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Post by dreman999 on Apr 20, 2017 3:08:29 GMT
missiles are one thing. the issue on thessa was an issue of bomb bombardment from mass accelerator cannon of super accelerated liquid magma moving near the speed of light with each hit the impacts of multiple nuclear weapons. None of the missile on cora's mission were anything close as power ful. Really? What about that one that killed a number of asari right at the beginning of the mission? What about the missile the asari blocked before that event happens?
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Post by themikefest on Apr 20, 2017 3:46:20 GMT
What about the missile the asari blocked before that event happens? What missile was blocked before several asari were killed?
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Post by dreman999 on Apr 20, 2017 4:13:27 GMT
What about the missile the asari blocked before that event happens? What missile was blocked before several asari were killed? Sorry got the scene backward. The first one was blown up by a missile but the next one that takes her place hold up a barrier ageist 6 missiles at 8:54.
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Post by themikefest on Apr 20, 2017 4:24:45 GMT
Sorry got the scene backward. The first one was blown up by a missile but the next one that takes her place hold up a barrier ageist 6 missiles at 8:54. You know those missiles, if that's what they're called, are not the same as the one that killed several asari? They're bluish in color almost like a biotic throw. Its the only time those are seen in the game. Why is that?
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Post by dreman999 on Apr 20, 2017 4:35:26 GMT
Sorry got the scene backward. The first one was blown up by a missile but the next one that takes her place hold up a barrier ageist 6 missiles at 8:54. You know those missiles, if that's what they're called, are not the same as the one that killed several asari? They're bluish in color almost like a biotic throw. Its the only time those are seen in the game. Why is that? they are reaper tech. We don't know what type of missile were used on the asari because we don't get a good look but that's countered by the fact it's reaper tech weapons. It way more advance then any council race tech and if it always set to do the most damage.Reapers ground forces never hold back while the reapers themselves do and those missile are from ground forces.
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Post by Rochrok on Apr 20, 2017 5:02:24 GMT
I don't mean they are exactly like the Reapers but they have the same narrative traits that are impossible to ignore. The reapers harvested organics by melting them down and turning them into reapers. The Kett transform others to turn them into Kett. Mind control (which I forgot about) Sovereign claims "You cannot comprehend..." when asked to explain himself. Archon claims "You cannot comprehend..." when asked to explain himself. The Reapers were a galaxy wide threat. The Kett are a galaxy wide threat. Bioware may have come up with other traits that make the Kett different, but narrative wise, it's the same old thing. Just like Remnant tech is the same as Prothean tech, ancient tech left behind by a mysterious race that is mysteriously gone. The Jardaan are the Protheans. They even created the Angara (for something more)...just like the Protheans groomed the Asari (for something more). ME:A is such a soft reboot of ME1 you'd think it was made by JJ Abrams. Still not even that. Mealting down organic to be made to something it can use is not the same as turn bob the argarian to steve the kett. The reapers were turning organic to tool and machine it can control. The kett are turn people into more of their race. they not tool but new people of there empire. Not the tool to be used and thrown away like the reapers do. And even when reaper do tur organics into a reaper it's still just to control and preseve organics. they don't need to do it. The kett are just making people in kett because they think it's beter for them to be kett. That hands down the borg. the Jardaan though are nothing like the prothean. Grooming a race is not the same as creating a race. Making a race is far more daunting and complicating and give big changes to the idealiology of that race when they find out they are made. But grooming a race. the asari are not the only ones and were shown doing that from ME1. You're just improving what there. think of it this way. What do you think would happen with humanity if they found out they were tampered and observed by aliens in the past at the dawn of our civilization well after we came from caves, now compared that to how humanity would react if they were made by an alien race? it's that big of a difference and it's something new to ME. Just because Bioware wrote a different motivation or technique does not make it a different narrative. The story/lore is almost the same. Both the Reapers and Kett transform others into them. Focusing on the technical aspects of how they do it means nothing. They both do the same thing. The Jardaan are the mysterious race that vanished for mysterious reasons, the same as the Protheans in ME1. The Agarans turned out to be the Kett the same as the Protheans turned out to be the Collectors. They even have pods they put people in. The Jardaan also left their mysterious working tech behind, the same as the Protheans. The Jardaan are responsible in some way for how the Agarans turned out the same as the Protheans for the Asari. The only difference is that the Reapers were interesting in ME1 and the mystery behind the Protheans was well done. MEA's main story was just a poor man's ME1. I enjoyed almost everything else about the game but their phoned in main story.
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Post by themikefest on Apr 20, 2017 5:13:47 GMT
they are reaper tech. We don't know what type of missile were used on the asari because we don't get a good look but that's countered by the fact it's reaper tech weapons. It way more advance then any council race tech and if it always set to do the most damage.Reapers ground forces never hold back while the reapers themselves do and those missile are from ground forces. Yet the first one was able to kill those asari who had barriers, but the others didn't?
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Post by dreman999 on Apr 20, 2017 5:15:29 GMT
they are reaper tech. We don't know what type of missile were used on the asari because we don't get a good look but that's countered by the fact it's reaper tech weapons. It way more advance then any council race tech and if it always set to do the most damage.Reapers ground forces never hold back while the reapers themselves do and those missile are from ground forces. Yet the first one was able to kill those asari who had barriers, but the others didn't? biotics are about endurance then just power. it could be that the Asari was tired out.
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Post by phantomrachie on Apr 20, 2017 7:44:08 GMT
Not just angara lots of other races. The Kett take racial traits of multiple races and use them to "better themselves" They were created by themselves through a longer process of gene therapy. They are actually the opposite of the Collectors. The Collectors added tech to compensate for failing biology, the Kett take racial traits of other species and add them to their own genome to improve their species. Most of the kett we see are mutated, indoctrinated angara. I don't remember the Collectors adding tech to compensate for failing biology? IIRC, they were mutated and indoctrinated by the Reapers to start work on the newest baby Reapers? They had no interest in other tech, just in collecting humans to puree. Mordin gives a whole speech about how the Collectors adding tech to compensate for failing biology. The Kett have a genome template that they inject into the Angara. That is based on the extracted DNA from multiple races.
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Post by dreman999 on Apr 20, 2017 20:33:05 GMT
Still not even that. Mealting down organic to be made to something it can use is not the same as turn bob the argarian to steve the kett. The reapers were turning organic to tool and machine it can control. The kett are turn people into more of their race. they not tool but new people of there empire. Not the tool to be used and thrown away like the reapers do. And even when reaper do tur organics into a reaper it's still just to control and preseve organics. they don't need to do it. The kett are just making people in kett because they think it's beter for them to be kett. That hands down the borg. the Jardaan though are nothing like the prothean. Grooming a race is not the same as creating a race. Making a race is far more daunting and complicating and give big changes to the idealiology of that race when they find out they are made. But grooming a race. the asari are not the only ones and were shown doing that from ME1. You're just improving what there. think of it this way. What do you think would happen with humanity if they found out they were tampered and observed by aliens in the past at the dawn of our civilization well after we came from caves, now compared that to how humanity would react if they were made by an alien race? it's that big of a difference and it's something new to ME. Just because Bioware wrote a different motivation or technique does not make it a different narrative. The story/lore is almost the same. Both the Reapers and Kett transform others into them. Focusing on the technical aspects of how they do it means nothing. They both do the same thing. The Jardaan are the mysterious race that vanished for mysterious reasons, the same as the Protheans in ME1. The Agarans turned out to be the Kett the same as the Protheans turned out to be the Collectors. They even have pods they put people in. The Jardaan also left their mysterious working tech behind, the same as the Protheans. The Jardaan are responsible in some way for how the Agarans turned out the same as the Protheans for the Asari. The only difference is that the Reapers were interesting in ME1 and the mystery behind the Protheans was well done. MEA's main story was just a poor man's ME1. I enjoyed almost everything else about the game but their phoned in main story. yes it does. mindcontrol is not new , it was cliche even when the reapers did it but how it's done make a difference. look at the reapers, you think mind controlling aliens/machines are new? nope. Every thing ME1-3 has done has been done before. it's the execution of it that makes it better. Added the kett aren't the reapers. The thing that makes the reaper horrifying is that what they do has no escape from, not even death. You can't even choose suicide or indoctrination, if you kill yourself they make you into a husk anyway. Your trapped in that hell forever or if you are luck, till someone eradicates your body. that can't even happen commonly if they make you part of a reaper. With the Kett, it's just turning you from being bob to steve. it's messed up but compare to what the reapers do it's not horrifying. heck, it may even be reversible. the motivation is different, how it's done is different, the goal is different even the results are different. The Jardaan is not the prothean. not even the ruins are the same. What we find from the prothean are from what left of their cities and research. With the Jardaan what we find are like finding someone yard tools left in their yard with yard seen to be unfinished. They were terraforming unlivable worlds and making life which is new to ME. the prothean were doing vastly different things.
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Post by Doominike on Apr 20, 2017 20:36:43 GMT
Not really, Reapers were hyped as robo-chtulhus, they felt threatening. Kett are joke, they're our lessers in every way except for the field of genetics. We beat them head on with transport shuttles and man-portable arms, any battle against them with an actual military fleet would be a stomp. Idunno... They were threatening in ME1, I forgot they existed in ME2 and I thought they were just stupid but had good plot armor in ME3, Hence my carefully selected wording of "hyped" and "felt". I was disappoint when we got to actually fight them in ME3.
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Post by Doominike on Apr 20, 2017 20:42:45 GMT
Because advanced space armor having the durability of wet tissue and every hostile being a bullet sponge obviously reflects the reality of the setting. So that's your excuse for playing on easy? Make no sense to put it on easy then complain that it's easy. Put it on hardcore and make a build around it. it's called strategy. Even the instanta kill enemies of ME3 are easy and as threatening as a napkin on normal and easy. Partly that, partly that I'm not a "challenge gamer". Also I didn't call the Kett pansies because they have low in-game health, I called them that because narratively, regardless of selected difficulty, they lose in open warfare to transport shuttles with people firing man-portable guns out the side doors, while they themselves are using actual warships. They're a conquering empire who got their ass kicked by poorly armed explorers.
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Post by dreman999 on Apr 20, 2017 20:53:05 GMT
So that's your excuse for playing on easy? Make no sense to put it on easy then complain that it's easy. Put it on hardcore and make a build around it. it's called strategy. Even the instanta kill enemies of ME3 are easy and as threatening as a napkin on normal and easy. Partly that, partly that I'm not a "challenge gamer". Also I didn't call the Kett pansies because they have low in-game health, I called them that because narratively, regardless of selected difficulty, they lose in open warfare to transport shuttles with people firing man-portable guns out the side doors, while they themselves are using actual warships. They're a conquering empire who got their ass kicked by poorly armed explorers. dude, they lost because the Ryder twins brought a fleet of remnant warships. not because they were bombed by the salarian pathfinder was shooting sticky grenades from a shuttle shielded by the Moshae
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Post by Doominike on Apr 20, 2017 21:01:12 GMT
Remnant warships that all got destroyed, some warships.
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Post by dreman999 on Apr 20, 2017 21:31:37 GMT
Remnant warships that all got destroyed, some warships. No they didn't. The ships used the scourge to back the archon's fleet to a corner. Sorry, but that was the only reason the kett lost the space battle. the rest was due to the Archon underestamating how much the ryder twin's can control the remnant.
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Post by Cirvante on Apr 25, 2017 16:17:53 GMT
I completely agree. Was anyone surprised at the "reveal" that the Chosen were angara? I think not. The Archon was a discount Harbinger for sure, going on about how they would ascend/exalt and perfect you and everyone else. The kett were such a lame and predictable enemy, and on top of that I got really tired of fighting them over and over again. Made for a hilarious moment during the final battle though. "That's it, I rescind my offer of exaltation to you!" Awww.
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Post by Maeljin on Apr 25, 2017 17:34:39 GMT
They are a bit of a rehash, but there's potential yet. I think they should've made the kett leaders more aloof, less hostile in attitude, like they honestly believed they were doing you a favour in trying to exalt the MW species and getting confused when we fought back. And since they aren't going to anywhere, I hope the religious/spiritual reasons for exaltation are explored in the future.
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Post by Deleted on Apr 25, 2017 18:00:27 GMT
The kett as a whole are interesting. The archon was a snooze fest. All he wanted in the end was power, and he was evil for evil's sake. *snore* I thought he wanted rem-tech. For what purpose was not clear.
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Post by Doominike on Apr 25, 2017 23:01:37 GMT
Remnant warships that all got destroyed, some warships. No they didn't. The ships used the scourge to back the archon's fleet to a corner. Sorry, but that was the only reason the kett lost the space battle. the rest was due to the Archon underestamating how much the ryder twin's can control the remnant. They still have tech less advanced than ours and their alleged genetic superiority from over 1000 species very much comes across as Informed Ability. It doesn't feel like we'd need a plan to defeat them, just ships with weapons. That's literally the only reason they beat our ships in space battles, because our ships aren't armed. The Normandy would have one-shotted the archon's ship at the 1st encounter and that would have been it, archon defeated.
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Post by dreman999 on Apr 25, 2017 23:09:42 GMT
No they didn't. The ships used the scourge to back the archon's fleet to a corner. Sorry, but that was the only reason the kett lost the space battle. the rest was due to the Archon underestamating how much the ryder twin's can control the remnant. They still have tech less advanced than ours and their alleged genetic superiority from over 1000 species very much comes across as Informed Ability. It doesn't feel like we'd need a plan to defeat them, just ships with weapons. That's literally the only reason they beat our ships in space battles, because our ships aren't armed. The Normandy would have one-shotted the archon's ship at the 1st encounter and that would have been it, archon defeated. 1. They are 100% comfermed the kett are equal to in tech with the milky way races. 2.we don't know the full extent of the kett empire. Just what's in the cluster. 3. Of course the normandy can do that. It’s enhance with tech based on reapers.
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Post by dreman999 on Jun 6, 2017 17:24:16 GMT
do note this is not their full army. doesn't matter, if your 'armoured' vehicles can be taken out by the other guys small arms, your in for a bad day. Give the Initiative some proper weapons (I am looking at you Thanix cannon and Cain) with military grade shielding and it's taking on the Scharnhorst in a Galleon time. *looks at the hammer head. Wait what?
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Post by dreman999 on Jun 6, 2017 17:25:23 GMT
Same as Reapers? I think not. That scene where Shepard talks with Sovereign. He is one very confident and fear inspiring bad guy. You feel the real threat to not only Shepard but the entire Galaxy. The Kett LOL, they don't even scare wimpy Ryder, well maybe a little since somebody forgot to arm the Tempest and they had to run away like little girls the ship is not built for weapons .
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Post by vilegrim on Jun 7, 2017 17:37:28 GMT
doesn't matter, if your 'armoured' vehicles can be taken out by the other guys small arms, your in for a bad day. Give the Initiative some proper weapons (I am looking at you Thanix cannon and Cain) with military grade shielding and it's taking on the Scharnhorst in a Galleon time. *looks at the hammer head. Wait what? yea...about hover vehicles as armoured units: That one was the worse aspects of a Huey and a Hummer in one shell, low, fairly slow, and not bullet proof. Seriously the ME universe needs to L2Tank.
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Post by dreman999 on Jun 7, 2017 17:50:30 GMT
*looks at the hammer head. Wait what? yea...about hover vehicles as armoured units: That one was the worse aspects of a Huey and a Hummer in one shell, low, fairly slow, and not bullet proof. Seriously the ME universe needs to L2Tank. the hammer head is fast and more versatile then the mako.
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Post by flyingsquirrel on Jun 7, 2017 19:28:25 GMT
*looks at the hammer head. Wait what? yea...about hover vehicles as armoured units: That one was the worse aspects of a Huey and a Hummer in one shell, low, fairly slow, and not bullet proof. Seriously the ME universe needs to L2Tank. At least it had an actual cannon, unlike the Nomad. Who the hell drives into a combat zone with a vehicle you have to jump out of to repel an attack? Granted, combat from within the Mako in ME1 was sometimes a little too easy, but just give the enemies better armor or RPGs if that's the concern.
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