backs up an auto-save during the party, that will not work if they remove CEM later. Not a huge deal. But, the concept is true. I don't know enough about EGM or other mods to know for sure, but there's always a slight risk of trouble. The good news is that any big mod out there seems to set the mod up as not required by the save file. So, you can remove the mod but at least the save file will load, unllike traditional DLC which requires the DLC to be there or you have to "gib the save file" to remove that requirement. Slight risk and I would personally always opt to do an entire play through with whatever mods I have installed. Just uninstall for trouble shooting purposes would be my method. Even today I load up previous saves to make sure all mods work before I forge ahead.
|
|
inherit
2037
0
Feb 27, 2017 22:11:54 GMT
1
dakjeff
15
November 2016
dakjeff
|
Post by dakjeff on Nov 12, 2016 9:21:33 GMT
Okay. In that case, I can at the very least compare the difference between a non-EGM game, and then hopefully continue from a save where I'm first boarding the Normandy after reinstalling everything or figuring out what went wrong.
/I have used a game that basically keeps all data including spawned NPCs within its saves, so reinstalling the game files was out of the question./
Just the same, I'm really looking forward to playing this if just to feel like I'm actually at war with the Reapers instead of what limited options available to me in Vanilla.
(Just FYI, the mod, Urz on the Normandy or UOTN for short, isn't working for me, either. I don't know if there's anything both of these mods aren't cooperating with, but I figured it is worth noting)
|
|
inherit
528
0
11
deager
18
August 2016
deager
|
Post by deager on Nov 12, 2016 15:21:26 GMT
Definitely worth noting since EGM and Urz would both mess with the same files to get either Urz or the robo dog walking around on the shuttle deck.
|
|
inherit
2037
0
Feb 27, 2017 22:11:54 GMT
1
dakjeff
15
November 2016
dakjeff
|
Post by dakjeff on Nov 13, 2016 0:18:42 GMT
Definitely worth noting since EGM and Urz would both mess with the same files to get either Urz or the robo dog walking around on the shuttle deck. Good to know. I guess it's somewhere to start.. Do you know if running conflicting DLCs causes the save to break? (At this point, I'm kind of curious how DLC's actually work, since the HELP sites don't provide much beyond how you just drag and drop the DLC folder while the game does the rest)
|
|
inherit
528
0
11
deager
18
August 2016
deager
|
Post by deager on Nov 13, 2016 15:04:54 GMT
The only way I know of that a mod can break a save is if it's calling for conditionals. For example, I'm trying to offer an option to not make a player use the "ultimate party" for a new release of CEM. But it turns out it's getting really complicated to do this. Some of the conditionals are screwing around with the game despite no other files being in there from CEM. Anyway, all that is to say, if you see a "mod as DLC" with no Conditional_DLC_EXP(orCON)_<modname>.cnd in the mod folder, then odds are decent you'll be fine. Granted, the Startup_modname stuff could come into play as well. But mods that don't use those should be completely safe. And even mods that do may not break stuff. This is the first release of CEM where if it's not present a few autosaves from the party won't work without the mod. But otherwise CEM has never broken save files from what I've seen. Hopefully that answers a little bit about how DLCs work.
|
|
inherit
2037
0
Feb 27, 2017 22:11:54 GMT
1
dakjeff
15
November 2016
dakjeff
|
Post by dakjeff on Nov 22, 2016 4:01:42 GMT
The only way I know of that a mod can break a save is if it's calling for conditionals. For example, I'm trying to offer an option to not make a player use the "ultimate party" for a new release of CEM. But it turns out it's getting really complicated to do this. Some of the conditionals are screwing around with the game despite no other files being in there from CEM. Anyway, all that is to say, if you see a "mod as DLC" with no Conditional_DLC_EXP(orCON)_<modname>.cnd in the mod folder, then odds are decent you'll be fine. Granted, the Startup_modname stuff could come into play as well. But mods that don't use those should be completely safe. And even mods that do may not break stuff. This is the first release of CEM where if it's not present a few autosaves from the party won't work without the mod. But otherwise CEM has never broken save files from what I've seen. Hopefully that answers a little bit about how DLCs work. Okay, I've isolated all of my mods, and the only ones using conditionals are the ones I installed properly according to the install guides of each. It feels to me that something is conflicting, but I've turned off each DLC (And even uninstalled the Normandy Cabin Music mod which replaced Vanilla files), and no matter what, it always crashes thirty seconds into the Dream Sequence. Manually TOC'ing made it last a few more seconds before crashing, but still not enough to continue to the Normandy. I've thought about some probable solutions, but I need to know a bit more information. 1. Which mods or DLCs is the game loading during the Dream Sequence? Is it just preloading the Normandy, or is this basically a mass-initialization of every DLC? 2. Is EGM loading its assets during this Dream Sequence as well? 3. Would it be possible that I send you specific files in case my installation somehow improperly installed/ if ME3 Explorer messed them up while installing textures?
|
|
inherit
528
0
11
deager
18
August 2016
deager
|
Post by deager on Nov 25, 2016 23:42:32 GMT
1. Files are only called for when needed. The way a DLC mod works is just like regular DLC. If I have it right, it does like this. - Game fires up and can see which DLCs are valid and the files they have. - When a file is called for to stream in, it looks at all the files available. If there's more than one of the same name, the DLC with the highest mount value will be the one loaded for pcc files, and, well, almost anything. So all that should be happening is the modded file is loading and something about it is not jiving with other things in the game. This is very easy to have happen and I have done this in testing a fair amount. It's still surprising you're having the issue. EDIT: It should not be all the DLCs loading into memory. Just the one file getting called with the highest mount value for its DLC. /EDIT
2. Probably. Files will be streaming in during that dream sequence and I know EGM (and others) touch a bunch of the core game files, like BioD_Nor, etc. While Kinkojiro and giftfish have worked really hard to get their mods to work, other things could be going on. I'm on vacation but I'll check later (maybe this evening) at what you have so far.
3. For sure. PM me if you want.
EDIT2: OK, I'm looking at the thread overall and I had a thing on the CEM thread on Nexus, which ultimately had nothing to do with CEM in the end. It seems like the ALOT or perhaps just one or certain texture mods "might" be screwing EGM up. It sounded like the person who asked for help on Nexus tried it with no textures and then EGM worked. But, I know there are a lot of questions going on here and that is probably too simplistic. Sound off people and let me know/remind me what's up. Not sure if I can fix it though. /EDIT2
|
|
inherit
2037
0
Feb 27, 2017 22:11:54 GMT
1
dakjeff
15
November 2016
dakjeff
|
Post by dakjeff on Nov 26, 2016 7:35:12 GMT
Ah, my apologies. I guess I should have figured since the holidays are so close..
Regarding my setup, I used ME3 Explorer to install my textures. However, for some I got the Memory Overflow error message " (Error: Arithmetic operation resulted in an overflow.)11:46:25 PM: All mods were skipped)." Since it never impeded my normal gameplay, I didn't figure it worth noting, but perhaps this could be a common thread. Some textures are also 4096x4096, so they may be causing a strain as well. (I downsized a majority of the 4k textures to 2048x2048 just so it would stop creating that overflow message, however)
|
|
Atemporal Vanguardian-Debugger
N6
At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
XBL Gamertag: No.
PSN: No
Posts: 5,220 Likes: 5,079
inherit
At sunrise there is the sunset.
2139
0
5,079
Atemporal Vanguardian-Debugger
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
5,220
November 2016
thelastvanguardian
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
NO. NEVER. AGAIN.
No.
No
|
Post by Atemporal Vanguardian-Debugger on Nov 26, 2016 10:26:53 GMT
Yes. Tried it and will not play without it.
As to conflict with texture modifications? Are you changing the size on the individual textures or the different sizes imbedded in each of those textures: 4096x4096, 2048x2048, 1024x1024 and so on? If you and you are upsizing then just upgrade the biggest in the explorer.
|
|