michaelm
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Post by michaelm on Apr 29, 2017 23:17:58 GMT
Whenever you talk to an NPC out in the field, and you do so while still holding your weapon, Ryder continues to hold it up at the ready instead of lowering it during conversations, or just whenever facing a friendly NPC in general like Shepard used to do. Because of this, it looks like I'm holding poor Niilj at gunpoint. His choice of words while being "held at gunpoint" though made it a bit funny. Stop interrogating him Ryder, we're all supposed to be buddies here.
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Post by zipzap2000 on Apr 30, 2017 0:47:13 GMT
Get a real helmet.
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The path up and down are one and the same.
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Post by kino on Apr 30, 2017 0:48:02 GMT
hah! I've never had that happen to me. Ryder looks pretty tense.
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FeralEwok
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Post by FeralEwok on Apr 30, 2017 1:04:49 GMT
I too, like to begin my conversations from a position of strength.
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dm04
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Post by dm04 on Apr 30, 2017 7:08:43 GMT
oh it is even better, BW did learn nothing from ME2/3... in like 50% of all cutscenes Ryder and squad default to a white Avenger AR
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Post by KaiserShep on Apr 30, 2017 8:37:41 GMT
This is why I holster my weapon before interacting with NPC's on the field.
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Post by Deleted on Apr 30, 2017 10:11:41 GMT
oh it is even better, BW did learn nothing from ME2/3... in like 50% of all cutscenes Ryder and squad default to a white Avenger AR Which is made even more ironic because you can't equip and use that specific weapon to begin with!
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Post by dm04 on Apr 30, 2017 10:13:02 GMT
oh it is even better, BW did learn nothing from ME2/3... in like 50% of all cutscenes Ryder and squad default to a white Avenger AR Which is made even more ironic because you can't equip and use that specific weapon to begin with! But hey the game is perrrrrrrrrrrrrfect
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Post by Pyrceval78 on Apr 30, 2017 10:13:58 GMT
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Post by zipzap2000 on Apr 30, 2017 10:24:14 GMT
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Post by Fen'Harel Faceman on Apr 30, 2017 10:35:45 GMT
Whenever you talk to an NPC out in the field, and you do so while still holding your weapon, Ryder continues to hold it up at the ready instead of lowering it during conversations, or just whenever facing a friendly NPC in general like Shepard used to do. Because of this, it looks like I'm holding poor Niilj at gunpoint. His choice of words while being "held at gunpoint" though made it a bit funny. Stop interrogating him Ryder, we're all supposed to be buddies here.
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michaelm
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Games: Mass Effect Trilogy, Mass Effect Andromeda
XBL Gamertag: ArchMikem
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Post by michaelm on Apr 30, 2017 15:07:07 GMT
I wear it for aesthetic reasons, I like the radio antennae. I don't play Mass Effect games like MMOs where I need to have "the best build".
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Post by joglee on Apr 30, 2017 15:11:19 GMT
Which is made even more ironic because you can't equip and use that specific weapon to begin with! But hey the game is perrrrrrrrrrrrrfect
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Post by Link"Guess"ski on Apr 30, 2017 16:22:12 GMT
Holster your weapon then.
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Post by KaiserShep on Apr 30, 2017 16:24:51 GMT
I wear it for aesthetic reasons, I like the radio antennae. I don't play Mass Effect games like MMOs where I need to have "the best build". The Pathfinder helmet also apparently has the antenna on higher tiers.
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dm04
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Post by dm04 on Apr 30, 2017 16:53:16 GMT
Holster your weapon then. Definitely too much to ask for, you arent realy suggesting the player has to press a button to counter sloppy programming, wonder if it is too complicated to auto holster weapon upon starting a conversation, gues it is.
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Post by KaiserShep on Apr 30, 2017 17:06:38 GMT
Oh come on. It's a super slight detail easily dealt with by using a feature that a fair amount of people from the old forum asked to return.
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Post by joglee on Apr 30, 2017 18:17:58 GMT
Holster your weapon then. Definitely too much to ask for, you arent realy suggesting the player has to press a button to counter sloppy programming, wonder if it is too complicated to auto holster weapon upon starting a conversation, gues it is. I take it you don't play many games? It's an often overlooked part of games. Hell FPS games never lower the weapon during conversations.
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Post by Trilobite Derby on Apr 30, 2017 18:36:04 GMT
Haaaaave you considered holstering your weapon? There's a button and everything.
I mean, if it actually bothers you, this is a really, really easy fix.
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dm04
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Post by dm04 on Apr 30, 2017 20:36:41 GMT
Definitely too much to ask for, you arent realy suggesting the player has to press a button to counter sloppy programming, wonder if it is too complicated to auto holster weapon upon starting a conversation, gues it is. I take it you don't play many games? It's an often overlooked part of games. Hell FPS games never lower the weapon during conversations. I gues you havent noticed the sacarsm about how hard it is to press one damn button And yes I know that and I have no idea why devs constantly "overlook" this, this is just as bad as a player who is too stupid to press a button to holster.
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michaelm
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Games: Mass Effect Trilogy, Mass Effect Andromeda
XBL Gamertag: ArchMikem
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Post by michaelm on Apr 30, 2017 22:20:34 GMT
I take it you don't play many games? It's an often overlooked part of games. Hell FPS games never lower the weapon during conversations. I gues you havent noticed the sacarsm about how hard it is to press one damn button And yes I know that and I have no idea why devs constantly "overlook" this, this is just as bad as a player who is too stupid to press a button to holster. Did, you just imply I'm stupid? I know how to holster my weapon, I just never bother to when out in the middle of a battlefield rushing through the dialogue cause I've already done this three other times.
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Post by dm04 on Apr 30, 2017 22:53:29 GMT
I gues you havent noticed the sacarsm about how hard it is to press one damn button And yes I know that and I have no idea why devs constantly "overlook" this, this is just as bad as a player who is too stupid to press a button to holster. Did, you just imply I'm stupid? I know how to holster my weapon, I just never bother to when out in the middle of a battlefield rushing through the dialogue cause I've already done this three other times. Do not take it literaly and personaly, where I come from, the context is what gives "weight" to an adjective. So when this bothers you and you know how to holster, then it is kinda "stupid" not to do it (not in the sense of brain activity is realy low, like stupid stupid) and it does not mean BW is not stupid not to implement a simple mechanic to holster weapons automaticaly, but they are also not realy stupid, but the action, or lack of, is still kind of... well stupid. What did Forest Gump say? Stupid is as stupid does?
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michaelm
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Games: Mass Effect Trilogy, Mass Effect Andromeda
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Post by michaelm on May 1, 2017 14:20:10 GMT
Did, you just imply I'm stupid? I know how to holster my weapon, I just never bother to when out in the middle of a battlefield rushing through the dialogue cause I've already done this three other times. Do not take it literaly and personaly, where I come from, the context is what gives "weight" to an adjective. So when this bothers you and you know how to holster, then it is kinda "stupid" not to do it (not in the sense of brain activity is realy low, like stupid stupid) and it does not mean BW is not stupid not to implement a simple mechanic to holster weapons automaticaly, but they are also not realy stupid, but the action, or lack of, is still kind of... well stupid. What did Forest Gump say? Stupid is as stupid does? Choosing not to holster your weapon during a passing bit of dialogue is not a stupid decision, in any regard. The fact being, if the game allows you to keep your weapon equipped when engaging in a conversation, it cant be a stupid act, its just an act, a possible act upon many available. Not to mention the act of not holstering your weapon doesnt cause any negativs outcome, which is to say you cant compare it to just jumping off a cliff that you know will result in a death. That is a stupid decision because it results in a negative consequence that can be avoided. But why am i debating this? Point of the OP was to poke fun at the perspective of the image.
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Post by vynticator on May 1, 2017 14:29:04 GMT
The cameraman in my game is often so appalled at me suddenly switching to an Avenger that he focuses neither on me, not the person I'm talking to. And my companions' voices suddenly sound like they're speaking into a bucket. Quietly.
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Post by Deleted on May 1, 2017 20:34:17 GMT
Holster your weapon then. Definitely too much to ask for, you arent realy suggesting the player has to press a button to counter sloppy programming, wonder if it is too complicated to auto holster weapon upon starting a conversation, gues it is. Believe it or not - some people actually like it when games give them greater control over their characters. As it stands, anyone who want to start an ambient conversation with weapons drawn can do so. I wanted to be able to enter and exit the Tempest ala ME1, and we've seen a number of requests to be able to board the Tempest without having to leave the planet. The thing is - if you'd actually needed to walk Ryder into the Tempest (perhaps with a short decontamination to cover loading time) and up to the bridge, people would have complained about that.
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