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Post by slimgrin727 on Dec 1, 2017 18:13:11 GMT
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Post by Deleted on Dec 1, 2017 18:28:15 GMT
Awwww, I am gonna miss all of these... but then again, I am not into challenging stuff anyways, so... But zut, I am getting gaming withdrawals. But it's for the good cause, I am sheparding my kiddo through finishing her very first grown-up game (DA:O). I should start getting tons of time off in a week. I only work 3 days a week during the weeks of 11th and 18th...
Can't wait! Now, back to meeting those deadlines & responding to completely out of the left field inquiries...
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Post by Element Zero on Dec 1, 2017 19:56:47 GMT
Good folks, a piece of trivia, please. Is Altair the only assassin in the games that did sacrifice his ring finger for the blade? The reason I am asking is that I have a background on my computer that I fished off the internet when I first started playing, and it shows a sin during the leap of faith. He is missing the finger, but he is wearing dark rough cloth outfit with a scarlet sash, and he is bearded. I do not recognize him as Altair. Initially, I thought it would be one of the later days sins, but since Ezio gets branded rather than removes his finger, I assume that is true for the rest of them. Do you get to play Altair again in a later game for a bit where he looks different? In AC2 he looked just like he did in AC1 when I controlled him for long enough for him to get to his nookie. And, I think I need to find myself a cool background with Bayek to keep me dreaming. Though the picture I have is pretty awesome. Altaïr is not the only assassin who sacrificed a finger to wield the hidden blade. It goes back to ancient times. If I recall correctly, Altaïr was the one who modified the design to no longer require this sacrifice. He did a lot during his time as Mentor. He spent a ton of time with the "apple" he took from Rashid ad-Din Sinan (whom we knew as "Al Mualim", which simply means "Mentor"). Excellent news on the enemy scaling and Nightmare difficulty. All I lack now is NG+ to pair with these and get more use out of my high-end gear, chariots, etc... I don't care much about Horde Mode. There would need to be good incentives to get me to play it. I'm curious about this "surprise quest". Thanks for sharing!
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Post by dazk on Dec 1, 2017 19:56:55 GMT
I can understand thinking that in advance. I think you'd feel differently if you played it. Shay is definitely the hero of the game, doing the right thing. It would be a mistake to believe that the Assassins are always in the right, or doing what's best for all. Shay began as an Assassin; so he's no lifelong, indoctrinated member of the Order. He takes a stand and finds a new path. Each side has its worthwhile views, and each royally screws up at times. I really appreciate that Rogue finally let us play as a hero from the Templar Order. The series has been extremely one-sided. (Rogue isn't different, except in who's "right and wrong".) A bit more nuance all around would be great. It may be Shay is “good” for a Templar, but I abhor the views of the Templars and will not willingly play a role that is part of an organisation that should be burnt to absolute ash. Kabraxal I had similar feelings as yourself before playing. In all honesty I don't realise I am playing as a Templar most of the time because Shay's actions are for what he believes is the good of humanity, just like the assassins do. The beginning of the game sets it up story wise as to why Shay leaves the Assassins and from then you play as a Templar but for the same reasons you play as an assassin in other games. I am enjoying the game a lot and the locations are really nice but it also good to see things from the other sides point of view
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Post by Element Zero on Dec 1, 2017 20:06:57 GMT
It may be Shay is “good” for a Templar, but I abhor the views of the Templars and will not willingly play a role that is part of an organisation that should be burnt to absolute ash. Kabraxal I had similar feelings as yourself before playing. In all honesty I don't realise I am playing as a Templar most of the time because Shay's actions are for what he believes is the good of humanity, just like the assassins do. The beginning of the game sets it up story wise as to why Shay leaves the Assassins and from then you play as a Templar but for the same reasons you play as an assassin in other games. I am enjoying the game a lot and the locations are really nice but it also good to see things from the other sides point of view I want to figure out how far you have advanced the story. The only safe way I can think to ask is... Is Shay wearing this? #1 Or this? #2
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Post by Deleted on Dec 1, 2017 20:25:30 GMT
Good folks, a piece of trivia, please. Is Altair the only assassin in the games that did sacrifice his ring finger for the blade? The reason I am asking is that I have a background on my computer that I fished off the internet when I first started playing, and it shows a sin during the leap of faith. He is missing the finger, but he is wearing dark rough cloth outfit with a scarlet sash, and he is bearded. I do not recognize him as Altair. Initially, I thought it would be one of the later days sins, but since Ezio gets branded rather than removes his finger, I assume that is true for the rest of them. Do you get to play Altair again in a later game for a bit where he looks different? In AC2 he looked just like he did in AC1 when I controlled him for long enough for him to get to his nookie. And, I think I need to find myself a cool background with Bayek to keep me dreaming. Though the picture I have is pretty awesome. Altaïr is not the only assassin who sacrificed a finger to wield the hidden blade. It goes back to ancient times. If I recall correctly, Altaïr was the one who modified the design to no longer require this sacrifice. He did a lot during his time as Mentor. He spent a ton of time with the "apple" he took from Rashid ad-Din Sinan (whom we knew as "Al Mualim", which simply means "Mentor"). The way it happened in my game was that Leonardo tells Ezio that he will have to lose his ring finger, Ezio puts his hand down, and Leonardo tells him that it is no longer necessary, because, he, Leonardo, modified the ancient design. So, based on that I assumed that only Altair from the playable Assassins missed a finger. Do they ever picture Ezio, Connor or Arno as 4-fingered? I just want to know who is on my screen background, Altair, or another guy. Hold on, I will link the picture.
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Post by Element Zero on Dec 1, 2017 20:35:21 GMT
Altaïr is not the only assassin who sacrificed a finger to wield the hidden blade. It goes back to ancient times. If I recall correctly, Altaïr was the one who modified the design to no longer require this sacrifice. He did a lot during his time as Mentor. He spent a ton of time with the "apple" he took from Rashid ad-Din Sinan (whom we knew as "Al Mualim", which simply means "Mentor"). The way it happened in my game was that Leonardo tells Ezio that he will have to lose his ring finger, Ezio puts his hand down, and Leonardo tells him that it is no longer necessary, because, he, Leonardo, modified the ancient design. So, based on that I assumed that only Altair from the playable Assassins missed a finger. Do they ever picture Ezio, Connor or Arno as 4-fingered? I just want to know who is on my screen background, Altair, or another guy. Hold on, I will link the picture. That's Aguilar, the 16C Spanish assassin from the movie. His outfit is so badass. What Leonardo actually says is that, "Though the blade once required a sacrifice, it's been modified." I initially took it to mean he did it himself. Later reading in AC Brotherhood (I believe) revealed that Altaïr was the one who modified the design. The parchments Ezio took to Leonardo for translation and interpretation were Altaïr's writings. He made many changes to the assassins. He pretty much created the modern Brotherhood, changing their focus and defining their creed. (AC Origins adds some stuff to that discussion, but my words are true up to the release of ACO.) The vid is ancient, but effective. The discussion takes place around 3:15 onward.
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Post by dazk on Dec 1, 2017 20:37:18 GMT
Kabraxal I had similar feelings as yourself before playing. In all honesty I don't realise I am playing as a Templar most of the time because Shay's actions are for what he believes is the good of humanity, just like the assassins do. The beginning of the game sets it up story wise as to why Shay leaves the Assassins and from then you play as a Templar but for the same reasons you play as an assassin in other games. I am enjoying the game a lot and the locations are really nice but it also good to see things from the other sides point of view I want to figure out how far you have advanced the story. The only safe way I can think to ask is... Is Shay wearing this? #1 Or this? #2 Hi Element Zero I have just been clearing the river valley, I think I am about 30% complete but no I don't have a new Templar outfit yet, just grinding away clearing the river valley map so haven't progressed the story at all since getting Gist and The Moriigan other than to do renovations etc.
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Post by Deleted on Dec 1, 2017 20:50:16 GMT
The way it happened in my game was that Leonardo tells Ezio that he will have to lose his ring finger, Ezio puts his hand down, and Leonardo tells him that it is no longer necessary, because, he, Leonardo, modified the ancient design. So, based on that I assumed that only Altair from the playable Assassins missed a finger. Do they ever picture Ezio, Connor or Arno as 4-fingered? I just want to know who is on my screen background, Altair, or another guy. Hold on, I will link the picture. That's Aguilar, the 16C Spanish assassin from the movie. His outfit is so badass. What Leonardo actually says is that, "Though the blade once required a sacrifice, it's been modified." I initially took it to mean he did it himself. Later reading in AC Brotherhood (I believe) revealed that Altaïr was the one who modified the design. The parchments Ezio took to Leonardo for translation and interpretation were Altaïr's writings. He made many changes to the assassins. He pretty much created the modern Brotherhood, changing their focus and defining their creed. (AC Origins adds some stuff to that discussion, but my words are true up to the release of ACO.) Oh, okay, I understood Leonardo as saying that he was the one that re-designed it, rather than followed Altair's scrolls. I did not play the games at the time of watching the movie, so I expected to play the same guy in the first game, if that makes sense... Aguilar does not feature as a protagonist in the games, does he? The movie was so terrible, but I sat through it thinking, OMG, this is a total mess, but the game based on it though would be totally awesome
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Post by Element Zero on Dec 1, 2017 21:30:59 GMT
That's Aguilar, the 16C Spanish assassin from the movie. His outfit is so badass. What Leonardo actually says is that, "Though the blade once required a sacrifice, it's been modified." I initially took it to mean he did it himself. Later reading in AC Brotherhood (I believe) revealed that Altaïr was the one who modified the design. The parchments Ezio took to Leonardo for translation and interpretation were Altaïr's writings. He made many changes to the assassins. He pretty much created the modern Brotherhood, changing their focus and defining their creed. (AC Origins adds some stuff to that discussion, but my words are true up to the release of ACO.) Oh, okay, I understood Leonardo as saying that he was the one that re-designed it, rather than followed Altair's scrolls. I did not play the games at the time of watching the movie, so I expected to play the same guy in the first game, if that makes sense... Aguilar does not feature as a protagonist in the games, does he? The movie was so terrible, but I sat through it thinking, OMG, this is a total mess, but the game based on it though would be totally awesome Aguilar is not featured in any games. His badass costume is available for AC Origins via Twitch. It's anachronistic, but I still think it's cool. The events of the movie are recognized in AC Origins. Emails in the modern story reveal this. The movie did suck. I'm not sure why they messed it up so much. If they had just stuck to the damn premise from the games, and kept the action mostly in medieval Spain, it could've been much better. I think I remember it being in AC2 that you can read Altaïr's writings. We put them on the wall in Monterrigioni and create a map of the world. Each piece also has a bunch of text that can be read. That's where it starts to become clear just how much Altaïr did. You will get some additional Altaïr in AC Revelations.
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Post by Deleted on Dec 1, 2017 21:37:57 GMT
The movie did suck. I'm not sure why they messed it up so much. If they just stick to the damn premise from the games, and kept the action mostly in medieval Spain, it could've been much better. The movie did suck. I'm not sure why they messed it up so much. If they just stick to the damn premise from the games, and kept the action mostly in medieval Spain, it could've been much better. I think I remember it being in AC2 that you can read Altaïr's writings. We put them on the wall in Monterrigioni and create a map of the world. Each piece also has a bunch if text that can be read. That's where it starts to become clear just how much Altaïr did. You will get some additional Altaïr in AC Revelations. I had exactly the same impression: The medieval subplot was enough, and the modern day story past that absolutely wonderful animus presentation should have been scrapped. But I have a similar attitude towards the game, groaning inwardly every time I am forced to deal with Desmond. I like what you guys said about future games, where the present day character is basically invisible FP intro character. If it is not a part of a dialogue, I do not go into it in the video-games. I just don't have the patience for it, I am afraid. Altair is in Revelations? Aww, I hope it is more than a tiny cameo like in AC2.... I miss the guy.
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Post by Element Zero on Dec 1, 2017 21:44:48 GMT
The movie did suck. I'm not sure why they messed it up so much. If they just stick to the damn premise from the games, and kept the action mostly in medieval Spain, it could've been much better. The movie did suck. I'm not sure why they messed it up so much. If they just stick to the damn premise from the games, and kept the action mostly in medieval Spain, it could've been much better. I think I remember it being in AC2 that you can read Altaïr's writings. We put them on the wall in Monterrigioni and create a map of the world. Each piece also has a bunch if text that can be read. That's where it starts to become clear just how much Altaïr did. You will get some additional Altaïr in AC Revelations. I had exactly the same impression: The medieval subplot was enough, and the modern day story past that absolutely wonderful animus presentation should have been scrapped. But I have a similar attitude towards the game, groaning inwardly every time I am forced to deal with Desmond. I like what you guys said about future games, where the present day character is basically invisible FP intro character. If it is not a part of a dialogue, I do not go into it in the video-games. I just don't have the patience for it, I am afraid. Altair is in Revelations? Aww, I hope it is more than a tiny cameo like in AC2.... I miss the guy. I like the modern stuff well enough, though I agree the history is the good stuff. Altaïr has more than a cameo in Revelations. I think you'll like it. That game had one of the best closing scenes in the entire series. I still get feels just thinking of it. We have a FP, nameless protagonist in AC4, Rogue, Unity and Syndicate. We have a new modern day protagonist with Origins. I was ready for a return to protags. I hope this one turns into something good. I'm hopeful but undecided as of Origins.
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Post by dazk on Dec 2, 2017 22:56:38 GMT
So yesterday was day three in the river valley, did more frontier clashes, raided more forts and supply storage areas (why do I only get like 6 metal and 40+ stone, wood and cloth?) and did some assassin intercepts, I am so hopeless at catching the damn pigeons Been clearing all the collectibles and activities as I go, the hunting missions are getting repetitive and it took me half an hour yesterday to figure out how to get to one chest on Genessee. In the end I did a jump that I didn't think I would make and nailed it. Then realised I must have walked past the actual way to access the damn thing (a tree up to it) more than 10 times So back to the valley again today with one fort and about three areas to clear then on to the main story
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Post by Kabraxal on Dec 3, 2017 0:16:49 GMT
I don’t get why so many want the overall story to be tossed and the AC franchise to just be pointless historical set pieces that are utterly meaningless. Without the modern and first civ stories, there is no readon to go to Egypt, Rome, or London. The AC games need to actually bolster the MD setting and finally dive head in to the story they’ve left stagnant since AC3.
Origins is teasing or more central role for those stories to be told soon... hopefully Ibisoft doesn’t bend to the criticism and scrap it. If they do, AC is a dead franchise.
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Post by Element Zero on Dec 3, 2017 0:25:04 GMT
So yesterday was day three in the river valley, did more frontier clashes, raided more forts and supply storage areas (why do I only get like 6 metal and 40+ stone, wood and cloth?) and did some assassin intercepts, I am so hopeless at catching the damn pigeons Been clearing all the collectibles and activities as I go, the hunting missions are getting repetitive and it took me half an hour yesterday to figure out how to get to one chest on Genessee. In the end I did a jump that I didn't think I would make and nailed it. Then realised I must have walked past the actual way to access the damn thing (a tree up to it) more than 10 times So back to the valley again today with one fort and about three areas to clear then on to the main story There’s a lot of grindy Ubi-stuff in Rogue. I enjoy the game, but that’s its huge weakness. There are areas full of these bits that never got filled with any main story activities. They clearly needed more resources for the game. I don’t get why so many want the overall story to be tossed and the AC franchise to just be pointless historical set pieces that are utterly meaningless. Without the modern and first civ stories, there is no readon to go to Egypt, Rome, or London. The AC games need to actually bolster the MD setting and finally dive head in to the story they’ve left stagnant since AC3. Origins is teasing or more central role for those stories to be told soon... hopefully Ibisoft doesn’t bend to the criticism and scrap it. If they do, AC is a dead franchise. I agree. The two are equally essential in terms of story. I think the return of a true modern protagonist shows that they’ve realized they’d ventured too far away from the modern day story. I hope I like the new protagonist over time. So far I’m optimistic. I hated Dee from the start. She had an obnoxious voice, and terrible, screaming VA delivery. When she got killed, I was so happy. We won’t suffer her again. Unless she’s not dead. Ugh. The modern story improved drastically, for me, upon her removal.
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Post by Deleted on Dec 3, 2017 2:12:02 GMT
(Shrug) the MD story is just so mundane compared to how awesome the animus itself and the ability to travel back in memory. Somehow, it is far easier for me to suspend my disbelieve when I play in 12th or 18th century, but the current day order of noble assassin’s fighting an evil Corporation just makes me roll my eyes. I would only be sold on more of it if you could customize the modern day lead and be a researcher or investigator instead of a sin. Just retire Abstergo...
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Post by Element Zero on Dec 3, 2017 2:43:22 GMT
(Shrug) the MD story is just so mundane compared to how awesome the animus itself and the ability to travel back in memory. Somehow, it is far easier for me to suspend my disbelieve when I play in 12th or 18th century, but the current day order of noble assassin’s fighting an evil Corporation just makes me roll my eyes. I would only be sold on more of it if you could customize the modern day lead and be a researcher or investigator instead of a sin. Just retire Abstergo... I beileve doing more with the modern characters, rather than less, is the way to go. They know that the historical tourism and fun gameplay is the main draw. If they added some good gameplay to the modern story, I think it would be pretty well received. They've flirted with it, but eventually decided to nearly ditch it altogether. Now, we're back to having a 21C protagonist once more. I hope this one gets to stretch the ole' legs more frequently than Desmond did.
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Post by Andrew Waples on Dec 3, 2017 3:42:27 GMT
(Shrug) the MD story is just so mundane compared to how awesome the animus itself and the ability to travel back in memory. Somehow, it is far easier for me to suspend my disbelieve when I play in 12th or 18th century, but the current day order of noble assassin’s fighting an evil Corporation just makes me roll my eyes. I would only be sold on more of it if you could customize the modern day lead and be a researcher or investigator instead of a sin. Just retire Abstergo... I beileve doing more with the modern characters, rather than less, is the way to go. They know that the historical tourism and fun gameplay is the main draw. If they added some good gameplay to the modern story, I think it would be pretty well received. They've flirted with it, but eventually decided to nearly ditch it altogether. Now, we're back to having a 21C protagonist once more. I hope this one gets to stretch the ole' legs more frequently than Desmond did. I would argue that there was less MD stuff in Origins then Black Flag, Unity or even Syndicate. At least something there happened in those games that advanced the plot a bit, but here there was nothing. Who knows what the sequel will bring with Layla, but still a bit disappointing. Also, why didn't those idiots that were sent to kill her; why didn't bring guns? Bows? 😞😩
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Post by Element Zero on Dec 3, 2017 4:11:26 GMT
I beileve doing more with the modern characters, rather than less, is the way to go. They know that the historical tourism and fun gameplay is the main draw. If they added some good gameplay to the modern story, I think it would be pretty well received. They've flirted with it, but eventually decided to nearly ditch it altogether. Now, we're back to having a 21C protagonist once more. I hope this one gets to stretch the ole' legs more frequently than Desmond did. I would argue that there was less MD stuff in Origins then Black Flag, Unity or even Syndicate. At least something there happened in those games that advanced the plot a bit, but here there was nothing. Who knows what the sequel will bring with Layla, but still a bit disappointing. Also, why didn't those idiots that were sent to kill her; why didn't bring guns? Bows? 😞😩 Haha! Agreed on the spoiler bit. WTH? You're right about the amount of content, too. Maybe they were aiming for higher quality in less content? I guess it really depends upon what they do going forward. I liked BF's and Rogue's out-of-animus stuff; but I was also ready to ditch the first person stuff. (I even really like Violet daCosta, despite our rocky introduction.) I hope whatever future content they include is good. This time was sort of "meh"; but I'm willing to give them a chance to develop it. If they did too much, everyone would be getting impatient to return to the animus; Too little, and it's a case of, "What's the point?" I'm not sure they've ever properly balanced it. AC3 was probably the best, in my opinion, for the modern day. A bit of gameplay with an undeniably important story to tell. I think the best thing that came out of the first-person games was the break from viewing only your own ancestors. It was logical that Abstergo would eventually discern how to unlock the history in any sequenced genome. This opened up endless story possibilities, unfettered by the modern day protagonist's lineage. Edit: iPhone typos. I hate them.
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Post by dazk on Dec 3, 2017 4:31:12 GMT
So yesterday was day three in the river valley, did more frontier clashes, raided more forts and supply storage areas (why do I only get like 6 metal and 40+ stone, wood and cloth?) and did some assassin intercepts, I am so hopeless at catching the damn pigeons Been clearing all the collectibles and activities as I go, the hunting missions are getting repetitive and it took me half an hour yesterday to figure out how to get to one chest on Genessee. In the end I did a jump that I didn't think I would make and nailed it. Then realised I must have walked past the actual way to access the damn thing (a tree up to it) more than 10 times So back to the valley again today with one fort and about three areas to clear then on to the main story There’s a lot of grindy Ubi-stuff in Rogue. I enjoy the game, but that’s its huge weakness. There are areas full of these bits that never got filled with any main story activities. They clearly needed more resources for the game. I don’t get why so many want the overall story to be tossed and the AC franchise to just be pointless historical set pieces that are utterly meaningless. Without the modern and first civ stories, there is no readon to go to Egypt, Rome, or London. The AC games need to actually bolster the MD setting and finally dive head in to the story they’ve left stagnant since AC3. Origins is teasing or more central role for those stories to be told soon... hopefully Ibisoft doesn’t bend to the criticism and scrap it. If they do, AC is a dead franchise. I agree. The two are equally essential in terms of story. I think the return of a true modern protagonist shows that they’ve realized they’d ventured too far away from the modern day story. I hope I like the new protagonist over time. So far I’m optimistic. I hated Dee from the start. She had an obnoxious voice, and terrible, screaming VA delivery. When she got killed, I was so happy. We won’t suffer her again. Unless she’s not dead. Ugh. The modern story improved drastically, for me, upon her removal. Yes lots of grinding and a lot of what seemed meaningless challenges like the hunting. Hunting challenges only became hard if animals didn't spawn like the Grey Wolf one I had to do it at least 3 times because only one wolf would ever spawn!!!!! But The River Valley is fully completed in terms of all the icons are blue I agree re the modern day stuff it gives the game context and I enjoy it and the idea of it and I really want to see what happens when/if Minerva finally manifests or can start directly intervene in the real world.
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Post by dazk on Dec 3, 2017 5:06:53 GMT
So today was a bit of a blur in Rogue. Have decided I hate the Assassin Intercept missions but it may just because I am doing something wrong. I usually do them last in whatever area I am doing, so as soon as a redcoat finds a body I not only have to find and kill the targets but end up trying to evade 20+ plus soldiers who are shooting me and tackling we whilst the timer is running out. I am just not sure how you do them in stealth and have enough time??? Anyway the last one I did in the River Valley had 8 targets to find and kill in 4:30. It took me 4 times to do it, once I just couldn't find the last target and two other times I was just swamped with Red Coats and died The last time I thought I was stuffed because I again couldn't find this one particular target. Decided I'd just run back to the person I was defending and in the process jumped off a ledge and who should be there but the target. He was hard to find as the game had glitched and all that was showing of him was his head poking out of the snow!!!!!! I still had one more target so raced back to the person I was protecting and again got lucky as the timer had run out but the target was standing out in the open waiting for the person I was defending and I was able to just shoot her So I am excited to be back in NY and will push the main story along now.
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Post by Element Zero on Dec 3, 2017 8:19:10 GMT
So today was a bit of a blur in Rogue. Have decided I hate the Assassin Intercept missions but it may just because I am doing something wrong. I usually do them last in whatever area I am doing, so as soon as a redcoat finds a body I not only have to find and kill the targets but end up trying to evade 20+ plus soldiers who are shooting me and tackling we whilst the timer is running out. I am just not sure how you do them in stealth and have enough time??? Anyway the last one I did in the River Valley had 8 targets to find and kill in 4:30. It took me 4 times to do it, once I just couldn't find the last target and two other times I was just swamped with Red Coats and died The last time I thought I was stuffed because I again couldn't find this one particular target. Decided I'd just run back to the person I was defending and in the process jumped off a ledge and who should be there but the target. He was hard to find as the game had glitched and all that was showing of him was his head poking out of the snow!!!!!! I still had one more target so raced back to the person I was protecting and again got lucky as the timer had run out but the target was standing out in the open waiting for the person I was defending and I was able to just shoot her So I am excited to be back in NY and will push the main story along now. I’m able to avoid provoking soldiers most times. If I do provoke some, I usually lose them while sprinting to my next villain. There are generally a few paths to follow to get to the assassins in time. Knowing them in advance is helpful, naturally. Eagle vision reveals the assassins, and the indicators give general directions, so you can often find at least half of them from a good perch. They’re always heading toward the target, so the radius is ever closing. It’s tough to stop more than two up close. I’ve definitely had to kill a few within steps of the victim. I liked these missions because they made me think about how the “Templar associates” I’d murdered in other games must’ve viewed the Assassins, if they were even aware of them. The game is fast moving from this point. Enjoy!
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Post by dazk on Dec 3, 2017 22:55:37 GMT
So today was a bit of a blur in Rogue. Have decided I hate the Assassin Intercept missions but it may just because I am doing something wrong. I usually do them last in whatever area I am doing, so as soon as a redcoat finds a body I not only have to find and kill the targets but end up trying to evade 20+ plus soldiers who are shooting me and tackling we whilst the timer is running out. I am just not sure how you do them in stealth and have enough time??? Anyway the last one I did in the River Valley had 8 targets to find and kill in 4:30. It took me 4 times to do it, once I just couldn't find the last target and two other times I was just swamped with Red Coats and died The last time I thought I was stuffed because I again couldn't find this one particular target. Decided I'd just run back to the person I was defending and in the process jumped off a ledge and who should be there but the target. He was hard to find as the game had glitched and all that was showing of him was his head poking out of the snow!!!!!! I still had one more target so raced back to the person I was protecting and again got lucky as the timer had run out but the target was standing out in the open waiting for the person I was defending and I was able to just shoot her So I am excited to be back in NY and will push the main story along now. I’m able to avoid provoking soldiers most times. If I do provoke some, I usually lose them while sprinting to my next villain. There are generally a few paths to follow to get to the assassins in time. Knowing them in advance is helpful, naturally. Eagle vision reveals the assassins, and the indicators give general directions, so you can often find at least half of them from a good perch. They’re always heading toward the target, so the radius is ever closing. It’s tough to stop more than two up close. I’ve definitely had to kill a few within steps of the victim. I liked these missions because they made me think about how the “Templar associates” I’d murdered in other games must’ve viewed the Assassins, if they were even aware of them. The game is fast moving from this point. Enjoy! Up front I hate timed missions, that is just not how or why play games. I like to explore thoroughly and to not rush so these missions instill a minor level of panic in me and that limits my ability to think rationally My usual strategy is to locate the person I need to defend and whilst doing that note all the trees or buildings I can use to get a larger view. This works sometimes but it wastes time however it often means I can stealth assassinate the targets and avoid the whole alerting of the guards. Otherwise I just adopt a helter skelter approach of running to the closest target area and repeat. I was under the mistaken impression that when the timer ran out the person I am supposed to defend would be killed immediately, yesterday however when the time ran out I was with them and they started walking into the town so I decided to walk with them and was lucky enough to see the assassin waiting on a rock for their target to walk under to assassinate them. Is it possible to just wait with the assassins target or do all of them arrive at the same time making it impossible to defend the person who is to be assassinated?
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Post by Element Zero on Dec 3, 2017 23:52:37 GMT
dazk, you’ll never stop more than two of them at once. Some get up close, others shoot from range. You have to get most of them before they get too close.
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Post by dazk on Dec 3, 2017 23:54:53 GMT
dazk , you’ll never stop more than two of them at once. Some get up close, others shoot from range. You have to get most of them before they get too close. Thanks that's what I thought but would kick myself if there was an easier way and I didn't know
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