inherit
3657
0
2,378
Revan Reborn
Pathfinder
2,000
Feb 19, 2017 18:14:40 GMT
February 2017
revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
Heero the pilot
Pax_Augusta01
|
Post by Revan Reborn on Apr 5, 2017 6:53:27 GMT
I'm skeptical of the Geth, although they could show up in Andromeda at some point. If anything, the Geth want to get away from the Creators as much as possible. It was the Creators who initiated conflict against the Geth and it's not until Shepard resolves the differences between the two that they become friendly towards one another. I'd find the distress call to be somewhat silly if it was an attack from the kett or the Scourge. These are threats the Initiative have already dealt with. I'm under the impression it's something the Initiative has not dealt with before, which is why I believe there is validity to the Reaper theory. Not to mention, even Ryder seems to suggest that more about the Reapers could be learned in time. Whatever has the quarians spooked, it's something they haven't dealt with before or aren't prepared to fight. To be fair, the quarians don't know the rest of the Initiative has experience facing those things. That said while the Kett are probably and shouldn't be written away, like I said I suspect maybe a new threat. While Reapers would be interesting, I don't know if Bioware wants to risk that considering how fan reception towards them at the end were. As for the Geth, that is innaccurate. The Geth have never expressed a desire to get away from the Creators, and a few times show the opposite where they are open to peace but have to be met in the middle, which the quarians had never done. I could see the Geth coming to Andromeda for separate reasons than the Initiative, but they pick up the distress signal and unlike the Initiative ignore the warnings to stay away. That would explain them being mixed up in things and could lead to us thinking the Geth were the threat due to how everyone in the Initiative sees them but then having the they are allies revelation occur later in the DLC. Like for example in the Derelict Reaper mission in ME2 where Shepard first thinks the Geth were involved with the science team going silent only for later in that mission for Legion to save Shepard from a Husk ambush. I think it would be interesting and funny if during the revelation this time as we point guns towards the Geth thinking they are hostile a quarian waves us off talking about how they are friends, like a reverse of Tali's recruitment mission if you bring Legion. While this is true, it would be silly from a storytelling perspective to prevent us from dealing with an issue we've been tackling for over a hundred hours. Unless it's just bad writing on BioWare's part, I seriously doubt it's something we've already been dealing with. As far as the Reapers are concerned, that was never the issue folks had with ME3's ending. The problem was the execution of the ending and the choices that left fans cold. The Reapers, as far as I'm aware, were always a very popular enemy throughout the entirety of the trilogy. The Creators are hostile to the Geth and are a constant threat. While the Geth may never have explicitly suggested a desire to "get away," it certainly has been implied in their behavior for their own survival. Again, I find it incredibly hard to believe that the Geth would help the quarians at this point in time. Even if the Geth wanted to help, the quarians hate the Geth and would likely rather die than receive their help. Even Tali hated Legion and even EDI until Shepard convinced her they were not a threat. You have to remember that these arks left between ME2 and ME3. The quarian ark could not have left any later than at the very start of ME3. The quarians still despise the Geth and blame them for losing their homeworld. Without Mary Sue Shepard to unite the two and settle their differences, there is literally a zero percent chance that they'd be getting along right now. The quarians are obsessively cautious, and for justified reasons. The Geth are also skeptical, largely due to the heretics convincing the collective that the quarians cannot be trusted. We haven't even talked about how some of the Geth still worship the "old machines" and idolize them. I don't even remember if we know when Legion is captured by the Reapers, so it's possible the Geth may have already been enslaved by the Reapers at this point. I just think there's a more likely reason the quarians are under attack by the Reapers, rather than the Geth being there saving the day.
|
|
zeratul12
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Posts: 95 Likes: 83
inherit
6789
0
Oct 13, 2017 14:40:26 GMT
83
zeratul12
95
April 2017
zeratul12
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
|
Post by zeratul12 on Apr 5, 2017 7:48:37 GMT
To be fair, the quarians don't know the rest of the Initiative has experience facing those things. That said while the Kett are probably and shouldn't be written away, like I said I suspect maybe a new threat. While Reapers would be interesting, I don't know if Bioware wants to risk that considering how fan reception towards them at the end were. As for the Geth, that is innaccurate. The Geth have never expressed a desire to get away from the Creators, and a few times show the opposite where they are open to peace but have to be met in the middle, which the quarians had never done. I could see the Geth coming to Andromeda for separate reasons than the Initiative, but they pick up the distress signal and unlike the Initiative ignore the warnings to stay away. That would explain them being mixed up in things and could lead to us thinking the Geth were the threat due to how everyone in the Initiative sees them but then having the they are allies revelation occur later in the DLC. Like for example in the Derelict Reaper mission in ME2 where Shepard first thinks the Geth were involved with the science team going silent only for later in that mission for Legion to save Shepard from a Husk ambush. I think it would be interesting and funny if during the revelation this time as we point guns towards the Geth thinking they are hostile a quarian waves us off talking about how they are friends, like a reverse of Tali's recruitment mission if you bring Legion. While this is true, it would be silly from a storytelling perspective to prevent us from dealing with an issue we've been tackling for over a hundred hours. Unless it's just bad writing on BioWare's part, I seriously doubt it's something we've already been dealing with. As far as the Reapers are concerned, that was never the issue folks had with ME3's ending. The problem was the execution of the ending and the choices that left fans cold. The Reapers, as far as I'm aware, were always a very popular enemy throughout the entirety of the trilogy. The Creators are hostile to the Geth and are a constant threat. While the Geth may never have explicitly suggested a desire to "get away," it certainly has been implied in their behavior for their own survival. Again, I find it incredibly hard to believe that the Geth would help the quarians at this point in time. Even if the Geth wanted to help, the quarians hate the Geth and would likely rather die than receive their help. Even Tali hated Legion and even EDI until Shepard convinced her they were not a threat. You have to remember that these arks left between ME2 and ME3. The quarian ark could not have left any later than at the very start of ME3. The quarians still despise the Geth and blame them for losing their homeworld. Without Mary Sue Shepard to unite the two and settle their differences, there is literally a zero percent chance that they'd be getting along right now. The quarians are obsessively cautious, and for justified reasons. The Geth are also skeptical, largely due to the heretics convincing the collective that the quarians cannot be trusted. We haven't even talked about how some of the Geth still worship the "old machines" and idolize them. I don't even remember if we know when Legion is captured by the Reapers, so it's possible the Geth may have already been enslaved by the Reapers at this point. I just think there's a more likely reason the quarians are under attack by the Reapers, rather than the Geth being there saving the day. Besides it would be a nice send out to the great enemy of the Mass Effect Trilogy. One last stand by the ancient villains of the Milk Way Galaxy, signaling the end of Shepards era and the beginning of Ryders.
|
|
Eterna
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Posts: 142 Likes: 330
inherit
5174
0
330
Eterna
142
March 2017
eterna
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
|
Post by Eterna on Apr 5, 2017 8:15:16 GMT
The arks travel at FTL which is impossible to track and follow. That's why in ME3 when you left a cluster the Reapers stopped chasing you.
|
|
Wynne
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 199 Likes: 658
inherit
2935
0
Jul 12, 2017 21:55:28 GMT
658
Wynne
199
January 2017
wynne
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Wynne on Apr 5, 2017 10:27:00 GMT
I'll never forget the outcry over those who killed Leliana in DAO and Gaider brought her back for DAI as a main character regardless. His explanation was "my character, my story, my rules, deal with it." Actually, as she was written by Sheryl Chee in both DAO and Inquisition, she's not David Gaider's character, so you must be paraphrasing rather heavily there.
|
|
Wynne
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 199 Likes: 658
inherit
2935
0
Jul 12, 2017 21:55:28 GMT
658
Wynne
199
January 2017
wynne
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Wynne on Apr 5, 2017 10:43:00 GMT
@kamille Bidan "His explanation was "my character, my story, my rules, deal with it." That was basically what Mr. Walters told the fanbase after the HUGE outcry over the ending of ME3. Seems to be prevalent thinking at Biowar since EA took over. Lets be honest, the original ME series wasn't popular because it had great graphics, or that the main story line was so great because it has more holes then Swiss Cheese. IMO the reason it became so popular was Bioware set the stage, then gave the PLAYER the ability to write his own story any way we wanted. The ME world became ours to do with as we pleased. Then at the very end they yank those tools away and say "my character, my story, my rules, deal with it." I think that Bioware still does not understand why the ME series was so popular and why the ending of ME3 and now MEA gets so much heat from its fan base. Really sad to see one of the great gaming companies end up the way they have. ... Gets off soap box. "It was tough because we learned a lesson that there was no way to really know ahead of time, because who had created a trilogy spanning story with choices that mattered throughout it? Nobody. And so we were the first. As much as some people say they loved the ending, we also know that it wasn't what some people were looking for. We misstepped there," he told IGN during an interview at the 2016 Game Awards. "That's not why we're not doing another trilogy, I wouldn't say that, but certainly I think we learned from that sort of sense of how much people invest in their characters and how important it is to them to carry that forward. If there was one thing that was important it was really to look at how we would start Andromeda with a new protagonist, with a new character that people could fall in love with as sort of a fresh start. I think that was something that was really key to this as we started."--Mac Walters People talk about Mac Walters in egregiously hateful terms, blaming him above all others even though he wasn't the ME3 lead, but the only one I've seen defend the ending to the death without ever giving an inch was Casey Hudson. Granted, Mac should have said "what MOST people were looking for", not some, but Mac at least gets that it was a mistake, and makes the valid point that they were pioneering it. I doubt EA would ever let anyone apologize, but he's come about as close as he can.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on Apr 5, 2017 13:02:06 GMT
Don't think so: 600 years of travel with a Reaper would mean an entire ark of fully indoctrinated people on arrival. No, I think that it simply are the Geth, who "infiltrated" the ark and have come to Andromeda. The Pathfinder and the Initiative will have to deal with them, one way or another... maybe because the Geth are interfacing with Remnant tech and building anthropomorphic remnant to drive as platforms. I'm actually thinking it's going to be an Andromeda-specific enemy. At least, I hope so. Don't want to see yet another ME game where we fight geth. They're just as overused in that area as the Reapers themselves.
|
|
inherit
3035
0
May 28, 2024 15:29:11 GMT
2,341
sil
1,551
Jan 28, 2017 10:19:12 GMT
January 2017
sil
|
Post by sil on Apr 5, 2017 13:05:30 GMT
I think we'll initially think the enemies are Geth stowaways, but it'll turn out to be the Roekkar or something.
|
|
trwisco
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
XBL Gamertag: TehPumkinKing
Posts: 77 Likes: 88
inherit
155
0
Jan 30, 2017 19:02:23 GMT
88
trwisco
77
August 2016
trwisco
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
TehPumkinKing
|
Post by trwisco on Apr 5, 2017 13:52:18 GMT
Am I the only one hoping the ark never makes it? would like to meet new aliens instead personally. Or wish that we never heard about the quarian ark. Too many unanswered questions from the ending mission IMO. I'm worried the Jardaan will come back and be mad we took their Meridian.
|
|
inherit
3035
0
May 28, 2024 15:29:11 GMT
2,341
sil
1,551
Jan 28, 2017 10:19:12 GMT
January 2017
sil
|
Post by sil on Apr 5, 2017 13:54:10 GMT
Without the alien aliens ME:A feels stale. All we have are the humanoid aliens that are humans in different colours.
Elcor, Hanar and Volus should have had their own arks as part of the main game.
|
|
inherit
Scribbles
185
0
Nov 17, 2024 22:23:52 GMT
31,578
Hanako Ikezawa
22,991
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Apr 5, 2017 15:25:40 GMT
Without the alien aliens ME:A feels stale. All we have are the humanoid aliens that are humans in different colours. Elcor, Hanar and Volus should have had their own arks as part of the main game. Those races are on the quarian Ark. Having to take care of so many different species is why that Ark couldn't leave when the Nexus and other four did.
|
|
inherit
3657
0
2,378
Revan Reborn
Pathfinder
2,000
Feb 19, 2017 18:14:40 GMT
February 2017
revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
Heero the pilot
Pax_Augusta01
|
Post by Revan Reborn on Apr 5, 2017 17:31:49 GMT
Besides it would be a nice send out to the great enemy of the Mass Effect Trilogy. One last stand by the ancient villains of the Milk Way Galaxy, signaling the end of Shepards era and the beginning of Ryders. Agreed. It would even be better if it's the new enemy in MEA that takes out the old enemy in the original trilogy. It would be a passing of the torch, in a sense. The arks travel at FTL which is impossible to track and follow. That's why in ME3 when you left a cluster the Reapers stopped chasing you. Nothing is impossible, especially when it comes to Mass Effect. The arks and the Nexus were impossible until BioWare decided to make them possible. That's a moot point. I'll never forget the outcry over those who killed Leliana in DAO and Gaider brought her back for DAI as a main character regardless. His explanation was "my character, my story, my rules, deal with it." Actually, as she was written by Sheryl Chee in both DAO and Inquisition, she's not David Gaider's character, so you must be paraphrasing rather heavily there. I am paraphrasing, but that was the essence of what Gaider stated. Considering he was the Lead Writer on all Dragon Age games, it was his decision to bring Leliana back and use her as he did. He did not care if it was invalidating the world states of a portion of the player base. "It was tough because we learned a lesson that there was no way to really know ahead of time, because who had created a trilogy spanning story with choices that mattered throughout it? Nobody. And so we were the first. As much as some people say they loved the ending, we also know that it wasn't what some people were looking for. We misstepped there," he told IGN during an interview at the 2016 Game Awards. "That's not why we're not doing another trilogy, I wouldn't say that, but certainly I think we learned from that sort of sense of how much people invest in their characters and how important it is to them to carry that forward. If there was one thing that was important it was really to look at how we would start Andromeda with a new protagonist, with a new character that people could fall in love with as sort of a fresh start. I think that was something that was really key to this as we started."--Mac Walters People talk about Mac Walters in egregiously hateful terms, blaming him above all others even though he wasn't the ME3 lead, but the only one I've seen defend the ending to the death without ever giving an inch was Casey Hudson. Granted, Mac should have said "what MOST people were looking for", not some, but Mac at least gets that it was a mistake, and makes the valid point that they were pioneering it. I doubt EA would ever let anyone apologize, but he's come about as close as he can. Mac Walters was the lead writer and "synthetics vs organics" was definitely his work. Otherwise, had Drew Karpyshyn stayed on board as the lead writer, we would have received the dark energy theory that was showcased in ME2. Regardless, I don't have an issue with the direction the ending and choices took. My issue was the lack of context and then a lack of closure. We didn't know anything about the Catalyst, who its creators were, and why these cycles began. We just knew it had a warped understanding of "preservation" and that BioWare tossed in this curve ball villain at the very last moments of a trilogy that never had one mention of it previously. It was poor execution, and Walters definitely is to blame for that as he wrote it. Leviathan and Extended Cut largely fixed the problems that ME3's ending had. But obviously, those additions should have been in the base game from the very start. As far as Casey's unwillingness to state there was a mistake, it's likely due to how many death threats the entire studio received due to ME3's ending. While people are more than within their right to critique any story or game, violence is never the answer and the games were ultimately BioWare's creation. They had the liberty to make them however they felt was best. It was a bad situation that was blown out of proportion, and the gaming media certainly did not help by fueling the fire. Yet again, BioWare seems to be drowning in a controversy over a Mass Effect game, and it's media doing most of the damage again.
|
|
danishgambit
N3
A master of his game
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 364 Likes: 367
inherit
3867
0
367
danishgambit
A master of his game
364
February 2017
danishgambit
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
|
Post by danishgambit on Apr 5, 2017 18:53:13 GMT
Bioware clearly stated that the Reapers ignored the Quarian fleet, the second most dangerous fleet in the galaxy, because they thought it wasn't a big deal... Smart money would've attempted to wipe out the Quarians and use the Geth as a personal army like they did in ME1 to clean up the non-Humans but then Bioware would have to actually write a sensible reason for the Quarians not being completely wiped out by a Reaper-Geth coordinated assault while they were completely alone in the outer-rim. It was easier to just dumb down the Reapers instead to let the organics do whatever they wanted and to hope that no one would question the Reaper's poor decision making.
Of course Bioware is sticking to the "Reapers are OP and can't lose by conventional means no matter how stupid they are" mantra and so their argument is probably that no matter how many Reapers the organics kill, more will pop up and overwhelm them and they'll just lose any way. It's a cheap plot device for sure but what can you do?
|
|
inherit
3657
0
2,378
Revan Reborn
Pathfinder
2,000
Feb 19, 2017 18:14:40 GMT
February 2017
revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
Heero the pilot
Pax_Augusta01
|
Post by Revan Reborn on Apr 5, 2017 19:36:00 GMT
Bioware clearly stated that the Reapers ignored the Quarian fleet, the second most dangerous fleet in the galaxy, because they thought it wasn't a big deal... Smart money would've attempted to wipe out the Quarians and use the Geth as a personal army like they did in ME1 to clean up the non-Humans but then Bioware would have to actually write a sensible reason for the Quarians not being completely wiped out by a Reaper-Geth coordinated assault while they were completely alone in the outer-rim. It was easier to just dumb down the Reapers instead to let the organics do whatever they wanted and to hope that no one would question the Reaper's poor decision making. Of course Bioware is sticking to the "Reapers are OP and can't lose by conventional means no matter how stupid they are" mantra and so their argument is probably that no matter how many Reapers the organics kill, more will pop up and overwhelm them and they'll just lose any way. It's a cheap plot device for sure but what can you do? Most of the Flotilla was not armed nor had the capabilities to actually conduct a war. Unlike the turian fleet, which wasn't as large, but was entirely dedicated for combat. I can't really say the Reapers ignoring the quarians was dumb, as they really weren't a threat. The Geth, by comparison, were far more useful. Either way, I can't see the Reapers ignoring a gigantic ark leaving the Milky Way, regardless of what species is inhabiting it.
|
|
inherit
3035
0
May 28, 2024 15:29:11 GMT
2,341
sil
1,551
Jan 28, 2017 10:19:12 GMT
January 2017
sil
|
Post by sil on Apr 5, 2017 19:39:32 GMT
There is also the fact that they were the other side of the galaxy. The Reapers sent a token presence there, one Reaper, as they had many other more vital fronts to deal with. The Reapers are the masters at intelligence work, they monitor all, so they'd know that the Quarians are an outcast people that aren't likely to be relied upon by Council space for defence. There were more vital targets elsewhere, and lets be honest, the influence of that one Reaper was almost enough to destroy the Migrant Fleet.
|
|
danishgambit
N3
A master of his game
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 364 Likes: 367
inherit
3867
0
367
danishgambit
A master of his game
364
February 2017
danishgambit
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
|
Post by danishgambit on Apr 5, 2017 20:10:02 GMT
Bioware clearly stated that the Reapers ignored the Quarian fleet, the second most dangerous fleet in the galaxy, because they thought it wasn't a big deal... Smart money would've attempted to wipe out the Quarians and use the Geth as a personal army like they did in ME1 to clean up the non-Humans but then Bioware would have to actually write a sensible reason for the Quarians not being completely wiped out by a Reaper-Geth coordinated assault while they were completely alone in the outer-rim. It was easier to just dumb down the Reapers instead to let the organics do whatever they wanted and to hope that no one would question the Reaper's poor decision making. Of course Bioware is sticking to the "Reapers are OP and can't lose by conventional means no matter how stupid they are" mantra and so their argument is probably that no matter how many Reapers the organics kill, more will pop up and overwhelm them and they'll just lose any way. It's a cheap plot device for sure but what can you do? Most of the Flotilla was not armed nor had the capabilities to actually conduct a war. Unlike the turian fleet, which wasn't as large, but was entirely dedicated for combat. I can't really say the Reapers ignoring the quarians was dumb, as they really weren't a threat. The Geth, by comparison, were far more useful. Either way, I can't see the Reapers ignoring a gigantic ark leaving the Milky Way, regardless of what species is inhabiting it. But they were a threat. Their guns combined with the Human, Turian and Asari fleets are what bought Shepard time to get to Earth and take down the Reapers in the first place. If not for those fleets the Reapers would've touched down and demolished the ground teams and Shepard would never get close to the conveniently placed beacon. The Reapers made the erroneous mistake in thinking that because they couldn't be defeated conventionally they could just do whatever they wanted and still win. That is a very questionable decision from such an advanced opponent as the Reapers who have never been defeated by anyone that they have come against. No all the Flotilla was not armed, and yet they were able to take down a mini Reaper alone. Just imagine what a bigger fleet could do? But wait, we don't have to. We can clearly see in the movie of the attack on Earth that Reapers were getting REKT just like everyone else was. The Reapers were better sure but they were dying out there. And as we saw the joint efforts of all the races was enough to slow the Reapers down and it led to their defeat. No one with any sense would operate thinking that they could never lose and those that did have always been defeated in history. How the Reapers could repeat such a mistake with the hindsight of tens of thousands of years is mind-boggling. It doesn't make sense for them to avoid the tactical threat of the Quarian fleet but to go after a completely unarmed ark that couldn't do anything to them at all. But then a lot of things the Reapers did didn't make a lot of sense. And the fact that the chance of people running into that beacon and catching the Reapers with their pants down was a bigger threat than the freaking Normandy warship hovering in front of them is more than enough proof that the Reapers were completely unorganized and had no clue of what they were doing. I mean maybe the Reapers had some directive that required them not to let anyone leave the galaxy I guess, but that doesn't really explain why all the arks wouldn't be attacked in the same way. I just don't think this theory can work.
|
|
Eterna
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Posts: 142 Likes: 330
inherit
5174
0
330
Eterna
142
March 2017
eterna
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
|
Post by Eterna on Apr 5, 2017 20:45:44 GMT
The arks travel at FTL which is impossible to track and follow. That's why in ME3 when you left a cluster the Reapers stopped chasing you. Nothing is impossible, especially when it comes to Mass Effect. The arks and the Nexus were impossible until BioWare decided to make them possible. That's a moot point. The arks don't actually break any established lore though. Reapers being able to track ships at ftl speeds does. Feel free to theorize possible future story hooks all you want, but if they come about due to retcons then they probably should not happen.
|
|
sdzald
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 367 Likes: 307
inherit
5880
0
307
sdzald
367
Mar 24, 2017 18:27:01 GMT
March 2017
sdzald
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
|
Post by sdzald on Apr 5, 2017 20:55:20 GMT
danishgambit Oh but Bioware has repeatedly shown that they can 'wave their hands' at some plot hole, come up with some lame reason that truly makes no sense and do it anyway. Nothing they come up with story wise, no matter how badly it fits into their own canon, can surprise me anymore.
|
|
Ianamus
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights
Origin: EJ107
Posts: 614 Likes: 1,477
inherit
2331
0
Jun 23, 2020 21:23:04 GMT
1,477
Ianamus
614
December 2016
ianamus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights
EJ107
|
Post by Ianamus on Apr 5, 2017 21:01:47 GMT
Nothing is impossible, especially when it comes to Mass Effect. The arks and the Nexus were impossible until BioWare decided to make them possible. That's a moot point. The arks don't actually break any established lore though. Reapers being able to track ships at ftl speeds does. Feel free to theorize possible future story hooks all you want, but if they come about due to retcons then they probably should not happen. They would know that the ship was heading for the Helius cluster, so tracking it during ftl wouldn't even be necessary. That's a very specific destination. If some of the crew were indoctrinated it would also be pitifully easy to track once in Andromeda. I don't really want a reaper to appear in Andromeda, but I don't think it would break the lore in any way.
|
|
inherit
3657
0
2,378
Revan Reborn
Pathfinder
2,000
Feb 19, 2017 18:14:40 GMT
February 2017
revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
Heero the pilot
Pax_Augusta01
|
Post by Revan Reborn on Apr 5, 2017 22:00:40 GMT
Most of the Flotilla was not armed nor had the capabilities to actually conduct a war. Unlike the turian fleet, which wasn't as large, but was entirely dedicated for combat. I can't really say the Reapers ignoring the quarians was dumb, as they really weren't a threat. The Geth, by comparison, were far more useful. Either way, I can't see the Reapers ignoring a gigantic ark leaving the Milky Way, regardless of what species is inhabiting it. But they were a threat. Their guns combined with the Human, Turian and Asari fleets are what bought Shepard time to get to Earth and take down the Reapers in the first place. If not for those fleets the Reapers would've touched down and demolished the ground teams and Shepard would never get close to the conveniently placed beacon. The Reapers made the erroneous mistake in thinking that because they couldn't be defeated conventionally they could just do whatever they wanted and still win. That is a very questionable decision from such an advanced opponent as the Reapers who have never been defeated by anyone that they have come against. No all the Flotilla was not armed, and yet they were able to take down a mini Reaper alone. Just imagine what a bigger fleet could do? But wait, we don't have to. We can clearly see in the movie of the attack on Earth that Reapers were getting REKT just like everyone else was. The Reapers were better sure but they were dying out there. And as we saw the joint efforts of all the races was enough to slow the Reapers down and it led to their defeat. No one with any sense would operate thinking that they could never lose and those that did have always been defeated in history. How the Reapers could repeat such a mistake with the hindsight of tens of thousands of years is mind-boggling. It doesn't make sense for them to avoid the tactical threat of the Quarian fleet but to go after a completely unarmed ark that couldn't do anything to them at all. But then a lot of things the Reapers did didn't make a lot of sense. And the fact that the chance of people running into that beacon and catching the Reapers with their pants down was a bigger threat than the freaking Normandy warship hovering in front of them is more than enough proof that the Reapers were completely unorganized and had no clue of what they were doing. I mean maybe the Reapers had some directive that required them not to let anyone leave the galaxy I guess, but that doesn't really explain why all the arks wouldn't be attacked in the same way. I just don't think this theory can work.The other arks left before the Reaper invasion even began. The quarian ark is the only one that likely would have left at the very start of the invasion. Nothing is impossible, especially when it comes to Mass Effect. The arks and the Nexus were impossible until BioWare decided to make them possible. That's a moot point. The arks don't actually break any established lore though. Reapers being able to track ships at ftl speeds does. Feel free to theorize possible future story hooks all you want, but if they come about due to retcons then they probably should not happen. Intergalactic travel definitely does "break . . . established lore" because it definitely was not possible based on the original trilogy. I find it utterly ridiculous that you don't believe that Reapers, the most advanced lifeforms in the Milky Way, can't track the simple trajectory of an ark. Are you now going to tell me that Synthesis conforms to the establish lore and isn't just BioWare waving around its magical wand for "reasons"? You have to do better than that. BioWare can do whatever it wants, and a Reaper tracking the quarian ark isn't that hard to believe.
|
|
Eterna
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Posts: 142 Likes: 330
inherit
5174
0
330
Eterna
142
March 2017
eterna
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
|
Post by Eterna on Apr 5, 2017 22:06:50 GMT
The arks don't actually break any established lore though. Reapers being able to track ships at ftl speeds does. Feel free to theorize possible future story hooks all you want, but if they come about due to retcons then they probably should not happen. Intergalactic travel definitely does "break . . . established lore" because it definitely was not possible based on the original trilogy. I find it utterly ridiculous that you don't believe that Reapers, the most advanced lifeforms in the Milky Way, can't track the simple trajectory of an ark. Are you now going to tell me that Synthesis conforms to the establish lore and isn't just BioWare waving around its magical wand for "reasons"? You have to do better than that. BioWare can do whatever it wants, and a Reaper tracking the quarian ark isn't that hard to believe. How about we take it down a few notches?
|
|
inherit
3657
0
2,378
Revan Reborn
Pathfinder
2,000
Feb 19, 2017 18:14:40 GMT
February 2017
revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
Heero the pilot
Pax_Augusta01
|
Post by Revan Reborn on Apr 5, 2017 22:20:59 GMT
Intergalactic travel definitely does "break . . . established lore" because it definitely was not possible based on the original trilogy. I find it utterly ridiculous that you don't believe that Reapers, the most advanced lifeforms in the Milky Way, can't track the simple trajectory of an ark. Are you now going to tell me that Synthesis conforms to the establish lore and isn't just BioWare waving around its magical wand for "reasons"? You have to do better than that. BioWare can do whatever it wants, and a Reaper tracking the quarian ark isn't that hard to believe. How about we take it down a few notches? That doesn't address the issue in any way. Is this you admitting the Reapers following the quarian ark is possible? It doesn't actually matter to me if you believe it or not. I just think your "canon" argument is a rather weak position to take, given the subject matter we are dealing with here.
|
|
Eterna
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Posts: 142 Likes: 330
inherit
5174
0
330
Eterna
142
March 2017
eterna
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
|
Post by Eterna on Apr 5, 2017 22:59:52 GMT
How about we take it down a few notches? That doesn't address the issue in any way. Is this you admitting the Reapers following the quarian ark is possible? It doesn't actually matter to me if you believe it or not. I just think your "canon" argument is a rather weak position to take, given the subject matter we are dealing with here. No, I don't think it is possible and if it was, they still would not follow anyways. The Reapers are largely Synthetic constructs following the directive of an advanced AI. They are very point blank about their motives. They are too preserve the existence of Organic life in the Milky way, not Andromeda. Given their directive and purpose could you explain to me why they would bother following the Quarians and co out of the galaxy they are programmed to protect?
|
|
inherit
3657
0
2,378
Revan Reborn
Pathfinder
2,000
Feb 19, 2017 18:14:40 GMT
February 2017
revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
Heero the pilot
Pax_Augusta01
|
Post by Revan Reborn on Apr 5, 2017 23:45:05 GMT
That doesn't address the issue in any way. Is this you admitting the Reapers following the quarian ark is possible? It doesn't actually matter to me if you believe it or not. I just think your "canon" argument is a rather weak position to take, given the subject matter we are dealing with here. No, I don't think it is possible and if it was, they still would not follow anyways. The Reapers are largely Synthetic constructs following the directive of an advanced AI. They are very point blank about their motives. They are too preserve the existence of Organic life in the Milky way, not Andromeda. Given their directive and purpose could you explain to me why they would bother following the Quarians and co out of the galaxy they are programmed to protect? They aren't "programmed to protect" the Milky Way. Their purpose is to "preserve" and harvest the Milky Way species so that the organics and synthetics do not destroy themselves. Nowhere does Starchild ever state the Reapers cannot follow after Milky Way races trying to flee, especially when it could lead to more trying to flee "preservation." Reapers have no jurisdiction.
|
|
inherit
ღ Voice of Reason
169
0
Nov 26, 2024 14:23:09 GMT
17,689
Element Zero
7,434
August 2016
elementzero
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Element Zero on Apr 6, 2017 6:18:48 GMT
Ugh. No Reapers. I've already defeated this enemy. They had a small narrative place in this tale, and that's it. I'd much prefer the fifth ark be in trouble with the Scourge, the kett, or one of the other foreshadowed threats. We need to move the IP forward, not backward.
|
|
inherit
3657
0
2,378
Revan Reborn
Pathfinder
2,000
Feb 19, 2017 18:14:40 GMT
February 2017
revanreborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Pax_Augusta
Heero the pilot
Pax_Augusta01
|
Post by Revan Reborn on Apr 6, 2017 6:22:49 GMT
Ugh. No Reapers. I've already defeated this enemy. They had a small narrative place in this tale, and that's it. I'd much prefer the fifth ark be in trouble with the Scourge, the kett, or one of the other foreshadowed threats. We need to move the IP forward, not backward. I already defeated the genophage too, yet that is still present in MEA. I'd see no harm in having one or two Reapers play a minor role in DLC or the next game. As long as the storytelling is excellent, that's all anybody should really care about.
|
|