zaefkol
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
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Post by zaefkol on Apr 8, 2017 20:01:21 GMT
As much as people keep saying that they want the option to play as another race, I seriously doubt that it will ever happen because of voice actor costs.
Unlike the Dragon Age series, where it is easier to justify different races sounding the same, many of the races that people would like to play in the Mass Effect series have more distinct sounding voices and sometimes even have different speech patterns.
So, in addition to the extra costs and considerations needed to integrate multiple protagonist race options from a writing perspective, Bioware would have to pay for 2 voices actors (male and female) for each different race. The only doubling up that I could see would be human female and asari. Other than that, I don't think Bioware could get away with having the same voice for any other race/gender combination.
Would it be good if we had the choice to play as different races? Definitely. Would it be practical? Not unless they're willing to cut the already somewhat threadbare story and character interaction in half to accommodate multiple voice actors (or take longer to develop the game while spending more on VA costs).
As for the continuing with Ryder bit, I've already said in other threads that Scott and SAM are my favorite characters in the game, so I would be thrilled to continue with them. My preferred MEA2 keeps Ryder as a protagonist, dumps about half the squad/crew, and begins with a time jump of at least 5 years to give the cluster more time to develop.
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Post by Revan Reborn on Apr 8, 2017 20:05:13 GMT
As much as people keep saying that they want the option to play as another race, I seriously doubt that it will ever happen because of voice actor costs. Unlike the Dragon Age series, where it is easier to justify different races sounding the same, many of the races that people would like to play in the Mass Effect series have more distinct sounding voices and sometimes even have different speech patterns. So, in addition to the extra costs and considerations needed to integrate multiple protagonist race options from a writing perspective, Bioware would have to pay for 2 voices actors (male and female) for each different race. The only doubling up that I could see would be human female and asari. Other than that, I don't think Bioware could get away with having the same voice for any other race/gender combination. Would it be good if we had the choice to play as different races? Definitely. Would it be practical? Not unless they're willing to cut the already somewhat threadbare story and character interaction in half to accommodate multiple voice actors (or take longer to develop the game while spending more of VA costs). As for the continuing with Ryder bit, I've already said in other threads that Scott and SAM are my favorite characters in the game, so I would be thrilled to continue with them. My preferred MEA2 keeps Ryder as a protagonist, dumps about half the squad/crew, and begins with a time jump of at least 5 years to give the cluster more time to develop. It really has nothing to do with voice actor costs. We'll never play as another race in single player because Mass Effect is about humanity's journey. That has always been the case and Mac Walters says it in practically every interview he gives. Mass Effect was meant to be a more realistic and mature space drama based on real science and this idea of humanity reaching towards new heights. The focus of humanity was originally through the Shepard lens in the original trilogy. Now, it's going to be through the Ryder lens for the foreseeable future in Andromeda.
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Post by KaiserShep on Apr 8, 2017 20:21:09 GMT
As much as people keep saying that they want the option to play as another race, I seriously doubt that it will ever happen because of voice actor costs. Unlike the Dragon Age series, where it is easier to justify different races sounding the same, many of the races that people would like to play in the Mass Effect series have more distinct sounding voices and sometimes even have different speech patterns. So, in addition to the extra costs and considerations needed to integrate multiple protagonist race options from a writing perspective, Bioware would have to pay for 2 voices actors (male and female) for each different race. The only doubling up that I could see would be human female and asari. Other than that, I don't think Bioware could get away with having the same voice for any other race/gender combination. Would it be good if we had the choice to play as different races? Definitely. Would it be practical? Not unless they're willing to cut the already somewhat threadbare story and character interaction in half to accommodate multiple voice actors (or take longer to develop the game while spending more of VA costs). As for the continuing with Ryder bit, I've already said in other threads that Scott and SAM are my favorite characters in the game, so I would be thrilled to continue with them. My preferred MEA2 keeps Ryder as a protagonist, dumps about half the squad/crew, and begins with a time jump of at least 5 years to give the cluster more time to develop. It really has nothing to do with voice actor costs. We'll never play as another race in single player because Mass Effect is about humanity's journey. That has always been the case and Mac Walters says it in practically every interview he gives. Mass Effect was meant to be a more realistic and mature space drama based on real science and this idea of humanity reaching towards new heights. The focus of humanity was originally through the Shepard lens in the original trilogy. Now, it's going to be through the Ryder lens for the foreseeable future in Andromeda. Well, even if their biggest reason is that they want it to focus on human protagonists, the costs are another unavoidable factor anyway. In any case, I hope you're right, but then I have absolutely no interest in race selection for this franchise outside of multiplayer and would prefer having more backstory for that character without having species selection muddle that up. The whole family secrets bit about Ryder would simply not exist if we had multiple races, and I'd take that over playing a turian.
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Post by Revan Reborn on Apr 8, 2017 20:29:21 GMT
It really has nothing to do with voice actor costs. We'll never play as another race in single player because Mass Effect is about humanity's journey. That has always been the case and Mac Walters says it in practically every interview he gives. Mass Effect was meant to be a more realistic and mature space drama based on real science and this idea of humanity reaching towards new heights. The focus of humanity was originally through the Shepard lens in the original trilogy. Now, it's going to be through the Ryder lens for the foreseeable future in Andromeda. Well, even if their biggest reason is that they want it to focus on human protagonists, the costs are another unavoidable factor anyway. In any case, I hope you're right, but then I have absolutely no interest in race selection for this franchise outside of multiplayer and would prefer having more backstory for that character without having species selection muddle that up. The whole family secrets bit about Ryder would simply not exist if we had multiple races, and I'd take that over playing a turian. Beyond the simple fact that Mass Effect has always been about humanity, it's also just not technically practical to go with some of the other races as protagonists. If BioWare still refuses to even attempt a sex scene with a female turian, imagine playing as a turian in the story. In terms of animations and flexibility, humans are just ideal for all situations. The Cora sex scene, as another prime example, would simply not have been possible with any race other than humans. By focusing on humanity, BioWare is just able to do more, such as the family secrets arc as you suggested. It just leads to better and more in-depth storytelling by having humanity remain the focus and not going outside of that. Leave other races purely for multiplayer where it makes sense and is far easier to implement.
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Post by derrame on Apr 8, 2017 21:43:38 GMT
go back to milky way? wht? why? let's go to new galaxies or new clusters in Andromeda, forget the milky way, if it's a new start, then we do something new
and i'd like Ryder and the same squadmates for the next game, even if it is not a trilogy
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Post by derrame on Apr 8, 2017 21:47:12 GMT
Everyone who wants Ryder back as PC for the full sequel, think about what you are asking. Bring Ryder back ties the game to a time frame of maybe 2 or 3 decades at most. That in itself is already a huge constraint on what they can do and what new stuff they can introduce. Then we have to deal with people who didn't play this game, which means the character arc that you guys wanted so would have to be compromised anyway to accommodate new players. Plus, minor things like credit, resource and inventory carrying over would require explanation, new skills and power would have to be handwaved somehow, as well as any change in combat system. Not worth it. if someone didn't play the previous game, the he must play it, not our problem there is no need to carry over inventory or powers, that is not even in the trilogy
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
XBL Gamertag: jedidotflow
PSN: othermarlo
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Post by jedidotflow on Apr 9, 2017 16:28:21 GMT
And that's not even consider the garbage business practice of finishing a story in additional paid content. A sequel? Yeah, that's fine. A DLC? ... Nah. So you'd rather wait several years for a subplot of the next game to follow up on the previous game? Post-story DLC is one of the best things that BioWare does. Tell that to the people that bought DA:I for Xbox/PS3 and how they couldn't see the true ending to their game because of console choice. No thanks.
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Post by Bann Duncan on Apr 9, 2017 17:10:27 GMT
So you'd rather wait several years for a subplot of the next game to follow up on the previous game? Post-story DLC is one of the best things that BioWare does. Tell that to the people that bought DA:I for Xbox/PS3 and how they couldn't see the true ending to their game because of console choice. No thanks. What on earth is "true ending" supposed to mean? DA:I had an ending. I haven't played Trespasser myself yet I don't think Inquisition was incomplete for me. It was already generous of them to waste development resources scaling down the game to the previous-gen consoles; why would you expect bonus content? Get over yourself.
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Post by Deleted on Apr 9, 2017 17:12:41 GMT
Tell that to the people that bought DA:I for Xbox/PS3 and how they couldn't see the true ending to their game because of console choice. No thanks. What on earth is "true ending" supposed to mean? DA:I had an ending. I haven't played Trespasser myself yet I don't think Inquisition was incomplete for me. It was already generous of them to waste development resources scaling down the game to the previous-gen consoles; why would you expect bonus content? Get over yourself. Trespasser didn't come out for those consoles.
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Post by alanc9 on Apr 9, 2017 17:20:41 GMT
Whether Trespasser is the "true ending" or not is debatable. You can make that case since Trespasser reframed the events of DAI proper to some extent. While the DAI stinger scene already told the player most of what was going on, the PC doesn't know.
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lastpawn
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Post by lastpawn on Apr 9, 2017 17:45:02 GMT
So I read the actual interview, and it's nice to see that they're considering coming back to the Milky Way at some point in the future. It would actually be interesting to see a game set maybe 50-100 years after the end of ME3.
This would probably mean they'd have to canonize Destroy ending, because otherwise we'd be dealing with Reapers again in the form of benevolent Shepard overlord, or whatever synthesis is supposed to be. Both of those are just too messy. But it would be interesting to play in a galaxy where the relays are still being slowly rebuilt and politics are still in turmoil after the great war.
This would of course require them to stop treating the actual plot as a backstory for the characters. That's sitcom stuff, come on. The story and the characters should fit each other, hand in hand, not have one aspect dominate the other.
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Post by gaycaravaggio on Apr 9, 2017 17:52:41 GMT
As much as people keep saying that they want the option to play as another race, I seriously doubt that it will ever happen because of voice actor costs. Unlike the Dragon Age series, where it is easier to justify different races sounding the same, many of the races that people would like to play in the Mass Effect series have more distinct sounding voices and sometimes even have different speech patterns. So, in addition to the extra costs and considerations needed to integrate multiple protagonist race options from a writing perspective, Bioware would have to pay for 2 voices actors (male and female) for each different race. The only doubling up that I could see would be human female and asari. Other than that, I don't think Bioware could get away with having the same voice for any other race/gender combination. Would it be good if we had the choice to play as different races? Definitely. Would it be practical? Not unless they're willing to cut the already somewhat threadbare story and character interaction in half to accommodate multiple voice actors (or take longer to develop the game while spending more on VA costs). As for the continuing with Ryder bit, I've already said in other threads that Scott and SAM are my favorite characters in the game, so I would be thrilled to continue with them. My preferred MEA2 keeps Ryder as a protagonist, dumps about half the squad/crew, and begins with a time jump of at least 5 years to give the cluster more time to develop. A lot of the aliens have the same accents as humans. They could just use the same VA and apply a filter for turians, then let us have a choice of asari, turian, or human. The main issues I think are animation and character creation. In order to have multiple species we can play, they'd need to have a lot more different animations for the protagonist and an extensive CC for multiple species. In Dragon Age, it's not that big of a deal since dwarves, for example, are just short humans. However, the aliens in Mass Effect look a bit less human. They couldn't really accomplish much for the ME:A CC when it was just humans.
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sdzald
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Post by sdzald on Apr 9, 2017 17:53:29 GMT
So is Mr Walters saying they wanted to write a new Sci-Fi game that wasn't tied to MET. "So we could go anywhere with the(awful) story we want?"
Why not just create an entirely new game not based in the ME universe at all??? That way Mr Walters would have the the freedom to create a totally new, hole filled, SJW, story without screwing up ME any worse then he already has????????
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Post by Deleted on Apr 9, 2017 18:00:50 GMT
I wonder how many people realize SJW is not a cool word, and it translates to "I'm a dummy who thinks I'm cool?"
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Post by Camel on Apr 9, 2017 18:52:51 GMT
Ah, all the lost potential. Any way I can throw myself into a parallel universe where Drew never left the ME franchise? I feel that way about Chris L'Etoile. Imo he wrote the best stuff in the Mass Effect franchise. He was involved in the best sci-fi bits of the series. I liked the depth, the nuance and the slow, serious, cerebral style he brought. How serious he took the setting & lore etc.. he's the writer who made Mass Effect to me. Sadly i feel like Bioware dont have that same high quality calibre of writer any more. Mac Walters he doesnt get close to that, he's a decent character writer but nothing more. I'd hope for the next game they actually hire some quality science fiction writers/writers generally. As Mac Walters leaves a lot to be desires, it seems like everything he touches turns to shit eventually, like he just cant help himself or something. I really like Chris L'Etoile, he evidently cares about Mass Effect and characters that he's written like Ashley and Legion. Go check his avatar in Linkedin if you don't believe it. He's also one of the best writers of ME2 and entire ME series. Pity he didn't have a chance to write plot for ME3 and MEA and even DA series.
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Post by alanc9 on Apr 9, 2017 20:05:59 GMT
So is Mr Walters saying they wanted to write a new Sci-Fi game that wasn't tied to MET. "So we could go anywhere with the(awful) story we want?" Why not just create an entirely new game not based in the ME universe at all??? That way Mr Walters would have the the freedom to create a totally new, hole filled, SJW, story without screwing up ME any worse then he already has???????? You were doing pretty well there until you threw in that dopey "SJW."
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Post by decafhigh on Apr 9, 2017 20:09:32 GMT
So is Mr Walters saying they wanted to write a new Sci-Fi game that wasn't tied to MET. "So we could go anywhere with the(awful) story we want?" Why not just create an entirely new game not based in the ME universe at all??? That way Mr Walters would have the the freedom to create a totally new, hole filled, SJW, story without screwing up ME any worse then he already has???????? Because EA knows a bag of poo with the name Mass Effect across the top of it would sell. No risk involved on their end.
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Post by Bann Duncan on Apr 9, 2017 20:48:02 GMT
What on earth is "true ending" supposed to mean? DA:I had an ending. I haven't played Trespasser myself yet I don't think Inquisition was incomplete for me. It was already generous of them to waste development resources scaling down the game to the previous-gen consoles; why would you expect bonus content? Get over yourself. Trespasser didn't come out for those consoles. My point is that Trespasser not coming out doesn't mean the game lacked an ending. It certainly wasn't a KotOR II situation where the 'ending' was simply the ship taking off as though it was heading to the next mission.
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Post by traks on Apr 9, 2017 21:55:46 GMT
Not necessarily. He said each game would have a conclusion but still Cary on to the next. No reason to think Ryder couldn't continue. ^this Each game concludes an arc but doesn't mean the characters change. Kind of like a Star Trek or SG episode. We have a larger Arc in the sense of potential threats that could change but each game will conclude the story it started. I believe we will get more Ryder and crew but each game will be it's own adventure... I personally think it would work that way maybe so many games later (like 2-3 per protag) they can bring the glooming issue as the story and then move on say 10 years to another protagonist. ME is about characters/story, the only reason we end up loving the characters so much is because we have plenty of games to get attached to them. Without that it really isn't ME. Agreed with everything. I also think they want to continue with Ryder.
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Post by Cassandra on Apr 10, 2017 1:13:04 GMT
The curse of Mac Walters strikes again.... Nope the people that whined about the ending made this happen. Because we criticised their terrible conclusion? If Mac Walters can't write a continuous story, then better to find someone else who can.
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Post by griffith82 on Apr 10, 2017 1:23:17 GMT
Nope the people that whined about the ending made this happen. Because we criticised their terrible conclusion? If Mac Walters can't write a continuous story, then better to find someone else who can. Because people went way beyond criticizing.
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Post by breadbowlpasta on Apr 10, 2017 2:08:51 GMT
I want Ryder back
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Post by Estaq99 on Apr 10, 2017 2:08:58 GMT
So is Mr Walters saying they wanted to write a new Sci-Fi game that wasn't tied to MET. "So we could go anywhere with the(awful) story we want?" Why not just create an entirely new game not based in the ME universe at all??? That way Mr Walters would have the the freedom to create a totally new, hole filled, SJW, story without screwing up ME any worse then he already has???????? That's because those in charge at EAware are not stupid. EA and those that are left at Bioware will keep using the bait to call it Mass Effect so they can keep cashing on customers who played the original trilogy and still think that "maybe"/'hopefully", the next game will be really good (well, no so sure that too many are gonna fall again after MEA fiasco).
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Post by Elsariel on Apr 10, 2017 2:25:57 GMT
I'm torn. On the one hand, I love my Ryder and I'd like to see her on many more adventures. Also I'd like to see her relationships deepen (platonic and romantic).
On the other hand, I very much enjoy the DA style of a new protagonist each game and I'm kind of excited to see what they'd come up with for all new characters.
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Post by kingmandu on Apr 10, 2017 4:05:21 GMT
All this talk about problems arising if Ryder is the pc in the next game are stupid. Look at The Witcher 3. W1 never came out on consoles, barely anyone played the 360 version and then the best selling game in the series comes out and there is heaps and heaps of lore and callbacks and side characters that probably flew over most console players heads.
I like the idea of moving forward a few years. Ryder will be older and wiser, colonies will be more developed, etc. Lots of possibilities.
Most important thing for a second ME:A game is polish, polish, polish. For some reason critics decided to zero in on this game (lbh because of the memes), despite loads of unpolished buggy games getting high and at times very questionable scores, so Bioware needs to be on their A+++ game for the next one.
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