inherit
Innocuous Alaskan
417
0
4,799
Trilobite Derby
Drinking rosehip tea, independently.
1,824
August 2016
akhadeed
|
Post by Trilobite Derby on Aug 9, 2016 1:25:05 GMT
If this game is about becoming the hero then I'd want to see Ryder hitting their stride if there was a sequel. I'd be happy to have a smaller NPC cast too companion wise if it meant they got to experience their own full journey along side you instead of being sidelined. The Andromeda galaxy is a big place so surely it will take more than one game to see it all? Goodness, yes. It's risky to start small, obviously. People like being awesome in their vidja games and all that, but I can't help but think that a smaller scale, with small problems, would be a really fun way to start. Starting off as the baddest mofo in the galaxy just doesn't have the same clout as clawing your way up from obscurity and actually struggling.
|
|
inherit
Mr. Rump
46
0
8,995
Lavochkin
6,793
August 2016
lavochkin
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire, Mass Effect Andromeda
|
Post by Lavochkin on Aug 9, 2016 5:35:59 GMT
If there's a continuous story with the same dude, then they better not do something as derpy as have a fake out "death" at the end of the first game, only to have him get killed within the first five minutes of the next game(and revived almost "instantly") like with the past games. That was especially jarring if you did ME1 and 2 back to back.
|
|
inherit
821
0
Feb 14, 2018 10:43:36 GMT
7
thepiebaker
19
August 2016
thepiebaker
|
Post by thepiebaker on Aug 9, 2016 6:11:13 GMT
Id prefer continuous. However I doubt bioware will last beyond making 1 or 2 item pack dlcs for MEA before the final lever on the guillotine is pulled.
|
|
inherit
525
0
58
Indomito
56
August 2016
idomito
|
Post by Indomito on Aug 10, 2016 10:16:20 GMT
For Dragon Age, I prefer the one game one hero approach, even if I'd love to play my Inquisitor again in the next DA, even just for a section of the game, just to get some closure. For Mass Effect, I liked how they handled Shepard and her/his story, the ties with old character and the sense of continuity. I got so much invested in my Sheps, and I would love to experience that again, with a fresh start, new characters and a new setting. I hope every game gives you continuity without getting predictable nor boring, with a focus on the story, many new characters and some returing ones. This is my opinion too.
|
|
Spectr61
N3
Games: Mass Effect Trilogy, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem
Origin: Spectr61
Posts: 823 Likes: 1,282
inherit
41
0
Nov 16, 2024 19:17:45 GMT
1,282
Spectr61
823
August 2016
spectr61
Mass Effect Trilogy, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem
Spectr61
|
Post by Spectr61 on Aug 11, 2016 6:08:56 GMT
Prefer continuous story. I think it makes it easier to create a believable world when your characters are able to grow as individuals while the story progresses. As said above the immersion is there because of the familiarity with the world, through characters you already know and get to know better. That does create certain issues if outcomes are based around the character but they aren't entirely unavoidable. The Genophage story shows what happens when its done well. Do it badly you get the Catalyst. This. Here's to hope that Bioware breaks out the strategic vision goggles, puts'em on Walters et. al., and we get more Genophage type stuff and zero Catalyst..
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
622
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Aug 11, 2016 6:48:00 GMT
Self contained story. From a gameplay perspective, the save import does not do anything but add a few bells and whistles for my play through. The save import causes this huge dependency which makes it risky because of not adapting to technological changed such as new consoles. Some Choices are also dependant on it which limits the freedom on what bioware can do. I would rather we gave a self contained story to give more freedom to the developers. Bioware's problem is it's dependencies
|
|
thebobzilla84
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 241 Likes: 179
inherit
436
0
179
thebobzilla84
241
August 2016
thebobzilla84
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by thebobzilla84 on Aug 11, 2016 9:54:37 GMT
I am ok with either direction as long as we don't get another ME3
|
|
Yermogi
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 60 Likes: 148
inherit
891
0
148
Yermogi
60
August 2016
yermogi
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Yermogi on Aug 11, 2016 18:57:46 GMT
I actually very much like the One Hero Series kind of games.
I do love Dragon Age, but the thing with that series is that they're trying to tell stories about the world of Thedas itself, and we play movers and shakers within that world, which is cool and I enjoy immensely. But it's hard to become too attached to the series (for me) because each game you're playing someone new, so you don't get to see one character develop over time into someone possibly unrecognizable from when you first started playing. Don't get me wrong, Dragon Age is amazing and I am a huge fan, but it doesn't have the same emotional draw for me that Mass Effect had.
The reason ME3 was so horrible for me was because we had the same hero and mostly same companions for 2-3 games, so I had become very attached to them all emotionally because they were familiar to me. So when BW basically ripped the rug out from under us, it hurt probably a lot more than it would have had they done that with a Dragon Age game, specifically because of that extra attachment.
I want Andromeda to be successful. I want it to be an amazing game. I want BW to have learned from their mistakes so I can return to the ME universe without trepidation and enjoy another trilogy with characters and a heroine that I love. Being able to get to see a new cast of characters develop and grow would be an awesome thing, and I hope they can pull it off.
|
|
blastoandbubin
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights
Posts: 109 Likes: 343
inherit
834
0
Sept 27, 2024 2:30:50 GMT
343
blastoandbubin
109
August 2016
blastoandbubin
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights
|
Post by blastoandbubin on Aug 11, 2016 19:46:25 GMT
I prefer a continuous story for Mass Effect. I'm not too fond of the one hero, one game mode of Dragon Age because for me it inhibits my ability to get attached to the characters and my protagonist. I know they're going to be mostly gone or reduced to codexes in the next game, and one game rarely gives enough meat to the personal stories for me to be satisfied, so why bother? But I respect what they're trying to do re: telling the story of a place rather than any one person. For Dragon Age, it's fine.
But Mass Effect really is singular in that it's one of the only (maybe the only) series out there where you could play a customized character throughout multiple games with at least some influence over their choices, and see their accomplishments and relationships grow. Sure, it wasn't perfect, but I was really attached to my Shepard and the gang in the end. I cared more about Wrex than I ever cared about even my LI's in Dragon Age, because even though he's only a companion in one game + a DLC, my player character had a personal connection to him in all the games vs him being a character only I, the player, had a connection to, like with Alistair in the DA sequels. Shepard had a reason to care about him personally, so it made me care about him personally when I tried to rp her choices and interactions. The One True Protagonist format fosters that connection. It has it's drawbacks for sure, but it really enhances the experience for me, and I'd be sad if it was retired from ME because there's really no other games out there that offer it.
|
|
bohemiadrinker
N3
Games: Mass Effect Trilogy, Dragon Age Inquistion
Origin: BohemiaDrinker
PSN: BohemiaDrinker
Posts: 261 Likes: 524
inherit
342
0
524
bohemiadrinker
261
August 2016
bohemiadrinker
Mass Effect Trilogy, Dragon Age Inquistion
BohemiaDrinker
BohemiaDrinker
|
Post by bohemiadrinker on Aug 11, 2016 23:23:59 GMT
I prefer a continuous story; since I'm always "me" in these games, it's sort of weird to have to rebuild my relationships with the same characters.
Unless they renew all characters from one game to the next.
|
|
Neria
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
Posts: 131 Likes: 360
inherit
898
0
Aug 11, 2016 13:55:56 GMT
360
Neria
131
Aug 11, 2016 13:33:21 GMT
August 2016
neria
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
|
Post by Neria on Aug 12, 2016 0:22:42 GMT
I prefer new games to have new protagonists.
|
|
Mir Aven
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 213 Likes: 319
inherit
704
0
Nov 22, 2024 22:05:25 GMT
319
Mir Aven
213
August 2016
miraven
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Mir Aven on Aug 12, 2016 0:50:00 GMT
Contrary to most, if not all, in this thread I would prefer if Andromeda was a stand alone game for a couple of reasons.
1. Having a trilogy can be a great thing but only if the games were planned as such from the start. Obviously Bioware can't do that since they can never be sure how many more games they'll be able to make. The decision isn't theirs, it depens on EA and how popular the first game will be. In this situation their only option is to do it like they did with ME, make one game and if it turns out to be popular enough, think about a plot to the second game. Plot wise it's a really bad thing. Between parts the writers changed, there were changes not only to the plot but also to characters, the way they act or what motivated them (for example ME2 Geth vs ME3 Geth). ME 1-3 when taken seperatly are fun games but when you look at them as a whole than it turns out that they don't seem to "fit" together. To many inconsistencies, to many plot holes, to much "space magic".
2. The more time we spend with our character the more attached we'll get. It's normal and usually it's a really good thing, thanks to that we get more invested in the game and the time we spend playing is even more enjoyable. Unfortunatly to make one game you need a lot of time, to make a trilogy you need years. The more time you wait to finish your story the more invested you get. You expectations get bigger and bigger spured by your own imagination. Then the time finally comes you play the last part of the trilogy, after all those years of waiting you''ll finally going to see how it all ends...In most cases it'll end with disappointment, not necessarly because the ending was so bad but because it wasn't as good as you imagined. It couldn't be, not after you spent so many years imagining how "epic" it's going to be.
3. When I started playing ME I liked Shepard as a character. But by the time ME3 came along I was sick of him. Not because suddenly he became a bad character but because he was the same character. The same main character, the same problems, the same "big bad", everything was pretty much the same. Three games were way to much. It was getting boring.
So basically I would prefer a stand alone game with a good well though out plot that makes sense and has an enjoyable ending. Than a trilogy with a mess of a plot streched thin to fit three games and be forced to wait years to see how it all is going to end.
|
|
inherit
903
0
Aug 11, 2016 15:57:59 GMT
20
Declan
21
Aug 11, 2016 15:54:29 GMT
August 2016
declan
|
Post by Declan on Aug 12, 2016 16:25:05 GMT
I prefer a continuous story. It's tough having to rebuild relationship with characters you were close to in previous game, and who see you as stranger then. I would have more emotional attachment for my companions if there was only one MC.
|
|
Beerfish
N7
Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
Posts: 15,191 Likes: 36,397
inherit
Little Pumpkin
314
0
36,397
Beerfish
15,191
August 2016
beerfish
https://bsn.boards.net/user/314/personal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Beerfish
Beerfish77
|
Post by Beerfish on Aug 12, 2016 19:29:27 GMT
I have a feeling ME is going to go the Dragon age roue from here on out with new heros. I have a feeling they feel their hands get tied a bit to much with one protag.
|
|
RSXTitan
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
Posts: 3 Likes: 1
inherit
905
0
Dec 31, 2016 21:01:05 GMT
1
RSXTitan
3
Aug 11, 2016 16:37:03 GMT
August 2016
rsxtitan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
|
Post by RSXTitan on Aug 13, 2016 0:58:13 GMT
I'm fine with one character over a Trilogy but more than that seems overkill. I will say that not playing as my Warden from DAO ever again was a let down though.
|
|
inherit
410
0
Nov 23, 2024 11:57:59 GMT
3,503
Sartoz
6,890
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Sartoz on Aug 14, 2016 11:55:27 GMT
If this game is about becoming the hero then I'd want to see Ryder hitting their stride if there was a sequel. I'd be happy to have a smaller NPC cast too companion wise if it meant they got to experience their own full journey along side you instead of being sidelined. The Andromeda galaxy is a big place so surely it will take more than one game to see it all? Goodness, yes. It's risky to start small, obviously. People like being awesome in their vidja games and all that, but I can't help but think that a smaller scale, with small problems, would be a really fun way to start. Starting off as the baddest mofo in the galaxy just doesn't have the same clout as clawing your way up from obscurity and actually struggling. <<<<<<<<<<(0)>>>>>>>>>> I believe it will start small, because of the loyalty missions. However, at the start of the game you will have Cora and the Krogan to handle the initial missions. These characters would level up ahead of any other. I wish for a trilogy. It's the better way to engage with a character.... sorta like a long term relationship..
|
|
inherit
231
0
Jan 20, 2022 14:46:14 GMT
1,841
goishen
twitch.tv/goishen
2,360
August 2016
goishen
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
goishen
|
Post by goishen on Aug 15, 2016 2:46:27 GMT
I have a feeling ME is going to go the Dragon age roue from here on out with new heros. I have a feeling they feel their hands get tied a bit to much with one protag. Me, too. Whether we like it or not. It's just so many plot points that they have to consider by the third game. Where as with DA, all they have to is simple programming (heh, simple -- I can't even recall "Hello world!" off the top of my head) and differing lines for the cast of VA to say.
|
|
inherit
410
0
Nov 23, 2024 11:57:59 GMT
3,503
Sartoz
6,890
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Sartoz on Aug 15, 2016 12:42:35 GMT
Id prefer continuous. However I doubt bioware will last beyond making 1 or 2 item pack dlcs for MEA before the final lever on the guillotine is pulled. <<<<<<<<<<(0)>>>>>>>>>> Ouch
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
781
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Aug 16, 2016 15:22:22 GMT
A continuous story please with only some closure at the end, but still leaves us with 1-3 major 'cliffhangers'; issues that have yet to be resolved and leaves us screaming for more of what's coming next in the 2nd game (ME:A2).
I'd think that with ALL OF THE EFFORTS TO BUILD A NEW ME STORY with a larger game/galaxy environment, limited to the Helion star cluster at first, developed in Frostbite 3 with DirectX 12 (I assume), could NOT be shut down or eliminated after all that has been developed so far. It would be like investing in a new auto manufacturing factory, developing all new tools, and then shut down after the first production run. That just ain't gonna happen unless ME:A is so bad that the franchise implodes/explodes, imo.
Still, there will be 3 novels that are scheduled for release over the succeeding year or so after ME:A's release. Does that spell the end of the Andromeda saga? Tell me it ain't so! Let's have continuity into ME:A2 and an ME:A3 as well. I truly wonder if the 'New IP' and the three ME:A post-game novels will end and replace the ME franchise. I hope not. The Halo saga has 5 successive games and 4 stand-alone games. It can be done.
And, I thought I heard some time ago that BW had plans to put out a new ME:A game every 2-3 years after ME:A; the reason being that the work being done now, and across the other BW games in FR3, will build the foundation for many more tools that will make future development less costly and easier to put together. I'm not holding my breath. Does this ring a bell for anyone's memory?
|
|
scifiguy53425
N2
The Prince of Darkness
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR
Posts: 76 Likes: 52
inherit
1188
0
52
scifiguy53425
The Prince of Darkness
76
August 2016
scifiguy53425
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion, KOTOR
|
Post by scifiguy53425 on Aug 31, 2016 12:28:42 GMT
I think you can have a sequel to a game with the same character without it becoming boring or overusing the same villain. Other games, movies, tv shows and books do it all the time. You simply bring back the old characters and put them in a completely new situation.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,288 Likes: 50,639
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,639
Iakus
21,288
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Aug 31, 2016 18:50:34 GMT
One game, one hero.
Mass Effect has shown us how quickly baggage from previous games can overwhelm a story.
|
|
inherit
♨ Retired
24
0
26,293
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Aug 31, 2016 18:52:35 GMT
I think you can have a sequel to a game with the same character without it becoming boring or overusing the same villain. Other games, movies, tv shows and books do it all the time. You simply bring back the old characters and put them in a completely new situation. I agree Bring back Shepard. excellent
|
|
helios969
N4
Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
Prime Posts: No Clue
Prime Likes: Who Cares
Posts: 2,207 Likes: 3,212
Member is Online
inherit
867
0
Member is Online
3,212
helios969
Kamisama
2,207
August 2016
helios969
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
helios969
No Clue
Who Cares
|
Post by helios969 on Aug 31, 2016 19:25:27 GMT
I prefer maintaining the same character thru many games. Characters drive story telling not the setting. It's one of the flaws to DA imo.
|
|
Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,288 Likes: 50,639
inherit
402
0
Dec 21, 2018 17:35:11 GMT
50,639
Iakus
21,288
August 2016
iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
|
Post by Iakus on Aug 31, 2016 20:55:27 GMT
I prefer maintaining the same character thru many games. Characters drive story telling not the setting. It's one of the flaws to DA imo. Stories drive storytelling. You can have good characters in a cr*p story (look at ME3). The problem here is, since this is a choice based narrative, future installments will have to either account for numerous divergent events, or canonize a bunch of stuff and effectively negate the importance of those choices. Either option will p*ss a lot of people off. Even leaving the major stuff out of it, look at what happened with Shepard's crew: almost complete turnover from ME1 to ME2. Then most of the ME2 crew got sidelined in ME3. Both moves angered a lot of people. Understandably so. So what happens in a game with Shepard in ME4? What do we do with the crew then? We have close to 20 potential companions. Most of which could potentially be dead. Some are DLC. Many are potential LIs. Who stays and who goes? And how do you bring in new companions? Do you just dump everyone and start with a new batch? relegate old relationships to emails? Yeah, that would go over so well And that's a comparatively minor issue. What happens when you get to actual mission choices. Factions your Shepard sided with. Enemies you killed, won over, or ignored. What DLCs you may have purchased and used. How certain missions were completed. The list goes on and on and on Switching protagonists and locations at least delays the inevitable collapse
|
|
inherit
231
0
Jan 20, 2022 14:46:14 GMT
1,841
goishen
twitch.tv/goishen
2,360
August 2016
goishen
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
goishen
|
Post by goishen on Aug 31, 2016 21:41:34 GMT
I prefer maintaining the same character thru many games. Characters drive story telling not the setting. It's one of the flaws to DA imo. Stories drive storytelling. You can have good characters in a cr*p story (look at ME3). The problem here is, since this is a choice based narrative, future installments will have to either account for numerous divergent events, or canonize a bunch of stuff and effectively negate the importance of those choices. Either option will p*ss a lot of people off. Even leaving the major stuff out of it, look at what happened with Shepard's crew: almost complete turnover from ME1 to ME2. Then most of the ME2 crew got sidelined in ME3. Both moves angered a lot of people. Understandably so. So what happens in a game with Shepard in ME4? What do we do with the crew then? We have close to 20 potential companions. Most of which could potentially be dead. Some are DLC. Many are potential LIs. Who stays and who goes? And how do you bring in new companions? Do you just dump everyone and start with a new batch? relegate old relationships to emails? Yeah, that would go over so well And that's a comparatively minor issue. What happens when you get to actual mission choices. Factions your Shepard sided with. Enemies you killed, won over, or ignored. What DLCs you may have purchased and used. How certain missions were completed. The list goes on and on and on Switching protagonists and locations at least delays the inevitable collapse I think that this game is going to be a little more black and white in regards to which side you decide to screw over, though. Call it a feeling, but through their evolution as a company, and seeing what they wanted to do with DAI (but couldn't because of... Yay, XBox360 and PS3), I'm really thinking they wanna try out this route. Of having one faction hating another, and you've gotta pick sides. It can't be, "Oh let's all get along together live as one big happy family geth and quarians." This game will show us just grey morality is, and just how black and white galactic politics can be. In other words, just like TIM said, or at least how I read his intent. EDIT : As a matter of fact, I don't see why they don't re-release DAI for PC and the newer consoles, and add that shit back in. It would make the game a lot more fun.
|
|