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Post by Revan Reborn on Apr 4, 2017 16:11:19 GMT
I know this might sound insane to some, but bear with me for a moment. The quarian ark, as we all know, was delayed from leaving the Milky Way due to a variety of issues. It's unclear when the quarian ark began its departure, but it wouldn't be inconceivable to believe it may have come under attack by the Reapers, or at least been followed.
The extent and adaptability of Reaper technology in dark space isn't well-understood. This would also be a way for some of the Reapers to have avoided being destroyed or changed by the discharge of the Citadel in the Milky Way. It's quite possible a Reaper (or more) could have latched onto the Keelah Si'yah and went into a dormant phase for the duration of the 600 year journey. Upon finally making its way into the Heleus Cluster, the Reaper(s) could have awoken and began its "preservation" of the Keelah Si'yah.
Obviously, what BioWare likely wants us to think is that the quarian ark is likely under attack by the Scourge, possibly the kett, the remnant, etc. I'm more inclined to believe a Reaper would be far more surprising and give the quarians more reason to not provide their location to the Andromeda Initiative. I suppose there's also a slight chance the quarian ark could be under attack by the Geth, but I'm skeptical BioWare would want to retread too many story beats from the previous trilogy. Thoughts?
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Post by zeratul12 on Apr 4, 2017 16:21:06 GMT
I like this idea, would be interesting to have a mission on a planet where the one and only goal is to stop a Reaper ship that survived the Crucibles anti-Reaper tech discharge.
Hey! We could have Drell, Hanar, volus and even Quarian reaper forces!
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Post by Deleted on Apr 4, 2017 16:27:50 GMT
Wait... Hey! We could have Drell, Hanar, volus and even Quarian reaper forces!
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Post by wtfronk on Apr 4, 2017 16:28:47 GMT
I would like it if it had something to do with the black whole in the center of the cluster, I don't know but it's just there's a giant black hole there!!!! no one is paying attention to that!!!!
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Post by Deleted on Apr 4, 2017 16:30:36 GMT
Would be a great way to show Ryder what the Reapers are as they only heard about them/sound in the memories, and also add to the feel that yes the Milky Way is really gone.
Thing is i just can't see the Reaper following the Ark through dark space for 600 years, and if it did - How did it not catch up or simply destroy the Ark? It is more likely that they hit the scourge. We'll see.
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Post by Revan Reborn on Apr 4, 2017 16:32:35 GMT
I like this idea, would be interesting to have a mission on a planet where the one and only goal is to stop a Reaper ship that survived the Crucibles anti-Reaper tech discharge. Hey! We could have Drell, Hanar, volus and even Quarian reaper forces! I'm sure the idea of many on the quarian ark being indoctrinated would lead to a revolt by some sections of BSN. That being said, I think it would be a very compelling and interesting challenge for the Pathfinder and his team to overcome. Honestly, this was even somewhat teased by the memories from Alec Ryder. It's possible the Reaper mentions would have been nothing more than an easter egg for those of us who played the original trilogy. Or, the mentioning of the Reapers was foreshadowing to the potential threat that could come to the galaxy with the quarian ark. It was strongly suggested that we might find out what happened in the Milky Way and the dialogue seemed to suggest Ryder was interested in learning more about the Reapers. This would be a clever way of bringing that subplot in MEA to life. I know many believe we'll never see a Reaper ever again and Mac Walters made it rather clear that MEA would not have Reapers. However, he never stated we couldn't see a Reaper in DLC or in a sequel game.
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Post by Revan Reborn on Apr 4, 2017 16:40:05 GMT
I would like it if it had something to do with the black whole in the center of the cluster, I don't know but it's just there's a giant black hole there!!!! no one is paying attention to that!!!! It's a black hole. There's nothing really ominous or mysterious about it. No one would dare get close to it for fear of being sucked in. Would be a great way to show Ryder what the Reapers are as they only heard about them/sound in the memories, and also add to the feel that yes the Milky Way is really gone. Thing is i just can't see the Reaper following the Ark through dark space for 600 years, and if it did - How did it not catch up or simply destroy the Ark? It is more likely that they hit the scourge. We'll see. It is because of the memories quest that I believe this theory has legitimacy and could be true. Again, this is really an issue of not understanding Reaper technology. It's possible that Reapers are not fully functional in dark space due to needing to conserve their power for long distance travel. It's also possible that the Reapers wanted to follow the quarian ark to see where it was going and if there were perhaps more Milky Way species to harvest. There are really a number of answers that could justify the Reaper's behavior. If it really was just the Scourge, then it wouldn't be that big of a deal since every ark, as well as the Nexus, has already dealt with the Scourge. I'd be somewhat disappointed if the quarian ark literally was a repeat of the turian ark and the asari ark.
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Post by Deleted on Apr 4, 2017 16:42:59 GMT
It is because of the memories quest that I believe this theory has legitimacy and could be true. Again, this is really an issue of not understanding Reaper technology. It's possible that Reapers are not fully functional in dark space due to needing to conserve their power for long distance travel. It's also possible that the Reapers wanted to follow the quarian ark to see where it was going and if there were perhaps more Milky Way species to harvest. There are really a number of answers that could justify the Reaper's behavior. Yeah it would be really cool. Also a heck of a challenge for the Initiative to deal with a reaper, even a minor one. The one on Tuchanka and Rannoch was considered minor, and they needed some serious firepower/Mama Tresher maw to be dealt with. Do you really think the Initiative could defeat a Reaper of that size?
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zeratul12
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Post by zeratul12 on Apr 4, 2017 17:04:21 GMT
I like this idea, would be interesting to have a mission on a planet where the one and only goal is to stop a Reaper ship that survived the Crucibles anti-Reaper tech discharge. Hey! We could have Drell, Hanar, volus and even Quarian reaper forces! I'm sure the idea of many on the quarian ark being indoctrinated would lead to a revolt by some sections of BSN. That being said, I think it would be a very compelling and interesting challenge for the Pathfinder and his team to overcome. Honestly, this was even somewhat teased by the memories from Alec Ryder. It's possible the Reaper mentions would have been nothing more than an easter egg for those of us who played the original trilogy. Or, the mentioning of the Reapers was foreshadowing to the potential threat that could come to the galaxy with the quarian ark. It was strongly suggested that we might find out what happened in the Milky Way and the dialogue seemed to suggest Ryder was interested in learning more about the Reapers. This would be a clever way of bringing that subplot in MEA to life. I know many believe we'll never see a Reaper ever again and Mac Walters made it rather clear that MEA would not have Reapers. However, he never stated we couldn't see a Reaper in DLC or in a sequel game. I'd like it if a Reaper chased the Q-Ark through Dark Space but was just a few steps behind the Ark but eventually caught up and did some damage to the Ark just as shepard destroyed the Reapers. Since this Reaper was disconnected from the Reaper-hivemind upon the destruction of the "Star-child AI" it was forced to go into a rebooting sequence for several hundred years making it go into a sleep mode. Being towed by the Q-ark all the way to Andromeda until the Ark drops out of FTL, but the Ark was caught in the continuing momentum of the Reaper, combined with the damage the Reaper did, was thrown into a tailspin until crashing onto an alien planet along with the Reaper. Fast forward a bit and the crew of the Q-Ark begin waking up to see that they had crashed on an alien planet and the wreckage of a Capital class Reaper. However the Reaper had woken up before they did "reapifying" the local wildlife into ground units and indoctrinated fools who got too close to the Reapers crash site (which is about a fifty miles away from the Ark). So the Quarian Pathfinder sends a signal out say to stay away since the Reaper is capable of turning anyone who gets too close against them. However those who scouted out the Reaper have begun repairing it with pieces of Remnant tech. So Ryder decides that they have had enough of waiting and goes to trace where the signal came from. There they discover the Ark under siege by reaper and Indoctrinated forces and the Reapers' body being repaired. Eventually the Reaper is now able to move and begins marching towards the Ark intent on getting at the cryo pods to make an army and continue the cycle. So Ryder and Co destroy the Reaper but before it dies it tells Ryder and the crew everything they want to know about what had happened to the Milky Way during the attack; The decimation of Earth, the fall of Thessia, the genophage cure, the peace between Quarians and Geth, and the destruction of the "Star-Child" AI killing all of the Reapers.
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Post by Revan Reborn on Apr 4, 2017 17:05:54 GMT
It is because of the memories quest that I believe this theory has legitimacy and could be true. Again, this is really an issue of not understanding Reaper technology. It's possible that Reapers are not fully functional in dark space due to needing to conserve their power for long distance travel. It's also possible that the Reapers wanted to follow the quarian ark to see where it was going and if there were perhaps more Milky Way species to harvest. There are really a number of answers that could justify the Reaper's behavior. Yeah it would be really cool. Also a heck of a challenge for the Initiative to deal with a reaper, even a minor one. The one on Tuchanka and Rannoch was considered minor, and they needed some serious firepower/Mama Tresher maw to be dealt with. Do you really think the Initiative could defeat a Reaper of that size? I don't believe the Initiative, alone, could defeat a Reaper. However, I do believe the assistance of Remnant technology or the Scourge probably could. I suppose it's even possible the kett could conceivably defeat a minor Reaper.
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Post by Revan Reborn on Apr 4, 2017 17:11:53 GMT
I'd like it if a Reaper chased the Q-Ark through Dark Space but was just a few steps behind the Ark but eventually caught up and did some damage to the Ark just as shepard destroyed the Reapers. Since this Reaper was disconnected from the Reaper-hivemind upon the destruction of the "Star-child AI" it was forced to go into a rebooting sequence for several hundred years making it go into a sleep mode. Being towed by the Q-ark all the way to Andromeda until the Ark drops out of FTL, but the Ark was caught in the continuing momentum of the Reaper, combined with the damage the Reaper did, was thrown into a tailspin until crashing onto an alien planet along with the Reaper. Fast forward a bit and the crew of the Q-Ark begin waking up to see that they had crashed on an alien planet and the wreckage of a Capital class Reaper. However the Reaper had woken up before they did "reapifying" the local wildlife into ground units and indoctrinated fools who got too close to the Reapers crash site (which is about a fifty miles away from the Ark). So the Quarian Pathfinder sends a signal out say to stay away since the Reaper is capable of turning anyone who gets too close against them. However those who scouted out the Reaper have begun repairing it with pieces of Remnant tech. So Ryder decides that they have had enough of waiting and goes to trace where the signal came from. There they discover the Ark under siege by reaper and Indoctrinated forces and the Reapers' body being repaired. Eventually the Reaper is now able to move and begins marching towards the Ark intent on getting at the cryo pods to make an army and continue the cycle. So Ryder and Co destroy the Reaper but before it dies it tells Ryder and the crew everything they want to know about what had happened to the Milky Way during the attack; The decimation of Earth, the fall of Thessia, the genophage cure, the peace between Quarians and Geth, and the destruction of the "Star-Child" AI killing all of the Reapers. That is definitely a very possible scenario for how the Reaper presence could be justified in this DLC or sequel game (whenever we meet the quarian ark). The only part that likely wouldn't be explained would be your last paragraph, merely because I'm still skeptical BioWare will ever create a canon ending for ME3. You obviously went with High EMS Destroy as an option (I did as well): cured the krogan, gave the Geth independence, destroyed the Reapers, but also destroyed all synthetics as a result. I wouldn't be surprised if the Reaper did provide us with some details about its motivations. It's not like Reapers had not done this before with Sovereign, Harbinger, and others.
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Post by quecojo on Apr 4, 2017 17:31:43 GMT
While I disagree with the idea of an actual Reaper latching onto the ship, I like to that think that some Indoctrinated crew managed to get aboard and are now causing untold havoc on the Ark.
Although come to think of it, now with the Architect battles, we might actually get a decent ground battle vs a smaller reaper or something. With our new mobility and maybe with the assistance of the remnant (architect vs reaper???), it just might be possible to defeat one! At least a destroyer class. If its a Sovereign class, we're screwed.
If I am not mistaken, the Nexus and other arks left in '85, and the Quarian/multispecies ark should have left around '86, the same year as the Reaper Invasion.
So either scenario involving the reapers might be possible.
That, or something to do with the Scourge. Maybe they encountered the creators of the Scourge or something?
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zeratul12
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Post by zeratul12 on Apr 4, 2017 17:36:05 GMT
I'd like it if a Reaper chased the Q-Ark through Dark Space but was just a few steps behind the Ark but eventually caught up and did some damage to the Ark just as shepard destroyed the Reapers. Since this Reaper was disconnected from the Reaper-hivemind upon the destruction of the "Star-child AI" it was forced to go into a rebooting sequence for several hundred years making it go into a sleep mode. Being towed by the Q-ark all the way to Andromeda until the Ark drops out of FTL, but the Ark was caught in the continuing momentum of the Reaper, combined with the damage the Reaper did, was thrown into a tailspin until crashing onto an alien planet along with the Reaper. Fast forward a bit and the crew of the Q-Ark begin waking up to see that they had crashed on an alien planet and the wreckage of a Capital class Reaper. However the Reaper had woken up before they did "reapifying" the local wildlife into ground units and indoctrinated fools who got too close to the Reapers crash site (which is about a fifty miles away from the Ark). So the Quarian Pathfinder sends a signal out say to stay away since the Reaper is capable of turning anyone who gets too close against them. However those who scouted out the Reaper have begun repairing it with pieces of Remnant tech. So Ryder decides that they have had enough of waiting and goes to trace where the signal came from. There they discover the Ark under siege by reaper and Indoctrinated forces and the Reapers' body being repaired. Eventually the Reaper is now able to move and begins marching towards the Ark intent on getting at the cryo pods to make an army and continue the cycle. So Ryder and Co destroy the Reaper but before it dies it tells Ryder and the crew everything they want to know about what had happened to the Milky Way during the attack; The decimation of Earth, the fall of Thessia, the genophage cure, the peace between Quarians and Geth, and the destruction of the "Star-Child" AI killing all of the Reapers. That is definitely a very possible scenario for how the Reaper presence could be justified in this DLC or sequel game (whenever we meet the quarian ark). The only part that likely wouldn't be explained would be your last paragraph, merely because I'm still skeptical BioWare will ever create a canon ending for ME3. You obviously went with High EMS Destroy as an option (I did as well): cured the krogan, gave the Geth independence, destroyed the Reapers, but also destroyed all synthetics as a result. I wouldn't be surprised if the Reaper did provide us with some details about its motivations. It's not like Reapers had not done this before with Sovereign, Harbinger, and others. Honestly its the only one that would make sense as a strict canon for the series to go with since the Synthesised ending doesnt make a lick of sense and Control is just weird. (though control is the best ending with everyone winning and Shepard sort of being still alive) Though an option for the writers to make events we made in the previous games would be to use the same system Dragon Age did for the console generation jump for Inquisition. Where we pick the choices we made in ME trilogy and is carried over to ME:A or its sequel.
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Post by Revan Reborn on Apr 4, 2017 17:52:51 GMT
While I disagree with the idea of an actual Reaper latching onto the ship, I like to that think that some Indoctrinated crew managed to get aboard and are now causing untold havoc on the Ark. Although come to think of it, now with the Architect battles, we might actually get a decent ground battle vs a smaller reaper or something. With our new mobility and maybe with the assistance of the remnant (architect vs reaper???), it just might be possible to defeat one! At least a destroyer class. If its a Sovereign class, we're screwed. If I am not mistaken, the Nexus and other arks left in '85, and the Quarian/multispecies ark should have left around '86, the same year as the Reaper Invasion. So either scenario involving the reapers might be possible. That, or something to do with the Scourge. Maybe they encountered the creators of the Scourge or something? I think fighting a Reaper could be a lot of fun with the new system. As you suggested, there is already a template with the Remnant Architect fights. Considering Ryder also has influence over Remnant technology, it's not as if the Pathfinder team would have to fight the Reaper alone. It could be a lot of fun and a nice send off for the Reaper threat since the ME3 ending left a bad taste for some. I'm under the impression the Scourge was created by the Jardaan, and I have a feeling most, if not all, are dead, like the Protheans. Honestly its the only one that would make sense as a strict canon for the series to go with since the Synthesised ending doesnt make a lick of sense and Control is just weird. (though control is the best ending with everyone winning and Shepard sort of being still alive) Though an option for the writers to make events we made in the previous games would be to use the same system Dragon Age did for the console generation jump for Inquisition. Where we pick the choices we made in ME trilogy and is carried over to ME:A or its sequel. Personally, even though apparently Synthesis was BioWare's personal canon ending in their initial documents, High EMS Destroy was always the intention and makes the most sense. Shepard had set out to destroy the Reapers since ME1 and only Destroy accomplishes that definitively. Regardless, I just can't see BioWare making it the canon ending as it would bring the ME3 ending back into the public conscious and the flame wars would begin all over again. A "Keep" for Mass Effect would certainly be possible. However, I think BioWare probably wants to avoid having too many world states to go forward. Part of the reason Andromeda happened was to avoid the task of dealing with all the possible world states players could create. Maybe they'll allow us to ultimately determine what Shepard's final choice was in MEA 2 or DLC, but I wouldn't bet on it.
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Post by sdzald on Apr 4, 2017 18:03:09 GMT
Personally I am done with the Reapers, lets move on from that story line.
The other thing that bothers me is the Quarians are the ultimate Milky Way space faring race, and they are very motivated to find a new home world. They wouldn't have needed much encouragement to make the journey and they should of been the first race to leave, not the last. For me anyway it just doesn't seem to fit within the ME universe.
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Post by zeratul12 on Apr 4, 2017 18:03:49 GMT
Honestly its the only one that would make sense as a strict canon for the series to go with since the Synthesised ending doesnt make a lick of sense and Control is just weird. (though control is the best ending with everyone winning and Shepard sort of being still alive) Though an option for the writers to make events we made in the previous games would be to use the same system Dragon Age did for the console generation jump for Inquisition. Where we pick the choices we made in ME trilogy and is carried over to ME:A or its sequel. Personally, even though apparently Synthesis was BioWare's personal canon ending in their initial documents, High EMS Destroy was always the intention and makes the most sense. Shepard had set out to destroy the Reapers since ME1 and only Destroy accomplishes that definitively. Regardless, I just can't see BioWare making it the canon ending as it would bring the ME3 ending back into the public conscious and the flame wars would begin all over again. A "Keep" for Mass Effect would certainly be possible. However, I think BioWare probably wants to avoid having too many world states to go forward. Part of the reason Andromeda happened was to avoid the task of dealing with all the possible world states players could create. Maybe they'll allow us to ultimately determine what Shepard's final choice was in MEA 2 or DLC, but I wouldn't bet on it. Yeah this writing team seems to almost constantly want this one to be way more linear in terms of story than other ME games.
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Post by Revan Reborn on Apr 4, 2017 18:21:37 GMT
Personally I am done with the Reapers, lets move on from that story line. The other thing that bothers me is the Quarians are the ultimate Milky Way space faring race, and they are very motivated to find a new home world. They wouldn't have needed much encouragement to make the journey and they should of been the first race to leave, not the last. For me anyway it just doesn't seem to fit within the ME universe. I'm tired of the Genophage, but that's still a continuing thread in MEA. There are just some parallels that overlap that's going to happen between MEA and the original trilogy. I don't have an issue with a Reaper or two showing up as long as they are implemented well. I suspect part of the problem that led to the delay of the quarian ark is the fact it's carrying more than just quarians. They have to also support the drell, volus, hanar, and elcor, which requires a much more sophisticated infrastructure than any of the other arks. There could have also been complications with the cryogenic process due to quarians needing their suits in order to live. Personally, even though apparently Synthesis was BioWare's personal canon ending in their initial documents, High EMS Destroy was always the intention and makes the most sense. Shepard had set out to destroy the Reapers since ME1 and only Destroy accomplishes that definitively. Regardless, I just can't see BioWare making it the canon ending as it would bring the ME3 ending back into the public conscious and the flame wars would begin all over again. A "Keep" for Mass Effect would certainly be possible. However, I think BioWare probably wants to avoid having too many world states to go forward. Part of the reason Andromeda happened was to avoid the task of dealing with all the possible world states players could create. Maybe they'll allow us to ultimately determine what Shepard's final choice was in MEA 2 or DLC, but I wouldn't bet on it. Yeah this writing team seems to almost constantly want this one to be way more linear in terms of story than other ME games. It's certainly easier for BioWare if there aren't dozens of world states that they have to account for. That being said, there were some significant decisions in MEA that could be made and certain individuals would die depending on your choices. I believe we will, at the very least, see an import system for a sequel game. I'm not sure if BioWare will ever do anything as ambitious as what the original trilogy attempted, however. While ME1-3 was largely great, there were some forced retcons that were a bit disheartening. For folks who killed the rachni queen and thought they eradicated the rachni, they conveniently return in ME3. For folks who made Anderson and not Udina the human councilor, Udina took over the job for plot reasons. There were various changes forced upon us that didn't work with our custom world states, but BioWare did it anyway. I'll never forget the outcry over those who killed Leliana in DAO and Gaider brought her back for DAI as a main character regardless. His explanation was "my character, my story, my rules, deal with it."
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April 2017
quecojo
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by quecojo on Apr 4, 2017 19:08:12 GMT
While I disagree with the idea of an actual Reaper latching onto the ship, I like to that think that some Indoctrinated crew managed to get aboard and are now causing untold havoc on the Ark. Although come to think of it, now with the Architect battles, we might actually get a decent ground battle vs a smaller reaper or something. With our new mobility and maybe with the assistance of the remnant (architect vs reaper???), it just might be possible to defeat one! At least a destroyer class. If its a Sovereign class, we're screwed. If I am not mistaken, the Nexus and other arks left in '85, and the Quarian/multispecies ark should have left around '86, the same year as the Reaper Invasion. So either scenario involving the reapers might be possible. That, or something to do with the Scourge. Maybe they encountered the creators of the Scourge or something? I think fighting a Reaper could be a lot of fun with the new system. As you suggested, there is already a template with the Remnant Architect fights. Considering Ryder also has influence over Remnant technology, it's not as if the Pathfinder team would have to fight the Reaper alone. It could be a lot of fun and a nice send off for the Reaper threat since the ME3 ending left a bad taste for some. I'm under the impression the Scourge was created by the Jardaan, and I have a feeling most, if not all, are dead, like the Protheans. So I found this in the wiki, as I can't search in the codex at the moment: "It is revealed that the Scourge was released into the Heleus Cluster centuries ago after the detonation of a powerful weapon on a Remnant space station, during a conflict involving the race known as the Jardaan, the creators of the Remnant." So now I wonder what conflict could lead to the creation of the Scourge? And I don't feel like all the Jardaan are dead. They came to the Heleus cluster to make it habitual and to create the Angarans, as far as we know. This leads me to believe that they are from a different part of the Andromeda galaxy, much like the Kett. The Remnant structures and ruins we have found don't appear to be the remains of a dying race. Instead it shows me the power and advanced tech of that race. We'll see I guess. We just don't know enough about the Jaardan at the moment. Kinda want that battle vs a Reaper destroyer now...
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sdzald
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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March 2017
sdzald
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by sdzald on Apr 4, 2017 19:38:06 GMT
@kamille Bidan "His explanation was "my character, my story, my rules, deal with it."
That was basically what Mr. Walters told the fanbase after the HUGE outcry over the ending of ME3. Seems to be prevalent thinking at Biowar since EA took over.
Lets be honest, the original ME series wasn't popular because it had great graphics, or that the main story line was so great because it has more holes then Swiss Cheese. IMO the reason it became so popular was Bioware set the stage, then gave the PLAYER the ability to write his own story any way we wanted. The ME world became ours to do with as we pleased. Then at the very end they yank those tools away and say "my character, my story, my rules, deal with it."
I think that Bioware still does not understand why the ME series was so popular and why the ending of ME3 and now MEA gets so much heat from its fan base. Really sad to see one of the great gaming companies end up the way they have. ... Gets off soap box.
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Post by sil on Apr 4, 2017 19:41:55 GMT
I think the enemy will be Geth rather than Reapers. Geth are fan favourites so it would bring them to Andromeda, Reapers are too risky from an end-of-ME3 point of view.
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solaxe
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March 2017
solaxe
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Post by solaxe on Apr 4, 2017 20:31:25 GMT
I think the enemy will be Geth rather than Reapers. Geth are fan favourites so it would bring them to Andromeda, Reapers are too risky from an end-of-ME3 point of view. The geth wouldn't make them so scared. And would have no reasons to attack the ark. And it's not this part of the milky way's space
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spacebeetle
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spacebeetle
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Post by spacebeetle on Apr 4, 2017 20:53:39 GMT
Don't think so: 600 years of travel with a Reaper would mean an entire ark of fully indoctrinated people on arrival. No, I think that it simply are the Geth, who "infiltrated" the ark and have come to Andromeda. The Pathfinder and the Initiative will have to deal with them, one way or another... maybe because the Geth are interfacing with Remnant tech and building anthropomorphic remnant to drive as platforms.
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February 2017
revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
Heero the pilot
Pax_Augusta01
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Post by Revan Reborn on Apr 4, 2017 20:56:17 GMT
@kamille Bidan "His explanation was "my character, my story, my rules, deal with it." That was basically what Mr. Walters told the fanbase after the HUGE outcry over the ending of ME3. Seems to be prevalent thinking at Biowar since EA took over. Lets be honest, the original ME series wasn't popular because it had great graphics, or that the main story line was so great because it has more holes then Swiss Cheese. IMO the reason it became so popular was Bioware set the stage, then gave the PLAYER the ability to write his own story any way we wanted. The ME world became ours to do with as we pleased. Then at the very end they yank those tools away and say "my character, my story, my rules, deal with it." I think that Bioware still does not understand why the ME series was so popular and why the ending of ME3 and now MEA gets so much heat from its fan base. Really sad to see one of the great gaming companies end up the way they have. ... Gets off soap box. That's more or less true, although BioWare never really had a controversial story pre-EA for folks to be up in arms about. I think, more specifically, what made people fall in love with Mass Effect is because it was really the first game where we had a voiced protagonist that we could shape with our choices. These weren't just minor choices either, but they were game changing and would have implications for future games. It was a massive overhaul of game design for BioWare as it was the first time we saw the dialogue wheel, which was a stark contrast from the silent protagonist with walls of text in KOTOR, JE, and DAO. When anyone talks about Mass Effect, they always say "my Shepard." There's a level of ownership over Shepard that you just don't see with any other character in video games, including Dragon Age. It's why I'm such a huge advocate of keeping the same protagonist for multiple games and having those various world states that players can really customize with their choices. It's hard work and a nightmare for BioWare to design. But because of that effort, Mass Effect became a instant classic overnight. I wouldn't have taken so much issue with ME3's ending if the Catalyst wasn't such a curve ball from left field and Mac actually bothered to explain who this rogue AI was, why he was in control of the Reapers, and what motivated him to begin all of this from the start. Those were answers we wouldn't get until the Leviathan DLC and Extended Cut, which should have been in the base game. BioWare is letting the legacy of its past constrain its ambition. BioWare should be motivated and energized to take risks. I think BioWare is so afraid of another ME3 ending that it has lost its drive. MEA is a very good game, but it's also very safe in a lot of ways (largely avoiding the original trilogy). I guess I can't blame BioWare for being somewhat traumatized by ME3's reception, due to all the death threats and negative responses. I know a few of the dev leadership suffered through serious depression during that time. I think the enemy will be Geth rather than Reapers. Geth are fan favourites so it would bring them to Andromeda, Reapers are too risky from an end-of-ME3 point of view. The geth wouldn't make them so scared. And would have no reasons to attack the ark. And it's not this part of the milky way's space Agreed. The quarians are familiar with the geth and know how to fight them. I can only imagine something like a Reaper would have the entire ark spooked. It's not like quarians had not been fighting the geth for centuries, so that seems highly unlikely.
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sdzald
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 367 Likes: 307
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March 2017
sdzald
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
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Post by sdzald on Apr 4, 2017 21:07:24 GMT
I don't think it is anything from the Milky Way. It seems to me Bioware is trying to play down any connection with the original series as much as possible, they have even, for the most part, put the Genophage as a minor point.
I expect the dealy will just be some trumped up 'political' reason or there will be an Andromeda reason.
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drfumbles
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Post by Doctor Fumbles on Apr 4, 2017 21:16:29 GMT
I hope not. I am so god damn sick and tired of Reapers. Let them stay in the Milky Way where they belong.
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