xaijin
N3
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Post by xaijin on Apr 12, 2017 17:42:17 GMT
The character is pretty shit in my opinion. What good is a character that can only deal with red bars..? A character who is good at dealing with red bars is good at dealing with red bars. I don't understand why that makes her pretty shitty. Isn't having different types of specialists and to make them work as a team sorta the point of co op games? Besides, which kits are good versus blue and yellow bars? Anti-shield/-armor abilities don't seem to do much damage, same thing for combos. I want more specialization in this game, not less. Give me more kits, powers and weapons that are great for one thing and suck at everything else; instead of only a few things that are great for everything plus an endless supply of crappy things that suck at everything (which is basically were the game is currently at). Her TTK is atrocious using said gimmick.
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Schreiner
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
Origin: Schreinersx
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
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Post by Schreiner on Apr 12, 2017 17:43:53 GMT
Step 1 - Trash can Step 2 - Airlock Step 3 - Human Sentinel instructions unclear, am now stuck in trash can with a dead human sentinel.
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kalil
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Post by kalil on Apr 12, 2017 17:46:03 GMT
Step 1 - Trash can Step 2 - Airlock Step 3 - Human Sentinel instructions unclear, am now stuck in trash can with a dead human sentinel. And air is running out quickly?
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niroz
N3
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Post by niroz on Apr 12, 2017 17:47:03 GMT
Step 1 - Trash can Step 2 - Airlock Step 3 - Human Sentinel instructions unclear, am now stuck in trash can with a dead human sentinel. He's saying trash h-kineticist, followed by throwing the trashcan out the airlock. Then play human sentinel hehe. I dunno man...I like Kineticist a lot.
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Post by Shodan/etm125 on Apr 12, 2017 18:31:11 GMT
The character is pretty shit in my opinion. What good is a character that can only deal with red bars..? I've been unlcuky enough to have rng ''bless'' me with this character as my highest UR at rank 6. Also lol@ that guy who keeps spamming topics about her on the mecoop reddit trying to convince everyone that kineticist with paw is actually a good combo.I should've made a video of me topping the scoreboard yesterday with a venom on a krogan merc trying to tell people it's actually a good setup and they just don't understand the venom (spoiler alert it's not good). Can you get through gold runs with her and get some gimmicky kills with pull + throw, sure but you can do that with any character. I can top scoreboards on gold with shitty characters like the salarian architect, that still doesn't mean he's a good character it just means the person playing is somewhat competent. The fact that a character like this is an ultra rare that needs to be unlocked 10 times says a lot about the characters in this game. Imagine if turian ghost, drell adept or n7 destroyer existed in this game, I'm sure they'd be in their own tier of extra ultra rare with a 1% drop rate from premium crates. I got the Venom and was super geeked about it. Then I tried it. There was much wailing and gnashing of teeth at what they had done to my baby. I wept and rent my cloak asunder at what they had done.
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Post by varicite on Apr 12, 2017 18:32:58 GMT
The character is pretty shit in my opinion. What good is a character that can only deal with red bars..? A character who is good at dealing with red bars is good at dealing with red bars. I don't understand why that makes her pretty shitty. Isn't having different types of specialists and to make them work as a team sorta the point of co op games? Besides, which kits are good versus blue and yellow bars? Anti-shield/-armor abilities don't seem to do much damage, same thing for combos. I want more specialization in this game, not less. Give me more kits, powers and weapons that are great for one thing and suck at everything else; instead of only a few things that are great for everything plus an endless supply of crappy things that suck at everything (which is basically were the game is currently at). Which kit is bad at dealing with red bars, though? This doesn't seem like a niche. Also, soldier kits are great at smashing yellow bars, aren't they?
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Sailears
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Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
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Post by Sailears on Apr 12, 2017 18:43:49 GMT
Being the only kit with Pull+Throw makes it the best and most fun kit.
But what do I know - I'll find out once I can buy her directly from the store. Until then I'll enjoy Pull+Throw in singleplayer.
Screw efficiency - that's exactly why I found things like GI, reave/cluster spam, TSol marksman, etc so unbelievably boring. Raw damage, no style or finesse.
Also on a serious note - trivialising all red bars is not to be sniffed at. Everything from dogs to observers are all useless against pull spam.
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bjorndadwarf
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
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Post by bjorndadwarf on Apr 12, 2017 18:54:15 GMT
Being the only kit with Pull+Throw makes it the best and most fun kit. But what do I know - I'll find out once I can buy her directly from the store. Until then I'll enjoy Pull+Throw in singleplayer. Screw efficiency - that's exactly why I found things like GI, reave/cluster spam, TSol marksman, etc so unbelievably boring. Raw damage, no style or finesse.Also on a serious note - trivialising all red bars is not to be sniffed at. Everything from dogs to observers are all useless against pull spam. The Drell always had style, even when they were being cheesy as hell.
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niroz
N3
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Post by niroz on Apr 12, 2017 19:02:01 GMT
A character who is good at dealing with red bars is good at dealing with red bars. I don't understand why that makes her pretty shitty. Isn't having different types of specialists and to make them work as a team sorta the point of co op games? Besides, which kits are good versus blue and yellow bars? Anti-shield/-armor abilities don't seem to do much damage, same thing for combos. I want more specialization in this game, not less. Give me more kits, powers and weapons that are great for one thing and suck at everything else; instead of only a few things that are great for everything plus an endless supply of crappy things that suck at everything (which is basically were the game is currently at). Which kit is bad at dealing with red bars, though? This doesn't seem like a niche. Also, soldier kits are great at smashing yellow bars, aren't they? Don't think any kit is "bad" at dealing with red bars, just not as good as her. She can spam pull+throw indefinitely while ascended. The only thing that's going to get smashed with a soldier kit, is that soldier's ass if they try to turbocharge down a yellow bar while there are hordes of red bars in the vicinity. Controlling red bar density is still very important, and she's one of the best, if not the best at it.
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Fortack
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
Origin: LordFortack
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Post by Fortack on Apr 12, 2017 19:42:13 GMT
A character who is good at dealing with red bars is good at dealing with red bars. I don't understand why that makes her pretty shitty. Isn't having different types of specialists and to make them work as a team sorta the point of co op games? Besides, which kits are good versus blue and yellow bars? Anti-shield/-armor abilities don't seem to do much damage, same thing for combos. I want more specialization in this game, not less. Give me more kits, powers and weapons that are great for one thing and suck at everything else; instead of only a few things that are great for everything plus an endless supply of crappy things that suck at everything (which is basically were the game is currently at). Her TTK is atrocious using said gimmick. I'm not sure I understand what you mean with TTK. Compared to who or what? And why is Pull-Throw a gimmick? What does this have to do with what I've said anyway?
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Post by varicite on Apr 12, 2017 20:07:55 GMT
Which kit is bad at dealing with red bars, though? This doesn't seem like a niche. Also, soldier kits are great at smashing yellow bars, aren't they? Don't think any kit is "bad" at dealing with red bars, just not as good as her. She can spam pull+throw indefinitely while ascended. The only thing that's going to get smashed with a soldier kit, is that soldier's ass if they try to turbocharge down a yellow bar while there are hordes of red bars in the vicinity. Controlling red bar density is still very important, and she's one of the best, if not the best at it. I find it strange that in one breath you acknowledge that no kit is bad at dealing with red bars. Then in the next, a soldier is somehow surrounded by "hordes of red bars".. Why would this happen, unless we are talking wildly varying skill levels? Soldier has zero problems killing mooks and neither does anyone else, but he can put a dent in armor pretty well. I don't think kineticist is bad, but killing mooks isn't a real niche is all I'm saying.
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SalMasRac
Salarian Master Pimp
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Post by SalMasRac on Apr 12, 2017 20:52:34 GMT
Curious how every other thread about the Kineticist sucking is generally full of agreement, yet when Stardusk made one everyone told him Kineticist was awesome and L2P.
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niroz
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Post by niroz on Apr 12, 2017 21:17:53 GMT
My point is that you usually deal with red bars first before trying to make any real commitment in taking down yellow bars/bullet sponges. Otherwise, if you ignore them, they shred you. Kineticist is the fastest at reliably dealing with mooks and any other nonhovering enemy with their red bar exposed.
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Post by ssg0rbino on Apr 12, 2017 21:18:31 GMT
Have at X and she's amazing
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Post by killabkilledb on Apr 12, 2017 21:31:55 GMT
She is fun. Also aside from smashing enemies into one another and instantly tossing any dogs and unshielded enemies instantly off the map, use an ammo as a primer as well so your powers give you extra kabooms.
They don't do a ton of damage but its fun picking up those exploding tanks/pilon looking things and throwing them at enemies...
Need a priming weapon and ammo for sure. You want a weapon that can do some damage as well.
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Sailears
N3
Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
Posts: 483 Likes: 700
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Post by Sailears on Apr 12, 2017 21:41:40 GMT
Being the only kit with Pull+Throw makes it the best and most fun kit. But what do I know - I'll find out once I can buy her directly from the store. Until then I'll enjoy Pull+Throw in singleplayer. Screw efficiency - that's exactly why I found things like GI, reave/cluster spam, TSol marksman, etc so unbelievably boring. Raw damage, no style or finesse.Also on a serious note - trivialising all red bars is not to be sniffed at. Everything from dogs to observers are all useless against pull spam. The Drell always had style, even when they were being cheesy as hell. True they had style when people specced into Pull.
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Sailears
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Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
Posts: 483 Likes: 700
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Post by Sailears on Apr 12, 2017 21:43:35 GMT
Have at X and she's amazing You lucky pyjak.
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megabeast37215
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Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by megabeast37215 on Apr 12, 2017 22:05:21 GMT
I've put some time in with her and here are my thoughts.
She's average.. but she has some really cool things going for her.. such as: Pull/Throw being an auto kill on any red bar mook by throwing them off the map. Other kits just don't have this.. unless you're talking grenades. Best part of this is that she can do this with only one rank in Pull and Throw, allowing you to max out everything else first.
The rest of the time you have your gun and Lance.. which ISN'T BAD. I'm not one to tell people to L2P very often.. but people need to L2P with Lance. It hits hard.. harder than most powers, and can be specced to do extra shield damage and/or ragdoll. Aiming it isn't even hard.. and if you can't get it to consistently hit, you basically suck and need to L2P.
I'm not even factoring Ascension Mode into this because you can't consistently guarantee it will be on..
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solaxe
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Post by solaxe on Apr 12, 2017 22:06:24 GMT
This is a guide/video that was posted on reddit (not mine). it's pretty informative, and makes the kineticist look pretty fun/effective on gold. in essence, you pull red health mooks (instantly disabling), and throw them at other enemies. if either of those two enemies were primed, the collision causes a detonation. the player in the video uses the PAW to ammo prime targets very quickly, and then pull/throw them into groups of enemies for a directed tech/fire/biotic explosion. Relying character's viability on ammo you can only get from RNG packs is absolutely ridiculous
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Tigger
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
XBL Gamertag: N7 Tigger
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Post by Tigger on Apr 12, 2017 22:17:46 GMT
Somebody please tell me it's just an L2P issue. Her unique ascend power sucks (it goes away when your shield breaks? really? really?). Lance is dumpster fire level awful on all kits which leaves us with pull and throw. It's a cute little thing to launch unshielded unarmored targets off the map a handful of times. It's a nice little gimmicky thing to chuckle at. But this is what you have to build around? This one trick? This is a UR? Currently her only saving grace is she has Barrier passives. Somebody teach me bc currently she is my most loathed kit. I haven't read through this thread but no doubt a bunch of people have told you that Lance is a great power. Those people are wrong.
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megabeast37215
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Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 568 Likes: 2,040
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Post by megabeast37215 on Apr 12, 2017 22:19:42 GMT
Somebody please tell me it's just an L2P issue. Her unique ascend power sucks (it goes away when your shield breaks? really? really?). Lance is dumpster fire level awful on all kits which leaves us with pull and throw. It's a cute little thing to launch unshielded unarmored targets off the map a handful of times. It's a nice little gimmicky thing to chuckle at. But this is what you have to build around? This one trick? This is a UR? Currently her only saving grace is she has Barrier passives. Somebody teach me bc currently she is my most loathed kit. I haven't read through this thread but no doubt a bunch of people have told you that Lance is a great power. Those people are wrong. Why isn't it?
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Post by varicite on Apr 12, 2017 22:41:54 GMT
Lance only seems really good on my Asari Adept, it's a 1 pointer on the other kits.
Still good as it detonates on a short cd, but kinda meh without a primer.
With that said, kineticist can pull Lance to self combo.
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kouzje
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Post by kouzje on Apr 12, 2017 22:51:55 GMT
She's really fun and she's a good combo detonator with anything that can prime easily. With the guns I have being really meh, she's actually one of the characters I enjoy playing the most.
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Tigger
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
XBL Gamertag: N7 Tigger
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Post by Tigger on Apr 12, 2017 22:55:37 GMT
I haven't read through this thread but no doubt a bunch of people have told you that Lance is a great power. Those people are wrong. Why isn't it? Doesn't prime. Doesn't track. Throw does everything it can do but better. If it didn't exist we might have got something better (Warp, Reave, Stasis). It has no synergy with the other powers in any kit but the Asari Adept. Duelist - Charge/Lance? Why? Huntress - Throw/Lance? Why? Kineticist - use Pull then you can use Throw or Lance. Why would you pick Lance? Throw tracks and has a combo damage bonus. It's just shit.
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solaxe
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Post by solaxe on Apr 12, 2017 23:00:36 GMT
Have at X and she's amazing Jesus how many banks have you robbed?
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