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Post by Hrungr on Sept 5, 2017 18:55:30 GMT
Alain Baxter @alainbaxter I'm back! Excited to be here after so long! Time to see/play Anthem since I last saw it. #bioware #anthem pbs.twimg.com/media/DI-mbz-V4AEXu7y.jpg Michael Gamble @gamblemike Welcome back!
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Post by haolyn on Sept 5, 2017 20:41:16 GMT
i'm pretty sure mike gamble is on anthem now
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Post by Hrungr on Sept 5, 2017 22:22:52 GMT
i'm pretty sure mike gamble is on anthem now I know BioFan asked him recently if he was on Anthem, and Mike said "Not necessarily".
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Post by BioFan on Sept 6, 2017 6:11:24 GMT
i'm pretty sure mike gamble is on anthem now I know BioFan asked him recently if he was on Anthem, and Mike said "Not necessarily". I think he has toes in more than one pond if you catch my drift
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Post by PillarBiter on Sept 6, 2017 7:56:11 GMT
I know BioFan asked him recently if he was on Anthem, and Mike said "Not necessarily". I think he has toes in more than one pond if you catch my drift He has very large feet?
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Post by Hrungr on Sept 6, 2017 22:52:23 GMT
Sam | SleepCon @sammaggstfw u break the build i.imgur.com/GCJPmCQ.gifBut the designers saved me and @biomarykirby sent me this to make me feel better and now everything is okay www.artfido.com/blog/animals-licking-glass-that-have-no-idea-how-silly-they-look/ Dave Wood @visuality I've seen when someone has marked the entire database for delete. That wasn't a productive day. Sam | SleepCon @sammaggs @thefiddzz literally did this once, callout post Blair Brown @thefiddzz 🤷♂️ sometimes you gota try and delete the whole game 4 months from Cert- "teambuilding" seb hanlon 🔵🗣 @hanlspand he would have gotten away with it too if it hadn’t been for those meddling kids and that damn dog Mrs. Garrus Vakarian @darth_Krytie Will you ever live this down? Or will it be 50 years from now and "wwaaaay, back in the day, Good Ole Blair tried to delete the build." Jeff The Toaster fieldflux No. He won't. We'll make sure of this. Blair Brown @thefiddzz - Blar's talking about the time he accidentally deleted DAI, for those who weren't around then...
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Post by Hrungr on Sept 7, 2017 16:02:21 GMT
Ask a Game Dev @askagamedevWhy would Bioware make a game like Anthem? (Spoiler: ... because their senior leadership wants to) askagamedev.tumblr.com/post/165083521794/why-would-a-game-developing-company-like-bioware"That said, Bioware has always made games that their senior leadership wants to make. It really isn’t because EA (or anyone else, like you) is forcing them to do things they don’t want to do. It’s a collaborative process for certain, but the decisions on what kind of games to make rests on the leadership at Bioware, many of whom have been with Bioware for over a decade. Anthem, for example, has quietly been in development for many years - some of their senior leadership really love and believe in it. They may or may not end up making games you want to play, but (for good or for ill) I can say with absolute certainty that they are making the games that they want to make."
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Post by Deleted on Sept 7, 2017 16:06:27 GMT
Heh, I think I've said the same thing, almost word for word recently on this forum with the same examples of Bio games on the same topic, as in "actually, BiOWARE is going back to its roots". So odd.
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Post by PapaCharlie9 on Sept 8, 2017 3:37:30 GMT
Ask a Game Dev @askagamedevWhy would Bioware make a game like Anthem? (Spoiler: ... because their senior leadership wants to) askagamedev.tumblr.com/post/165083521794/why-would-a-game-developing-company-like-bioware"That said, Bioware has always made games that their senior leadership wants to make. It really isn’t because EA (or anyone else, like you) is forcing them to do things they don’t want to do. It’s a collaborative process for certain, but the decisions on what kind of games to make rests on the leadership at Bioware, many of whom have been with Bioware for over a decade. Anthem, for example, has quietly been in development for many years - some of their senior leadership really love and believe in it. They may or may not end up making games you want to play, but (for good or for ill) I can say with absolute certainty that they are making the games that they want to make." I think that's a little pollyannish. Or at least, I don't want to believe that it was only BW leadership who pushed MEA out before it was ready. That said, EA can be very influential without it being evil, necessarily. It could be a confluence of business and vision. BW old-timers wanted to do a multiplayer-first title, EA wanted a bigger piece of the Action gaming pie. Kismet!
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Post by Max Deltree on Sept 8, 2017 5:12:24 GMT
Ask a Game Dev @askagamedevWhy would Bioware make a game like Anthem? (Spoiler: ... because their senior leadership wants to) askagamedev.tumblr.com/post/165083521794/why-would-a-game-developing-company-like-bioware"That said, Bioware has always made games that their senior leadership wants to make. It really isn’t because EA (or anyone else, like you) is forcing them to do things they don’t want to do. It’s a collaborative process for certain, but the decisions on what kind of games to make rests on the leadership at Bioware, many of whom have been with Bioware for over a decade. Anthem, for example, has quietly been in development for many years - some of their senior leadership really love and believe in it. They may or may not end up making games you want to play, but (for good or for ill) I can say with absolute certainty that they are making the games that they want to make." I think this part is very good, too: Granted, Neverwinter Nights suffered a lot because they didn't menage to integrate all the online aspects they wanted. So we ended up with just a few terrible companions. Something that was fixed in the expansions, only. Specially Hordes of the Underdark.
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Post by PillarBiter on Sept 8, 2017 6:19:58 GMT
Ask a Game Dev @askagamedevWhy would Bioware make a game like Anthem? (Spoiler: ... because their senior leadership wants to) askagamedev.tumblr.com/post/165083521794/why-would-a-game-developing-company-like-bioware"That said, Bioware has always made games that their senior leadership wants to make. It really isn’t because EA (or anyone else, like you) is forcing them to do things they don’t want to do. It’s a collaborative process for certain, but the decisions on what kind of games to make rests on the leadership at Bioware, many of whom have been with Bioware for over a decade. Anthem, for example, has quietly been in development for many years - some of their senior leadership really love and believe in it. They may or may not end up making games you want to play, but (for good or for ill) I can say with absolute certainty that they are making the games that they want to make." I think this part is very good, too: Granted, Neverwinter Nights suffered a lot because they didn't menage to integrate all the online aspects they wanted. So we ended up with just a few terrible companions. Something that was fixed in the expansions, only. Specially Hordes of the Underdark. I enjoy the red one. Bioware fans... Same ol' same ol' since decades.
The more I think about it, the more I look forward to anthem, provided they don't do P2P.
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Post by Hrungr on Sept 11, 2017 15:41:51 GMT
Jay Watamaniuk @jaywatamaniuk I have 6 overlapping meetings booked between 9:45am and 11am. New record.
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Post by Iakus on Sept 11, 2017 15:53:41 GMT
Ask a Game Dev @askagamedevWhy would Bioware make a game like Anthem? (Spoiler: ... because their senior leadership wants to) askagamedev.tumblr.com/post/165083521794/why-would-a-game-developing-company-like-bioware"That said, Bioware has always made games that their senior leadership wants to make. It really isn’t because EA (or anyone else, like you) is forcing them to do things they don’t want to do. It’s a collaborative process for certain, but the decisions on what kind of games to make rests on the leadership at Bioware, many of whom have been with Bioware for over a decade. Anthem, for example, has quietly been in development for many years - some of their senior leadership really love and believe in it. They may or may not end up making games you want to play, but (for good or for ill) I can say with absolute certainty that they are making the games that they want to make." I think this part is very good, too: Granted, Neverwinter Nights suffered a lot because they didn't menage to integrate all the online aspects they wanted. So we ended up with just a few terrible companions. Something that was fixed in the expansions, only. Specially Hordes of the Underdark. Bioware has supported MP in the past. But it's spic SINGLE PLAYER experiences, that put them on the map. It wasn't MP that gave us Minsc and Boo, Revan, Commander Shepard, The Grey Wardens, Sagacious Zu, etc. Edit: also, the MP Bioware supported prior to ME3 is very different than the MP they now offer
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Post by haolyn on Sept 12, 2017 22:23:11 GMT
i love when people claim single player games "put bioware on the map" when their single player games have never sold even a fraction of what other companies' multiplayer games have sold
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Post by Hrungr on Sept 13, 2017 2:57:53 GMT
Jay Watamaniuk @jaywatamaniuk Reached a level of busy where making an excel sheet detailing my exercise plan for 2018 is considered my fun, coffee-break activity.
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Post by Hrungr on Sept 13, 2017 17:43:40 GMT
Jason Barlow @jasontbarlowWhen your notes to a good chunk of the dev team use the word "poo" instead of "pool" i.imgur.com/wdUbZJz.gif
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Post by ShadowAngel on Sept 14, 2017 17:25:00 GMT
i love when people claim single player games "put bioware on the map" when their single player games have never sold even a fraction of what other companies' multiplayer games have sold Is bioware not best know for their single player experience? Other companies and their games are irrelevant caus they don't dictate what bioware makes or does. Bioware has always been at the bottom when it comes to profit, reputation, yata yata yata but they're still known for SP regardless.
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Post by haolyn on Sept 14, 2017 17:59:16 GMT
i love when people claim single player games "put bioware on the map" when their single player games have never sold even a fraction of what other companies' multiplayer games have sold Is bioware not best know for their single player experience? Other companies and their games are irrelevant caus they don't dictate what bioware makes or does. Bioware has always been at the bottom when it comes to profit, reputation, yata yata yata but they're still known for SP regardless. first of all the bolded is kind of silly. the industry with its trends at any given time will always dictate what game companies make or do, and bioware has certainly followed the trends over the years. secondly, it's true that bioware started out by making single player games, but they've never had massive sale numbers compared to others. the fandom tends to forget that most "mainstream gamers" do not really care about mass effect or dragon age all that much. that's what bioware is trying to change by releasing anthem. it's not a game targeted at bioware fans, it's targeted to people who haven't yet experienced a bioware game who might be lured in by the prospect of multiplayer, which is the current industry trend
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Post by ShadowAngel on Sept 14, 2017 18:56:00 GMT
Is bioware not best know for their single player experience? Other companies and their games are irrelevant caus they don't dictate what bioware makes or does. Bioware has always been at the bottom when it comes to profit, reputation, yata yata yata but they're still known for SP regardless. first of all the bolded is kind of silly. the industry with its trends at any given time will always dictate what game companies make or do, and bioware has certainly followed the trends over the years. secondly, it's true that bioware started out by making single player games, but they've never had massive sale numbers compared to others. the fandom tends to forget that most "mainstream gamers" do not really care about mass effect or dragon age all that much. that's what bioware is trying to change by releasing anthem. it's not a game targeted at bioware fans, it's targeted to people who haven't yet experienced a bioware game who might be lured in by the prospect of multiplayer, which is the current industry trend How many games can you name that play out like Mass Effect or Dragon Age? Yea the industry does tend to play by trends, but others still put out unique products in their own ways.. So there was nothing silly to what I say as it's true. No one is making bioware produce a SP focused action/RPG with a customizable character with their own story that you play out with certain choices and decisions along with companions that you can interact with. Bioware makes those games cause that's what they do and where their specialty is/was. The trends they played out while making their games would be incorporating the action approach. The gears of war combat fluidity, streamlining the skills and progression, even attempting open world but even with those inclusions, Biowares games still tend to have some sense of identity. massive sales aren't needed to point out a specialty. Bioware has won plenty of gaming awards, even though those games are far from being the most sold. Being the most sold doesn't mean it's the best, it simply reach s out to far more people. Bioware is a developer that reaches to a niche group, and for that group their name was made by what they did in the past. There was plenty of trends then as there is now, yet they didn't go out of their way to make games built off it like they are now. Multiplayer alone isn't necessarily a trend either, online gaming has been big since it's inclusion. The real trend is incorporating micro transactions into a MP component cause you're not getting away with that in most SP games. That'd be why Bioware has "tacked on" a MP. Not because they're good at it or that it's needed, but to squeeze out whatever else they can. That and the market that Anthem is intended for is still partially open unless destiny seals its spot. It's more of an opportunity in this case more so than a trend to me. Take the market, and Bioware will be setting the trend rather than following it.
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Post by mrjack on Sept 15, 2017 9:21:12 GMT
Bioware has always been at the bottom when it comes to profit, reputation, yata yata yata but they're still known for SP regardless.
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Post by Hrungr on Sept 15, 2017 12:53:31 GMT
Imperator Furiåsa @devilkitten Note to self: as a UX designer for games, never, no matter the need, Google "damage floaters". Apparently that's eye damage territory.
[HASH]ANT (Delete hashtag when quoting - thanks!)
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Post by haolyn on Sept 15, 2017 16:36:29 GMT
first of all the bolded is kind of silly. the industry with its trends at any given time will always dictate what game companies make or do, and bioware has certainly followed the trends over the years. secondly, it's true that bioware started out by making single player games, but they've never had massive sale numbers compared to others. the fandom tends to forget that most "mainstream gamers" do not really care about mass effect or dragon age all that much. that's what bioware is trying to change by releasing anthem. it's not a game targeted at bioware fans, it's targeted to people who haven't yet experienced a bioware game who might be lured in by the prospect of multiplayer, which is the current industry trend How many games can you name that play out like Mass Effect or Dragon Age? Yea the industry does tend to play by trends, but others still put out unique products in their own ways.. So there was nothing silly to what I say as it's true. No one is making bioware produce a SP focused action/RPG with a customizable character with their own story that you play out with certain choices and decisions along with companions that you can interact with. Bioware makes those games cause that's what they do and where their specialty is/was. The trends they played out while making their games would be incorporating the action approach. The gears of war combat fluidity, streamlining the skills and progression, even attempting open world but even with those inclusions, Biowares games still tend to have some sense of identity. massive sales aren't needed to point out a specialty. Bioware has won plenty of gaming awards, even though those games are far from being the most sold. Being the most sold doesn't mean it's the best, it simply reach s out to far more people. Bioware is a developer that reaches to a niche group, and for that group their name was made by what they did in the past. There was plenty of trends then as there is now, yet they didn't go out of their way to make games built off it like they are now. Multiplayer alone isn't necessarily a trend either, online gaming has been big since it's inclusion. The real trend is incorporating micro transactions into a MP component cause you're not getting away with that in most SP games. That'd be why Bioware has "tacked on" a MP. Not because they're good at it or that it's needed, but to squeeze out whatever else they can. That and the market that Anthem is intended for is still partially open unless destiny seals its spot. It's more of an opportunity in this case more so than a trend to me. Take the market, and Bioware will be setting the trend rather than following it. it doesn't matter how unique or special bioware make their games, what matters is how well their special games SELL. that's what will dictate how many other games they get to make. having a specialty is all well and good, but bioware is a business first and they are going to think like one. multiplayer microtransactions are the big cash generator now so that's what they're going to do regardless of how special their small group of fans think their current games are. awards don't print money. fans crying on social media don't print money. if you expect video game companies to think about "art" first and profit second you're going to be massively disappointed
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Post by ShadowAngel on Sept 15, 2017 17:22:04 GMT
How many games can you name that play out like Mass Effect or Dragon Age? Yea the industry does tend to play by trends, but others still put out unique products in their own ways.. So there was nothing silly to what I say as it's true. No one ismaking bioware produce a SP focused action/RPG with a customizable character with their own story that you play out with certain choices and decisions along with companions that you can interact with. Bioware makes those games cause that's what they do and where their specialty is/was. The trends they played out while making their games would be incorporating the action approach. The gears of war combat fluidity, streamlining the skills and progression, even attempting open world but even with those inclusions, Biowares games still tend to have some sense of identity. massive sales aren't needed to point out a specialty. Bioware has won plenty of gaming awards, even though those games are far from being the most sold. Being the most sold doesn't mean it's the best, it simply reach s out to far more people. Bioware is a developer that reaches to a niche group, and for that group their name was made by what they did in the past. There was plenty of trends then as there is now, yet they didn't go out of their way to make games built off it like they are now. Multiplayer alone isn't necessarily a trend either, online gaming has been big since it's inclusion. The real trend is incorporating micro transactions into a MP component cause you're not getting away with that in most SP games. That'd be why Bioware has "tacked on" a MP. Not because they're good at it or that it's needed, but to squeeze out whatever else they can. That and the market that Anthem is intended for is still partially open unless destiny seals its spot. It's more of an opportunity in this case more so than a trend to me. Take the market, and Bioware will be setting the trend rather than following it. it doesn't matter how unique or special bioware make their games, what matters is how well their special games SELL. that's what will dictate how many other games they get to make. having a specialty is all well and good, but bioware is a business first and they are going to think like one. multiplayer microtransactions are the big cash generator now so that's what they're going to do regardless of how special their small group of fans think their current games are. awards don't print money. fans crying on social media don't print money. if you expect video game companies to think about "art" first and profit second you're going to be massively disappointed It does matter on what's unique and what isn't as that's what sells. You can follow a trend all day but if you're not the original or doing something unique in the process you're going to be second fiddle. I full well know sales determines how long you stay relevant but my point is sales don't come unless you offer something no one else does. I also know poor sales can deter a developer away from what they were doing and going back to why people play their games. As as I said though, bioware has always been for a niche group cause they've never been top sellers. They make their money by meeting THEIR niche group and now we see them getting away from it and they risk shutting down. There's a reason people have been complaining for years how they're no longer the same bioware people used to know, there's a reason bioware has become under fire and why Andromeda was a disappointment and why one of their own studios got shut down and then merged into EA. If money is what matters then bioware has been failing which is why I don't understand the point in money mattering. If money was the real issue bioware would go back to being bioware, not chasing opportunities and "hoping" it works. Anthem is a must succeed situation cause that reputation can't take much more.
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Max Deltree
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Max Deltree on Sept 15, 2017 17:51:06 GMT
Bioware has always been at the bottom when it comes to profit, reputation, yata yata yata but they're still known for SP regardless.
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Post by Sartoz on Sept 16, 2017 5:14:53 GMT
-(_ANTHEM_)-
Bio may be known for their SP but Anthem is a brand new IP which seems to follow a different path. Certainly, D2 is a smashing sales success and just hit over 1.2 million concurrent players (from their official Twitch account). Anthem appears to be focused on MP as well. Perhaps it's the ingredient to make this game a success too.
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