R'Shara
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by R'Shara on Apr 30, 2017 21:06:42 GMT
Hmmm, curious. I had Suvi on PS4 and it seems to be persistent. No matter how many times I reload it will repeat. Same for the memories. Here's another fun bug: name reset. I haven't been able to find a thread anywhere about this specific bug, but my current Ryder now shows up as "DefaultProfile", but I was using the default name. The downside now is that NPC's now address Ryder as if I used a custom first name. The entire playthrough seems to be affected, so even if I reloaded the prologue from that character, it's the same. Yeah I reloaded 3 times to try and get femRyder into the scene (I record the cutscenes a lot), but she was always invisible. I hear there's going to be a gibbed save editor for MEA soon, so maybe that'll get the profile name fixed. I have like, 3 empty profiles that I can't delete for some strange reason. I also had literally my entire save game folder deleted, and had to use Recuva to deepscan my hard drive to find a single usable savefile.
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R'Shara
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by R'Shara on Apr 30, 2017 21:09:56 GMT
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Post by KaiserShep on Apr 30, 2017 21:13:16 GMT
Hmmm, curious. I had Suvi on PS4 and it seems to be persistent. No matter how many times I reload it will repeat. Same for the memories. Here's another fun bug: name reset. I haven't been able to find a thread anywhere about this specific bug, but my current Ryder now shows up as "DefaultProfile", but I was using the default name. The downside now is that NPC's now address Ryder as if I used a custom first name. The entire playthrough seems to be affected, so even if I reloaded the prologue from that character, it's the same. Yeah I reloaded 3 times to try and get femRyder into the scene (I record the cutscenes a lot), but she was always invisible. I hear there's going to be a gibbed save editor for MEA soon, so maybe that'll get the profile name fixed. I have like, 3 empty profiles that I can't delete for some strange reason. I also had literally my entire save game folder deleted, and had to use Recuva to deepscan my hard drive to find a single usable savefile. I have a feeling that this particular bug is not something I may be able to repeat, though I might have to clean house on the saves when I start again (I'll be using my "DefaultProfile" for NG+ and just use Sara again). I record cutscenes a lot too. In fact I have so many recorded of various scenes and alternate outcomes that they damn near outweigh a whole game themselves, so it kills me that I can't record the memories or Movie Night properly just yet lol.
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brandoftime
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Post by brandoftime on Apr 30, 2017 21:19:27 GMT
A lot of this could be helped by Bioware keeping up communication other than twitting every so often. They could release a "Hi, there, we hear you!" every week and keep us posted. Seriously, not that tough a concept.
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Post by decafhigh on Apr 30, 2017 21:20:17 GMT
For the condition the game launched in a 70 is more than fair. I'd probably personally rate it just a little lower than that, but that's really the score a decent game with a laundry list of issues deserves. Once you start getting up into the 80/90 range you are (should) only be talking about really high quality games. When the game came out I had it as low as a five, it was literally unplayable. I was getting attacked constantly by enemies stuck in walls and stones, I would try and use Biotics and fall through t the floor into nothingness, enemies were floating in the air all stacked on top of each other. It would look like one enemy but it would be five. I hadn't seen anything that bad since Arkham City, and that game got recalled on PC. Yeah everyone's scores will reflect the issues they had. I had a few stuck enemies here and there, some cutscenes bugging out, things like that. Nothing game breaking though. Of course there is a laundry list of issues everyone had as well like the bad animations, the terrible CC, etc., etc. MEA's issues are well documented, even if I or someone else didn't personally have the issue there really isn't any denying how prevalent a lot of these issues are.
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Post by colfoley on Apr 30, 2017 21:21:17 GMT
A lot of this could be helped by Bioware keeping up communication other than twitting every so often. They could release a "Hi, there, we hear you!" every week and keep us posted. Seriously, not that tough a concept. Knowing this fandom though people would criticize: 'what does hi there we hear you mean, it must be some secret SJW slang!' And given how quiet they were up till release, not surprised?
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Post by decafhigh on Apr 30, 2017 21:23:04 GMT
A lot of this could be helped by Bioware keeping up communication other than twitting every so often. They could release a "Hi, there, we hear you!" every week and keep us posted. Seriously, not that tough a concept. Knowing this fandom though people would criticize: 'what does hi there we hear you mean, it must be some secret SJW slang!' And given how quiet they were up till release, not surprised? Agreed. Companies making statements doesn't really mean anything, and fans just twist it around anyway. All I care about is action (in this case getting issues patched). Sadly we haven't seen much of that either.
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linksocarina
N5
Always teacher, sometimes writer
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
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Post by linksocarina on Apr 30, 2017 21:24:48 GMT
I'm beyond a reason to care about a company. What I care about is having fun with a game.
Truth be told I find it kind of funny most of you on here care about such things. Maybe I am just jaded as a critic at this point who knows...
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Post by colfoley on Apr 30, 2017 21:25:45 GMT
Knowing this fandom though people would criticize: 'what does hi there we hear you mean, it must be some secret SJW slang!' And given how quiet they were up till release, not surprised? Agreed. Companies making statements doesn't really mean anything, and fans just twist it around anyway. All I care about is action (in this case getting issues patched). Sadly we haven't seen much of that either. Its only been a month and a week since the game was released...literally. Give it time. I mean especially given how 'broken' a lot of people think this game is probably means it will take that much more effort to 'fix' it. Given the improvements from patch 1.05. I am sure they are very hard at work on the next one. Unless EA has totally decided to abandon ship, pull the plug, and put the horse out of its mysery with a forty five round to the head.
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Post by brandoftime on Apr 30, 2017 21:25:48 GMT
What they did with the 1.05 patch announcement was ok, that momentum needed to continue. They seem to have gone totally dark and nothing on the horizon in way of fixes. There are some truly gamebreaking bugs that after month need to be fixed. Not another MP map and more silence. The patience has been there for a month and some like R'Shara are understandably pretty annoyed by now.
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Post by colfoley on Apr 30, 2017 21:26:18 GMT
I'm beyond a reason to care about a company. What I care about is having fun with a game. Truth be told I find it kind of funny most of you on here care about such things. Maybe I am just jaded as a critic at this point who knows... I only care because I really like BioWare games *shrugs*.
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Post by griffith82 on Apr 30, 2017 21:26:29 GMT
First no I'm not and second regular programming is slightly different but not by much. My point is the hypocrisy here is astonishing. I read that and it reminds me of pre patched Oblivion. It had a very similar issue. Quest bugs undoubtedly happen in games but as I said when not everyone encounters it's harder to find the cause. Also multi platform titles are harder because of the varying setups. These things will be fixed and doesn't warrant this massive hate.
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linksocarina
N5
Always teacher, sometimes writer
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
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Post by linksocarina on Apr 30, 2017 21:29:24 GMT
I'm beyond a reason to care about a company. What I care about is having fun with a game. Truth be told I find it kind of funny most of you on here care about such things. Maybe I am just jaded as a critic at this point who knows... I only care because I really like BioWare games *shrugs*. So do I, but it doesn't preclude loyalty or obsession over it. BioWare is not going anywhere for a while, and the "direction/take" they make on a game is frankly their choice to make, not mine. If I don't like it, I will simply stop playing.
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NUM13ER
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Post by NUM13ER on Apr 30, 2017 21:31:00 GMT
It's very naive to believe the technical faults, animation issues, broken side quests and general bugs were not well known by the time of release. They were most certainly not fixed within days and I'm still encountering buggy sidequests and cutscene glitches. There have been mends to some of the most widely mocked issues but this game still needs more patches. I'm not saying there aren't or even weren't bugs. I'm beginning to think people just don't understand how complex game making is. I'm not saying there aren't situations when the ammount of bugs and glitches is inexcusable. The PC version of GTA IV for example. The fact of the matter is the more advanced games get the more bugs will occur. QA testing can only reveal so much and the bugs that are random are harder still. Unless the game is literally in an unplayable state it is easier to release and then hot fix it. People these days should be great full that is even possible instead of having to buy a fixed game. These issues were and are being fixed and it's not the end of the world. When we buy any product, we expect it to work as advertised. Videogames are not exempt from this. Too many big publishers/developers are content to release an incomplete, buggy game and patch it down the line as if they're doing paying costumers a favour delivering a working product. We didn't pay full price to be their beta testers. They put it out too soon to serve their bank balance and their stockholders, not their customers. It's tough to make a quality title, no-one here thinks otherwise, but this lack of polish isn't good enough for a company with this much time and money at its disposal.
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Post by erikson on Apr 30, 2017 21:32:02 GMT
A lot of this could be helped by Bioware keeping up communication other than twitting every so often. They could release a "Hi, there, we hear you!" every week and keep us posted. Seriously, not that tough a concept. Knowing this fandom though people would criticize: 'what does hi there we hear you mean, it must be some secret SJW slang!' And given how quiet they were up till release, not surprised? Seems about right to me. postimage org safe
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cypherj
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Post by cypherj on Apr 30, 2017 21:33:05 GMT
First no I'm not and second regular programming is slightly different but not by much. My point is the hypocrisy here is astonishing. I read that and it reminds me of pre patched Oblivion. It had a very similar issue. Quest bugs undoubtedly happen in games but as I said when not everyone encounters it's harder to find the cause. Also multi platform titles are harder because of the varying setups. These things will be fixed and doesn't warrant this massive hate. So people who are having game breaking issues are supposed to say what exactly? "It's all good, these will get fixed eventually." If someone can't play something they paid top dollar for, or it's bug filled and ruining their experience they have every right to be as mad as they wish.
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Post by griffith82 on Apr 30, 2017 21:34:41 GMT
I'm not saying there aren't or even weren't bugs. I'm beginning to think people just don't understand how complex game making is. I'm not saying there aren't situations when the ammount of bugs and glitches is inexcusable. The PC version of GTA IV for example. The fact of the matter is the more advanced games get the more bugs will occur. QA testing can only reveal so much and the bugs that are random are harder still. Unless the game is literally in an unplayable state it is easier to release and then hot fix it. People these days should be great full that is even possible instead of having to buy a fixed game. These issues were and are being fixed and it's not the end of the world. When we buy any product, you expect it to work as advertised. Videogames are not exempt from this. Too many big publishers/developers are content to release an incomplete, buggy game and patch it down the line as if they're doing paying costumers a favour delivering a working product. We didn't pay full price to be their beta testers. They put it out too soon to serve their bank balance and their stockholders. It's tough to make a quality title, no-one here thinks otherwise, but this lack of polish isn't good enough for a company with this much time and money at its disposal. 😔 what's the point. If they released it in a "beta" state I'd agree, but I seriously doubt any of you have truly played a alpha or beta as there is a huge difference.
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Post by decafhigh on Apr 30, 2017 21:35:43 GMT
What they did with the 1.05 patch announcement was ok, that momentum needed to continue. They seem to have gone totally dark and nothing on the horizon in way of fixes. There are some truly gamebreaking bugs that after month need to be fixed. Not another MP map and more silence. The patience has been there for a month and some like R'Shara are understandably pretty annoyed by now. Yep, definitely should have seen some patching being done the last couple of weeks, especially the more important issues. NG+ Issues, dialogue lockout issues, etc. They can't have EVERY issue fixed 'right now', sure. They should be showing a bit more urgency though in getting fixes out there for the players. Tuesday will be 4 or 5 weeks since the last patch, I think? That's doesn't speak to me as a customer that they are really all that motivated.
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Post by griffith82 on Apr 30, 2017 21:37:18 GMT
First no I'm not and second regular programming is slightly different but not by much. My point is the hypocrisy here is astonishing. I read that and it reminds me of pre patched Oblivion. It had a very similar issue. Quest bugs undoubtedly happen in games but as I said when not everyone encounters it's harder to find the cause. Also multi platform titles are harder because of the varying setups. These things will be fixed and doesn't warrant this massive hate. So people who are having game breaking issues are supposed to say what exactly? "It's all good, these will get fixed eventually." If someone can't play something they paid top dollar for, or it's bug filled and ruining their experience they have every right to be as mad as they wish. No of course not, post on a devs forum let them know so it can be fixed, but as I said it happens but I'm done arguing with those who clearly have an agenda.
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linksocarina
N5
Always teacher, sometimes writer
Teaching Mode Activated
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
PSN: LinksOcarina
Posts: 3,186 Likes: 4,072
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Post by linksocarina on Apr 30, 2017 21:38:01 GMT
What they did with the 1.05 patch announcement was ok, that momentum needed to continue. They seem to have gone totally dark and nothing on the horizon in way of fixes. There are some truly gamebreaking bugs that after month need to be fixed. Not another MP map and more silence. The patience has been there for a month and some like R'Shara are understandably pretty annoyed by now. Yep, definitely should have seen some patching being done the last couple of weeks, especially the more important issues. NG+ Issues, dialogue lockout issues, etc. They can't have EVERY issue fixed 'right now', sure. They should be showing a bit more urgency though in getting fixes out there for the players. Tuesday will be 4 or 5 weeks since the last patch, I think? That's doesn't speak to me as a customer that they are really all that motivated. They said that it would take the next few months to work on patches. Who is to say another patch is not on route? I am sure we will get something in a week or two.
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Post by colfoley on Apr 30, 2017 21:41:22 GMT
Yep, definitely should have seen some patching being done the last couple of weeks, especially the more important issues. NG+ Issues, dialogue lockout issues, etc. They can't have EVERY issue fixed 'right now', sure. They should be showing a bit more urgency though in getting fixes out there for the players. Tuesday will be 4 or 5 weeks since the last patch, I think? That's doesn't speak to me as a customer that they are really all that motivated. They said that it would take the next few months to work on patches. Who is to say another patch is not on route? I am sure we will get something in a week or two. Indeed. I find this desire for other announcements, while understandable, a bit perposterous. They said in that original announcement that X,Y, Z were coming, we got X...we still have Y and Z. Granted they could change their mind or decide they can't do it like the MP beta...but until they make that announcement all we can do is trust they are keeping their word.
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Post by decafhigh on Apr 30, 2017 21:54:57 GMT
Yep, definitely should have seen some patching being done the last couple of weeks, especially the more important issues. NG+ Issues, dialogue lockout issues, etc. They can't have EVERY issue fixed 'right now', sure. They should be showing a bit more urgency though in getting fixes out there for the players. Tuesday will be 4 or 5 weeks since the last patch, I think? That's doesn't speak to me as a customer that they are really all that motivated. They said that it would take the next few months to work on patches. Who is to say another patch is not on route? I am sure we will get something in a week or two. As the developers it is certainly their prerogative. To me though it just shows a lack of urgency on their part. I'm not even a terribly big fan of MEA and I still get the feeling I care more about it getting patched than they do. Maybe it is just my personality but if I pushed a product out to a customer that they either were dissatisfied with or was incredibly buggy for them to use I would certainly be doing everything in my power to get them fixes as quick as possible. Saying "oh yeah, we'll get you some patches for that in a few months" just tells me they don't even care about their own product. If BW themselves aren't going to take any pride in their work why should I?
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dm04
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Post by dm04 on Apr 30, 2017 21:59:10 GMT
A lot of this could be helped by Bioware keeping up communication other than twitting every so often. They could release a "Hi, there, we hear you!" every week and keep us posted. Seriously, not that tough a concept. And a game as bug ridden as this need frequent small patches and not "huge" once a month or two. What bugs me most is this lack of communication. Seems to be normal for the last 10 years. Wonder why. Wonder if they think "Better not communicate at all, because if we do, people could be saying: why dont you fix that first or do you fix that too".
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Post by dm04 on Apr 30, 2017 22:05:42 GMT
Indeed. I find this desire for other announcements, while understandable, a bit perposterous. They said in that original announcement that X,Y, Z were coming, we got X...we still have Y and Z. Granted they could change their mind or decide they can't do it like the MP beta...but until they make that announcement all we can do is trust they are keeping their word. A word they have not kept in ME3 and DAI? Why should it be any different here? My trust in BW was a solid 10/10 prior to ME3. Dropped to 8/10 during ME3 and 5/10 with the ME3 ending, another 4/10 with the DLCs and 3/10 after DAI, it hit 0 with MEA, I doubt they will do anything worthwhile. But as they say, hope is the last to die and so, I still have hope they still somehow hit the road.
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Post by Seera1024 on Apr 30, 2017 22:06:32 GMT
How many times do we give them slack? Do we let them keep making the same mistakes and sit back and go "It's ok, you tried your best."?
I've been done giving EA slack since they released Sims 3.
Bioware's got one more "I'll give you some slack" in me, but after that...
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