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Post by Zemgus on Aug 3, 2016 15:26:51 GMT
I hope we get another trilogy. The great thing about Shepard was we got to experience everything, game to game, from his/her perspective. Choices we made in earlier games have a greater impact on not only us but the world in later games, because we were playing the same character - unlike Dragon Age where choices only affect the world (barely). They also allow for us to connect with the other characters that appear throughout the games. I know people's opinions on Liara vary widely, but you cannot deny that the relationship between Shepard and Liara developed massively (and organically) in the trilogy; and it was only because of it being a trilogy that it could do that. Same case with Garrus and Tali, and even the other characters that only became a companion in one game. I hope we get another trilogy. I will be disappointed if we don't. While i agree the growth of the relationships with the characters was a nice touch, i think it left too much out of the hands of the players. As far as i recall there's not much distinction between if you played as a Paragon Shepard or a Renegade Shepard. Regardless how you played, they'll treat you like a close friend either way at the start of each new game. If this trend continues, at least in general, i hope they try for some nuance. This might limit the number of characters they introduce as the next leg of the series progresses but it would make for a richer game experience. I wish they'd create something like Dragon Age Keep for Mass Effect. It's so easy to import the exact worldstate you like from there and you're not limited to play all the games in one platform.
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Post by kino on Aug 3, 2016 16:09:43 GMT
My personal preference would be to have one protagonist over multiple games. I'm cool with the supporting cast changing but I did like ME3's storytelling better.
However, I also appreciated the DA approach, so if that's the direction it goes in it's all good.
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Post by Furisco on Aug 3, 2016 17:42:00 GMT
** [Language wasn't so much the issue but the aggression was, more than welcome to continue to make your case more calmly. SJ] Wait. What?
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Post by saberchic on Aug 3, 2016 17:47:09 GMT
** [Language wasn't so much the issue but the aggression was, more than welcome to continue to make your case more calmly. SJ] Wait. What? I do not believe that was directed toward you Furisco.
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Post by Furisco on Aug 3, 2016 18:43:56 GMT
I do not believe that was directed toward you Furisco. I need to get used to this forum. Thanks!
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Post by Biodron on Aug 3, 2016 19:31:25 GMT
Depend of how the story ends I suppose. In inquisition I didn't feel like the character have a clouser, because s/he wants to stop solas so I don't like that other new character have to deal with that, if the history of andromeda end with something like this I would prefer to use the same character if not, I don't care if we use the same or not.
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Post by Deleted on Aug 3, 2016 20:39:28 GMT
i prefer one protag over a new one in every game. both sides have their pros and cons, i personally like spending more time with one character than having a new one over and over. makes me feel more connected and all that jazz.
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Post by dzejkob on Aug 3, 2016 23:26:22 GMT
well ea will try to milk this so i think we can safely assume there will be continuity, and im ok with it as long as its fully finished, interesting story and intriguing characters.
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Post by meplayer on Aug 4, 2016 1:34:56 GMT
I would prefer MEA to be like the last trilogy but I think Bioware is too lazy to make MEA where we can Import our save games for everyone's decision to matter in the next game I mean maybe that's why Bioware killed off commander shepherd in the first place am I right? just my opinion and I'm just speculating.
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Post by capn233 on Aug 4, 2016 3:17:33 GMT
I am in the same protagonist camp.
I don't care if there is necessarily some grand over-arching story necessarily as long as the stories for each individual game are good.
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Post by o Ventus on Aug 4, 2016 3:26:11 GMT
One continuous story, please. It stretches the imagination when in every game there are 10 new people who are capable of saving the world all by themselves, 3 sequels in. Feels like it dilutes the threat when so many people are capable of defeating it.
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Post by Trilobite Derby on Aug 4, 2016 3:34:16 GMT
I'd be fine with the Dragon Age approach...
But I'd prefer the Mass Effect approach. For all the flaws and complications, I really got more attached to individual characters (including Shepard) when seeing them over the trilogy. I'm really, really hoping they'll go for that again and make it even better!
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Post by rapscallioness on Aug 4, 2016 6:11:15 GMT
A good main character that really resonates with people is not easy to come by. So if you manage to make one, you might want to hold on to it an extra game, or maybe two. The truth is, it's still the main character that pulls people in and helps people connect, not just the setting.
The ones that carry over are the ones that become iconic--Master Chief; Lara Croft; Drake; Shepard; even the AC series with Ezio. Since Ezio wrapped up, it's been a real hit or miss endeavor with their Protags. And that has impacted people's view of the game as a whole.
So, having two or three games with the same PC, I think, is a better move overall. I mean, I can appreciate DA;s approach, too. It is kind of fun and exciting wondering who the new PC is going to be; meeting them for the first time-hearing their voice; getting to know them. And it can give you a different perspective.
Overall, though, a continuous PC--even if it's only two games instead of trilogy--edges out the new PC every game approach for me.
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Post by Deleted on Aug 4, 2016 6:17:46 GMT
I'd like to see it continue. Not as an arbitrary trilogy but in an organic sense if it still makes creative sense to keep the story going as the plot takes shape. A new galaxy has many more possibilities than exploring a known one especially given the migration angle.
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Post by PhroX on Aug 4, 2016 7:22:32 GMT
One continuous story, please. It stretches the imagination when in every game there are 10 new people who are capable of saving the world all by themselves, 3 sequels in. Feels like it dilutes the threat when so many people are capable of defeating it. If that's an issue, seems to me the best solution would be to simply not make the stories involve saving the world....
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Post by drake on Aug 4, 2016 9:51:54 GMT
Thinking about it, if we have a single protagonist, I hope we'll get an arch nemesis, and that it will be handled better than The Illusive Man. I liked him, but after ME2 he didn't really feel like a threat anymore. A different antagonist in each game would be fine, but in addition to that I'd also like a nemesis that keeps returning and that has a personal connection with Ryder.
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Post by coldsteelblue on Aug 4, 2016 10:38:43 GMT
I think the story of ME:A will wrap up so that Ryder's story can continue, however, if the character doesn't prove popular, the ending will be enough to leave the character alone & I think that would be a better way. As settling in a character for a trilogy can be good but it can also get a bit ott especially if the writers increase the threat every single game. Likewise, with DA's approach, I feel as though the team locked themselves into a corner with that, as in my opinion HoF would have been the best character to run as a main protag, but the writers have left them in the 'could be dead' pile, resulting in nothing more than extended cameos for those characters. Hawke was - in my opinion - set up to take over as a main protag, but, there was too much noise wanting a racial choice (something I prefer) & as for the Inquisitor, by the time DA:I rolled around it was already setup as a new character for each game so something had to be done to make sure their story ended in Trespasser.
In short, neither option is a particularly bad one & ME of the future, can develop either way, it just depends on the fan reaction.
Just my opinion.
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Post by zipzap2000 on Aug 4, 2016 11:36:22 GMT
I do not believe that was directed toward you Furisco. I need to get used to this forum. Thanks! I thought the same thing. I was like, what? Its Furi. I almost quoted it and said: Hey that's my buddy ya pyjak! Then I realised.
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Post by Deleted on Aug 4, 2016 11:46:52 GMT
I'm not that bothered whether we have the same protagonist, what I enjoyed about the ME trilogy was seeing the same characters in every game. Catching up with Aria, Anderson, Garrus etc....it was great and it was cool to have my buddies back.
I don't have to be playing the same person, but I'd like many of the characters to be the same.
I do think it's important though that BioWare don't get trapped into another trilogy. Just let the story roll on in any way they see fit, like DA. Then we won't all be waiting with baited breath for the 'finale'.
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Post by Obliviousmiss on Aug 4, 2016 12:11:41 GMT
Don't care....just give me Mass Effect lore and universe. Burger = Mass Effect
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Post by goishen on Aug 4, 2016 14:32:36 GMT
Of course, we're prolly thinking about this all wrong. We're thinking that if it is one continuous story, that means that it'll have characters that cross over, just as ME. While it might have some, I don't really think it'll have that many. If it is set years apart (say, 2-3 years like ME was), how many of us can say that we keep our friends for that long? Sure, we have our close friends, but those have been friends since forever. People come and go in our lives continuously. I think that's going to be the major hitting point of ME:A (and beyond) if they decide to to make it a continuous story.
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Post by Hanako Ikezawa on Aug 4, 2016 16:35:50 GMT
Hey boys and gals. Good to have e new forum working. Question do we know if the new ME:A will try to keep the character over new games? like in the older mass effects? or are we to expect something more akin to Dragon Age, each time a new Hero? I believe Bioware said so far Mass Effect: Andromeda is planned as a standalone story, but left open enough for the story of Ryder to continue if they decide to do so. So basically it can go either way right now.
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Post by Deleted on Aug 4, 2016 16:54:11 GMT
One hero for every game or a new one would depend on what is being told. Shepard worked well for ME because you had a Reaper threat and this huge buildup. However if say the developers had decided to have a singular big bad or maybe a group and every game was the hero dealing with said member of group because X reason (i.e. they killed my family bruh!), then a different protagonist works fine. I mean you have galaxies to explore, there are unlimited stories and adventures developers could play around with that could easily create an enjoyable game. But if ME:A is going to be a setup for something similar to the Reapers, then a continuous hero makes much more sense in that they need to get to a point they can handle/deal with said threat and become a force to be reckoned with.
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Post by luketrevelyan on Aug 4, 2016 17:08:42 GMT
I'm ok with either approach, but this is what I'd like to see.
If going with one protagonist over multiple games, we need to see consequences of our actions carry over throughout the series and feel like our choices matter.
If going with a new protagonist every game, don't worry so much about future games and instead give us huge choices with very different outcomes over the course of a single game. Then the next game either takes place in a different setting or time period so what you did previously doesn't matter. This may sound controversial, but IMO Dragon Age is being bogged down by it being a continuous series where your previous decisions should matter and prior characters still live (or not). They have started limiting choices so that future games aren't as trapped by this. DAO did not worry about future sequels and that gave us the best range of choices and outcomes.
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Post by Furisco on Aug 4, 2016 17:58:01 GMT
I need to get used to this forum. Thanks! I thought the same thing. I was like, what? Its Furi. I almost quoted it and said: Hey that's my buddy ya pyjak! Then I realised. Zip is this forum greatest feature.
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