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Post by zeypher on May 1, 2017 20:00:30 GMT
That is what i expect, if we get a new game Drack will be written out as finally passing away while being at peace. He gave his Rushan and his people a new start and time for the old warrior to fade away.
Cora is fine as she develops over the game and comes to terms with her Asari obsession and her need to follow someone. So its easily possible to build her up while Liam is a bloody lost cause.
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Post by Terminator Force on May 1, 2017 20:02:03 GMT
I always thought it was kind of ridiculous how Morinth could become a squad member. I wasn't surprised at all to learn how she was disposed of in ME3. Well yeah the part where she take her mother's identity is kinda forced because many companion would be highly unconfortable with a serial killer onboard, there is no way they would have accepted her as morinth especially since she loves special minds to devour and they would have check themselves constantly. Really? So I'm the only one who see's it as a development time saver?
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Post by Deleted on May 1, 2017 20:07:05 GMT
That is what i expect, if we get a new game Drack will be written out as finally passing away while being at peace. He gave his Rushan and his people a new start and time for the old warrior to fade away. It would be a huge mistake to let go of one character they scored close to 100% of the player base likes. They need him to keep him to get affection going and to bless new cast/give you a familiar point of reference etc from him to the new cast on board.
They need to pull ME2 for the cast switch.
I really, really hope we are getting an ace in the sleeve character or two in the DLC. Gotta. Just gotta. Andromeda needs it. You have it in ya, Montreal, I know it. There is good stuff going on aboard tempest, but you gotta remember 'tis for a video-game, not a "character" delving deep in human psyche novel
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Post by Iakus on May 1, 2017 20:12:16 GMT
Besides, Taylor is just bland, nothing he says in his conversation is memorable. I replayed Mass effect 2 fifteen times and I have more memories of Diana allers interview than I had the conversation of jacob, allers is still the worst character due to her voice acting and well, the fact that she replace the well written emily wrong. But jacob is so bland that I barely remember anything from it, I don't hate him, he is just so forgetable, even anders that I hated from DA 2 I remember something of him, Jacob did not leave anything to the table. Now I'm curious. What does Garrus have to say that's so much more interesting than Jacob?
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Post by Iakus on May 1, 2017 20:14:28 GMT
Now i wonder who will write Drack as the writers who worked on him already left Bioware. Ann Lemay and Ben Gelinas both left. A sensible solution would be to get rid of him entirely. I love Drack, but I think his character really said all he needed to in this game. Heck I'd even have him go out in a blaze of glory somehow in the first half of the next game (maybe even sooner, like in an expansion). A sensible solution would be to get rid of the entire cast. Not kill them, just, focus on another group. Keep bringing the same characters back over and over and you're going to get weighed down with baggage.
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Post by erikson on May 1, 2017 20:33:01 GMT
Well said! I am so tired of the "you can't compare three games to 1 game" defense. 1) If Bioware didn't want us to do that, then they shouldn't have put Mass Effect in the fracking title. 2) The only reason I played ME2 and ME3 was because I liked the story and characters in ME1. If they sucked so bad, then why did anyone bother with the next two games? I seriously doubt I will play MEA 2 (unless it gets some utterly amazing reviews). Why? Cause the story and characters in MEA were juvenile and boring. 3) Mordin and Thane and Legion...3 amazing and popular characters, all introduced in ME2. I loved them all then and there. I did not need anything that happened in ME3 (ie, all three of them dying ) to solidify my like of those 3 characters. My replays of ME2 prior to the release of ME3 can attest to this. But, I guess we are all just idiots who don't remember what we actually liked and disliked about the individual games when we played them. I can't argue with the "rose-colored glasses" defense of this shitty game. And if you try to compare this shitty game to other amazing games, people freak out about that too and say it is unfair. All I can say is, for myself (ie, my own dipshit opinion that I am not forcing on anyone else), and without comparing MEA's characters to either the previous ME games OR to other games, I thought they were dull. Utterly charmless and dull. ...expect for Drack... 1: This is a new game series taking place in the same universe. If you can't accept it as something new, then that is your fault not the game's, or the publishers. It's like being fed two different plates of food and being angry they don't tastes the same. If you dislike the scond plate, are you seriously saying you would have liked it if it had been served under a different name? 2: The characters in ME1 did not suck, but your love for them is caused by having had your eyeballs surgically replaced with rose colored glass balls. All the characters in the first game are stock characters, well written for what they are, but nothing special. Garrus, who seems to be the most popular in the franchise, more or less dissapears from the game as a character after you complete his loyalty mission (which is unintentionally hilarious), he just stands in the corner and repeats himself. He is just a stock Dirty Harry space cop character. As someone who never played any of these games when they first came out, and has never played any of the games on their own, the first game is VERY flat in the characterization area. As a first game in a franchise the characters are much more shallow then the ones in DAO, or in Andromeda for that matter. Can anybody recall any great dramatic character moments with anyone from the game? 3: Mordin is a rare jewel of writing, but he is pretty much alone in that for this franchise. I liked Legion to (probably not as much as you do), but I simply can't believe you loved him in ME2 before playing ME3. My disbelief in that is predicated enirelyy on him barely being in the game, having almost nothing to do in the game, and haing very little to say in the game. Outside of thinking that an image of a Geth trooper with a sniper rifle and an N7 attachment on his arm is cool, I can't see how he jumps up to insta-fave. And for my last florish of provocation before exit...Pebee is better than Drax! ::runs like the wind::
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Post by wright1978 on May 1, 2017 20:47:29 GMT
Don't agree with your opinions of squad. Thought vetra was the worst squaddie but at the end of the day the squad will and should appeal to different people. Love the fact peebee is an your face flirt & reckless bundle of energy. I don't think that equates to childish. Cora's a good character too. They are my most used pair.
I thought the remnant were interesting and different. Love the look of poc/zap etc. Angaran while bipedal are a society that's fascinating and look different to me at least.
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Post by timebean on May 1, 2017 20:48:12 GMT
Well said! I am so tired of the "you can't compare three games to 1 game" defense. 1) If Bioware didn't want us to do that, then they shouldn't have put Mass Effect in the fracking title. 2) The only reason I played ME2 and ME3 was because I liked the story and characters in ME1. If they sucked so bad, then why did anyone bother with the next two games? I seriously doubt I will play MEA 2 (unless it gets some utterly amazing reviews). Why? Cause the story and characters in MEA were juvenile and boring. 3) Mordin and Thane and Legion...3 amazing and popular characters, all introduced in ME2. I loved them all then and there. I did not need anything that happened in ME3 (ie, all three of them dying ) to solidify my like of those 3 characters. My replays of ME2 prior to the release of ME3 can attest to this. But, I guess we are all just idiots who don't remember what we actually liked and disliked about the individual games when we played them. I can't argue with the "rose-colored glasses" defense of this shitty game. And if you try to compare this shitty game to other amazing games, people freak out about that too and say it is unfair. All I can say is, for myself (ie, my own dipshit opinion that I am not forcing on anyone else), and without comparing MEA's characters to either the previous ME games OR to other games, I thought they were dull. Utterly charmless and dull. ...expect for Drack... Fine for me but not for thee, huh? I never said you CAN'T compare characters from the trilogy to MEA, but for goodness sake do it fairly. The only fair comparison, if you'd read my other post, is between ME1 and MEA. You can't compare ME2 to MEA.. Well I suppose that you COULD but like I said in my other post, the entirety of the game of Mass Effect 2 is about building the massive roster of characters and developing them. No other ME game is like it. The actual "story" of ME2 is very minimal. It's ALL about the characters. ME1, ME3 and MEA have character development that is balanced in the midst of the games broad story and other things going on. The characters are a huge component but not the entire game's focus like ME2. I also never said you can't have an opinion so your over the top aggression isn't necessary. You can hate the game all you want, but isn't it fair to have a balancing act in posting? Or are the people who hate the game the only ones allowed to express their opinions? Also, I never said anyone doesn't know why they like the original games. In fact, I said I was a big fan myself. I like the characters in ME1. I liked the whole squad, including Kaiden who I left to die on Virmire. What I SAID was that objectively speaking, more time is spent in MEA building and developing layered characters with the most content available amongst all the other things going on. The characters in MEA are a big focus for depth and content, including "loyalty" missions, follow up missions, chatting on ports of worlds AND Citadel-esque Movie Night (which I haven't played yet, but know exists). That all didn't exist in ME1 yet because it wasn't a huge focus of Bioware. I'm saying if you are comparing MEA to the original trilogy, it's ridiculous to compare MEA to the entire trilogy as a whole. Of course MEA is going to come out behind. It's not three games worth of emotional investment and hours spent. However, go about your life. If that's how you respond again, I won't reply to you because your anger is completely unjustified. If you feel like responding again, just be constructive please. Wow. Prolly the first time in my life I have been call "over the top aggressive". I was totally not even referring to you , dude. And I am not angry. I don't come here to be angry. I come here to share opinions about video games. Ya know...for fun. But if you don't like what I post, just ignore me. As I said in my post, everything I write is just my own dipshit opinion. That's about as self-effacing and non-threatening as I can be...
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Post by KaiserShep on May 1, 2017 20:49:26 GMT
A sensible solution would be to get rid of him entirely. I love Drack, but I think his character really said all he needed to in this game. Heck I'd even have him go out in a blaze of glory somehow in the first half of the next game (maybe even sooner, like in an expansion). A sensible solution would be to get rid of the entire cast. Not kill them, just, focus on another group. Keep bringing the same characters back over and over and you're going to get weighed down with baggage. The trilogy's problem was that it just threw Big Decisions™ in each game and then didn't have the ability to properly follow through. I didn't really see any of that here. The main quest always ends the same way, and the only difference is the fate of a few minor NPC's and the fate of the exaltation facility, which isn't that big a deal either.
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Post by Iakus on May 1, 2017 20:54:46 GMT
A sensible solution would be to get rid of the entire cast. Not kill them, just, focus on another group. Keep bringing the same characters back over and over and you're going to get weighed down with baggage. The trilogy's problem was that it just threw Big Decisions™ in each game and then didn't have the ability to properly follow through. I didn't really see any of that here. The main quest always ends the same way, and the only difference is the fate of a few minor NPC's and the fate of the exaltation facility, which isn't that big a deal either. Compare Ashley Williams in ME1 to ME3 Compare complaints of Liara being the "writer's pet" Look at reactions to Thane and Jacob's romances Complaints of how unfair it is that this character or that character didn't get a spot on the Normandy in ME3 Or look at Dragon Age and complaints of Anders' changes from Awakening to Dragon Age 2. Leliana's attitude change (or lack of it) across the trilogy Heck, look at complaints of Teagan in Inquisition! Baggage. All of it.
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Post by malgus on May 1, 2017 20:58:04 GMT
Besides, Taylor is just bland, nothing he says in his conversation is memorable. I replayed Mass effect 2 fifteen times and I have more memories of Diana allers interview than I had the conversation of jacob, allers is still the worst character due to her voice acting and well, the fact that she replace the well written emily wrong. But jacob is so bland that I barely remember anything from it, I don't hate him, he is just so forgetable, even anders that I hated from DA 2 I remember something of him, Jacob did not leave anything to the table. Now I'm curious. What does Garrus have to say that's so much more interesting than Jacob? Garrus does bring a lot of dicussions about pragmatism and his character development his about it, he really trys to do the best thing with sometime questionnable means. Especially when he says that he would have shot the ship of dr saleon even if it has hostange onboard, he argue that if the ship escaped the hostage would finish on his table with their organs remove to be sold across the galaxy and that is exactly what happened in the end and garrus was right about it. Sparing the ship did not saved lives, it made sure saleon could kill more people. He also at the beginning of ME 2 wanted nothing more than to shoot sidonis without at least questionning him about what happen before he left omega, garrus does have a change of attitude if sidonis actually revelaed what the hell happened, giving him a second chance. Sometime his extreme actions are justified, at others time its questionnable. Garrus also put the vigilante thing when he shoots the corrupt citadel agent in the leg just to make sure he won,t escape. A move that might look extreme, but in the end its smarter than it looks since harkin needed to not escape the cops of the citadel, something that might have happened since that guy was a previous cops and knows their tactics. As extreme as garrus looks, his actions sometimes have some kind of justification and nothing is not as black and white as it seems when he deals with criminals and it brings some valid points about taking decision in difficult situation.
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Post by timebean on May 1, 2017 20:58:53 GMT
1: This is a new game series taking place in the same universe. If you can't accept it as something new, then that is your fault not the game's, or the publishers. It's like being fed two different plates of food and being angry they don't tastes the same. If you dislike the scond plate, are you seriously saying you would have liked it if it had been served under a different name? 2: The characters in ME1 did not suck, but your love for them is caused by having had your eyeballs surgically replaced with rose colored glass balls. All the characters in the first game are stock characters, well written for what they are, but nothing special. Garrus, who seems to be the most popular in the franchise, more or less dissapears from the game as a character after you complete his loyalty mission (which is unintentionally hilarious), he just stands in the corner and repeats himself. He is just a stock Dirty Harry space cop character. As someone who never played any of these games when they first came out, and has never played any of the games on their own, the first game is VERY flat in the characterization area. As a first game in a franchise the characters are much more shallow then the ones in DAO, or in Andromeda for that matter. Can anybody recall any great dramatic character moments with anyone from the game? 3: Mordin is a rare jewel of writing, but he is pretty much alone in that for this franchise. I liked Legion to (probably not as much as you do), but I simply can't believe you loved him in ME2 before playing ME3. My disbelief in that is predicated enirelyy on him barely being in the game, having almost nothing to do in the game, and haing very little to say in the game. Outside of thinking that an image of a Geth trooper with a sniper rifle and an N7 attachment on his arm is cool, I can't see how he jumps up to insta-fave. And for my last florish of provocation before exit...Pebee is better than Drax! ::runs like the wind:: 1. Gah! I always do food analogies to make points! You are beating me at my own game damn it!! 2. I loved Wrex and Garrus. But I was raised on Dirty Harry movies, and I like the disillusioned cop shtick. 3. No one loves Legion as much as me! NO ONE!!!!!!! 4. NOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
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Post by Deleted on May 1, 2017 21:07:23 GMT
1: This is a new game series taking place in the same universe. If you can't accept it as something new, then that is your fault not the game's, or the publishers. It's like being fed two different plates of food and being angry they don't tastes the same. If you dislike the scond plate, are you seriously saying you would have liked it if it had been served under a different name? I honestly think this is the source of the vast majority of complaints about this game. People came into it with a very specific set of expectations based on the trilogy. I also think a lot of it has to do with a few especially bad animations, a limited CC, and a crapton of memes that started circulating before the game was even released. The limited CC and less dramatic cutscene reactions reduce investment for a lot of people, so their overall experience feels lackluster compared to the trilogy. (Actually, I think a lot of people have reached a point where they're really dependent on cutscenes to evoke emotional reaction to events.) Ryder isn't Shepard. The Tempest isn't the Normandy. The Nomad isn't the Mako (or Hammerhead). The crew isn't composed of characters you've already spent hundreds of hours with. etc.
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Post by erikson on May 1, 2017 21:18:44 GMT
1: This is a new game series taking place in the same universe. If you can't accept it as something new, then that is your fault not the game's, or the publishers. It's like being fed two different plates of food and being angry they don't tastes the same. If you dislike the scond plate, are you seriously saying you would have liked it if it had been served under a different name? 2: The characters in ME1 did not suck, but your love for them is caused by having had your eyeballs surgically replaced with rose colored glass balls. All the characters in the first game are stock characters, well written for what they are, but nothing special. Garrus, who seems to be the most popular in the franchise, more or less dissapears from the game as a character after you complete his loyalty mission (which is unintentionally hilarious), he just stands in the corner and repeats himself. He is just a stock Dirty Harry space cop character. As someone who never played any of these games when they first came out, and has never played any of the games on their own, the first game is VERY flat in the characterization area. As a first game in a franchise the characters are much more shallow then the ones in DAO, or in Andromeda for that matter. Can anybody recall any great dramatic character moments with anyone from the game? 3: Mordin is a rare jewel of writing, but he is pretty much alone in that for this franchise. I liked Legion to (probably not as much as you do), but I simply can't believe you loved him in ME2 before playing ME3. My disbelief in that is predicated enirelyy on him barely being in the game, having almost nothing to do in the game, and haing very little to say in the game. Outside of thinking that an image of a Geth trooper with a sniper rifle and an N7 attachment on his arm is cool, I can't see how he jumps up to insta-fave. And for my last florish of provocation before exit...Pebee is better than Drax! ::runs like the wind:: 1. Gah! I always do food analogies to make points! You are beating me at my own game damn it!! 2. I loved Wrex and Garrus. But I was raised on Dirty Harry movies, and I like the disillusioned cop shtick. 3. No one loves Legion as much as me! NO ONE!!!!!!! 4. NOOOOOOOOOOOOOOOOOOOOOOOOOOOO! 1: Apologies, I will stick to hand gestures and shadow puppets from now on. cdn images2: I love them to, but the way some people around here talk about them you'd think ME1 was frkn Lear 3: He is a great character, once they give him something to do. 4: I kid because I love, and I love because I hate, and I hate because I love, it's all very existential.
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Post by erikson on May 1, 2017 21:41:24 GMT
Besides, Taylor is just bland, nothing he says in his conversation is memorable. I replayed Mass effect 2 fifteen times and I have more memories of Diana allers interview than I had the conversation of jacob, allers is still the worst character due to her voice acting and well, the fact that she replace the well written emily wrong. But jacob is so bland that I barely remember anything from it, I don't hate him, he is just so forgetable, even anders that I hated from DA 2 I remember something of him, Jacob did not leave anything to the table. Now I'm curious. What does Garrus have to say that's so much more interesting than Jacob? Easy one word answer...anything
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Post by erikson on May 1, 2017 21:49:37 GMT
Now i wonder who will write Drack as the writers who worked on him already left Bioware. Ann Lemay and Ben Gelinas both left. A sensible solution would be to get rid of him entirely. I love Drack, but I think his character really said all he needed to in this game. Heck I'd even have him go out in a blaze of glory somehow in the first half of the next game (maybe even sooner, like in an expansion). How many characters in the trilogy had the same writers throughout? I am really asking because I don't know. Did Garrus' writer take a screenwriting course between ME1 and ME2?
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Post by KaiserShep on May 1, 2017 21:55:23 GMT
The trilogy's problem was that it just threw Big Decisions™ in each game and then didn't have the ability to properly follow through. I didn't really see any of that here. The main quest always ends the same way, and the only difference is the fate of a few minor NPC's and the fate of the exaltation facility, which isn't that big a deal either. Compare Ashley Williams in ME1 to ME3 Compare complaints of Liara being the "writer's pet" Look at reactions to Thane and Jacob's romances Complaints of how unfair it is that this character or that character didn't get a spot on the Normandy in ME3 Or look at Dragon Age and complaints of Anders' changes from Awakening to Dragon Age 2. Leliana's attitude change (or lack of it) across the trilogy Heck, look at complaints of Teagan in Inquisition! Baggage. All of it. Being mutually exclusive was part of the problem, but also that Ashley's writer simply wasn't there anymore. Kaidan, on the other hand, didn't really suffer like this. His character seemed pretty much intact. The "writer's pet" character is pretty avoidable, and right now, I can't really pin down which one of this current batch would even qualify. I suppose an argument might be made for Peebee, but that's really up in the air until we see what happens in a future installment. Liara being the pet character was something that got bolstered as the trilogy continued, not to mention being so inextricably tied to Shepard's visions and her growing fixation. I imagine it sucked for the dozen or so that bothered to romance Frogman and Prizeboy, but really, that wasn't even an issue with carryover so much as the writers either just forgot that one of them had romance content, or straight up made an active decision to write the character out of the romance because he was unpopular. Nothing prevented the writers from giving Jacob romance content on the level of, say, Jack, since both of them were perfectly disposable in ME2. I guess I'll grant Anders, but I'm not inclined to care because I thought Anders was kind of a shitty character in Awakening, but then, I thought Awakening itself was rather shitty to begin with. I'll admit that I thought DA2 Anders was kind of an improvement, partly because I got to stick a knife in his back. I don't really see the problem with Leliana's character shift, and thought she was a pretty decent character in Inquisition. The only real problem with her character is her fixed survival, but I always thought that outcome was rather stupid in DA:O, so I'm more inclined to let that slide. I also don't see the problem with Teagan in Inquisition. I know people liked to bitch and moan and ride that guy's jock a bit because he was apparently a righteous NPC, but I thought his being salty at the Inquisition's insistence on maintaining a substantial presence on their border with no ties to either Ferelden or Orlais was kind of entertaining.
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Post by KaiserShep on May 1, 2017 21:58:36 GMT
A sensible solution would be to get rid of him entirely. I love Drack, but I think his character really said all he needed to in this game. Heck I'd even have him go out in a blaze of glory somehow in the first half of the next game (maybe even sooner, like in an expansion). How many characters in the trilogy had the same writers throughout? I am really asking because I don't know. Did Garrus' writer take a screenwriting course between ME1 and ME2? Honestly I don't know. But on the subject of Garrus, I don't think his character really became truly solid until ME3.
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Post by malgus on May 1, 2017 22:09:25 GMT
How many characters in the trilogy had the same writers throughout? I am really asking because I don't know. Did Garrus' writer take a screenwriting course between ME1 and ME2? Honestly I don't know. But on the subject of Garrus, I don't think his character really became truly solid until ME3. Well for me garrus was merely good in the first, not legendary or spectacular but good, that said he did not shine until the second mass effect with more character development.
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Post by KaiserShep on May 1, 2017 22:20:46 GMT
Garrus was better in ME2, but for me was greatly outshone by some of the other characters, like Mordin, Legion and Jack. I should give a shout out to Grunt too, because as basic as he was, he was a lot of fun. More fun than most of them, I thought.
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Post by erikson on May 1, 2017 22:20:47 GMT
I guess I'll grant Anders, but I'm not inclined to care because I thought Anders was kind of a shitty character in Awakening, but then, I thought Awakening itself was rather shitty to begin with. I'll admit that I thought DA2 Anders was kind of an improvement, partly because I got to stick a knife in his back. Anders didn't change as a character, he was possessed, that is plot development. It's fair for somone to say that they don't like that, but its like complaining that Regan MacNeil isn't the same before and after : upload widgetI mean-seriously! Sometimes I get the feeling people want the same stories and characters regurgitated into their mouths for the rest of their lives. (that is not a comment on anyone above, just a general assessment)
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Post by colfoley on May 1, 2017 22:33:44 GMT
I preferred Anders in Da. 2 Honestly
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Post by erikson on May 1, 2017 22:40:04 GMT
I preferred Anders in Da. 2 Honestly He is defenitely more interesting.
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Post by themikefest on May 1, 2017 22:45:41 GMT
Anders is couple cans short of a six pack. Merging with a spirit. Like nothing will happen from doing that. In DA2, if Hawke disagrees with him once, he gets bent out of shape. Its his way or the highway.
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Post by dreman999 on May 1, 2017 22:50:34 GMT
How would a non-humanoid companion really work in gameplay anyway? Ask EDI. She's humanoid last time a checked.
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