mofojokers
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Post by mofojokers on Apr 22, 2017 10:43:01 GMT
I wanted to talk about the paragon / renegade system. I have mentioned in threads that i sorely miss the renegade options we once had. I still have hope that MEA 2 will bring it back hopefully with the council set up. Possibly with the pathfinders as the first Andromeda Spectres.
I DO NOT MEAN Bring Back Limited Option Of Good Or Bad or the old system.... (see the comments below for more detail).
To me i felt they could of written in a more renegade / conquer feel to the story. While paragon acted more as diplomatic and peace loving like we are now.
But more to it is that the renegade style play from the original game is what made me love mass effect. Have you ever seen Pitch Black, Chronicles Of Riddick or the latest Riddick?.
My favorite line from them is this : " Sometimes to fight evil you need another kind of evil".
Renegade Shepherd was a mean prick as in his piss was ice cold. But it felt like he couldn't be stopped and even the reapers feared him.
Watch this short video to quickly remember the old days.
Now hopefully they give us back our Riddick style hero for MEA 2. Because currently it feels like we have 4 choices of paragon style heroes (options seem to all have the same outcomes anyway).
Even our companions are all light hearted. Even Drack for a old Krogan is kind hearted and wants the Krogan to change their old ways. We don't have any Zaeed or Jack like companions to really have that feeling.
I'd really like to hear from others about this and see if maybe im just a relic in days past on this.
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dm04
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Post by dm04 on Apr 22, 2017 11:22:26 GMT
Even paragon Shepard felt unstoppable and feared/respected by anyone, inclusive the reapers.
Btw the 4 choices in MEA HAVE the same outcome, the answer by NPC varies a little bit (nothing compared to MET), but the outcome is the same (one of the reasons why MET replayability value was high, we could just pick another option and got something else out of it, here... nothing changes).
And you know, I am not even sure if Ryder is paragon, sure the whole approach of Ryder is diplomatic, but even paragon Shep was badass. And I get this "the pathfinder is not a Spectre with the license to kill" but hey, there are many many opportunities where a more "drastic" (aka renegade) approach was possible and would not hurt.
Well, maybe it is just because Ryder is 22yrs old and even by todays standard it is virtualy just a teenager. Maybe Ryder becomes more of a hero later. Right now, Ryder is just a random default neighborhood guy and not a hero, and noone plays videogames to play a random typical guy, virtualy a nobody. Technicaly, Ryder is the same person the whole game until the very end, and then out of a sudden becomes self-confident. It is unbelievable. maybe they gave us a nobody to show us, any nobody can rise up to become a hero. Lets just hope they make this journey believable.
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Post by zeypher on Apr 22, 2017 11:38:54 GMT
I wanted to blow up Archons ship i mean Drack and me even talked about dropping a nuke on him. We get to infiltrate the ship and no one brings a bloody bomb???
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mofojokers
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by mofojokers on Apr 22, 2017 11:43:26 GMT
Nail on the head DM the replay value lacks because of the lack of choice. I've lost track on my replays to this date of MET but MEA i have done only two. The second was a struggle because i was trying the other choices and kept having pretty much the same thing happen. My third play will happen after the next lot of patching (not really looking foward to it). I really want to 100% the game before putting it aside. Romance achievement and a good insanity play. But i really want to see renegade return. Your right Ryder is very young especially in mass effect years. It's possible that the next game could be set 10 to 15 years later. With the council up and running they could really push the first Andromeda Spectre angle and give us some full on choices again for replay value. Also MET was interesting to do a Paragon play then renegade play then do a mix and match based on feeling. 😊
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Post by mofojokers on Apr 22, 2017 11:49:13 GMT
I wanted to blow up Archons ship i mean Drack and me even talked about dropping a nuke on him. We get to infiltrate the ship and no one brings a bloody bomb??? Guess the Milkyway side didn't expect any hostility in Andromeda at all. The sheer money gone into the Initiative and no one thought to give us some nuclear weapons or nomads with turrets. Even the tempest could use some weaponry juuuuust incase.😂 I'm sure the Angaran would of happily given us some explosives to set up on the ship.😕
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Post by ShadowAngel on Apr 22, 2017 11:50:44 GMT
I don't see how people are still attatched tobthe paragon/renegade system. It was as a huge flaw with the OT and restricted various things. It'd be much better for bioware to do what they're doing now, but make it work in the process(cuz various games do what bioware is attempting but better)since there will be more options and less restrictions.m, a "renegade" option of sorts can still work out in this current format.
It's been noted various times that would be scrapped for Andromeda as well, I don't feel sorry for those hung up on it, especially when they're wanting bioware to add in a restricted system once again just cuz "I can't be a dick option" when there's better ways to do it.
Also would lose my mind if bioware rehashes spectres again, there's no reason to have one in Andromeda to begin with.
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Post by mofojokers on Apr 22, 2017 11:53:46 GMT
I don't see how people are still attatched tobthe paragon/renegade system. It was as a huge flaw with the OT and restricted various things. It'd be much better for bioware to do what they're doing now, but make it work in the process(cuz various games do what bioware is attempting but better)since there will be more options and less restrictions.m, a "renegade" option of sorts can still work out in this current format. It's been noted various times that would be scrapped for Andromeda as well, I don't feel sorry for those hung up on it, especially when they're wanting bioware to add in a restricted system once again just cuz "I can't be a dick option" when there's better ways to do it. Also would lose my mind if bioware rehashes spectres again, there's no reason to have one in Andromeda to begin with. Not sure if you have finished the game. But the intention of the initiative is to set up an Andromeda council. With that comes the council will aka Spectres. Who would be best for the first Andromeda spectres but Pathfinders.😆
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Post by ShadowAngel on Apr 22, 2017 12:02:14 GMT
I don't see how people are still attatched tobthe paragon/renegade system. It was as a huge flaw with the OT and restricted various things. It'd be much better for bioware to do what they're doing now, but make it work in the process(cuz various games do what bioware is attempting but better)since there will be more options and less restrictions.m, a "renegade" option of sorts can still work out in this current format. It's been noted various times that would be scrapped for Andromeda as well, I don't feel sorry for those hung up on it, especially when they're wanting bioware to add in a restricted system once again just cuz "I can't be a dick option" when there's better ways to do it. Also would lose my mind if bioware rehashes spectres again, there's no reason to have one in Andromeda to begin with. Not sure if you have finished the game. But the intention of the initiative is to set up an Andromeda council. With that comes the council will aka Spectres. Who would be best for the first Andromeda spectres but Pathfinders.😆 I've beat the game yes. I'd love to see what the foreign races think of allowing their new allies to have certain individuals above the law. That's the thing people forget. It worked in the MW, it has no reason to exist in Andromeda yet. pathfinders can't be specters either. They're specifically trained for the pathfinder role, and being how you can kill off the first pathfinders and put new inexperienced ones in their place, I doubt that'd tie into specters very well. So I bet the foreign races would be even more thrilled to have inexperienced individuals above the law. spectres aren't happening until an actual justice system is in place and the initiative is established as well as relations with the new Galaxy are set. The angara were already hostile just by the initiative entering the cluster, I'd imagine they wouldn't take kindly to someone like a spectre.
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Post by mofojokers on Apr 22, 2017 12:06:24 GMT
Not sure if you have finished the game. But the intention of the initiative is to set up an Andromeda council. With that comes the council will aka Spectres. Who would be best for the first Andromeda spectres but Pathfinders.😆 I've beat the game yes. I'd love to see what the foreign races think of allowing their new allies to have certain individuals above the law. That's the thing people forget. It worked in the MW, it has no reason to exist in Andromeda yet. pathfinders can't be specters either. They're specifically trained for the pathfinder role, and being how you can kill off the first pathfinders and put new inexperienced ones in their place, I doubt that'd tie into specters very well. So I bet the foreign races would be even more thrilled to have inexperienced individuals above the law. spectres aren't happening until an actual justice system is in place and the initiative is established as well as relations with the new Galaxy are set. The angara were already hostile just by the initiative entering the cluster, I'd imagine they wouldn't take kindly to someone like a spectre. O they don't even like the idea of Morda as the interim ambassador. But history has never been kind to natives and we don't live in a black and white world. Shades of grey are everywhere and with people like Tann running things issues are going to rise with a council in Andromeda. MEA 2 should be full of grey areas and interesting choices if done correctly.
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Dr Obfuscate
Don't knock the little winds. They're important - for morale.
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Post by correctamundo on Apr 22, 2017 12:06:59 GMT
I don't see how paragon/renegade helps with replayability specifically. I definitely do not want a carboncopy Shepard in the next game. I'd rather they expand on this system and maybe get in ME equivalents of the knowledge perks convos from DAI.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by mofojokers on Apr 22, 2017 12:15:18 GMT
I don't see how paragon/renegade helps with replayability specifically. I definitely do not want a carboncopy Shepard in the next game. I'd rather they expand on this system and maybe get in ME equivalents of the knowledge perks convos from DAI. Definitely don't need a exact version of the system. But it's more about expanding on choices. The reason i showed the video is to show the difference of MEA choices to MET choices. We are most set on course of paragon esk style game play with MEA. It would be more interesting to see alot more shades of grey and down right evil options for MEA 2. Especially as Ryder should be much older and wiser it could work out. I am also a fan of DAI style just more shades of grey and a more merc type attitude for us that wish to use it.
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Post by dm04 on Apr 22, 2017 12:20:53 GMT
I don't see how people are still attatched tobthe paragon/renegade system. It was as a huge flaw with the OT and restricted various things. It'd be much better for bioware to do what they're doing now, but make it work in the process(cuz various games do what bioware is attempting but better)since there will be more options and less restrictions.m, a "renegade" option of sorts can still work out in this current format. It's been noted various times that would be scrapped for Andromeda as well, I don't feel sorry for those hung up on it, especially when they're wanting bioware to add in a restricted system once again just cuz "I can't be a dick option" when there's better ways to do it. Also would lose my mind if bioware rehashes spectres again, there's no reason to have one in Andromeda to begin with. While renegade-neutral-paragon is very restricted and have its flaws, we actualy had THREE outcomes. The NPCs didn't even answer in three different ways, but we also got three different outcomes. Ok with this new system of emotinal, casual, logical, professional... we have more options (one more, yay)... but I see the point. Before we had good and bad, now, depending on the situation, an emotional answer can be good or bad or neutral. Ok the system is actualy better then to go simply bad-good. BUT.. while the reaction of an NPC do differ (to some degree, I think it is not enough, but it is "sufficient) based on your choice, the outcome is EXACTLY THE SAME. There are different outcomes if you make "big" choices (like destroy the exaltation facility on voeld or not. And there are diferent outcomes during conversation and you ahve that "intersection" sign, though that is mostly limited to "accept mission or not", there are few occasions where it just changes how to react to a specific situations. But that is all expected. We are talking here about regular conversations here. Renegade: NPC anser A, outcome X Paragon: NPC answer B, outcome Y Neutral: NPC answer C, outcome Z Replayability value of the situation: 3 MEA... Emotional: NPC answer AAAA, outcome Z Logical: NPC answer AAAa, outcome Z Casual: NPC answer AAaA, outcome Z Professional: NPC answesr AaAA, outcome Z Replayability value for this situation: 0 BioWare missed the opportunity to use the potential of the new system. As of now, I would rather have the paragon-renegade approach back if it would give me 3 outcomes in one situation as in ME1-3.
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N5
Dr Obfuscate
Don't knock the little winds. They're important - for morale.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by correctamundo on Apr 22, 2017 12:46:30 GMT
I don't see how paragon/renegade helps with replayability specifically. I definitely do not want a carboncopy Shepard in the next game. I'd rather they expand on this system and maybe get in ME equivalents of the knowledge perks convos from DAI. Definitely don't need a exact version of the system. But it's more about expanding on choices. The reason i showed the video is to show the difference of MEA choices to MET choices. We are most set on course of paragon esk style game play with MEA. It would be more interesting to see alot more shades of grey and down right evil options for MEA 2. Especially as Ryder should be much older and wiser it could work out. I am also a fan of DAI style just more shades of grey and a more merc type attitude for us that wish to use it. Oh, I don't mind that at all. I'd like intimidate and charm back and for instance underworld perk giving the chance to pull off some gangstah trashtalk with credibility. But most of all more pirates!
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mofojokers
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by mofojokers on Apr 22, 2017 13:07:05 GMT
Definitely don't need a exact version of the system. But it's more about expanding on choices. The reason i showed the video is to show the difference of MEA choices to MET choices. We are most set on course of paragon esk style game play with MEA. It would be more interesting to see alot more shades of grey and down right evil options for MEA 2. Especially as Ryder should be much older and wiser it could work out. I am also a fan of DAI style just more shades of grey and a more merc type attitude for us that wish to use it. Oh, I don't mind that at all. I'd like intimidate and charm back and for instance underworld perk giving the chance to pull off some gangstah trashtalk with credibility. But most of all more pirates! You know i was surprised they didn't take that from DAI for MEA. Considering how interesting it was of the perks and that they have the perk system in MEA. Always enjoyed the ball mission with the perk in connections. It made my hero seem like he could speak on their level. But overall it also gave some interesting insight in certain conversations. Along with more grey set choices and outcomes it would of really been good for MEA. Like DM04 said above the outcomes didn't vary in choices of MEA. But Mass Effect has always been about choice and outcome as a major part of it.
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Post by themikefest on Apr 22, 2017 13:24:36 GMT
put in more renegade interrupts would be fine with me
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Post by Sondergaard on Apr 22, 2017 13:32:03 GMT
It's been noted various times that would be scrapped for Andromeda as well, I don't feel sorry for those hung up on it, especially when they're wanting bioware to add in a restricted system once again just cuz "I can't be a dick option" when there's better ways to do it. Why do people always associate renegade with being a dick? Have you played the trilogy? The vast majority of renegade options are Shepard putting his foot down, getting his point across firmly etc., pretty much the way many perfectly reasonable people behave on a daily basis. He has a few truly dickish moves, like punching Al Jilani, but they are few and far between. I just don't see a spineless goody-two-shoes getting anywhere as a pathfinder. Ryder wouldn't last five minutes in my job, and I work in a majority female office. But as has been said ad infinitum, it's not about being a dick, it's about a variety of outcomes. Professional, emotional, etc., who cares? Doesn't make a difference. No difference? No replay.
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Post by ShadowAngel on Apr 22, 2017 13:39:03 GMT
It's been noted various times that would be scrapped for Andromeda as well, I don't feel sorry for those hung up on it, especially when they're wanting bioware to add in a restricted system once again just cuz "I can't be a dick option" when there's better ways to do it. Why do people always associate renegade with being a dick? Have you played the trilogy? The vast majority of renegade options are Shepard putting his foot down, getting his point across firmly etc., pretty much the way many perfectly reasonable people behave on a daily basis. He has a few truly dickish moves, like punching Al Jilani, but they are few and far between. I just don't see a spineless goody-two-shoes getting anywhere as a pathfinder. Ryder wouldn't last five minutes in my job, and I work in a majority female office. But as has been said ad infinitum, it's not about being a dick, it's about a variety of outcomes. Professional, emotional, etc., who cares? Doesn't make a difference. No difference? No replay. I played the entire trilogy many times over and was full on renegade majority of the time. Your Shepard was a dick which was the best part about it. reguardless simply adding in the old system doesn't just give you different choices, if bioware can't do it now with a system that was intended to do even more choices but really only having one each time, what's to say the same can't happen with the P/R system? Not to mention they can very easily add in interruptions that did what renegade/paragon did.
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Post by vonuber on Apr 22, 2017 13:56:33 GMT
I let Reyes shoot Sloane in the back last night, rather than save her. I'm not use how that is goody two shoes. I'm glad they've ditched the paragon/renegade thing, and if anything Ryder is a more realistic person than Shep. I guess people just love their power fantasy.
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Post by Psychevore on Apr 22, 2017 14:11:56 GMT
I let Reyes shoot Sloane in the back last night, rather than save her. I'm not use how that is goody two shoes. I'm glad they've ditched the paragon/renegade thing, and if anything Ryder is a more realistic person than Shep. I guess people just love their power fantasy. These people need a little bit of genocide, else it ain't no RPG.
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Post by maximusarael020 on Apr 22, 2017 14:13:25 GMT
I don't really need to see a return of the "morality" system. I don't really care about tracking my choices like that (although red glowy eyes and scars are cool). However, I agree that varied choices with different outcomes would be welcome. I'd like to be able to be a dick to people or make decisions that are Renegade decisions.
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Post by themikefest on Apr 22, 2017 14:17:11 GMT
I played the entire trilogy many times over and was full on renegade majority of the time. Your Shepard was a dick which was the best part about it. Depending on what the player chooses to do in the playthrough, a paragon Shepard can have a worst playthrough than a renegade Shepard. I know. I've done it. For me, the majority of my playthroughs have been renegade. Not a fan of the paragon, though I've played as one a few times
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Post by ArabianIGoggles on Apr 22, 2017 14:23:03 GMT
Renegade options would have made Ryder look less like a puss cake.
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dm04
N3
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April 2017
dm04
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by dm04 on Apr 22, 2017 14:31:10 GMT
I let Reyes shoot Sloane in the back last night, rather than save her. I'm not use how that is goody two shoes. I'm glad they've ditched the paragon/renegade thing, and if anything Ryder is a more realistic person than Shep. I guess people just love their power fantasy. That is one of the major choices, whatever the consequences are, is rather irrelevant. And we always had just "like" two options to choose from. As Sinclair said: the journey is the reward. This whole Renegade/Paragon or new system talk is all about conversations, that happen before and after the "major" choices. Even a full renegade Shepard can save the Destiny Ascension, but what matters, what we are talking about, is what hapens before, during regular talk. You can kiss Udinas ass or send him to hell and Udina is either quite friendly or very distant to you... sure in the end it does not matter if he is made a council member, but that is not the point. If I choose to replay MEA and this time I choose a more emotional approach for my Ryder, I expect all the NPCs I talk to to react in a different way and get "another story" out of it. If I am not, why bother replaying? If I would like endless grind for max level, I would rather play some asian grinder and if I would like 4squad pve coop fights, Wraframe is the way to go, not MEAMP. This "new" approach is "way" better then this very simplified good/bad ... paragon/renegade system. They tried their shot and missed the target by like 10 miles. Heck, they had their "testing phase" in DAI and did better. There is no excuse for that. I do not get it why so many people do not see it.
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Elsariel
N3
Solona Amell
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
Posts: 586 Likes: 1,235
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2655
0
Mar 20, 2018 14:09:34 GMT
1,235
Elsariel
Solona Amell
586
January 2017
elsariel
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Neverwinter Nights, Mass Effect Andromeda
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Post by Elsariel on Apr 22, 2017 14:36:14 GMT
I let Reyes shoot Sloane in the back last night, rather than save her. I'm not use how that is goody two shoes. I'm glad they've ditched the paragon/renegade thing, and if anything Ryder is a more realistic person than Shep. I guess people just love their power fantasy. Yep and I also shot that Kett bitch at the facility instead of letting her live. I also said "fuck you we don't work with the Kett" to the Primus. I chewed out Liam after his loyalty mission and I chewed out Gil and Kallo for failing to get along. Those are just a few things I can think of off the top of my head. I mean, I wasn't allowed to be a total jerk, true, but I felt like there were plenty of times where my character got heated and wasn't a sweet little flower.
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mofojokers
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
Posts: 203 Likes: 350
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Jun 28, 2017 21:12:11 GMT
350
mofojokers
203
Apr 10, 2017 23:00:41 GMT
April 2017
mofojokers
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by mofojokers on Apr 22, 2017 14:51:06 GMT
I let Reyes shoot Sloane in the back last night, rather than save her. I'm not use how that is goody two shoes. I'm glad they've ditched the paragon/renegade thing, and if anything Ryder is a more realistic person than Shep. I guess people just love their power fantasy. I expected this to come up as i noticed this was said before in a different post. It's not about just having more renegade esk style choices. But more impact of the choices over the current (different lines but same outcome). I do love that quest you mentioned but it still lacks true outcome and choice.
☆ Sloane - choosing her over Reyes causes Efra to question you via videocon about why. Since he was very useful to the resistance. This is where you tell him why or to stay out of initiative business.
Sloane doesn't allow the building of initiative settlement but provides the Nexus with resources and credits every month out of respect for you. Most exile camps are not hostile anymore for fear of her wrath.
☆ Reyes - normal lot as he gets alot of screen time. But this allows the building of a settlement. Hostility remains but collective agents are normally close by to assist.
☆ Initiative - After Reyes kills Sloane and tries to explain why he lied to you. An option appears to shoot him when he turns to you. You explain that he is also scum and that your going to take the port for the initiative.
Similar style to the water trade station if you remember this quest. Where you put the initiative in charge of the trade station and over the water supply.
But this also causes Efra to become concerned about you and the initiative intentions. Remarking that you just as easily seem to kill off your own kind.
But with the port as yours you use this instead of building a settlement as a base. Exiles remain a problem on Kadara but nothing the initiative security forces cannot handle.
Perks in security increase weaponry / skill of trained forces. Those who obey may trade and survive the rest are considered enemies.
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