dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on May 7, 2017 1:19:23 GMT
You proved my point. The truth hurts, doesn't it? Still avoiding answering my question. I'm going to have to start filling in the blanks myself soon. But you already have filled in those blanks for yourself. You think you know us. Your arguments don't hold up to anyone but you and then you blame us for not buying into them. This happens with poster after poster after poster. There's only one common denominator here and it's you. The rest of us all get along fine, regardless of whether or not we're in agreement. There's no way to objectively decide how each ending will go forth past what is shown. It's all conjecture but you want it to be fact.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on May 7, 2017 1:20:43 GMT
You don't get it do you? Why would people want to answer your questions when you insult them, belittle them or say your speculation/opinion makes more sense and theirs doesn't? Since its bothering you I don't answer your question, why haven't you answered my question or other questions that people that have asked you? Some of those questions are what does your analogies have to do with ME? Especially the ones that are disturbing? I guess I'm going to have to start filling in the blanks, Most of us don't take him seriously. Me triply so after that one analogy that got deleted over in the other threads. He still found a way to respond to it despite all the rest of the related posts being deleted by mods, I guess.
|
|
Dr. Vanity
N2
Combat Drones are our Friends
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 93 Likes: 176
inherit
8091
0
Oct 22, 2017 14:38:19 GMT
176
Dr. Vanity
Combat Drones are our Friends
93
April 2017
drvanity
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by Dr. Vanity on May 7, 2017 1:44:35 GMT
Ah the old forums, that was when I was just "Vanity," now i'm a jaded Dr. Vanity. Good times though, The Angry One still about? They were a frequenter on a lot of threads from what I remember. I need to dig out my old Dwarven Noble Dragon Age avatar I used to rock. If The Angry One is on this forum, its under a different username. Probably, Angry was one of the ones who led the charge on getting us the Extended Cut, think I remember them getting banned for no reason too.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on May 7, 2017 3:09:36 GMT
Still avoiding answering my question. I'm going to have to start filling in the blanks myself soon. But you already have filled in those blanks for yourself. You think you know us. Your arguments don't hold up to anyone but you and then you blame us for not buying into them. This happens with poster after poster after poster. There's only one common denominator here and it's you. The rest of us all get along fine, regardless of whether or not we're in agreement. There's no way to objectively decide how each ending will go forth past what is shown. It's all conjecture but you want it to be fact. Yes I have filled in the blanks that it is a statement build out of ignorance. Because complaining about post Control Shepard choosing who lives and who dies ignores the fact that pre control and even post destroy the same choice of life or death will be made by people. And those people will be no better and no worse then Shep AI. This is part of the my team mentality that far to many people have that causes so many more problems then need to exist. When my team does it then it is ok when the other team does it holy hamburgers batman they are terrible. This isn't deciding how each ending will go forth past what is shown. This is calling out a contradiction to something that is a fact. It is a fact that in Omega if Aria wants someone dead they will die. It is a fact if STG or really any similar force for any race wants someone dead they will die. That is the basis of the renegade mission in ME 1. Hackett expects Shepard to kill the drug dealer who was threatening to reveal the Alliance's dirty laundry. While using his specter status to avoid any and all investigation into the matter. How is these people making these choices in any way shape or form superior in their reasoning or higher moral ground to post Control Shepard making those choices. Hell I'm working within his own logic for the events and asking how he can justify that form of reasoning due to the contradiction of those events taking place before and even in a post Destroy universe. Now why would someone not want to answer such a simple question? Also why would someone view the exchange of ideas and the possibility that it might change someone's opinion a bad thing? I mean I have my thoughts but I would rather hear the thoughts of someone who has actually made that complaint. Also how far does that reasoning of this is my opinion you are not allowed/should not try to change it because it is based on my personal opinion and interpenetration of events actually go? Because if I said you were not a very nice person using not very nice words would you be upset that I have such a different view that you find completely wrong? That you would at least think this person is completely full of it and has no idea what they are talking about? Because if so congratulations on doing everything you have complained about me doing. That is the amusing part of this whole thing. Everyone declares that it is their opinion and should be respected yet do not practice what they preach. My opinion about you being wrong is just as valid as your opinion that you are correct. While I try to discuss and debate the differences you get upset at me for having an opinion different then yours. My opinion is that we should discuss it and your opinion is that we should not. By not talking about it you are disrespecting my opinion in the same way you think I am doing to yours by talking about it. This is the contradiction and why I find the reasoning you use be amusing and why I never subscribed to that thought process. And hey reading this you more then likely think I'm so full of shit. Well congratulations you are thinking exactly how I think And you have already made it clear you have a problem with how I think so you must also have a problem with how you think. Unless you work under the assumption that your opinion is superior to mine. Which again congratulations for thinking and acting just like me and doing the very action you complain about me doing. You can not hate me without being a contradiction to yourself and your own logic. But if my 30 years of life experience tells me anything it is that you will contradict yourself. That you will find some justification to circumvent the reasoning you use to complain about my actions. And you will think or say to yourself this guy is full of shit. You will become the very thing you hate. Now with this irrelevant but thought provoking tangent out of the way would you like to answer that question if you think along similar lines as themikefest?
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on May 7, 2017 4:42:34 GMT
People don't answer questions because they're not here for your amusement. I post all over this forum. I post about lots of gameplay related stuff here and in the MEA section. I post because I come here to enjoy myself. I'm not here to answer your questions. Nor is anyone else. No one is required to do your bidding regardless of how you feel about it or them.
I actually have not complained about any of the endings. I've only ever stated why I don't choose them. I love ME3. It's my favorite of the four ME games published to date. I don't even dislike the endings (well, I don't like Refuse). However, I only choose one ending. I have varied reasons why that is the case that I've stated at multiple times in multiple threads. My reasons for doing so are good enough for me. I don't begrudge anyone their own ending. I think, for example, RobtheRobber is amusing with his Control and harvest any bad guys ending but it's not of interest to me. Whenever I'm pushed to explain more reasons for why I don't care for an ending, I end up pulling out largely insignificant reasons that I don't care about so much and then my justifications for them end up being weak. In the end, I like Destroy. I like the Reapers gone. I like my Shepard to live. It's an emotional response but I'm completely okay with that because I'm human and have emotions. Also, it's a video game and not real life so that makes it even easier to be content with it.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on May 7, 2017 5:09:01 GMT
I think you're been misunderstanding my point. No I understood the point you were trying to make perfectly. What selfless reasons have the Reapers got for purging the galaxy? They're core directives were written by a broken AI stuck in a programming loop, unable to come up with a way to prevent organic/synthetic that didn't involve killing organics for "their own good", ironically with the same type of synthetics it was trying to stop them going to war with. And yet despite billions of years of harvest organic life has continued to exist and even with this cycle there are plenty of signs that it would continue onto the next cycle. Protecting organic life from it self isn't the same as protecting individual races. They are protecting organic life not protecting Turians or Protheans. Think of organic life as cattle with each individual cow being an individual species. The Ranchers (IE Reapers) set everything up fro the cows to live and grow in. How ever once they reach a certain size and population before they out grow were they live (produce synthetic life capable of over throwing and killing them) the ranchers lead them to slaughter were they are killed and their bodies processed into goods that Ranchers uses to reproduce themselves (IE eat to have energy to engage in reproductive activities and feed the new mouth). Do you get what I'm saying? The individual cow doesn't matter as long as the herd remains viable enough to continue to produce new cows. Let me know if any of that makes sense to you because I'm trying to explain a concept that I understand internally but I can't think of the best way to explain it to someone else. And I'm trying to use a relatively simple example to explain the core concept of it. D'ya mind not going for casual insults, it kinda invalidates your argument slightly. It isn't really an insult. The thoughts of a child the world is very black and white. People are good or bad. As you get older you realize the world is not that simple and there are more shades of grey then you even thought. For example murder is bad how ever the military exists as a force to kill other people. Which would make the military full of bad people. But they kill to protect people who might not be able to protect themselves. But they are also deployed to kill people under questionable reasons for the benefit of people other then those they are suppose to protect. Having such a black and white view it is just to..... simplistic for the complex problem presented. This is not the same thing as using technology fostered by over a billion years of galactic genocide. Are you not benefiting from the misery of others? It isn't 100% the same but it is still one person or group benefiting because another group suffered. And that your views are to simplistic for the complexity of the problem. If you ever have the chance watch an episode of Adam Ruins Everything about Carbon Footprint. It does a fairly good job of explaining that calculating your carbon footprint is far to complex for simply planting a couple of trees to offset your carbon footprint. It would actually require some serious major life altering choices to be made to actually have any effect on it. If the Reapers really wanted to preserve life as was their mandate, there are better ways for them to go about it that don't involve purging the galaxy of all life. Why not simply store each civilizations DNA, download their cultural libraries and back up the data? That way if they should fall to synthetics or go extinct by other means, nothing is lost and they could potentially be resurrected? The Reapers definitely have the capacity and technology to bring back a dead species if they were so inclined. How would new races develop if the robotic overlords existed and were willing to wipe out their creators who stood a chance. How would we currently be able to stand up to the Geth with their weapon technology? There would be no new organic life in the galaxy to grow and develop. In fact you can make a good argument that the only reason humans exist in the ME universe is because of the actions of the Reapers in the past. It is only a pet theory of mine but dinosaurs as we know it were exactly like us 65 million years ago. But the events of the Reapers harvesting them is what paved the way for mammalian life to evolve into humans. The repeated harvesting of advanced organic life is what prevented other races from introducing or changing the course of our evolution. The Reapers might have the technology to bring back harvested races back to life. And that is an interesting head canon for synthesis or even control ending. But for that organic life to be brought back and to thrive again you would have to wipe out the synthetic life that killed them off in the first place. What is the moral justification that says killing organic life is bad but killing synthetic life is OK? Because both forms of life are equals and the Reapers treat both as equals which is why they harvest both organic and synthetic life during each cycle. If we learned how to construct Relays and better FTL drives as a result, as well as the Reaper's advanced knowledge of genetics to help cure diseases, then there is nothing inherently wrong about wanting to use that information, because such knowledge would help society and could be used to benefit people. But do we need the medical knowledge that lets us know how to turn people into husks, indoctrinate people or combine a Turian with a Krogan for no other reason than "For Science" though? And do we need to use the Reapers as our own personal bodyguards to keep us safe, as the "Shepard AI" wants to do in the Control Ending? We don't and hence my argument that it'd be wrong to use it, given it's purpose and where it derived from. Technology by it self is neither good nor evil. Those actions are based on the individuals using that technology. Because the same technology that can allow someone to find the cure for an cancer can be used to create a super virus capable of wiping out an entire city in days. What happened during the Rachni Wars or Krogan Rebellion? Millions of people lost their lives because they were required to fight to prevent one group from killing off another. Control Shepard can in stead use the Reapers as the force. Instead of Sargent Billy Bob having go go to Palivan and be killed by some Turians in a conflict Shepard can use the Reapers and all their capabilities to fight against them in his stead. Sargent Billy Bob can live a full happy life and watch his kids grow up rather then die bleeding to death in a gutter because the AI Shep was able to step in for his place. We could easily acquire all the technology we need from the Reaper's by reverse engineering their wreckage. This is why Destroy seems the better (and less morally dubious) option, because we're not forced to keep the Reapers around if we want the parts of their technology that would actually benefit society. This is a very big if statement. If the surge was enough to wipe out the Reapers then odds are all their data bases are also wiped. This is much more of a what you want to happen even then any actual proof to back it up. I mean they reverse engineered the Reaper main gun from the wreck of Sovereign and Cerberus combined some Reaper tech to create an AI. But it is hard to say how much better EDI is then other AIs and how much of the gun and any relevant data there was still in the remains of Sovereign. Why do you assume that I'm talking about some divine judgment when I'm speaking of destroying the Reapers for the sake of their victims? Just because it won't bring the dead back and they can't object to it, doesn't mean that their memory should be spat on by allowing the Reapers to continue to exist. The Reapers don't even need to exist anymore now the Cycle has ended, so they can and should be switched off. You assume that if we don't kill them we are spitting on their memory. That is that divine judgement mentality. If we don't do this then their spirits will never move on to the next life. And just because the cycle has ended doesn't mean they can't find a new reason to exist. I mean when soldiers return from war that we are no longer fighting we don't just turn them off. AKA eliminate them. We find new uses for them and incorporate their skills and abilities into every day life. That field medic that was out there keeping fellow soldiers from bleeding out and performing light surgery with nothing but a pocket knife and some fishing line to save a life would make an excellent doctor. The guy that took apart tanks and inspected and repaired it would make a great auto mechanic. They have killed people. They have killed people under questionable reasons for being deployed. When the war is over and they return do we just like them up out back and put a round in the back of their head because their original reason is no longer applicable and they are guilty of morally questionable actions either directly or indirectly? My point was that creating a reliance and dependence on the Reapers to serve as both "Google" and an enforcer to keep the peace, essentially creates another system of control. Even though the Reapers are now working for us, they still are defining what course our societal evolution will take as before. As for information being "pulled out of a hat", I was pointing out that the Synthesis ending simply does not give us any clear answers to what the Reapers intentions are in this ending. Unlike Control, there is no definitive proof they've been reprogrammed, only that they for some reason they decide to stop their attack and begin to aid in reconstruction efforts. There's a ton of unanswered questions, such as whether they're still individual/autonomous machines and if so, what changed their minds from wanting to eradicate all life to deciding to help us out and replace their divot? Was the sole change that once everyone became techno-organic, they registered as a friendly on the Reaper IFF? Likewise with Control, we have to assume that the "Shepard" AI will continue to remain benevolent and acting in everyone's best interests, which we cannot know for certain. After all, the Shepard AI is simply replacing the Catalyst, who itself believed that it was doing the "right" thing by creating the Reapers and the Cycle. What's to stop "Shepard 2.0" from deciding that one race may end up posing a threat to galactic stability and either wipe them out for the greater good, or using the Reaper fleet to quarantine them on a planet like the Council did with the Yahg? There's no definitive evidence that the Control Ending will lead to any of these possibilities (ominous word choices and music aside), but it does effectively put the galaxy in the hands of an all-powerful AI, which is precisely what was the case before? Destroy is the only outcome that really does sever the chain and break the Cycle for good, by removing the Reapers and Catalyst from interfering and influencing the development of species within the Milky Way. Creating a reliance and dependence on anything creates a system of control. It could be family, work, government, friends, video games, smoking, etc. They define how our society evolves exactly how much we let them define it. This is sort of the same logic people try to use when they say violent video games causes kids to be violent. Because the basic premise of the logic is that if kids play violent video games it will influence how they develop into becoming overly violent individuals. A premise that has been dis proven time and time again. The Hippy counter culture existed in direct defiance to the reliance and development of the very establishment they were rebelling against. The basis of the synthesis ending when you strip it down to core concept is that the conflict that required them to exist in the first place is no longer in existence. The races of the galaxy were changed to prevent that conflict from happening so they have no need to harvest. No need to harvest they shift into helping society rebuild and helping advance it into new uncharted territories. That is the basis for why they changed their mind. Because the Reapers seem to be a bit of both. They are individuals but they also seem to be following a single command. Which isn't all that different from how governments act. The same doom and gloom you state as potential problems exists in destroy as well. Synthetic uprising and the elimination of organic life as we know it. Technological arms race resulting in another Krogan Rebellion like war that results in millions dead and the entire Salarian race wiped from the face of the galaxy. The potential for catastrophe is staggering once you start on that slippery slope logic. It is late and I'm tired and have work in the morning so I am just going to summarize the rest. Killing ant for shits and giggles isn't the same as killing ants to protect an endangered plant that the ants would kill off if left to their own devices. Their Knowles would make them correct because they know all and any attempt to argue against their logic is the equivalent of a 5 year old telling their parents no they don't have to go to bed for school tomorrow. Humanity makes such heavy use of carriers because the Treaty of Farixen restricts the development of Dreadnought class ships based on a 5:3:3:1 ratio. For every 5 Dreadnoughts the Turians have the Asari and Salarians can have 3 and the rest of the Citadel aligned races can have 1. A treated that is required to be signed to set up an embassy and have diplomatic relation with the Council. Since there was no restriction on carriers the Alliance made use of that loop hole to mass produce them to allow themselves to maintain a military force equal to that of the Turian, Asari or Salarian simply in a slightly different manner. Preventing heat from being detected on the background of near absolute zero temperature is a challenge. Absolute Zero is 0.0 K. For reference the human body at 98.6 F is roughly 310.15 K. The human body would be like a signal flare in a pitch black night. A ship produces a lot of heat not only from it's engines but just the basic systems that run it. To be able to hide that heat from being picked up by a sensor is no small feat of technological engineering. I have yet to see anything that suggests it was impossible till the Turians teamed up with the Alliance that was funded by the Council. Fairly safe to say it was a holy grail they had been chasing for a long time. Because any race that gained that technology would have a massive advantage in space battles. What technological developments were made between ME 1 and ME 2? Besides the Thanix canon that was created from reverse engineering the main weapon of Sovereign? Are you not aware that technological development regularly happens in spurts were a new development can result in rapid technological gain then it slows down as that technology is maxed out. In my life time I watched cell phone technology advance from a crappy little flip phone into the first smart phone rapidly. Then after the second generation of smart phones things just sort of stagnated as every new generation of smart phone is just the same as the last besides a few visual changes and upgraded RAM and storage capacity. Your going to have to tell me what part and were I can find the clip of the Asari wasting their time by data mining the Prothean Computer. Again they make it clear the Asari have been illegal withholding information that it exists. Claiming they invented something when they really got it from the computer. Any race would eventually be capable of constructing their own relay if they so researched it. But the simple question is why would they? Not finding a reason to funnel money into researching something isn't the same as culturally stagnating. I mean we could fund research on how to build and sustain a population on the moon. But failure to fund that doesn't mean we have culturally stagnated.
|
|
abedsbrother
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Abedsbrother
XBL Gamertag: DonDiego256
Posts: 442 Likes: 992
inherit
516
0
992
abedsbrother
442
August 2016
abedsbrother
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Abedsbrother
DonDiego256
|
Post by abedsbrother on May 7, 2017 5:50:46 GMT
Hi, sorry I'm late, what did I miss?... Oh.
I still say destroy because Shepard lives. On my last playthrough, however, I chose green and thought it fit really well.
I think it'll be a mistake to revisit Shepard post-Reaper. I think there could be a game around the First Contact War, or maybe a game around Anderson and the Alliance holding Earth, but Shepard's story is done. It's impossible to do another Shepard story without it feeling like a shameless cash grab, even if it is actually good.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on May 7, 2017 5:58:10 GMT
People don't answer questions because they're not here for your amusement. I post all over this forum. I post about lots of gameplay related stuff here and in the MEA section. I post because I come here to enjoy myself. I'm not here to answer your questions. Nor is anyone else. No one is required to do your bidding regardless of how you feel about it or them. I actually have not complained about any of the endings. I've only ever stated why I don't choose them. I love ME3. It's my favorite of the four ME games published to date. I don't even dislike the endings (well, I don't like Refuse). However, I only choose one ending. I have varied reasons why that is the case that I've stated at multiple times in multiple threads. My reasons for doing so are good enough for me. I don't begrudge anyone their own ending. I think, for example, RobtheRobber is amusing with his Control and harvest any bad guys ending but it's not of interest to me. Whenever I'm pushed to explain more reasons for why I don't care for an ending, I end up pulling out largely insignificant reasons that I don't care about so much and then my justifications for them end up being weak. In the end, I like Destroy. I like the Reapers gone. I like my Shepard to live. It's an emotional response but I'm completely okay with that because I'm human and have emotions. Also, it's a video game and not real life so that makes it even easier to be content with it. The continual deflection of a simple question only further confirms my statement. You are not required to answer but you are also not required to say anything in the first place. If you are willing to speak and go though the effort of typing out something then you should be equally expected to respond to people who question that. Or is this another one of those contradictory logic things? You know were some stand up and yell out that gay people are an abomination and when people start to ask you how you can justify that you tell them to shut up you don't have to answer them kind of things? Because I can highlight a lot of problems that stem from that kind of mentality. The ultimate measure of a man is not where he stands in moments of comfort and convenience, but where he stands at times of challenge and controversy. ... The measure of a man is the way he bears up under misfortune. - Martian Luther King Jr. And given the way you and other react over insignificant stuff like someone being very detailed and literal with the lore of the ME trilogy genuinely raises questions and concerns about how would react to events that actually matter. Particularity since I have experienced events like a coworker attempting to commit suicide. And hindsight being 100% perfect the signs were all there but they were small things that didn't really matter. But if people noticed maybe offered to go out to the bar or see a movie or something might have prevented it from happening. After something like that you start paying attention to the small details and seeing how people react to unimportant things because that tells more about them then anything else. The true measure of a man is how he treats someone who can do him absolutely no good. - Samuel Johnson And in that I have you beat because despite your rather holier then thou are attitude you have I'm still willing to debate and discuss the game and aspects of it with you. I enjoy the debate process. The point counter point. Matching of wits and perspectives. I have no illusion of changing people's mind. Speculation of what events might happen is a fun topic because of how often the slippery slope logic comes into play. Or the infinite possibility logic that comes into play. Both of which work against the user as much as it works for them. Themikefest and that simple question is a great example of the contradictory logic that shows up so very often. Often those two over lap like when people say control is horrible because the Reapers will just kill again but nothing that bad would ever happen in destroy ending. I mean if someone said their is only two things they hate in the world. People who are intolerant of other people's culture and the Dutch. You would want to figure out how they manged to come to that conclusion. Then there is the warping of facts to suit their needs. You may or may not do it but other can and do. Few things in this game can be readily called a fact due to how RPG choose your own adventure nature of the trilogy. But the few that do exist like Legion explicitly laying out the plight of Geth during the Rannoch arc which then validates the reasons why it was willing to take the Reaper upgrade. And is ignored or twisted for it to say what they want rather then what is explicitly said. I raise my hand and ask for clarification on that. Because again even if you personally don't do it other do. They will ignore or twist that fact then use the new alternative fact to validate their complaint. You as an example with the Reapers might post control ending harvest the galaxy anyways. That ignores the direct statement by the Catalyst that the cycle solution is fading so there would be no reason to restart the cycle again when it was already going to fail in another handful of cycles. To say nothing of the rebuilding infrastructure and rearming them with even better technology would would make the fight to harvest them even more difficult. But the basis of the speculation is based on an alternative fact. Certainly one that can be argued about because the game explicitly tells you one thing then you decide something completely different.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on May 7, 2017 5:59:53 GMT
Hi, sorry I'm late, what did I miss?... Oh. I still say destroy because Shepard lives. On my last playthrough, however, I chose green and thought it fit really well. I think it'll be a mistake to revisit Shepard post-Reaper. I think there could be a game around the First Contact War, or maybe a game around Anderson and the Alliance holding Earth, but Shepard's story is done. It's impossible to do another Shepard story without it feeling like a shameless cash grab, even if it is actually good. It could be good if you set it just far enough ahead in time and only allow existing characters to do cameo roles. Think how Legend of Korra handled the original Last Air Bender cast. They all had their appearances but they were never major characters. Also Shepard should be dead.
|
|
shermos
N2
Games: Mass Effect Trilogy, Dragon Age Inquisition, Jade Empire, SWTOR
Posts: 142 Likes: 123
inherit
5320
0
Nov 21, 2023 16:35:36 GMT
123
shermos
142
March 2017
shermos
Mass Effect Trilogy, Dragon Age Inquisition, Jade Empire, SWTOR
|
Post by shermos on May 7, 2017 11:45:59 GMT
Poll needs another option - No canon ending. The return to the galaxy so far into the future and with an interceding disaster that makes any decision made by Shepard completely irrelevant (that is - regardless of ending chosen, new synthetics are created that eventually seek to destroy their creators... and they succeed. If synthesis - this boils down to Catalyst had it wrong and there is no "happily ever after" utopia for either organics, synthetics, or some merger of the two). There should then be all new post-apocalypic species within the Milky Way. Only survivors of the old species are the ones who descend from those who made the trip to Andromeda. Basically, what they return to is unrecognizable from the galaxy they left. I thought about adding it as an option but decided the question of canon or no canon deserves its own poll, which I will make after this one has had some more time or unless someone else beats me do it. I agree that a post ME3 game with no canon ending could work, but I'm not with you on how you'd go about it. Imo, the story should begin at least 200 years down the road, where most of the main characters have died. The longer lived ones could make a cameo appearance, or be off doing their own thing. -The Synthesis ending could be adjusted just a little so that its effects are no longer obvious. Perhaps something like the scourge (if it popped up in Andromeda, why not the Milky Way too) separated organics and Synthetics. The Scourge could be part of the game no matter which ending the player chose -Retcon Destroy so EDI and Geth live. - If the Genophage was never cured, say that the a scientist was able to use knowledge taken from the Reapers (live ones or corpses) to develop one before the Krogan population became too small to repopulate. -If the Quarian fleet was destroyed by the geth, say that some ships were able to escape into FTL (which codex says does happen) and the Geth later found them and rescued enough people to prevent the entire species from going extinct. -If the Geth were destroyed by the Quarians, the endings could be retconned just a little so that some programmes were recovered and new platforms were built for them. -The Rachni could be brought back by another queen egg being found drifting in space or on some barren planet. They seem resilient enough that this isn't very farfetched. They survived both the Prothean and Krogan attempts to wipe them out. - As for the Reapers themselves, they can either be destroyed and dismantled, or be in dark space ready to intervene if something like an extra galactic invasion takes place. The Catalyst or AI shep can be around but looking on silently. A Dragon Age Keep type system could be implemented to allow people to input their particular back story and a default path would accommodate new players. Some people won't be happy that their pre ending choices (and Synthesis) were effectively retconned out of existence, but imo, it's either that or choose a canon ending. I doubt wiping out everybody as you suggest will fly with the fanbase. I can't say I like it either.
|
|
shermos
N2
Games: Mass Effect Trilogy, Dragon Age Inquisition, Jade Empire, SWTOR
Posts: 142 Likes: 123
inherit
5320
0
Nov 21, 2023 16:35:36 GMT
123
shermos
142
March 2017
shermos
Mass Effect Trilogy, Dragon Age Inquisition, Jade Empire, SWTOR
|
Post by shermos on May 7, 2017 11:51:02 GMT
I'd also add "Make Up a New Ending" as an option. I think it worked pretty well for Deus Ex Human Revolution, the fanbase seemed to have liked the decision to override the original 3 (pretty bad) endings. That could work as well.
|
|
shermos
N2
Games: Mass Effect Trilogy, Dragon Age Inquisition, Jade Empire, SWTOR
Posts: 142 Likes: 123
inherit
5320
0
Nov 21, 2023 16:35:36 GMT
123
shermos
142
March 2017
shermos
Mass Effect Trilogy, Dragon Age Inquisition, Jade Empire, SWTOR
|
Post by shermos on May 7, 2017 12:15:26 GMT
Hi, sorry I'm late, what did I miss?... Oh. I still say destroy because Shepard lives. On my last playthrough, however, I chose green and thought it fit really well. I think it'll be a mistake to revisit Shepard post-Reaper. I think there could be a game around the First Contact War, or maybe a game around Anderson and the Alliance holding Earth, but Shepard's story is done. It's impossible to do another Shepard story without it feeling like a shameless cash grab, even if it is actually good. I remember when a poll was done on the old forums, a clear majority of people were not interested in a prequal or sidequal. They are also really hard to do well in anything except book form. Ask Star Wars and Star Trek fans.
|
|
stephenw32768
N3
Quarian Ally
Games: Mass Effect Trilogy
PSN: stephenw32768
Prime Posts: 433
Prime Likes: 679
Posts: 646 Likes: 3,000
inherit
350
0
Aug 31, 2016 18:47:06 GMT
3,000
stephenw32768
Quarian Ally
646
August 2016
stephenw32768
Mass Effect Trilogy
stephenw32768
433
679
|
Post by stephenw32768 on May 7, 2017 13:09:45 GMT
-The Synthesis ending could be adjusted just a little so that its effects are no longer obvious. That is very easily done with a line or two of dialogue: the green glow could be described as something akin to a scar that healed over time as life adjusted to its new state. Another option is to treat the glow as a visual metaphor rather than something that was ever literally there.
|
|
shermos
N2
Games: Mass Effect Trilogy, Dragon Age Inquisition, Jade Empire, SWTOR
Posts: 142 Likes: 123
inherit
5320
0
Nov 21, 2023 16:35:36 GMT
123
shermos
142
March 2017
shermos
Mass Effect Trilogy, Dragon Age Inquisition, Jade Empire, SWTOR
|
Post by shermos on May 7, 2017 14:03:36 GMT
The only trouble I see with that is the Extended Cut makes Synethesis look like it changed a lot of things, such as allowing the races of the galaxy to advance more quickly than in the other two endings. Something more is needed to bring it back into line with the other endings imo.
On an unrelated note, A couple of people have said they dislike the idea of Control because AI Shep may direct the Reapers to start the harvest again. I seriously doubt this would happen. AI Shep is templated off the original Shepard who dedicated her/his life to stopping the last harvest. The very idea would repulse it. There is a chance AI Shep could abuse its power and do some nasty stuff, but you could say the same about anyone who has power. Also, the races of the galaxy will continue to advance to the point where the Reapers could be defeated in a conventional battle, and, another crucible could be built quite easily if necessary. The Reapers are stagnant by nature and therefore could not maintain their technological superiority forever.
|
|
inherit
Champion of Kirkwall
1212
0
8,026
Sifr
3,737
Aug 25, 2016 20:05:11 GMT
August 2016
sifr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Sifr on May 7, 2017 14:39:03 GMT
No I understood the point you were trying to make perfectly. Really doesn't seem like it. The reason that organic life has continued to exist is because the Reapers only harvest advanced species, while leaving the lesser species completely alone. This allows the younger species to survive until the next Cycle rolls around and they've developed enough to become a threat. Not really.... not because we don't understand what you're saying, but because it's an exceptionally bad analogy. When it comes to farming, sometimes farmers have to cull a herd in order to keep them from overpopulating, to stop the spread of disease or to meet food requirements. Even so, despite a single herd being culled, that doesn't wipe out the entire species of animals involved, nor affect the sheep, chickens, pigs or other farm animals. Whereas the Reapers wipe out all species in the galaxy for no other reason than they might create synthetic life that could destroy them. This disproportionate response also fails to take into account the myriad of other solutions they could have employed. Why not make their presence known as the watchdogs who enforce the ban on synthetics, keeping species in line by showing that anyone who breaks this rule will be deemed a legitimate target? We saw from the Geth revolt that the rest of the galaxy quickly implemented strict AI bans, so why wouldn't the Reapers serve as even more of an effective deterrent to force species to follow the rules? Or rather than culling entire species once they're on the verge of creating synthetics, why not set back their technological development by bombing them back into their respective Stone Ages? The Krogan did this to themselves after they nuked themselves in a series of wars, slowing their development down until the Salarians showed up to reintroduce them to advanced technology once more. The Catalyst is implied to have tried other solutions prior to establishing the Cycle of Harvests, but why couldn't it have take a few seconds more to explain to Shepard why some of the other solutions failed? Or if the writers had the Catalyst even admit that the Harvest is an inherently flawed solution, but was the deemed the best option out of a series of even worst ones that it tried to employ? Would definitely have solved the issue of it's flawed logic and insistence that the Cycle is necessary, when it really isn't. Except that this isn't a black and white issue, or even morally grey. The Reapers are inherently destructive machines meant for solely one purpose, to bring about the harvest of species by systematically purging them from every corner of the galaxy. To quote a very applicable line from the Terminator, which very much sums up the Reapers in a nutshell; "It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear! And it absolutely will not stop, ever, until you are dead!"That why the Reapers can be considered an evil construct, regardless of whether or not they see themselves as "preserving" life. That was what they were created for and what they were made to do. Even if Control or Synthetics "reprograms" them into obedient slaves, that doesn't mean they still aren't the same machines that carried out galactic genocide, nor were built to function as weapons of war. Also, as other have brought up... you seem to act like anyone who doesn't agree with you is a child and simple. Odd, considering that you're the one who has repeatedly been spouting childish insults when called out on it. Since the situation isn't the same, then your point isn't really applicable. And kindly stop accusing people who don't agree with you as being "simplistic". I concur, just because you plant some trees or burn some pig-muck in Africa, isn't actually negating that you're trashing your own country. You can't make up for your own pollution by outsourcing environmentally friendly methods elsewhere, that's ridiculous. Although this is pretty irrelevant since it has nothing to do with either the Reapers or answers the point being addressed. Isn't that how the Reapers began in the first place? But if you mean, what if the Reapers let another synthetic race wipe out their creators on even footing, I suppose that would be one way to end the organic-synthetic conflict, since they'd have no reason to be at war since their creators are no longer around. Would synthetics need to target other forms of organic life in the galaxy however? What would be the point if they didn't pose any threat? The main reason we've seen AI become hostile tends to be in response to people trying to destroy them, or the fear that this will happen if they'd discovered. If an organic species posed no threat or capacity to harm them, wouldn't that put them beneath their notice? Even the Heretic Geth didn't waste their time shooting up the Gas Bags on Eden Prime, since they posed zero threat to them, unlike the human colonists. But what reason would they have for needing to kill the synthetic race first? Most AI we've seen want to be left alone to do their own thing, rather than fight with organics. It's only when the organics force a fight, or the AI feel backed into a corner that relations break down. According to the gambling AI in ME1, it's sole plan was to upload itself into a ship and find the Geth. The only reason it became hostile was because it didn't believe Shepard to keep their word if they offered to let it go. In the same manner, Legion revealed that the Geth (both heretic and true) intended to recuse themselves from galatic affairs entirely to go hang out in their own Dyson Sphere, where they'd not bother anyone. It was only the Quarian's foolish decision to blow it up that forced the Geth consensus to vote on a defensive war. If the Reapers were to resurrect a fallen species at a primitive level, that would make them no longer a threat to synthetics whatsoever. That'd leave the galaxy with thousands of years of relative peace, before a synthetic race would have to worry about organics even being capable of leaving the planet they were on. Of course, this might very well end up to another version of the Harvest being employed, where it becomes necessary to wipe out a species once they reached space-flight capability, in order to "reset" them back to square one once more. While still rather abhorrent, that option would be less destructive because it'd limit the destruction to only a single planet for each species, rather than being on a galactic scale. And rather than forcing entire species to become extinct for good, the Reapers merely presiding over their death/rebirth cycle. (Halo actually toyed with a similar idea as this in it's background lore, revealing that Ancient Humaninty were once a species capable of interstellar travel, but had been regressed both biologically and technologically after they were deemed a threat) Such as solution still wouldn't make the Reapers "good", but it would limit their destruction and ensure that all species could continue to live on, rather than forced to be pulped down to add to the Reaper fleet / collection of their former victims. So you're saying that you think that Control is preferable, where the Reapers can be used as attack dogs if people don't toe the line? Sounds like you'd be in favour of building a Death Star as well, since you're basically advocating the same point of view as Krennic in Rogue One; Krennic: We were this close to providing peace and security for the galaxy. Galen: You're confusing peace for terror. How is this headcanon? The Catalyst makes it clear that the pulse will fry anything with Reaper technology, which would mean that their databases would most likely not survive in this outcome. However, we don't actually need to use their databases to be able to reverse-engineer any of the technology or weaponry from the wreckage, since the physical remains of the Reaper are still present and available for study. You don't need a database to be able to take things apart to understand how something works. I don't know where you're getting the ridiculous notion that this is "divine judgement" mentality, simply because I suggested that keeping the Reapers around is a betrayal of and spitting on the memory of the fallen who died at their hands. At no point have I suggested that there is a supreme intelligence that serves as the end-all, be-all of moral arbitration in the universe, nor would be in any way displeased by the death-toll that the Reapers have accumulated. My point was that as human beings, it falls within our basic sense of morality and empathy to view it as the only ethical choice to destroy the Reapers, given the destruction they've caused and the lives they have taken. It doesn't bring back the dead, nor avenge them (if you even believe in an afterlife), but it would give closure and peace of mind to the survivors, who would desperately need it after witnessing much death and destruction. I mean, think about how life is going to be in the other endings? If you've witnessed a Reaper mowing down people indiscriminately with their laser cannon, you're probably going to suffer from severe PTSD to see one again, regardless of whether it's been reprogrammed to serve you now. And what about all the husks in Synthesis, are they self-aware now? How do you handle seeing robot zombies of your former friends running around? But you're forgetting that people aren't born as soldiers. They weren't born with a gun in their hand or as an instrument of destruction. Most people (barring child soldiers or those illegally conscripted) had a choice to join the armed forces, remain so or leave after their term of service is up. Even in country that have a mandatory national service, they don't (normally) force people to remain in the army against their will afterwards. The difference with a Reaper is that they were specifically constructed to seek and destroy life during the Harvest, armed to the teeth and with the ability to passively mindscrew anyone who spends too long near them, forcing them to become their thrall. Even if you reprogrammed them, they are still instruments of war and geared for only destruction. Even if we see them rebuilding in the Control and Synthesis ending, what's the point of keeping them around to serve as fancy construction equipment, when we already have stuff like this already? And besides, we're not talking about whether or not a AI built for war can decide to change it's nature. This is not a case like in the Iron Giant where one of them turned around and declared that "I am not a gun!" At no point have we seen any Reaper question what they do and why they do it. The Reapers didn't stop the Cycle and Harvest because they decided it was wrong or chose not to do it anymore. Instead they were simply reprogrammed not to, after Shepard had to go into flip their switch from "Evil" to "Good". It wasn't a decision the Reapers arrived at by themselves or as a result of a choice they made. Hence the difference. So, rather than address my point, on how the Reaper's presence may effectively create a system of control and reliance on them to provide the heavy lifting, security and technological innovations for society... you instead decided to talk about video game violence and hippies? Not only does your own premise for questioning the logic not really work, but it doesn't even logically make sense itself. If the use of the Reapers provides a convenience that people would prefer to use over other means, then that creates an unfortunate reliance on the Reapers. I mean, how often do you bother to look up information in a reference book, when you can use a search engine which is quicker? Why RTFM, when you can JFGI? After all, one of the criticisms for MEA was how much Ryder relied on SAM to provide them with answers and technical solutions. Same with Shepard before them, where EDI pretty much served that role from ME2 onwards. And what's to stop the Krogan from rebelling in the Synthesis Ending? Or Humans getting into a tussle with the Geth? Or the Salarians fighting the Turians? Just because they're now all techno-organic does not eliminate the potential for conflict from still occurring? Organics are perfectly fine with killing each other, as are synthetics it seems, based on the schism between the true Geth and the Heretics. Peace is not so simply as simply making everyone in the galaxy the same "race", because members of the same race kill each other all the friggin' time! Except the Reapers solution is to wipe out both the ants and the plant. Also the rest of that sentence quickly devolved into utter incoherence... Yes, I know that humanity exploit a loophole in the Treaty of Farixen by building carriers to make up for the restrictions on Dreadnoughts. You missed the point I was making, that humanity were the ones to introduce the concept of the carrier to the galaxy. It was something that had never been considered by any race prior. That sort of shows that space-combat in the ME universe hasn't really developed in centuries, because surely someone should have come up with the idea of a carrier and using fighter-craft before humanity showed up? It's not a difficult concept. I mean, you could theorise that the humanity only came up with them because our planet is mostly covered in water? We needed to develop them as mobile platforms for our aircraft to refuel and land on, whereas the Turians would not want to avoid fighting aerial battles over water (since they can't swim). The sheer technical obstacles that needed to be overcome is why stealth technology is suggested not to have been cracked until the Turians/Humans worked together to build the Normandy. Otherwise the technology would be far more widespread before ME1, rather than gradually shown to becoming more common afterwards. This also fits with how throughout ME1 the ship is described as being a "revolutionary" for having a stealth drive, as well as the brand new Tantalus drive core, which allows it to move without using normal thrusters, which would give it's position away. While stealth is a useful system to have, it's obvious why some in the Alliance feel the Normandy is a boondoggle and was not worth the cost to build. It wouldn't be useful in space battles at all, because the excess build of heat generated in combat would quickly end up outpacing the ship's ability to store it via heatsinks. As Shepard can point out in the first game, it's only real advantage is to be able to loiter in an system, scout the enemy and perform covert drops. A hit-and-run style attack would only work if you could manage and hide the power increase from bringing the weapons online, but would likely cost you your position after the first shot was fired. Attempting the "Picard maneuver" by dropping out of FTL onto an enemy is also out of the question, because the game establishes that the stealth drive cannot mask a ship travelling at FTL speeds. Stealth seems to be far more viable on smaller ships, such as the Kodiak shuttles, Tempest and Normandy. Even if it wouldn't be extremely difficult to try to implement a stealth system on anything larger than a frigate, it'd be pointless to do so as it's better suited for other things. As we saw in ME2, the technology gathered from Sovereign and the Geth lead to several breakthroughs in the two years between games, such as the reverse-engineered Thanix cannon, the development of new armour and shields, as well as the switchover to thermal clips. This development was spurred on by the fact that they needed to play catch-up, after having been caught short by a far superior enemy. Javik states that the Prothean's helped Asari's early development and left them the Beacon with the sole intention of giving them a headstart, so that they could have a better chance tackling the Reapers in the next Cycle. We hear some of this if you bring Javik to Thessia; Shepard: There's a Prothean beacon here. Liara: What? You're sure? Shepard: It's not something you forget. Liara: But why hide it? Javik: The answer is obvious. Power and influence. Your people are hording the knowledge of my race for their own gain. Liara: That... can't be. I can't believe my people would keep this a secret. Shepard: A beacon like this could explain why the Asari are so advanced. Javik: This temple is thousands of years old. Time enough to make serious progress. Liara: That doesn't make it true. Javik: You can't keep denying reality, Asari. Even a small amount of data would give your species an edge.
Liara: It talks about Athame's guide giving us the gift of biotics as a reward for worshipping her. Javik: That "gift" took years of genetic research.
Liara: This describes Lucen, Athame's guide who taught our ancestors about the stars. Javik: Your species was deemed to have potential. Pity you didn't live up to it.
He also explains the Protheans intentions for the Asari in the subsequent conversation back on the ship. Shepard: Give what's happened today, I think you owe Liara an apology, Javik. Javik: Apologise for the truth? Liara: For not doing more! You're a Prothean! You're supposed to have all the answers! How could you not stop this from happening? Javik: We believed you would. Long ago we saw the potential in your people. Even then it was obvious: the wisdom. The patience. You were the best hope for this Cycle. So you were... guided, when necessary. Liara: But it didn't work. As we can see, Javik clearly spells out why the Asari squandered their potential, despite all the help they were given. Why shouldn't they? The reason why Citadel species refuse to travel through dormant Relays is because they don't know where they lead to, as well as what what dangers might lie on the other side? If they built their own network, they could chose where they placed them and in secure locations. Establishing your own, more direct route between point A-B, would cut down on having to go the long way around through several Relays, if there wasn't a direct route in the existing network. As for the Asari being stagnant as a race, one of the most commonly cited problems about the Asari in the games is that their longevity means they're less inclined to take immediate, decisive action, preferring to adopt a policy of "let's wait and see". When you can live for over a thousand years, you have the luxury of a lot of time on your hands. Some Asari are willing to spend centuries having fun on their equivalent of a college "gap year", working as mercs or as dancers in seedy bars? If they want to settle down with a family, earn a degree, enter politics, they can easily get around to all that in a century or two? What's the rush, right? A lack of a sense of urgency is one of the reasons why the Humans and Turians are the first two to respond when the Reapers show up in ME3, because they recognise that it's an immediately concern that cannot be put off, whereas the Asari respond by sitting on their hands.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on May 7, 2017 17:35:14 GMT
People don't answer questions because they're not here for your amusement. I post all over this forum. I post about lots of gameplay related stuff here and in the MEA section. I post because I come here to enjoy myself. I'm not here to answer your questions. Nor is anyone else. No one is required to do your bidding regardless of how you feel about it or them. I actually have not complained about any of the endings. I've only ever stated why I don't choose them. I love ME3. It's my favorite of the four ME games published to date. I don't even dislike the endings (well, I don't like Refuse). However, I only choose one ending. I have varied reasons why that is the case that I've stated at multiple times in multiple threads. My reasons for doing so are good enough for me. I don't begrudge anyone their own ending. I think, for example, RobtheRobber is amusing with his Control and harvest any bad guys ending but it's not of interest to me. Whenever I'm pushed to explain more reasons for why I don't care for an ending, I end up pulling out largely insignificant reasons that I don't care about so much and then my justifications for them end up being weak. In the end, I like Destroy. I like the Reapers gone. I like my Shepard to live. It's an emotional response but I'm completely okay with that because I'm human and have emotions. Also, it's a video game and not real life so that makes it even easier to be content with it. The continual deflection of a simple question only further confirms my statement. You are not required to answer but you are also not required to say anything in the first place. If you are willing to speak and go though the effort of typing out something then you should be equally expected to respond to people who question that. Or is this another one of those contradictory logic things? You know were some stand up and yell out that gay people are an abomination and when people start to ask you how you can justify that you tell them to shut up you don't have to answer them kind of things? Because I can highlight a lot of problems that stem from that kind of mentality. The ultimate measure of a man is not where he stands in moments of comfort and convenience, but where he stands at times of challenge and controversy. ... The measure of a man is the way he bears up under misfortune. - Martian Luther King Jr. And given the way you and other react over insignificant stuff like someone being very detailed and literal with the lore of the ME trilogy genuinely raises questions and concerns about how would react to events that actually matter. Particularity since I have experienced events like a coworker attempting to commit suicide. And hindsight being 100% perfect the signs were all there but they were small things that didn't really matter. But if people noticed maybe offered to go out to the bar or see a movie or something might have prevented it from happening. After something like that you start paying attention to the small details and seeing how people react to unimportant things because that tells more about them then anything else. The true measure of a man is how he treats someone who can do him absolutely no good. - Samuel Johnson And in that I have you beat because despite your rather holier then thou are attitude you have I'm still willing to debate and discuss the game and aspects of it with you. I enjoy the debate process. The point counter point. Matching of wits and perspectives. I have no illusion of changing people's mind. Speculation of what events might happen is a fun topic because of how often the slippery slope logic comes into play. Or the infinite possibility logic that comes into play. Both of which work against the user as much as it works for them. Themikefest and that simple question is a great example of the contradictory logic that shows up so very often. Often those two over lap like when people say control is horrible because the Reapers will just kill again but nothing that bad would ever happen in destroy ending. I mean if someone said their is only two things they hate in the world. People who are intolerant of other people's culture and the Dutch. You would want to figure out how they manged to come to that conclusion. Then there is the warping of facts to suit their needs. You may or may not do it but other can and do. Few things in this game can be readily called a fact due to how RPG choose your own adventure nature of the trilogy. But the few that do exist like Legion explicitly laying out the plight of Geth during the Rannoch arc which then validates the reasons why it was willing to take the Reaper upgrade. And is ignored or twisted for it to say what they want rather then what is explicitly said. I raise my hand and ask for clarification on that. Because again even if you personally don't do it other do. They will ignore or twist that fact then use the new alternative fact to validate their complaint. You as an example with the Reapers might post control ending harvest the galaxy anyways. That ignores the direct statement by the Catalyst that the cycle solution is fading so there would be no reason to restart the cycle again when it was already going to fail in another handful of cycles. To say nothing of the rebuilding infrastructure and rearming them with even better technology would would make the fight to harvest them even more difficult. But the basis of the speculation is based on an alternative fact. Certainly one that can be argued about because the game explicitly tells you one thing then you decide something completely different. I don't even know what your actual question is. Post just a question. That's it, not 5 long paragraphs. I can't be bothered to read through it all to figure out what it is you're even asking. Actually, no, don't. Don't really care. You'll just have to live out your life with people not answering to your satisfaction.
|
|
dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
inherit
Biotic Booty
1031
0
Nov 16, 2024 14:01:33 GMT
17,687
dmc1001
9,942
August 2016
dmc1001
Top
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
ferroboy
77
|
Post by dmc1001 on May 7, 2017 17:37:06 GMT
The only trouble I see with that is the Extended Cut makes Synethesis look like it changed a lot of things, such as allowing the races of the galaxy to advance more quickly than in the other two endings. Something more is needed to bring it back into line with the other endings imo. On an unrelated note, A couple of people have said they dislike the idea of Control because AI Shep may direct the Reapers to start the harvest again. I seriously doubt this would happen. AI Shep is templated off the original Shepard who dedicated her/his life to stopping the last harvest. The very idea would repulse it. There is a chance AI Shep could abuse its power and do some nasty stuff, but you could say the same about anyone who has power. Also, the races of the galaxy will continue to advance to the point where the Reapers could be defeated in a conventional battle, and, another crucible could be built quite easily if necessary. The Reapers are stagnant by nature and therefore could not maintain their technological superiority forever. Though I've said that, it's not even close to my main reason why I don't like Control. I think the whole idea of becoming a Reaper is creepy. Also, it leaves Reapers around and I don't like it.
|
|
Dr. Vanity
N2
Combat Drones are our Friends
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 93 Likes: 176
inherit
8091
0
Oct 22, 2017 14:38:19 GMT
176
Dr. Vanity
Combat Drones are our Friends
93
April 2017
drvanity
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
|
Post by Dr. Vanity on May 7, 2017 20:06:54 GMT
The only trouble I see with that is the Extended Cut makes Synethesis look like it changed a lot of things, such as allowing the races of the galaxy to advance more quickly than in the other two endings. Something more is needed to bring it back into line with the other endings imo. On an unrelated note, A couple of people have said they dislike the idea of Control because AI Shep may direct the Reapers to start the harvest again. I seriously doubt this would happen. AI Shep is templated off the original Shepard who dedicated her/his life to stopping the last harvest. The very idea would repulse it. There is a chance AI Shep could abuse its power and do some nasty stuff, but you could say the same about anyone who has power. Also, the races of the galaxy will continue to advance to the point where the Reapers could be defeated in a conventional battle, and, another crucible could be built quite easily if necessary. The Reapers are stagnant by nature and therefore could not maintain their technological superiority forever. Though I've said that, it's not even close to my main reason why I don't like Control. I think the whole idea of becoming a Reaper is creepy. Also, it leaves Reapers around and I don't like it. Plus the whole coming out of left field implication. Sure, Cerberus hinted at controlling Reapers, but there wasn't any hint you'd become one. Fans generally don't like having their expectations thwarted in an unsatisfactory way.
|
|
inherit
Champion of Kirkwall
1212
0
8,026
Sifr
3,737
Aug 25, 2016 20:05:11 GMT
August 2016
sifr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by Sifr on May 7, 2017 20:23:01 GMT
Though I've said that, it's not even close to my main reason why I don't like Control. I think the whole idea of becoming a Reaper is creepy. Also, it leaves Reapers around and I don't like it. Also even if the new Reaper MCP is based on Shepard's mind, that doesn't mean they're actually "Shepard". One of the main issues that Cerberus faced when bringing back Shepard was to try to restore them as they were before, with their personality completely intact. If the Reaper AI bases itself on the basic core tenets of Shepard's personality (Paragon or Renegade), they'd miss a lot of the actual rationale and contest for why Shepard acted the way they did and made the decisions they made. Would a Reaper Shepard who desires to "protect the many" necessarily have chosen to cure the Krogan from the Genophage? The Krogan do pose a potential threat, not only from their tendency to fight amongst themselves, but from unchecked population growth (when not on hostile words such as Tuchanka). A machine that wishes to "protect the many" might have chosen not to cure them, whereas Shepard as a human did. One of the issues regarding AI - which even the Catalyst suffers from - is that synthetics tend to operate from a point of view of cold, hard logic and make their determinations based on evidence and available data. Shepard choosing to cure the Krogan is predicated on the hope that they will make a better go of it this time around and learn from their past mistakes, but hope is not a quantifiable variable for a machine operating on logic. That's why you cannot convince the Catalyst to stand down by arguing that organics don't have to fight synthetics, because simple belief or hope that this won't come to pass is not enough to sway it. Not to mention, what role does a human subconscious play when it comes to determining the course of actions that a Reaper might decide upon? We all have thoughts that aren't necessarily things that we'll chose to act upon, but would the Reaper AI know the difference between what Shepard might think of doing and what they would actually do? If we go by the interrupts as representing Shepard's decision making process, any renegade option is Shepard's more impulsive or ruthless thoughts coming to the surface. Having those thoughts does not mean Shepard would carry them out however. One danger of Control is that if Shepard's thoughts guide the Reapers, they might mistake those subconscious impulses for actual decisions that Shepard would have made, since why would they have thought about making them? That's one of the issues with Control, because it relies on the God AI version of Shepard being infallible, which Shepard most definitely is not. If the Catalyst itself corrupted it's core directives of trying to protect life and ensure peace between organics and synthetics, transforming seemingly good intentions into something abhorrent and gaudy, what's to stop the Reaper Shepard from doing the same? Even if you assert that "Shepard wouldn't do that!", this machine entity is not Shepard anymore. Even if it's intentions are meant to be benevolent, that doesn't mean it won't act in a manner that goes against the wishes of the galactic population that it's supposedly trying to protect and serve. After all, there's nothing like a good cause to bring out the worst in people.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
7853
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on May 7, 2017 23:25:08 GMT
Sifr So I just wanted to say that your argument is very well put. Your analysis of the Control ending is very astute, and I actually like Control. But more importantly, you helped me understand the geth and their motives in ME3, so thank you!
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2543
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on May 8, 2017 15:08:19 GMT
Poll needs another option - No canon ending. The return to the galaxy so far into the future and with an interceding disaster that makes any decision made by Shepard completely irrelevant (that is - regardless of ending chosen, new synthetics are created that eventually seek to destroy their creators... and they succeed. If synthesis - this boils down to Catalyst had it wrong and there is no "happily ever after" utopia for either organics, synthetics, or some merger of the two). There should then be all new post-apocalypic species within the Milky Way. Only survivors of the old species are the ones who descend from those who made the trip to Andromeda. Basically, what they return to is unrecognizable from the galaxy they left. I thought about adding it as an option but decided the question of canon or no canon deserves its own poll, which I will make after this one has had some more time or unless someone else beats me do it. I agree that a post ME3 game with no canon ending could work, but I'm not with you on how you'd go about it. Imo, the story should begin at least 200 years down the road, where most of the main characters have died. The longer lived ones could make a cameo appearance, or be off doing their own thing. -The Synthesis ending could be adjusted just a little so that its effects are no longer obvious. Perhaps something like the scourge (if it popped up in Andromeda, why not the Milky Way too) separated organics and Synthetics. The Scourge could be part of the game no matter which ending the player chose -Retcon Destroy so EDI and Geth live. - If the Genophage was never cured, say that the a scientist was able to use knowledge taken from the Reapers (live ones or corpses) to develop one before the Krogan population became too small to repopulate. -If the Quarian fleet was destroyed by the geth, say that some ships were able to escape into FTL (which codex says does happen) and the Geth later found them and rescued enough people to prevent the entire species from going extinct. -If the Geth were destroyed by the Quarians, the endings could be retconned just a little so that some programmes were recovered and new platforms were built for them. -The Rachni could be brought back by another queen egg being found drifting in space or on some barren planet. They seem resilient enough that this isn't very farfetched. They survived both the Prothean and Krogan attempts to wipe them out. - As for the Reapers themselves, they can either be destroyed and dismantled, or be in dark space ready to intervene if something like an extra galactic invasion takes place. The Catalyst or AI shep can be around but looking on silently. A Dragon Age Keep type system could be implemented to allow people to input their particular back story and a default path would accommodate new players. Some people won't be happy that their pre ending choices (and Synthesis) were effectively retconned out of existence, but imo, it's either that or choose a canon ending. I doubt wiping out everybody as you suggest will fly with the fanbase. I can't say I like it either. With cryo, not all the characters in MEA would (edit: would not) have to be dead for a return Voyage to the Milky Way to occur more than 600 years later as long as they don't have a working Mass Effect Relay in the Andromeda Galaxy... as to why they might undertake a long return voyage to the Milky Way under cryo sleep would be a whole other debate. Regardless, my preference is they leave the endings alone at this point... what was done is done. No group of fans who favor one ending over another should be pandered to by Bioware over other fans who favored the other endings. That means finding a way to get back to the Milky Way without voiding any of the ME3 endings... and the easiest way to do that is to set the return far enough into the future that some other disaster in the Milky Way eliminates the traces of the effects of those endings... and that means that everyone in the Milky Way at the time Shepard triggered the Crucible and any of their descendants who might bear the effects of a synthesis choice would have to be extinct. As for backstory filler... yeah, they could put in a keep that changes 1 or 2 bits of dialogue or TW3 style causes a change in a textual entry... but what's the point really. I know the choices I made and know what I prefer and can always replay the Trilogy if I want to experience Shepard again. I'd be more interested in carrying on now with the Andromeda story to see where it leads. BTW... the canon/no canon poll has already been done... multiple times. Over the years, IMO, the whole issue has become less about the endings themselves than the fact that some people just don't want to give up on bullying Bioware into doing whatever they themselves want.
|
|
inherit
ღ Twelfth Level Geek
139
0
8,915
Jeremiah12LGeek
Mostly silly, occasionally useful.
3,001
August 2016
jeremiah12thlvlgeek
Bottom
|
Post by Jeremiah12LGeek on May 8, 2017 15:18:07 GMT
The one where I turn off the game before the ending.
|
|
shermos
N2
Games: Mass Effect Trilogy, Dragon Age Inquisition, Jade Empire, SWTOR
Posts: 142 Likes: 123
inherit
5320
0
Nov 21, 2023 16:35:36 GMT
123
shermos
142
March 2017
shermos
Mass Effect Trilogy, Dragon Age Inquisition, Jade Empire, SWTOR
|
Post by shermos on May 8, 2017 16:08:49 GMT
@upupawayredux
I suspect most people won't care much about the endings being messed with or a canon being chosen at this point in time. But we'll see. Personally, Control is my head canon ending, but I would be ok if Destroy was canonised, just so long as EDI and Geth survive it. I could even get over Synthesis being canonised in spite of thoroughly disliking it. What I think people will want is the galaxy to have recovered from the Reaper invasion almost as if it never happened.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2543
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on May 8, 2017 16:47:03 GMT
@upupawayredux
I suspect most people won't care much about the endings being messed with or a canon being chosen at this point in time. But we'll see. Personally, Control is my head canon ending, but I would be ok if Destroy was canonised, just so long as EDI and Geth survive it. I could even get over Synthesis being canonised in spite of thoroughly disliking it. What I think people will want is the galaxy to have recovered from the Reaper invasion almost as if it never happened.
You're not spotting the irony in what you're saying... people won't care BUT they can canonized destroy " so long as EDI and Geth survive it." So, you at least still care. You want it your way. You just hand wave the idea that others may not want that ending messed with in that particular way. To you, your wants supercede their wants. I happen to have a Shepard or two who hated EDI and would not have wept at her complete destruction and would be of the view that seeing the geth completely wiped out along with the Reapers as a bonus, not a tragedy. The only reason he didn't destroy them during the Rannoch arc was because he also wanted to use their fleet as cannon fodder to help him fight the Reapers. That's why I'm saying no ending should be messed with at all at this point - because regardless of what they do, there are a group of fans who would object to what they do. Also, it's unnecessary... ME:A broke away from the Trilogy and it can stay away from affecting the Trilogy. Anything that happens is already 600 years into the future of that ending and they can just tack on as many more years as they think they need for all visual/tangible traces of the endings to be logically wiped from the Milky Way. If they want to pander, they can introduce a keep that allows for a textual entry referencing whatever ending as a history item... but I don't think they even should have to do even that. The Trilogy is a complete set of games in its own right. ME:A is something new. People really need to stop dragging everyone back to 2012 and the ME3 ending debacle.
|
|
inherit
1480
0
1,080
gothpunkboy89
2,311
September 2016
gothpunkboy89
|
Post by gothpunkboy89 on May 9, 2017 0:51:10 GMT
The continual deflection of a simple question only further confirms my statement. You are not required to answer but you are also not required to say anything in the first place. If you are willing to speak and go though the effort of typing out something then you should be equally expected to respond to people who question that. Or is this another one of those contradictory logic things? You know were some stand up and yell out that gay people are an abomination and when people start to ask you how you can justify that you tell them to shut up you don't have to answer them kind of things? Because I can highlight a lot of problems that stem from that kind of mentality. The ultimate measure of a man is not where he stands in moments of comfort and convenience, but where he stands at times of challenge and controversy. ... The measure of a man is the way he bears up under misfortune. - Martian Luther King Jr. And given the way you and other react over insignificant stuff like someone being very detailed and literal with the lore of the ME trilogy genuinely raises questions and concerns about how would react to events that actually matter. Particularity since I have experienced events like a coworker attempting to commit suicide. And hindsight being 100% perfect the signs were all there but they were small things that didn't really matter. But if people noticed maybe offered to go out to the bar or see a movie or something might have prevented it from happening. After something like that you start paying attention to the small details and seeing how people react to unimportant things because that tells more about them then anything else. The true measure of a man is how he treats someone who can do him absolutely no good. - Samuel Johnson And in that I have you beat because despite your rather holier then thou are attitude you have I'm still willing to debate and discuss the game and aspects of it with you. I enjoy the debate process. The point counter point. Matching of wits and perspectives. I have no illusion of changing people's mind. Speculation of what events might happen is a fun topic because of how often the slippery slope logic comes into play. Or the infinite possibility logic that comes into play. Both of which work against the user as much as it works for them. Themikefest and that simple question is a great example of the contradictory logic that shows up so very often. Often those two over lap like when people say control is horrible because the Reapers will just kill again but nothing that bad would ever happen in destroy ending. I mean if someone said their is only two things they hate in the world. People who are intolerant of other people's culture and the Dutch. You would want to figure out how they manged to come to that conclusion. Then there is the warping of facts to suit their needs. You may or may not do it but other can and do. Few things in this game can be readily called a fact due to how RPG choose your own adventure nature of the trilogy. But the few that do exist like Legion explicitly laying out the plight of Geth during the Rannoch arc which then validates the reasons why it was willing to take the Reaper upgrade. And is ignored or twisted for it to say what they want rather then what is explicitly said. I raise my hand and ask for clarification on that. Because again even if you personally don't do it other do. They will ignore or twist that fact then use the new alternative fact to validate their complaint. You as an example with the Reapers might post control ending harvest the galaxy anyways. That ignores the direct statement by the Catalyst that the cycle solution is fading so there would be no reason to restart the cycle again when it was already going to fail in another handful of cycles. To say nothing of the rebuilding infrastructure and rearming them with even better technology would would make the fight to harvest them even more difficult. But the basis of the speculation is based on an alternative fact. Certainly one that can be argued about because the game explicitly tells you one thing then you decide something completely different. I don't even know what your actual question is. Post just a question. That's it, not 5 long paragraphs. I can't be bothered to read through it all to figure out what it is you're even asking. Actually, no, don't. Don't really care. You'll just have to live out your life with people not answering to your satisfaction. And yet you felt the need to comment about it. That is very amusing when you don't even know the basis of the question at hand and yet you still feel the need to throw your 2 cents in. Moments like this is why I can never dislike you. I shall repeat the question because it is a very simple one. Themikefest said the concept of a post control ending AI Shep, particularly the renegade ending one would be in a position that they could decide who dies when ever they want. And that the galaxy would live in fear of that. How ever even before the events of ME 1 there were always people who could decide if and when someone died. From black ops and intelligence agencies like STG or Specters. To gangsters and drug lords like Aria or simply people who have enough money to hire mercenaries like the Blue Suns. So how are those people superior in morality or intellect in their action enough to make that OK but post control ending people will live in fear. Particularly because that potential exists in all realities not just renegade control ending.
|
|