inherit
908
0
Jan 29, 2020 16:16:43 GMT
23
bigdawg13
22
Aug 11, 2016 18:56:48 GMT
August 2016
bigdawg13
|
Post by bigdawg13 on Apr 19, 2017 21:03:18 GMT
1. I would like to see some day/night cycles on planets...and more non-aggressive life forms. Where's the space cows?
2. More races from the milky way.
3. I'd like to see at least a few characters from the original trilogy make their way out here. Maybe not of their own choosing. Like Garrus (after fighting off the reapers) fell into a cryo-pod while moonlighting as a vigilante and wakes up in Andromeda. Not believable...but I miss Garrus. :/
4. Less "on-hold" quests. I hate that...hate hate hate. And there are just too many quests. Too many quests that don't go anywhere, but are just busy work.
5. I hate the profile system. Part of the fun of the original was finding fun mixes of abilities. But now you can do anything you want whenever you want for no cost. When you pick your training at the beginning, it should do more than just auto-unlock abilities. It should maybe perma-lock some other abilities. Pick scrapper? Well then you can never have abilities like Barricade. Maybe you are locked out of certain weapons too. As much as it was a pain, the limited weapon types helped define your character and lent it self to replay values.
6. Alternative narrative paths. In Dragon Age Inquisition, you had to pick one of two missions at the 1/3 point that were exclusive. They were completely different, and they shaped the story to come. Major villains and quest lines were different. Imagine what the game would have been like if you had to choose between saving the Salarian Ark or the Quarian Ark, and how it could have played out differently.
7. More creative boss battles. The architects were a nice nod to the dragon-type battles that would occur in DAI, but the dragons were at least varied. The architects could be varied too. Perhaps some tunnel. Others look like a giant beetle, or maybe centipede that burrowed under ground. Maybe one even looks like a dragon. Maybe some suck you into their maw. Others leave trails of fire on the ground. Maybe some overheat your weapons. Why no shield or armor on some...just red health bar. Varied battles would be great. And the archon fight at the end really was boring. I got to him finally ready to fight him, and he just went limp. How boring is that. Remember how Saren reanimated? That is a hell of a difference. Different boss phases are great because they force you to change your tactics. I love boss battles, even in Mass Effect. But it's time to step up the game here. It's a small effort big reward kind of payout as opposed to the hours and hours probably required to nest in a side quest that requires excessive voice actor dialogue, quest journal updates with "on-hold" checks, and hard-to-find quest item pickups that you have to place (but make sure not to clobber some other side quest doing the same thing).
|
|
inherit
2200
0
13
serguei83
15
Nov 27, 2016 16:04:10 GMT
November 2016
serguei83
|
Post by serguei83 on Apr 20, 2017 0:50:11 GMT
1: Improve the dialogues, that they are more adapted to choices fact 2: More RPG, he(it) is sorely lacking it 3: Be able to discuss with his(her) companion(journeyman) (girlfrend / boyfriend ) in mission
|
|
malgus
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 959 Likes: 1,590
inherit
4126
0
Mar 21, 2023 21:20:35 GMT
1,590
malgus
959
March 2017
malgus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by malgus on Apr 20, 2017 16:10:43 GMT
More animal variety instead of just the small ones, the average one, the tall ones and the big ones.
And I would ad to that a fast travel option between planets (I am probably annoying saying that but I really think it will improve the experience of mass effect andromeda significantly.)
|
|
thedarkprince
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
PSN: xxPSCxx
Posts: 198 Likes: 313
inherit
1931
0
313
thedarkprince
198
November 2016
thedarkprince
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
xxPSCxx
|
Post by thedarkprince on Apr 20, 2017 16:51:42 GMT
A better game.
|
|
inherit
4007
0
Member is Online
Nov 26, 2024 17:08:29 GMT
3,854
kotoreffect3
1,753
March 2017
kotoreffect3
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
|
Post by kotoreffect3 on Apr 20, 2017 17:49:35 GMT
More linearity with smaller levels but more worlds giving the game more variety like ME 2 and ME 3.
More emphasis on quality over quantity. I will take a 30 to 50 hour game with more interesting npcs (not same generic bald guy), better quests, and a less grindy feel with quality cinematagraphy over an 80 to 100 hour game with generic bald guy npcs, filler content, mediocre cinematagrophy, and enemy mobs that respawn aka enemy dropships giving it an MMO feel (I am looking at you Voeld and Kadara).
This one I probably won't get but I would like to see a return to the old class system where we got one fleshed out class (including a bonus power) instead of a profile system with 4 gimped classes and no power wheel. It feels like the removal of the power wheel and the limited three powers per profile mechanic was put in to appease the multiplayer crowd since that is what multiplayer is.
A return of the power wheel and squad commands. I miss the feeling of leading an actual squad. Now I feel like I am fighting beside two npcs instead of leading and coordinating squadmates. I also miss telling a team mate like Garrus to switch from his assault rifle to his sniper rifle and vica versa. Also I could equip him with what sniper and assault rifle models I wanted him to have while also modding his weapons.
I guess I just want the control I used to have. Don't get me wrong I like MEA but some of these changes they made are head scratchers.
|
|
inherit
1033
0
Nov 26, 2024 12:01:18 GMT
36,904
colfoley
19,127
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Apr 20, 2017 18:37:22 GMT
Just give me a Speeder Bike and I'll be happy.
|
|
mofojokers
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
Posts: 203 Likes: 350
inherit
7477
0
Jun 28, 2017 21:12:11 GMT
350
mofojokers
203
Apr 10, 2017 23:00:41 GMT
April 2017
mofojokers
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
|
Post by mofojokers on Apr 20, 2017 19:02:32 GMT
We are missing renegade as well alot more than i remember.
Ryder at worst is a poor man solo.😂
Aaah the good days.
|
|
inherit
♨ Retired
24
0
Nov 26, 2024 12:38:10 GMT
26,299
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Apr 20, 2017 19:13:56 GMT
return of the power wheel
|
|
mofojokers
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
Posts: 203 Likes: 350
inherit
7477
0
Jun 28, 2017 21:12:11 GMT
350
mofojokers
203
Apr 10, 2017 23:00:41 GMT
April 2017
mofojokers
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
|
Post by mofojokers on Apr 21, 2017 11:31:12 GMT
To add to the rest we could also benefit from alot more customization for our civilian clothes.
Choose - Headgear - Top - Legs - Boots - accessories
Over the standard three choices given especially since one is just the other with its sleeves pulled up.😂
|
|
Conquer Your Dreams
N3
Say that you love me
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: stescooter100
Posts: 944 Likes: 1,383
inherit
5075
0
Nov 25, 2024 23:58:45 GMT
1,383
Conquer Your Dreams
Say that you love me
944
Mar 19, 2017 16:04:04 GMT
March 2017
ste100
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
stescooter100
|
Post by Conquer Your Dreams on Apr 21, 2017 11:56:35 GMT
I think Andromeda 2 needs some completely different companions. Enough of this human+asari+turian pattern. Give me hanar, volus, vorcha, batarian, some new races, maybe some EDI Robocop cyborg, that will be nice.
|
|
Papa Franku
N2
Saving the Omniverse
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 79 Likes: 82
inherit
7492
0
Jan 11, 2018 21:51:59 GMT
82
Papa Franku
Saving the Omniverse
79
April 2017
mcguardian
Mass Effect Trilogy, Mass Effect Andromeda
|
Post by Papa Franku on Apr 21, 2017 12:39:37 GMT
As BW said in the advertisement of the game, the theme of the new Andromeda, is the exploration. - I can't believe how many forgot that this was what the fans wanted. And BW did a great job delivering this.
|
|
Beriksbait
N1
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 11 Likes: 15
inherit
4353
0
May 16, 2017 17:12:35 GMT
15
Beriksbait
11
Mar 11, 2017 17:48:55 GMT
March 2017
beriksbait
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
|
Post by Beriksbait on May 2, 2017 12:46:13 GMT
I would like to see:
1. More choices regarding outposts - or at least a choice between the two current every time I place an outpost. It would even be nice if your choices mattered in the end. Like If you did not place any military outposts your military would be crap. And to many military would hamper diplomatic relations etc. They could add more outpost options like a trading outpost ore something.
2. More mainstory/loyalty-like quests + a longer main story in general.
3. Timed quests; not only when you start it, but when a squatmate tells you there are trouble with a colony or something you should not be able to do 10 quest on the way there... Just an example.
4. Cryopod chioces could have more impact on the game imo. And maybe the PC could have a say in what races to thaw. Like if I want some military power I ask for a Turian or Krogan military squad.
And a lot of what the rest of you have mentioned!
|
|
henkiedepost
N3
Games: Mass Effect Trilogy, Dragon Age Inquistion, Mass Effect Andromeda
Origin: HenkieDePost
Posts: 325 Likes: 522
inherit
6375
0
522
henkiedepost
325
Mar 27, 2017 23:02:35 GMT
March 2017
henkiedepost
Mass Effect Trilogy, Dragon Age Inquistion, Mass Effect Andromeda
HenkieDePost
|
Post by henkiedepost on May 2, 2017 15:16:17 GMT
My personal list: (Some things might overlap with suggestions mentioned here)
- Everything cinematic. No more zoomed in dialogue.
- Choices that matter. The world around you should react to the things you've done. Literally nothing happens with the settlements you create and that feels bad. Might as well not have any choices at all if they don't do anything.
- Squad and personal customisation. Let me choose my squads weapons and armor. Improve on the CC, more casual wear etc.
- Get rid of all the tasks and useless sidequests. Less is more. The quests that remain should be of a much higher quality when it comes to choices and writing.
- More dynamism in the world around you. Day/Night cycle, weather, hazards which make sense and have an extra layer of depth instead of being just annoying, etc.
- I think more than 3 powers at a time will be a nice addition. The profile system can stay.
- It would be great if tactical command over your squadmates could come back. This point also falls under more squad customisation.
- More diversity in enemies if the next game is going to be open world. Eirochs were cool the first time I saw them, but they're literally everywhere. It doesn't really makes sense and comes off as lazy. Design specific creatures for specific worlds and spend more time coming up with interesting humanoid enemies.
- Boss fights. 4 Architects again just comes off as lazy. If you're thinking about mini-bosses per planet again, focus on unique designs to keep them interesting.
- Revamp crafting. It feels tedious and annoying right now. Personally I believe Bioware can learn some things from fallout 4 when it comes to the crafting department. I also didn't like crafting in DA:I. The overview again should be clearer and you shouldn't have to take so many steps to craft something.
- EDIT: Also about crafting, collecting minerals and plants is NOT fun. Not when it doesn't coïncide with the flow of the game and stands on it's own. Having to go specifically to these mining areas all the time breaks the flow of the game and practically becomes work. ME:A did this better than DA:I however so that's a plus. Still, this backbone of the current crafting system should be revamped.
- Focus on upholding lore and immersion. Finding 'asari and quarian devices' on planets where you are supposed to be the first person to get there feels wrong. Make sure that characters and quests don't contradict each other or the lore and keep a close attention to the flow of time. So no more comments about Jaals pokerskills when you haven't even finished first contact yet. Also no more surprise about what an architect is on Eos when you've already killed one on Voeld.
- Please don't make us return to a hub for things like AVP points and strike teams. Just let us do these things on the fly. Mandatory returns to certain points for simple things like this feels very MMO esque and that's bad.
- less unskippable loading screens. I liked the landing cinematics the first couple of times but now they're just tedious. I know they are concealed loading screens but I installed the game on a M2 SSD. It doesn't need the entire cinematic to load the area so please let me skip it when the loading is done. Especially if you can't board the Tempest without taking off.
- Renegade/Paragon don't have to return but now we can only choose between 50 shades of the same thing. Dialogue should be more dynamic. Being a jerk should get different results than being nice.
This is it for now. Might update the list later.
|
|
monuhm
N1
Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 22 Likes: 32
inherit
2734
0
32
monuhm
22
Jan 10, 2017 22:30:17 GMT
January 2017
monuhm
Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by monuhm on May 2, 2017 17:05:04 GMT
I was chatting with my friends about stuffs we want to see in next andromeda instalment. Despite of what haters say, I personality think the game is great. The problem is that BW did not polish it enough. However they are already releasing the patches to fix these issues. As BW said in the advertisement of the game, the theme of the new Andromeda, is the exploration. I think they have done pretty good job to establish the ground work for semi-open world style RPG. Given that theme of the new instalment would still stay in exploration side, my friends and i have some suggestions to reinforce this theme further in either DLC or next instalment. In my opinion, BW should really experiement with upcoming dlcs to improve gameplay mechanics. 1. Better Exploration - More realistic planet wild life - Natural life cycle to animals/ It will be better to see creature behaving life actual animals (ie. feed or sleep like those from Horizon Zero dawn). Don't make all animals hostile to you as well. - Different types of animals- different ways of dealing with them - this can add in some hunting/ capture or even taming quests as well as resourse gathering. - Day/night cycle. - Deadlier and more diversed environmental hazards - Rather than just affecting life support gauge the environmental hazards should have distinct effect - Eg. Extreme cold that affects neural/biotic implants, Sand storms that limit vision, Swamps that limit the charactor/nomad's movement, EMP field that mess up the weapon aiming or nomad control, - This also should introduce different gears and weapon upgrades to buy or research in order to adept to harzardous situation. - I.e Thermal visions, heat insulators etcs Also you should have ability to manipulate these hazardous situation to deal with enemies. - Different ways to clear these hazard rather than just activating the vault- This can gives more quest options rather than general fetch quests, - The effect of environment hazard that affects difficulty of missions - ie. infiltrating into enemy base under sand storm or heavy fog which gives stealth advanages. Or Dealing with enemies who have all the right gears to fight in certain environment while you are ill equipped to deal with such situation. -More Hidden lores and Special gears to loot (one and only kind stuff). - Optionals missions to unlock hidden crews or squad mates who give advantage to tackle certain environmental hazards or certain type of enemies/ wildlifes. - like recueing a scientist crew can give you reserch options to craft EMP shielding gears or Animal lures. 2. More diverse quest options - related to exploration - Different ways of clearing environmental hazards. - Wildlife hunting, studying, capturing missions - For resource gathering or even taming some to use for settlement defence. - Sandbox approaches to missions - (the good example is vetra's loyalty mission) You get to sabotage or create diversion while assaulting enemy base. Or infiltrate while using the planet's environment to you advange. - Some James Bond style missions like Original ME's Katsumi Goto missions. - Since we have nomad - Death race style racing missions. - Upgrading and Defending settlement missions - which is tied to story - Just don't make it like endless quests from Fallout 4's Preston Garvey's mission. - Hijack a vehicle and escape missions 3. More Andromedan Aliens and diverse enemies. - New species of Andromedan Aliens - We really should move away from Milky way. - Enemies using squad tactics based on their classes. - Rather than bullet sponges with big guns, BW should concentrate more on enemy combination. And a certain group of enemies should be able to execute power combos to players too. - More heavy stuffs such as hover tanks and mechs or Beast riding calvaries. - Air supports. Personal suggestions. - Please add other Ryder as squad mate. - Original ME style Squad command options. - 4th Power Slot - just for singleplayer - Since Andromeda is more like SW - New Hope Andromeda 2 can be darker and more personal like Empire Strike's back or ME2 stories. - Big choices with consequences - Squad mates either - die/live/ betray / or even get exalted to becomes one of the chief enemy. - The choices that actually have an impact to the survival of entire outpost. - Huge Space or ground combat moments. NOMAD DEATH RACE?! omg yes! i NOW NEED THIS FOR MEA 2!!! like you said I really missed the loyalty missions not effecting the life spans of the squadmates, I would never let any of them die but that risk of maybe not getting everything right was so exciting and since MEA's had multiple facets to the NPC's loyalty I think that would be a perfect reason to implement that system. DO IT OR YOUR SPACE BAE DIES! I was really hoping for a character creator like DAI, so I'm hoping for something more akin to that.
Yes we must see more Andromeda species.
limit the amount for weird makeup it just doesn't make sense aesthetically. It's like everyone in the future wants to do the mermaid Instagram makeup trend lol
|
|
monuhm
N1
Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 22 Likes: 32
inherit
2734
0
32
monuhm
22
Jan 10, 2017 22:30:17 GMT
January 2017
monuhm
Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by monuhm on May 2, 2017 17:07:07 GMT
And I guess better facial animations and more natural dialogue cutscenes, I think in this day and age AAA roleplaying games have outgrown the "stand in front of each other and talk" style. Yes I wish we could get some panning out and around as the characters talked in this game.
|
|
Sairys
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
Posts: 114 Likes: 183
inherit
8087
0
Oct 13, 2017 19:38:37 GMT
183
Sairys
114
Apr 28, 2017 23:46:51 GMT
April 2017
sairys
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Mass Effect Andromeda
|
Post by Sairys on May 2, 2017 17:15:58 GMT
1. Better player customization. 2. Choice of squad armor and weapons (ME 2 lesson learnt?). 3. No forced coloured weapons via mods. Give us the ability to customize our weapons looks and decals. 4. Tone down the social justice stuff.Love the idea but it's affecting it abit. 5. Ryder twin as team mate. 6. Proper control over team including power usage. 7. MEA was heavily pushed towards a paragon sided hero. At worse you got a few grey area choices. Give us more renegade style play. I.E to stop :::::: son from becoming a threat allow us to kill him off with the base. 8. Emails to be done via menu linked through sam implant or stations. 9. Allow us to board the Tempest without leaving a planet. 10. Give us more crew like Zaeed from ME2. 11. Choices that actually matter in the game and not just for an email or etc. Played the game twice over so far doing every choice and finding out very little changes. 12. Take your time and really give it a good polish before release. I will happily pay any amount almost for a good Mass Effect game. 13. Learn from others I.E Witcher 3 should of been the best way to show how even side quests should be very interesting. Don't do stuff like the (Task) stuff for filler as games should be fun and not work. 14. More dark like the original set because MEA has this very almost saturday morning cartoon feel to it. 15. Multiplayer should always start with alot more maps considering what you could pull from single play. As well as i was hoping for personal customization of characters including male or female. Would still happily pay 100s for the boxes for weapons just not for set characters. Other than that MEA has set a pretty good start to build a new trilogy from. Looking foward to the next one. OP has alot of good ideas that i want to see along with these. You really hit the nail on the head for me on this. The only thing I'd add is the conversation wheel....Didn't really matter whether I was all professional or all casual. Ryder pretty much felt the same of something in the middle. You can't really play a Zaeed type Ryder or a greedy bastard or a manipulator. All you can play is a goody-two shoes who is either professional/logical or casual/emotional. That's not huge in variety when it plays out and cuts into the re-playability. No matter how many times you replay, you are the good kid thrown into daddy's shoes.
|
|
Conquer Your Dreams
N3
Say that you love me
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: stescooter100
Posts: 944 Likes: 1,383
inherit
5075
0
Nov 25, 2024 23:58:45 GMT
1,383
Conquer Your Dreams
Say that you love me
944
Mar 19, 2017 16:04:04 GMT
March 2017
ste100
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
stescooter100
|
Post by Conquer Your Dreams on May 2, 2017 17:18:37 GMT
I want some badass companions, just because it makes angry some people in here
|
|
mofojokers
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
Posts: 203 Likes: 350
inherit
7477
0
Jun 28, 2017 21:12:11 GMT
350
mofojokers
203
Apr 10, 2017 23:00:41 GMT
April 2017
mofojokers
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
|
Post by mofojokers on May 2, 2017 17:22:55 GMT
1. Better player customization. 2. Choice of squad armor and weapons (ME 2 lesson learnt?). 3. No forced coloured weapons via mods. Give us the ability to customize our weapons looks and decals. 4. Tone down the social justice stuff.Love the idea but it's affecting it abit. 5. Ryder twin as team mate. 6. Proper control over team including power usage. 7. MEA was heavily pushed towards a paragon sided hero. At worse you got a few grey area choices. Give us more renegade style play. I.E to stop :::::: son from becoming a threat allow us to kill him off with the base. 8. Emails to be done via menu linked through sam implant or stations. 9. Allow us to board the Tempest without leaving a planet. 10. Give us more crew like Zaeed from ME2. 11. Choices that actually matter in the game and not just for an email or etc. Played the game twice over so far doing every choice and finding out very little changes. 12. Take your time and really give it a good polish before release. I will happily pay any amount almost for a good Mass Effect game. 13. Learn from others I.E Witcher 3 should of been the best way to show how even side quests should be very interesting. Don't do stuff like the (Task) stuff for filler as games should be fun and not work. 14. More dark like the original set because MEA has this very almost saturday morning cartoon feel to it. 15. Multiplayer should always start with alot more maps considering what you could pull from single play. As well as i was hoping for personal customization of characters including male or female. Would still happily pay 100s for the boxes for weapons just not for set characters. Other than that MEA has set a pretty good start to build a new trilogy from. Looking foward to the next one. OP has alot of good ideas that i want to see along with these. You really hit the nail on the head for me on this. The only thing I'd add is the conversation wheel....Didn't really matter whether I was all professional or all casual. Ryder pretty much felt the same of something in the middle. You can't really play a Zaeed type Ryder or a greedy bastard or a manipulator. All you can play is a goody-two shoes who is either professional/logical or casual/emotional. That's not huge in variety when it plays out and cuts into the re-playability. No matter how many times you replay, you are the good kid thrown into daddy's shoes. Definitely buddy if you have ever seen any of my posts here i tend to mention this. I cannot for the life of me understand why they gutted it. Some people on here continue to say you can actually be heavily renegade in MEA... I tend to link them this video and go o really.... Bulls***. I absolutely adore Renegade Shep and intended on paragon female style story and a renegade male. Two plays in and yet to see bugger all differences yet. Going to wait for patches and try a third time to see if i missed anything at all....
|
|
inherit
6587
0
66
chawktrick
94
March 2017
chawktrick
|
Post by chawktrick on May 2, 2017 17:33:16 GMT
1) Improved environments. Most worlds (Kadara & Elaaden for example) have a lot of wasted space and little motivation to explore, unless you're a completionist. Many of the missions are confined to certain areas.
2) More meaningful side content. Many of the Heleus Assignments and Additional Tasks, particularly the latter, are fetch quests that don't have compelling stories, narrative, cinematics or rewards. They also involve too much planet hopping which disjoints the stories.
3) Streamlined travel. ME2 had fairly seamless travel between solar systems, bogged down by repetitive planet scanning. Andromeda is almost the opposite. We need the best of both worlds - seamless, quick system/planet travel with minimal planet scanning.
4) Deeper squad personalities and relationships. I feel the game tries to pigeon-hole Ryder into certain romances, particularly Peebee's, while making other characters less appealing or more bland. I don't feel the same attachment to Liam or Vectra that I do Jaal or Drack. I used to really enjoy conversations in ME2 and ME3 - Andromeda's between-mission conversations often felt like a chore.
5) Advanced mineral mapping. Trying to deplete minerals in a mineral zone can often result in several minutes of driving across a large swatch of land to place the last few mining nodes. EOS has one particular mineral zone that spans cliffs and hills, which makes depleting the zone challenging and time consuming. At the least, a mini-map showing what area to stick to would be helpful, or just the ability to place one node with a wider scanning area.
|
|
inherit
1213
0
Jan 10, 2022 17:37:15 GMT
46
glockwheeler
34
Aug 25, 2016 20:13:40 GMT
August 2016
glockwheeler
|
Post by glockwheeler on May 2, 2017 17:39:34 GMT
The Milky Way.
|
|
inherit
6587
0
66
chawktrick
94
March 2017
chawktrick
|
Post by chawktrick on May 2, 2017 17:42:01 GMT
It's somewhat of an exhausted narrative at this point, IMO. The Milky Way races took down the greatest threat in the galaxy and probably one of the more formidable forces in the entire universe. Trying to top that would feel like trying too hard, IMO.
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on May 2, 2017 17:54:25 GMT
It's somewhat of an exhausted narrative at this point, IMO. The Milky Way races took down the greatest threat in the galaxy and probably one of the more formidable forces in the entire universe. Trying to top that would feel like trying too hard, IMO. Well, I don't think that's so much the problem as determining where to start the game and whether or not the galaxy-spanning ripple effect is worth working around. If the reapers were essentially always destroyed with just some personalized differences like NPC deaths/survival and the sort, like Dragon Age: Origins basically did with the defeat of the Archdemon and the 5th Blight, we could easily have a new game in the Milky Way without it having to be a total end of the galaxy event again.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1818
0
Nov 26, 2024 17:17:03 GMT
Deleted
0
Nov 26, 2024 17:17:03 GMT
January 1970
Deleted
|
Post by Deleted on May 2, 2017 18:29:16 GMT
I can get behind most of those suggestions. Some seem a little off kilter for a ME game, but, fuck it, why not? What I would like to see is BioWare implement a day/night cycle. It changes the whole tone for some areas and environments. I enjoy games with day/night cycles, but they also tend to imply things like sleep cycles and other various self-care (character needing to eat, etc.). Also, it's kind of a pain to arrive at a merchant location wanting to trade during the hours the merchant is closed. That said, I've wondered how it could be realistically implemented in a game that's about space travel - where different planets have different day/night cycles and whatnot. I've imagined the PC asking the navigator things like how long will it take us to get to Planet X and will it be daytime, dawn, dusk, nighttime, etc., when we arrive? I suppose that could be simplified by having the PC tell the nav / pilot we want to be dropped on Planet X at dusk or something along those lines. Sometimes it's easier to just have some locations always light and others always dark. It could be interesting, though, to be able to choose whether to conduct a mission during daylight (open confrontation) or nighttime (recon, infiltration, hit-and-run).
|
|
inherit
Glorious Star Lord
822
0
16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by KaiserShep on May 2, 2017 18:35:44 GMT
I enjoy games with day/night cycles, but they also tend to imply things like sleep cycles and other various self-care (character needing to eat, etc.). Also, it's kind of a pain to arrive at a merchant location wanting to trade during the hours the merchant is closed. There's a merchant in Diamond City in FO4 that gets around this by having a Mr. Handy stand in for her when she's asleep.
|
|
erikson
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 704 Likes: 872
inherit
6153
0
Sept 14, 2019 19:54:32 GMT
872
erikson
704
Mar 26, 2017 13:56:54 GMT
March 2017
erik
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by erikson on May 2, 2017 19:46:01 GMT
Id like see moe of the Kett's empire and getting a better sense of their society and culture. I doubt that is something that could be done justice in a DLC, so I would hope to see it in a sequel.
|
|