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Post by Revan Reborn on Apr 20, 2017 1:30:56 GMT
I haven't bothered to look at this silly thread for a day and it exploded into a nuclear war of BioWare diehards and CDPR diehards slapping each other silly.
I love both companies for different reasons and I don't see why others can't or at least respect their different properties. I also think this Polygon article is absolute crap because the author clearly doesn't like open world games. That's fine. It's his opinion.
I'm all for valid criticism, but can we not at least admit that MEA improved significantly in the open world design over DAI? If anything, I think BioWare is definitely on the right track and getting better with each game they make.
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Post by colfoley on Apr 20, 2017 1:35:39 GMT
I haven't bothered to look at this silly thread for a day and it exploded into a nuclear war of BioWare diehards and CDPR diehards slapping each other silly. I love both companies for different reasons and I don't see why others can't or at least respect their different properties. I also think this Polygon article is absolute crap because the author clearly doesn't like open world games. That's fine. It's his opinion. I'm all for valid criticism, but can we not at least admit that MEA improved significantly in the open world design over DAI? If anything, I think BioWare is definitely on the right track and getting better with each game they make. pretty much.my.thoughts.
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Post by Revan Reborn on Apr 20, 2017 1:38:59 GMT
I tried to play The Witcher 3 but couldn't finish it. It does seem like it's mainly catered to men. A male acquaintance of mine (a man in his late 40's) said 'I killed that bitch (Keira Metz) after I fucked her ass' with such savagery in his voice that just turned me off the game completely. I can't get behind a game that brings out the worst in people. I come across victims of domestic violence at work and that one just cuts too close to the bone. If I were a betting man, I'd wager this is a troll post meant as bait to continue the never-ending flame war between BioWare diehards and CDPR diehards. Don't give into the bait, folks. Come back to reality and realize how utterly absurd this thread has become.
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Post by Deleted on Apr 20, 2017 1:39:59 GMT
And it's always quite amusing to see Witcher super fans always invading forums talking about how the Witcher 3 is the greatest game of all time and how Bioware should die as a company.
Not that this directs at you, but it's funny to observe.
I consider myself a TW3 fan, I prefer it over any Bioware game, but I sure get sick of seeing the same posters unwilling to admit that anything is wrong with it. These discussions would be a lot less obnoxious if TW3 posters would show some humility and stop pretending that TW3 is a perfect game. While true, there are an equal number of Bioware fans who will circle the wagons and criticize TW3 any time anyone suggests that CD Projekt Red did something better than Bioware, even if that was in fact, the case. Some haven't even played The Witcher 3, but they won't let that prevent them from arguing that Bioware did X or Y better. I don't get blind brand loyalty either way, unless you're on Bioware or CD Projekt Red's payroll.
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Post by solomace on Apr 20, 2017 1:42:53 GMT
I haven't bothered to look at this silly thread for a day and it exploded into a nuclear war of BioWare diehards and CDPR diehards slapping each other silly. I love both companies for different reasons and I don't see why others can't or at least respect their different properties. I also think this Polygon article is absolute crap because the author clearly doesn't like open world games. That's fine. It's his opinion. I'm all for valid criticism, but can we not at least admit that MEA improved significantly in the open world design over DAI? If anything, I think BioWare is definitely on the right track and getting better with each game they make. I can bet behind your sentiments, but I don't know how you can say that people should admit MEA improved significantly on open world design over DAI and they're on the right track. This is one of the things people are saying Bioware are not good at and definitely not improving. I will add a caveat that I have only played 3 hrs of MEA trial and have no plans to buy it so I cannot 100% say it's not better and it's not on the right track, but as I do with anything, I look, read and watch all info and sources then make an informed decision. It doesn't chime with what you're thinking.
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Post by colfoley on Apr 20, 2017 1:44:15 GMT
I consider myself a TW3 fan, I prefer it over any Bioware game, but I sure get sick of seeing the same posters unwilling to admit that anything is wrong with it. These discussions would be a lot less obnoxious if TW3 posters would show some humility and stop pretending that TW3 is a perfect game. While true, there are an equal number of Bioware fans who will circle the wagons and criticize TW3 any time anyone suggests that CD Projekt Red did something better than Bioware, even if that was in fact, the case. Some haven't even played The Witcher 3, but they won't let that prevent them from arguing that Bioware did X or Y better. I don't get blind brand loyalty either way, unless you're on Bioware or CD Projekt Red's payroll. on this subject i actually feel bad sometimes over how critical i am being to witcher 3. But its easy to do when some people make it out to be the most amazing thing ever and mea isn't even fit to shine its shoes. Both games are really awesome. I just wish this silly war didn't exist between the two.
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Post by alanc9 on Apr 20, 2017 1:45:26 GMT
I tried to play The Witcher 3 but couldn't finish it. It does seem like it's mainly catered to men. A male acquaintance of mine (a man in his late 40's) said 'I killed that bitch (Keira Metz) after I fucked her ass' with such savagery in his voice that just turned me off the game completely. I can't get behind a game that brings out the worst in people. I come across victims of domestic violence at work and that one just cuts too close to the bone. Sounds like there's something wrong with the man, not the game.
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Post by colfoley on Apr 20, 2017 1:47:39 GMT
I haven't bothered to look at this silly thread for a day and it exploded into a nuclear war of BioWare diehards and CDPR diehards slapping each other silly. I love both companies for different reasons and I don't see why others can't or at least respect their different properties. I also think this Polygon article is absolute crap because the author clearly doesn't like open world games. That's fine. It's his opinion. I'm all for valid criticism, but can we not at least admit that MEA improved significantly in the open world design over DAI? If anything, I think BioWare is definitely on the right track and getting better with each game they make. I can bet behind your sentiments, but I don't know how you can say that people should admit MEA improved significantly on open world design over DAI and they're on the right track. This is one of the things people are saying Bioware are not good at and definitely not improving. I will add a caveat that I have only played 3 hrs of MEA trial and have no plans to buy it so I cannot 100% say it's not better and it's not on the right track, but as I do with anything, I look, read and watch all info and sources then make an informed decision. It doesn't chime with what you're thinking. after playing the game...almost to the end it is a vast improvement over da is. It's almost night and day. And i actually like d dais open world.
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Post by solomace on Apr 20, 2017 1:50:53 GMT
I consider myself a TW3 fan, I prefer it over any Bioware game, but I sure get sick of seeing the same posters unwilling to admit that anything is wrong with it. These discussions would be a lot less obnoxious if TW3 posters would show some humility and stop pretending that TW3 is a perfect game. While true, there are an equal number of Bioware fans who will circle the wagons and criticize TW3 any time anyone suggests that CD Projekt Red did something better than Bioware, even if that was in fact, the case. Some haven't even played The Witcher 3, but they won't let that prevent them from arguing that Bioware did X or Y better. I don't get blind brand loyalty either way, unless you're on Bioware or CD Projekt Red's payroll. I think the main problem now is too many people are buying stuff or getting stuff because of brand loyalty. I'm glad I left that behind years ago and now only buy good games that I want to play not because it's CD or Bio or Beth. Lots more people are starting to come round to this way of thinking too after getting burned on so many brand loyalty titles that aren't up to scratch and the sooner people wise up to pre-orders and stop getting them, the better we all will be. My dislike of MEA and love of TW3 has nothing at all to do with brand loyalty and if it did, I would be saying the opposite as Bioware means more to me than CD Proj does. Surely the reason people argue over TW3 VS MEA is the fact they're loyalty is to Bioware and they feel betrayed that CD have done a miles better job? In fact Bioware is up there as one of my top ever gaming brand with so many memorable games, however after DA2 I learnt a lesson and now they're just a Dev team, nothing more. If MEA2 comes out and I like what I see, read and look at and the reviews are favorable, then I'm in, not because it's Bioware but because it's a good game.
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Post by solomace on Apr 20, 2017 1:54:26 GMT
I can bet behind your sentiments, but I don't know how you can say that people should admit MEA improved significantly on open world design over DAI and they're on the right track. This is one of the things people are saying Bioware are not good at and definitely not improving. I will add a caveat that I have only played 3 hrs of MEA trial and have no plans to buy it so I cannot 100% say it's not better and it's not on the right track, but as I do with anything, I look, read and watch all info and sources then make an informed decision. It doesn't chime with what you're thinking. after playing the game...almost to the end it is a vast improvement over da is. It's almost night and day. And i actually like d dais open world. As I said, maybe but I'm not convinced and I was worried as were other it seems that this would simply be DAI in space. The consensus seems to say it is with some saying better but some saying worse. On reflections I'm sure I remember an interview from Bioware after DAI was released mentioning this was the way they were going with their games now and cringing thinking I hope not. Looks like they followed through with it.
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Post by Revan Reborn on Apr 20, 2017 1:54:56 GMT
I can bet behind your sentiments, but I don't know how you can say that people should admit MEA improved significantly on open world design over DAI and they're on the right track. This is one of the things people are saying Bioware are not good at and definitely not improving. I will add a caveat that I have only played 3 hrs of MEA trial and have no plans to buy it so I cannot 100% say it's not better and it's not on the right track, but as I do with anything, I look, read and watch all info and sources then make an informed decision. It doesn't chime with what you're thinking. I'd suggest you actually play the game before having the impression "it doesn't chime" with my statement. I invested well over 100 hours into my first playthough on Insanity with 98% completion. The game is a vast improvement in terms of its open world design. DAI's open world was beautiful, but boring and empty. MEA improved in virtually every aspect to make the world far more interesting and worth exploring. That's not to say that it's perfect. However, I doubt many would argue that MEA is just as bad, if not worse than DAI.
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Post by solomace on Apr 20, 2017 1:59:00 GMT
I can bet behind your sentiments, but I don't know how you can say that people should admit MEA improved significantly on open world design over DAI and they're on the right track. This is one of the things people are saying Bioware are not good at and definitely not improving. I will add a caveat that I have only played 3 hrs of MEA trial and have no plans to buy it so I cannot 100% say it's not better and it's not on the right track, but as I do with anything, I look, read and watch all info and sources then make an informed decision. It doesn't chime with what you're thinking. I'd suggest you actually play the game before having the impression "it doesn't chime" with my statement. I invested well over 100 hours into my first playthough on Insanity with 98% completion. The game is a vast improvement in terms of its open world design. DAI's open world was beautiful, but boring and empty. MEA improved in virtually every aspect to make the world far more interesting and worth exploring. That's not to say that it's perfect. However, I doubt many would argue that MEA is just as bad, if not worse than DAI. Sorry, but the impression still stands. I don't need to actually buy the game to get an impression or to say your view doesn't chime with what I'm reading. Now this doesn't mean your not wrong, but I ain't forking out £50 just to find out when the weight of evidence is to the contrary.
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Post by colfoley on Apr 20, 2017 2:00:34 GMT
after playing the game...almost to the end it is a vast improvement over da is. It's almost night and day. And i actually like d dais open world. As I said, maybe but I'm not convinced and I was worried as were other it seems that this would simply be DAI in space. The consensus seems to say it is with some saying better but some saying worse. On reflections I'm sure I remember an interview from Bioware after DAI was released mentioning this was the way they were going with their games now and cringing thinking I hope not. Looks like they followed through with it. i believe i said this earlier and the thread but this is the way they have always done games. Only exceptions are ME 2 and 3. As far as it concerns though the game is not DA I in space. And peoples logic and reason is usually governed by preconceptions and gut feeling. There was so much.bad press over DA I And it's fetch quests that people are just triggered at the mere mention of the word. The vast majority of quests in the game aren't fetch quests. But you read some posts and just because the game has fetch quests its nothing but fetch quests
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Post by Revan Reborn on Apr 20, 2017 2:00:48 GMT
I'd suggest you actually play the game before having the impression "it doesn't chime" with my statement. I invested well over 100 hours into my first playthough on Insanity with 98% completion. The game is a vast improvement in terms of its open world design. DAI's open world was beautiful, but boring and empty. MEA improved in virtually every aspect to make the world far more interesting and worth exploring. That's not to say that it's perfect. However, I doubt many would argue that MEA is just as bad, if not worse than DAI. Sorry, but the impression still stands. I don't need to actually buy the game to get an impression or to say your view doesn't chime with what I'm reading. Now this doesn't mean your not wrong, but I ain't forking out £50 just to find out when the weight of evidence is to the contrary. That's your prerogative. I'll take my 100+ hours of time with the game a bit more seriously than your 3 hours though, if you don't mind. As far as I'm concerned, BioWare should continue to do what it's doing.
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Post by Steelcan on Apr 20, 2017 2:01:15 GMT
I would say MEA is definitely worse than DA:I
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Post by solomace on Apr 20, 2017 2:11:02 GMT
Sorry, but the impression still stands. I don't need to actually buy the game to get an impression or to say your view doesn't chime with what I'm reading. Now this doesn't mean your not wrong, but I ain't forking out £50 just to find out when the weight of evidence is to the contrary. That's your prerogative. I'll take my 100+ hours of time with the game a bit more seriously than your 3 hours though, if you don't mind. As far as I'm concerned, BioWare should continue to do what it's doing. And I like a man that gives courage to his convictions and stands by em. Well played sir.
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Post by solomace on Apr 20, 2017 2:13:24 GMT
I would say MEA is definitely worse than DA:I Not chiming eh
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Post by RoboticWater on Apr 20, 2017 2:15:59 GMT
I haven't bothered to look at this silly thread for a day and it exploded into a nuclear war of BioWare diehards and CDPR diehards slapping each other silly. I love both companies for different reasons and I don't see why others can't or at least respect their different properties. I also think this Polygon article is absolute crap because the author clearly doesn't like open world games. That's fine. It's his opinion. I'm all for valid criticism, but can we not at least admit that MEA improved significantly in the open world design over DAI? If anything, I think BioWare is definitely on the right track and getting better with each game they make. I'm not sure I'd say significantly, or if it was significant, that it was enough, and in my opinion, any stride Andromeda made towards resolving Inquisition's mechanical problems were undone by a lack of polish and creative vision. The vaguely compelling crafting, the resource collecting, the crap sidequests, and the repetitive open world minutiae are all still there. They're mitigated by slightly better presentation and a slicker movement system, but these are signs that BioWare are attacking the symptoms, not the disease. BioWare can do their damnedest to spruce up their new favorite mechanics, but that doesn't change the fact that their quest design and progression systems are just inherently not that compelling. And what does all that work mean if the result is still a buggy, unpolished mess that seems to lack the original's confidence? Moreover, BioWare aren't some kind of plucky indie studio with little experience but a lot of heart. They don't really deserve "they'll get it right next time" kind of treatment. They're a professional studio that shouldn't be making so many rookie mistakes, they're working on a franchise that's had three games to figure itself out, and they've failed twice to deliver on a genre of game that's has a fairly large history of successful precedents. BioWare can't keep releasing these sidesteps. They have all the information and all the money they need to make a good Mass Effect game, they just can't accept that there's something fundamentally incompatible with their classic formula and large open worlds. "The author clearly doesn't like open world games." This comment never ceases to be disingenuous. People can easily dislike the recent BioWare games and still enjoy an open world. Compared to Horizon: Zero Dawn, Zelda: BOtW, GTA:V, Fallout 4, Skyrim, New Vegas, and all the other open world games from history (yes, even The Witcher 3), do you honestly think that Andromeda is stiff competition? It simply doesn't hold up. Yeah, the author doesn't like these open world BioWare games, because compared to other open world games, they aren't that good. More importantly, they just aren't as good as older BioWare games. They have their shining moments and their small array of improvements, but they feel like compromises: games that aren't quite there.
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Post by solomace on Apr 20, 2017 2:20:24 GMT
I haven't bothered to look at this silly thread for a day and it exploded into a nuclear war of BioWare diehards and CDPR diehards slapping each other silly. I love both companies for different reasons and I don't see why others can't or at least respect their different properties. I also think this Polygon article is absolute crap because the author clearly doesn't like open world games. That's fine. It's his opinion. I'm all for valid criticism, but can we not at least admit that MEA improved significantly in the open world design over DAI? If anything, I think BioWare is definitely on the right track and getting better with each game they make. I'm not sure I'd say significantly, or if it was significant, that it was enough, and in my opinion, any stride Andromeda made towards resolving Inquisition's mechanical problems were undone by a lack of polish and creative vision. The vaguely compelling crafting, the resource collecting, the crap sidequests, and the repetitive open world minutiae are all still there. They're mitigated by slightly better presentation and a slicker movement system, but these are signs that BioWare are attacking the symptoms, not the disease. BioWare can do their damnedest to spruce up their new favorite mechanics, but that doesn't change the fact that their quest design and progression systems are just inherently not that compelling. And what does all that work mean if the result is still a buggy, unpolished mess that seems to lack the original's confidence? Moreover, BioWare aren't some kind of plucky indie studio with little experience but a lot of heart. They don't really deserve "they'll get it right next time" kind of treatment. They're a professional studio that shouldn't be making so many rookie mistakes, they're working on a franchise that's had three games to figure itself out, and they've failed twice to deliver on a genre of game that's has a fairly large history of successful precedents. BioWare can't keep releasing these sidesteps. They have all the information and all the money they need to make a good Mass Effect game, they just can't accept that there's something fundamentally incompatible with their classic formula and large open worlds. "The author clearly doesn't like open world games." This comment never ceases to be disingenuous. People can easily dislike the recent BioWare games and still enjoy an open world. Compared to Horizon: Zero Dawn, Zelda: BOtW, GTA:V, Fallout 4, Skyrim, New Vegas, and all the other open world games from history (yes, even The Witcher 3), do you honestly think that Andromeda is stiff competition? It simply doesn't hold up. Yeah, the author doesn't like these open world BioWare games, because compared to other open world games, they aren't that good. More importantly, they just aren't as good as older BioWare games. They have their shining moments and their small array of improvements, but they feel like compromises: games that aren't quite there. Nice read m8. Makes a change from reading some of the stuff on here (mine included ) that makes me wonder if too many people on these forums are staff working at the Wonders of Thedas
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Post by R'Shara on Apr 20, 2017 2:22:05 GMT
Guys, let's not get this threat locked, mmkay? Open World has its good points. It can also have downsides. Linear has its good points. It also has downsides. Bioware needs to find a balance between their semi-open-world butthair and excessively linear dungeons. We know they can do this, because they have done it before (Jade Empire, parts of DA:I). ME:A to me, kind of managed to pull the worst of both worlds--large open spaces with nothing interesting to do other than head-scratchinger fetch quests, combined with a few small linear dungeons (I really liked Liam's mission and the asari ark, but the turian ark was ridiculous). Add in a butt-ton of auto-dialogue, and that Character Creator, and the unskippable cutscenes, plus the numerous game-breaking bugs, and well, this is why people are underwhelmed. I am not critical of your comments, but for me, here is the challenge. I personally don't think Bioware needs to find a balance - to me - their games are pretty darn fabulous the way they are.... I am enjoying MEA - the open spaces, the tasks, quests, scenery etc. pretty much loving it. I cant tell you how many times I played DA:I - definitely in the double digits! So what is Bioware to do - create games that you prefer or games that I prefer? Do they incorporate your critique or mine? There are obvious technical problems for sure - those need to be fixed IMO - but i think some of the criticism is about personal preference, and i think that is a tough one for a company to sort out. I hope Bioware keeps on doing what they are doing.... Having said that - diversity is the spice of life, - I guess it would be boring if we all liked the same thing. Well, different people will have different opinions, and that's fine. But I'm not the only one who thinks this way--it seems like most of the fanbase agrees. If they keep doing what they're doing, more and more of us that liked the older, story-based games will decline to purchase their games and DLC. I waited until I could get the base game at 30% off--and the fact that it was 30% off within a couple weeks of release says a lot. I pre-ordered the collector's editions of all their previous games for the last 20 years. I did like DAI, and it didn't feel nearly as repetitive and buggy as MEA (other than getting screwed over in the romance department AGAIN, thanks, Bioware).
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Post by Furisco on Apr 20, 2017 2:41:51 GMT
The amount of stupid shit that i read here and the reasons to hate on each game is too damn high.
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Post by solomace on Apr 20, 2017 2:43:29 GMT
The amount of stupid shit that i read here and the reasons to hate on each game is too damn high. And yet you still come and post and will still come back for more. Interesting. I personally think the forums are better than the game. Better characters and better PVP at least
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Post by Furisco on Apr 20, 2017 2:50:43 GMT
The amount of stupid shit that i read here and the reasons to hate on each game is too damn high. And yet you still come and post and will still come back for more. Interesting. I personally think the forums are better than the game. Better characters and better PVP at least Forums are worst than drugs. I basically eat shit all the time while reading them with the occasional cool discussion here and there and still coming back for whatever the reason. I should play more video games instead of reading why people dislike or get offended by them.
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Post by Revan Reborn on Apr 20, 2017 2:55:40 GMT
I'm not sure I'd say significantly, or if it was significant, that it was enough, and in my opinion, any stride Andromeda made towards resolving Inquisition's mechanical problems were undone by a lack of polish and creative vision. The vaguely compelling crafting, the resource collecting, the crap sidequests, and the repetitive open world minutiae are all still there. They're mitigated by slightly better presentation and a slicker movement system, but these are signs that BioWare are attacking the symptoms, not the disease. BioWare can do their damnedest to spruce up their new favorite mechanics, but that doesn't change the fact that their quest design and progression systems are just inherently not that compelling. And what does all that work mean if the result is still a buggy, unpolished mess that seems to lack the original's confidence? Moreover, BioWare aren't some kind of plucky indie studio with little experience but a lot of heart. They don't really deserve "they'll get it right next time" kind of treatment. They're a professional studio that shouldn't be making so many rookie mistakes, they're working on a franchise that's had three games to figure itself out, and they've failed twice to deliver on a genre of game that's has a fairly large history of successful precedents. BioWare can't keep releasing these sidesteps. They have all the information and all the money they need to make a good Mass Effect game, they just can't accept that there's something fundamentally incompatible with their classic formula and large open worlds. "The author clearly doesn't like open world games." This comment never ceases to be disingenuous. People can easily dislike the recent BioWare games and still enjoy an open world. Compared to Horizon: Zero Dawn, Zelda: BOtW, GTA:V, Fallout 4, Skyrim, New Vegas, and all the other open world games from history (yes, even The Witcher 3), do you honestly think that Andromeda is stiff competition? It simply doesn't hold up. Yeah, the author doesn't like these open world BioWare games, because compared to other open world games, they aren't that good. More importantly, they just aren't as good as older BioWare games. They have their shining moments and their small array of improvements, but they feel like compromises: games that aren't quite there. You might have a point if most open world games didn't release with an abundance of bugs and issues. The only open world game that I have played in recent memory that didn't have any noticeable bugs (just slight performance issues) was The Legend of Zelda: Breath of the Wild, which is far from the norm. Whether you want to look at Red Dead Redemption, any Grand Theft Auto, any Elder Scrolls or Fallout, Batman: Arkham Knight, Assassin's Creed Unity, The Witcher 3, or even Dragon Age Inquisition, all of these games released with all sorts of bugs and performance issues, especially on PC. It's not as if the bugs in MEA were somehow worse. Truth be told, the only reason this game is constantly being attacked is largely because of the wonky facial animations as they are consistently in your face, and that has nothing to do with bugs. I'm not giving BioWare a pass. I merely recognize how utterly unfair and ridiculous the media and most fans are when it comes to BioWare and other studios. The legacy of this studio is literally asphyxiating BioWare. Any minor "missteps" translates to the studio is on the brink of being shuttered by EA. This is not rational thinking. BioWare is in a catch 22 that it will never win. MEA really is not that bad (really shouldn't get anything lower than an 8), yet the world would have you believe it's an absolute wreck and one of the worst games this year. When it comes to BioWare, all sanity goes out the window. Listing off a bunch of recent or highly-regarded open world games is not evidence that the author actually likes open world games. The entire piece suggests he does not like open world games and wants a linear experience. Read between the lines and you'll understand how the article contradicts itself and why I cannot take it seriously. As far as BioWare's "classic formula" not being compatible with open world games, look at The Witcher 3. Story-driven RPGs with choices can definitely work in an open world with the right game design.
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