You are advocating for the use of their technology to provide better lives everyone. Pulled and reverse engineered from the charred husk of their corpses. I am not against using living, walking Reapers to provide technological improvements and provide better lives for everyone. I am well aware of the distinction you were making.
And yet you still fail to provide any reason why the Reapers being active is even necessary, if the technology is still there in Destroy?
Maybe you could try more thought into your argument and less into patting yourself on the back, by assuming that we mere mortals are not able to grasp at the strings to which you're dangling in front of us?
Rather than the more likely explanation, that people don't agree with your argument because it's not really that well put together.
Which is complete bunk, because the Reapers are actively destroying and stifling the progress of organic (and synthetic) life by their constant Cycle of destruction. They're not solving anything with what they're doing, even if you try to appeal to the argument of them somehow possessing a "superior morality" that justifies their actions.
According to the Leviathan, the Catalyst's core directive was to "preserve life at any cost", a purpose that it has thus far failed to achieve in over a billion years. Not only is the Harvest a flawed solution that doesn't work, but it has lead to life being lost as it perpetuates a Cycle that has and never will work.
It's not operating on superior reasoning... its because they're fundamentally broken machines.
To be fair, the Leviathan didn't set the bar very high.
If we can say anything about them, it's that they are extremely lazy. They created the Catalyst to solve a problem for them, didn't really bother to check it's programming before letting it loose, then decided to crawl into the deepest ocean they could find in the hopes that someone else would sort out their mess.
No wonder the Reapers ended up being such a hot mess.
I think you're misunderstanding the point slightly, it's not about reducing their technology to that of the
actual Stone Age, but more to the point where their society, technology and basic levels of infrastructure would take anything centuries to millennia to recover.
Where the survivors main priority would be basic survival itself and trying to rebuild society from the ground up. So even if advanced technology and groups do survive in bunkers, that doesn't mean that it's going to be a priority compared with food, water and not being killed by other desperate survivors looking for the fancy gear they might have.
Even in this scenario you'd still have Reapers present as immortal machines who'd intervene if necessary. After all, if time is nothing to a Reaper, then what's really the difference between stepping in to hit the reset button every 1000 years and 50,000?
Except that all the evidence shows that the Harvest is pointless, because it achieves nothing. A billion years of wanton, unending, destruction, with absolutely nothing to show for it save for the ashes of the species wiped out and the craters left behind from the orbital bombardment!
Made worse since the entire Cycle is meant to be part of the Catalyst treating the Milky Way as some grand experiment, failing to understand that the Reapers are actively tampering with and corrupting the results from their interference!
As for your analogy that organic life has "adapted" like antibiotics, that's simply not true based on the evidence.
Not to mention it's a pretty awful analogy (not your first), because unlike antibiotics where resistance to them builds in a person over time, no species is meant to survive into the next Cycle so that they had time to adapt to become better able to handle the Reapers on the next go-around.
The Protheans by themselves cannot be used as evidence that species become "better" able to handle the Reapers over time, as their conquest of the galaxy meant they had everyone working towards a common goal and advancement of their Empire. In comparison, the current Cycle has galactic society far less unified and more prone to falling into disarray, which makes them more easier for the Reapers to divide and conquer.
While the Protheans had formidable technology to use against the Reapers and we're told that the Harvest took centuries to complete, it's worth remembering that the Prothean Empire spanned the entire galaxy and they had a presence on far more worlds than the modern Cycle. It would have taken the Reapers far longer for them to break their defenses and harvest the population of each individual planet.
Javik further mentions that the Reaper's opening move was to shut down all the Relays, leaving their worlds cut off and their fleets isolated and trapped. This allowed the Reapers free reign to move from system to system, exterminating at their own leisure. It's not like they needed to rush the process, there was nowhere the Protheans could run that they wouldn't eventually find them?
Furthermore, the technological advancement of the Protheans and the wealth of data caches that survived to be found by species in the current Cycle, still wasn't enough to put any of the current Cycle on an even footing with them by the time the next Harvest rolled around. Even the Asari's heavy cribbing from the teacher's notes didn't put them anywhere close.
As for the Crucible, the primarily reason that it succeeded in the modern era was primarily down to the Relays not being shut down, which meant that new personnel, technology and resources were on hand to rapidly speed up construction of the device. The Protheans couldn't coordinate such an effort because they were limited to what they hand on hand and could bring via conventional FTL.
As for the Refuse Ending, the game does not make entirely certain whether or not it was the next Cycle who managed to get a headstart due to Liara's time-capsules, only that the Reapers were eventually defeated after the warnings were discovered early enough for it to make a difference.
None of these examples have anything to do in relation to whether or not the Cycle is necessary.
As for long-term research, has the Catalyst managed to find an adequate solution to it's conundrum for over a billion years? Or has it summed up the definition of insanity, by doing the same thing over and over again, each time expecting to find a different answer?
I think we can see from the sheer lack of success that the Catalyst has had in all that time, that the Cycle isn't necessary because it doesn't work.
Once again, a billion yeas of galactic genocide are not the same as the conditions in a sweatshop. Stop trying to equate the two as somehow being precisely the same in terms of suffering, while accusing people of being hypocrites for pointing out the holes in your ridiculous rationale here.
And you're extremely simplistic if you believe that just because all chance comes with some people being affected negatively, that in any way justifies the mass slaughter and extinction of countless species, on countless worlds, over countless years.
That is ignoring all nuances and reality of the world of the Mass Effect universe, to suit your view that the Harvest is somehow "necessary".
Whereas the current system hasn't caused the galaxy to stagnate and nothing new, due to each species being wiped out at a certain peak?
Just because the evolution and development of a species remains untouched, doesn't mean that the deck is stacked against them and the game isn't rigged.
Weren't you jumping to conclusions earlier by suggesting that the Protheans are evidence that all species are "adapting" to the Cycle?
If you'd bothered to pay attention, you'd notice that I cited a few more examples of AI in my argument, not solely the Geth. I also wrote a very lengthy post on the previous page that delved into the decision making process and considerations that AI take into account and how it differentiates from organic beings.
As for the Geth, you're forgetting that even though not all individual Geth draw the same conclusions as each other, they ultimately will abide by any conclusion that has been decision based upon their group consensus. However the Geth are capable of changing their minds, should new data or information become available that leads to a chance in consensus.
To use your example, the Geth consensus might conclude they love Bieber... until they heard Daft Punk, which lead their consensus to quickly change.
The issue is complicated somewhat by the Heretic Geth however, who have been altered by a type of "mathematical indoctrination" by the Reapers to force them to always reach a different result than the true Geth. This subtly influences them in ways that leave making decisions that benefit the Reapers. The Heretic Geth also seem to not abide by the decisions made by the true Geth when it comes to reaching a consensus, something that baffles the true Geth who are used to being in harmony with each other.
Part of the reason the Geth sided with the Reapers in ME3 (when they had outright rejected their offers previously) was because the true Geth lost a lot of their number after the Dyson Sphere they were uploading themselves into was destroyed by the Quarians. This meant they had less Geth to draw upon when it came to informing their decision, leaving them open to being swayed by the Heretics.
Even with the Heretics influencing the vote somewhat, it's not surprising why the Geth reached the decision they did. While the Geth are not inherently violent, they are fully prepared to defend themselves in the name of survival. Most of their attempts to reach out to organics has lead to them being shot at, while the Quarians have consistently demonstrated that they will attempt to destroy them if they feel they've got the upper hand.
As I pointed out before, the reason why most synthetics seem to be initially wary or paranoid about organics, is because they have countless examples from the history of the ME universe where organics have attempted to terminate them been shortly after discovering they were self-aware. This doesn't mean that all AI reach this conclusion because they are the "same", nor even will act upon this if they do, but merely that their decision making processes are geared towards using empirical evidence to reach these types of logical deductions.
Strictly speaking, Tarkin blew up a city as an excuse to test how powerful the Death Star was even using a single reactor... which itself was a sensible precaution, because it'd have been foolish to risk cranking the dial to "planet killer" without seeing if the station could handle the lower settings first without blowing itself up.
Which seems to ignore how ME2/3 showed reverse-engineering Reaper technology was entirely achievable.
Cerberus went nuts (literally) playing around with the stuff, Turians and Alliance reverse-engineered weaponry out of it, the Geth exploited Reaper code, Mordin was able to counter Collector tech, Henry Lawson figured out a means to control husks, etc.
The Reapers intentionally made sure that all species developed along the same lines of technology that they themselves use. The Mass Relays and Citadel all derive from the technology that they left behind, so as a result, everyone's tech works the same on a fundamental level and essentially backwards-compatible.
This is even further backed up by a scientist in MEA, who mentions the difficulty trying to work out the brand new technology in Andromeda, because all the stuff they found in the Prothean ruins on Mars was essentially "plug 'n' play".
It's not advocating "divine morality" to advocate for the Reaper's destruction based on all the destruction that they have wrought.
As for the Reapers, their reasoning is entirely derived from fundamentally flawed programming. They aren't operating according to superior morality, they're broken machines using the same twisted logic as someone might use to claim that they can "prevent" people from committing suicide, by killing them before they can go through with it.
And once again, you fail to answer why do their descendants need the Reapers active at all?
Furthermore, what long-term loss is there? People will still be able to rebuild and the Reaper technology is still sitting there in the wreckage to be salvaged, it's not like all technology is completely non-functional in the Destroy ending, because we're shown that they they're quickly able to get things operating once more.
So why keep the Reapers at all?
Did any of that rambling have an actual point to it besides "humans suck"?
Still doesn't negate the fact that Reapers are weapons of destruction, built for that sole purpose.
Last time I checked, we don't derive our purpose, function, views and ideals from a broken AI with extremely bad programming...
How do I know they were reprogrammed? The Catalyst tells us that the Crucible altered it in a way that allowed for new solutions to be implemented, depending on what Shepard chose, thus suggesting that the Catalyst (and the Reapers by extension) would be reprogrammed according to carry out these new directives.
With Synthesis, the Catalyst had finally achieved it's goal of creating peace between organics and synthetics by making those labels obsolete. As such, the Reapers were no longer required to following the programming that made them carry out the Harvest, thus were reprogrammed and purposed. While with Control, Shepard takes over as the MCP and forces the Reapers to cease the harvest, reprogramming them to serve as their own private army.
As for your accusation that it's "disingenuous" to say they were reprogrammed, the Reapers (even with the organic material that is involved in their construction) still operate as machines and following the core program dictated to them by the Catalyst. That they cease to follow this program and immediately shift into another role following both Control and Synthesis suggests that in both instances, their programming was altered.
Even though both the Catalyst and Rachni Queen control their troops in a similar manner, the difference is that the Rachni cannot be "reprogrammed" because they're not machines following a set of code. Furthermore we're not entirely certain of the level of autonomy that individual Rachni have that's not controlled by the Queen, whereas we see that the Reapers are relatively autonomous, even if they follow the same fundamental directives.
Furthermore, your analogy doesn't exactly work in the instance of comparing it to a General, because unlike the Reapers or Rachni, soldiers can refuse to obey the orders of a General if they consider the action unlawful, or simply due to insubordination. Such things have not been shown to be possible at all for Rachni or Reaper troops.
Y'know, the fact I wrote "race" in quotations should have indicated that I wasn't actually being serious there... methinks you need to learn some basic reading comprehension.
I was more pointing out that in Synthesis, what's to prevent the Reapers from turning against the other species or viewing them as lesser lifeforms, despite all organics now being partially-synthetic? While Synthesis is all good to headcanon as being wishy-washy, hand-holding and rainbows, what's precisely from stopping the same old squabbles from occurring post-Singularity?
It doesn't require any definition on my part, the lore clearly states that humans canonically introduced the concept of Carriers into the ME universe, leading to fighter craft becoming far more viable in space combat as a result.
The Alliance weren't happy with the restrictions since the treaty of Farixen is decidedly unbalanced in terms of the restrictions it forces upon all those who sign in, maintaining the balance of power only in favour of those who have the most ships granted to them (which is the Turians).
After the First Contact War, it's no wonder that the Alliance wasn't exactly thrilled with the idea of having an inferior naval fleet to the Turians and pushed to be allowed to have more Dreadnoughts or a place on the Council, in the hopes that it'd get them onto a more even footing with the Council races.
You can't blame humanity for wanting a seat on the Council either, since who'd want to remain effectively a "second-class citizen" without any real say or influence when it comes to deciding galactic affairs? It's obvious that even the token embassies most species get are really only something to shut them up and coordinate the will of the Council back to their respective governments/homeworlds.
Putting words in my mouth there... I never said that humanity were necessary to crack the technology, I only said that it wasn't until the joint Alliance-Turian effort that the technology was finally able to be figured out. It could have been a Salarian-Elcor team that worked on it for all the difference it would make.
You do realise you basically just recited everything Shepard pointed out the Admiral and which I already reiterated in the earlier post?
None of which contradicts my point that needing to play catch-up to the Reapers spurred technological development.
So you're simply going to ignore all the times that Javik explains why the Asari were considered their best hope... hence why he's so disappointed with them?
As I already said before, creating your own relays would allow you to bypass or bridge the gaps between two regions of space that are relatively close together, but not directly connected by the network, forcing travellers to hop through several different relays at they go the long way around.
For example, if a relay were to be constructed in 40 Eridani (16 lys from Sol), the Alliance wouldn't need to fly for over a day at conventional FTL speeds in order to reach the system. Of course, saving people from a 24 hour flight is hardly enough reason to actually build a Relay for so short a distance, but the example was mostly meant to showcase why being able to play your own Relays would be rather convenient.
Except what we see is often not pragmaticism, but indolence.
The Asari preference to "wait and see" is why they lack the drive to do anything as soon as the opportunity occurs, preferring to consider their options carefully before proceeding. Whereas humans are far more inclined to seize opportunities when they present themselves, something that even Liara comments on is actually a benefit of humans having a shorter lifespan.
The reason the Asari seem to be rather stagnant as a race is because their longevity means they don't need to change to meet the challenges that they encounter. Most of the time they can just wait it out and hope that a situation will eventually resolve itself or cease mattering. After all, who needs to be that prudent when you have centuries to get revenge or are able to outlive your enemies?