Amirit
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Amirit on Apr 15, 2017 14:00:49 GMT
Sure, more romances or fixed graphic is important, but there are some more urgent things that just HAVE to be added to the game. For me it's fast travel: ideally - between planets, but AT LEAST a button to "jump on Tempest". It's getting so tiresome when you have to travel within one quest that you want to see in full in one sequence (because it's urgent, as quest-log says) between 3 different planets in different clusters with talks on Nexus and Tempest in the process!
The space map is beautiful and all that, but this is what exploration for. At least the travel could be added after you install outposts - would be even a little logical.
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Post by SofaJockey on Apr 15, 2017 14:02:41 GMT
There is fast travel between forward stations (not that I've ever used them). You could just watch Let's Plays, then you don't even have to play the game
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Amirit
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 460 Likes: 594
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Post by Amirit on Apr 15, 2017 14:09:37 GMT
There is fast travel between forward stations (not that I've ever used them). You could just watch Let's Plays, then you don't even have to play the game Within one planet - yes, and it's good. But not between planets. And if you want to jump to your ship, you have to go to the outpost first or to the forward station close enough. It has nothing to do with wishing to skip the game, only pointless traveling, when ONE quest requires from you for no other reason but for the sake of travel to go to another planet (forgive me if I do not buy an explanation "we need a quiet place" as an excuse to travel half the galaxy)
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Post by aglomeracja on Apr 15, 2017 14:13:14 GMT
You can qt to Tempes right away when you're in Nomad. On PC you need to press "t".
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cribbian
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by cribbian on Apr 15, 2017 15:03:45 GMT
That this feature is not in the game is beyond stupid.
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Post by Link"Guess"ski on Apr 15, 2017 15:08:13 GMT
FOV slider for singleplayer
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Post by SofaJockey on Apr 15, 2017 15:14:26 GMT
FOV slider for singleplayer This exists on PC. Not possible on console due to performance hit.
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Post by zipzap2000 on Apr 15, 2017 15:18:57 GMT
Hold triangle on PS4 you have to be in the Nomad.
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Invellous
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Games: Mass Effect Andromeda
Origin: Invellous
XBL Gamertag: Invellous
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Post by Invellous on Apr 15, 2017 16:10:12 GMT
FOV slider for singleplayer This exists on PC. Not possible on console due to performance hit. I was actually looking for such an option earlier today and could not find it. Found the one for Multiplayer. Which section is it located? Also, squad control. That would be lovely.
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Anaan
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Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Dragon Age The Veilguard
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Post by Anaan on Apr 15, 2017 16:38:34 GMT
The ability to edit your Ryder's appearance post-CC. Seriously, just put up a mirror in their quarters or something, a la the Black Emporium. Also, the ability to edit the default appearances.
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Amirit
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 460 Likes: 594
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Amirit on Apr 15, 2017 17:31:38 GMT
The ability to edit your Ryder's appearance post-CC. Seriously, just put up a mirror in their quarter or something, a la the Black Emporium. Did not they say it will be somehow implemented when they decide what to add into CC? Aka "in 2 months patch"?
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Anaan
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Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Dragon Age The Veilguard
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Post by Anaan on Apr 15, 2017 17:35:14 GMT
The ability to edit your Ryder's appearance post-CC. Seriously, just put up a mirror in their quarter or something, a la the Black Emporium. Did not they say it will be somehow implemented when they decide what to add into CC? Aka "in 2 months patch"? Probably! I just couldn't remember the specifics, if there were any. (And I'm super-impatient, let me do it now.)
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Post by armass81 on Apr 15, 2017 17:47:11 GMT
They should add a minimap in the upper corner for the big planets. Would make navigating easier.
Also skipping the planet travels is a good start, but how about skipping the landings and takeoffs too.
Id also make it that you can board the Tempest while its on the planet/Nexus, if you wanna talk to the crew or check the e-mails or vidcalls, then when you go to galaxy map, theres a button for "go to orbit". At the orbit you can access the game normally then to travel etc.
Also an option for SAM to not constantly remind me about mining zones and hazards. Maybe like every 10 mins or so.
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n7ltrobbiesann7
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
XBL Gamertag: N7LtRobbiesanN7
PSN: N7LtRobbiesanN7
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Post by n7ltrobbiesann7 on Apr 15, 2017 18:29:00 GMT
Sure, more romances or fixed graphic is important, but there are some more urgent things that just HAVE to be added to the game. For me it's fast travel: ideally - between planets, but AT LEAST a button to "jump on Tempest". It's getting so tiresome when you have to travel within one quest that you want to see in full in one sequence (because it's urgent, as quest-log says) between 3 different planets in different clusters with talks on Nexus and Tempest in the process! The space map is beautiful and all that, but this is what exploration for. At least the travel could be added after you install outposts - would be even a little logical. With ya. Would love fast travel between planets.
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malgus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by malgus on Apr 15, 2017 18:43:07 GMT
As much as I love mass effect andromeda, I agree on the fact that there should be a possibility to fast travel from one planet to an other with just one loading screen.
In dragon age inquisition, you can easily navigate from one map to an other in a snaps of a finger, three button press and one loading scree after and you are on a new map. it might not be as cool as in MEA, to go into your ship, see the travel animation from one galaxy to an other, but damn was it more useful, like WAY MORE.
In MEA you have to go to your nomad, press triangle, wait for the loading screen to go back to the tempest, then select the galaxy map, choose the planet you want to go too, THEN wait for the animation to get you at the solar system you want to go, then say you want to land on the planet, you wait for a loading screen to get you on the planet, then wait for an other loading screen because you want to fast travel on a specific point on that planet.
Its way too long and unpractical, if there is a patch that could be made to fix this, it should really be done. They have improved it a bit with the patch 1.05, to skip the animation of travel in the same solar system, but the navigation between planet needs to improve even more.
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Post by osito on Apr 15, 2017 19:22:09 GMT
Sure, more romances or fixed graphic is important, but there are some more urgent things that just HAVE to be added to the game. For me it's fast travel: ideally - between planets, but AT LEAST a button to "jump on Tempest". It's getting so tiresome when you have to travel within one quest that you want to see in full in one sequence (because it's urgent, as quest-log says) between 3 different planets in different clusters with talks on Nexus and Tempest in the process! The space map is beautiful and all that, but this is what exploration for. At least the travel could be added after you install outposts - would be even a little logical. Sadly, the fact that you and many other people would like to do this is a sign of how badly they designed the space travel part of this game. There were similar delays in the trilogy, but somehow a feature like this never seemed like something I needed. Space travel ought to be interesting and surely it's not rocket science to make it interesting. Oh, wait ...
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Post by ajensis on Apr 15, 2017 19:37:20 GMT
Not urgent, but it would be a huge quality-of-life improvement if we could close the map and journal by pressing M and J, respectively. The fact that you open them up with one key, but then have to click Esc like 5 times to get back to your game is just bonkers.
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Post by zeypher on Apr 15, 2017 19:42:07 GMT
Atleast 3 more skill slots per profile for a total of 6 per favourites selection would be nice. I personally find 3 to be way too limiting.
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Post by kotoreffect3 on Apr 15, 2017 19:48:57 GMT
The ability to actually use my squad and give them commands.
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Post by Deleted on Apr 15, 2017 19:57:20 GMT
They should add a minimap in the upper corner for the big planets. Would make navigating easier. I'd love a mini-map instead of that useless Skyrim-style compass thingie. A waypoint marker that is more visually distinct from the active quest markers than the one we have would be welcome, too. I'd also like to be able to mark map locations that are all part of the same questline individually. For example, the memory bits - if there are 3 on a planet, you can only mark all 3 of them or none of them. I'd like to be able to mark one at a time somehow.
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warrior
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I don't like MP!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by warrior on Apr 15, 2017 20:01:49 GMT
They should add a minimap in the upper corner for the big planets. Would make navigating easier. I'd love a mini-map instead of that useless Skyrim-style compass thingie. A waypoint marker that is more visually distinct from the active quest markers than the one we have would be welcome, too. I'd also like to be able to mark map locations that are all part of the same questline individually. For example, the memory bits - if there are 3 on a planet, you can only mark all 3 of them or none of them. I'd like to be able to mark one at a time somehow. Yes this. I have "solved" this problem by adding a waypoint close to the closest marker so that I know which direction to go, but it's dumb. I should be able to mark the closest one. Sometimes the closest marker is bigger, but not big enough to really tell. It's only when you get really close that it enlarges enough to announce itself as the closest one.
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Post by griffith82 on Apr 15, 2017 20:03:57 GMT
FOV slider for singleplayer This exists on PC. Not possible on console due to performance hit. Still it'd be hilarious to see what happens when you alter fov on console.
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Post by Deleted on Apr 15, 2017 20:16:01 GMT
I think fast travel is essential when you go back and forth as much as we do. In ME1 as an example or comparison, we did what we needed to do and then moved to the next place. We NEVER went back and forth and it was never required to do so. Funny thing is I really wanted to go back to Virmire. That was such a favorite place I wanted to explore. I think of the music now that played while we were driving toward the base and something about that feels good and fun. Bizarre I know but we did not get any of that in MEA, which is a short falling.
They have some fast travel points in kadara and Aya. The one to the right when you get off the Tempest in Aya is broken for me. I think even the next one I encounter is broken. So I end up hating that city because I have to run all the way through it every time. Thankfully I can just click on the location marker next to the Tempest to leave after I've done what I need to do and that works.
If we have to go back and forth (especially looking at you loyalty missions - PB!) then we really do need some kind of better organization of these things. I don't mind heading back to Eos a few times, but when I have to do it for:
Cora x 2 Liam Roekkar stuff Wave 2 of viability stuff Gil PB
That is Seven trips to Eso off the top of my head and they don't trigger all at the same time or even in groups. If you are behind in one of them you have to go hop to other planets first (and read mails and maybe to a video conference) to get them to sync up. PB is the worst offender of them all. She is dead to me because of it as her loyalty quests are the least useful once I have that remnant AI. But seven trips back and forth to a planet if they are popping at different times? How the hell that is even considered a good plan is crazy to me. I tried to get them to sync up and the best pairing I can do (which first run for a game you don't know what is going to happen so it will be pure luck if it happens) is cora/gil/liam all on the planet at same time and swapping out. Try to sync up with Roekkar attack but I don't think I was able to do that. Cora's first trip there I think can be synced with your second viability run through.
This is just one example.
Kadara is another offender due to popcorn, mail/vid checks, and PB, and a few other things that don't always sync up. Voeld is next in line with special missions IIRC. I think havarl might be the least offensive or on par with voeld.
ME1 and MET in general never had this amount of shuttle busing. It's just tedious. If they could get rid of some of these stages or set it up so that things did sync up (which I don't think they can) then that would be so much better. As is, it's a bit of a mess. I had to go to aya four times and it's basically just a port. Nothing more.
Also, on a different note, Viability updates, a big black rectangle blocking off the center of my screen for seconds - move that to the side. I can look and see it but having it block my view, not good.
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Perpetual Nirvana
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
PSN: ravenite33
Posts: 37 Likes: 48
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Post by Perpetual Nirvana on Apr 15, 2017 20:35:49 GMT
The ability to organise the journal. You could arrange missions in alphabetical order in the original trilogy. Now it's a pain checking which missions you've done.
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Post by Deleted on Apr 15, 2017 22:45:16 GMT
Can I ask for a feature to be removed?
That Look/Zoom feature. When you're scanning something, or driving in the Nomad, the option is usually gone before you get a chance to use it. When I do catch the prompt it often zooms in on some weird angle and I end up looking at a floor or a wall.
Very seldomly has it actually added something to the game. I find it more of an annoyance than anything.
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