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Post by smilesja on Feb 16, 2024 6:08:39 GMT
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Post by smilesja on Feb 16, 2024 6:07:10 GMT
Completion rates always make me so sad. No matter how good a narrative/game is the majority won't finish it. That must be so depressing for the people who worked on them. In light of that I have the utmost respect for devs like Larian who put in so many variables knowing that maybe 1% of players will see a certain scene. That's real passion and dedication and respect for players who do appreciate the details. Coming back to Starfield: I have lost all respect for Bethesda for keeping the same hack writer who openly admits he puts zero effort into his writing because people don't care for the narrative as a lead writer. That's NOT the kind of conclusion you should draw from those completion stats. Good grief, either do your fucking job well, have some pride in your work, or fuck off. This sort of phoning it in is exactly the kind of "good enough" attitude that just ISN'T good enough anymore in 2023. 2011 was a long time ago. The industry has evolved. Games have become so good they're rivalling movies with Hollywood class actors and beautiful cinematography. Just look at Cyberpunk. Bethesda has been sleeping on all this still high on their Skyrim idolization. That's either incompetence, ignorance or complacency. Or probably a little bit of each. Bethesda today feels like they spent the past 12 years in a bunker with a game that does nothing better than the competition because apparently they have not looked at the competition, including their own previous games. Sorry for ranting again but Starfield was supposed to be my new forever game and I'm still salty. Have you seen the insane details in Starfield? I've spent weeks taking pics of the worlds that I've explored throughout my playthrough. I don't what you've heard, but the writing in Starfield is easily some of the best writing that Bethesda has done in years. I was either emotional or engaged with many of the faction questlines. I'm sorry but that's not a mark of a guy who puts "zero" effort. Besides BG3 and Cyberpunk can try as they might, but they still don't offer the things that Bethesda RPGs offer. It is rather funny though how CDPR gets away with pretty much having one of the most disastrous launch in recent memory and are now back to being worshipped again. Gamers are pretty forgiving people lol.
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Post by smilesja on Feb 16, 2024 6:00:47 GMT
4 exclusive XBOX titles heading to Sony, more will head there in the future. XBOX moving away from exclusives believes the industry is moving away from them. Double downing on Gamepass, linking Activision games to growing gamepass starting with Diablo 4 (WoW in the future to gamepass?). To me questions are being raised over their commitment to hardware in the future. And they likely wound back Starfield and Indiana Jones due to the backlash they received but they'll probably make their way over to crossplatform in the future.
Or maybe they were never considered in the first place, and it was just baseless rumors generated by the good old games "journalists."
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Post by smilesja on Feb 16, 2024 2:58:59 GMT
Hrungr made an appearance in my game Oof. That was cold, Melbella. Cold. Was that alien a Twitter Guru?
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Post by smilesja on Feb 16, 2024 1:35:20 GMT
Exodus won't kill it, because Andromeda already did. Yet there's still excitement by the fanbase for the next Mass Effect. Sorry you felt that the Mass Effect franchise is dead but I'm looking forward to the next game.
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Post by smilesja on Feb 16, 2024 1:32:31 GMT
Fuck! How did that happen? Are there any cloud saves? I don’t know. I waited until it was done saving so it shouldn’t have been the firmware issue. And it did have a Cloud save but it’s gone too. Xbox It's been a problem for Xbox users since launch, which is why I haven't played in a while. Surprised the bug is still there.
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Post by smilesja on Feb 16, 2024 1:29:58 GMT
So all that drama surrounding Xbox turned out to be an exaggeration. The presentation felt boring and rushed though.
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Post by smilesja on Feb 13, 2024 17:02:18 GMT
They've always relied on modders to fix their games. I don't expect that to change and from what little they've done so far looks like people shouldn't get their hopes up. The again there's FO76 that is actually a much better game now and actually fun for a while. But it's their MTX cash cow. So I guess it depends on how much they expect to be able to monetize Starfield. They'll put just as much effort into improving it as necessary to get people to buy paid mods and maybe DLC. Game remains unfixable mediocre stuck in the past to me personally. If base building takes off with mods I might fire up the game and play around with that. Otherwise it remains a one and done experience for me. No doubt though that mods will keep hardcore fans engaged. That's not the majority of players though. Most play vanilla on console, so if Bethesda wants to keep those engaged they gotta do SOMETHING at some point. Like really great DLC. Or maybe a survival mode like FO4 got eventually. Or actually great paid mods for a change. Yeah, I don't fully understand the complaining about lack of support now, Bethesda games I have always found to be a buggy near unplayable mess and it could take months if not years to make them playable. Not sure why people expected a massive shift after Microsoft got involved for wasn't the concern that Microsoft would change too much? I mean Starfield is actually Bethesda's least buggy game and it's funny how people say that Bethesda is stuck in the past when people now and days are gravitating towards remakes lol. At least with Starfield, Bethesda is trying something out of their comfort zone.
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Post by smilesja on Feb 12, 2024 21:33:04 GMT
Yes u strongly disagree with every point you make I have no problem with the world design itself. It’s pure laziness -the mage encounter could be so much more -the dealer is a chore filled with unremarkable encounters that are lifeless such as the dog merchant -if you meet an npc. You recruit them and never see 1/2 of the hinterland recruits again. The rest are lifeless bots. There’s zero roleplaying! It’s 1 step above Minecraft and it’s poor compared to dragon age Forget Bg3 as people can’t accept that dai is mostly a forgotten game as the Witcher 3 just swept it into the bargain bin Dao dwarven origin alone has more life than anything in dai. The franchises foundation is based on some of the most memorable characters in that setting alone. We have a dwarven npcs for dai and we got 2 memorable npcs. I’d argue that leske is more memorable than renn and only a fraction of dao players have ever met leske The mad hermit in dao. That should be been the minimum character type we should have encountered in the stormcoast Fallow mire we get 2 memorable npcs Hand of korth-it’s a cool fight but pales in comparison to awakening baroness of black marsh Amund-shows up and joins you but once again where’s the beef Now I just watch an awakening video of black marsh. They come across a body and characters comment and you get cutscenes and fast combat So other than graphics how is the fallow mire more interesting than black marsh. Da2 references black marsh with anders and varric having a conversation. There’s none of that in dai If I were running BioWare I would redo dao except dialogue. Add todays graphics and combat and you have a complete game Keep arguing please Why are people are so obsessed in going backwards lol? For all the talk of wanting different games, people always seems to go back to the old ways.
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Post by smilesja on Feb 12, 2024 17:30:15 GMT
Speaking of SteamDB: Starfield has lost 97% of its Steam players in less than six months www.pcgamesn.com/starfield/player-declineThis must be one of the reasons why rumors of Starfield being ported to the PS5 came about. I mean single player games tend to lose interest after a few months of play anyway.
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Post by smilesja on Feb 11, 2024 1:38:22 GMT
Probably be waiting for FF7: Rebirth. Be nice to play it after being turned off by FF16's GOT esque artstyle. (Not that I'm much of a fan of FF7's style but I do love the characters!). Also waiting for Warhammer 40k: Space Marine 2 loved the gameplay trailers!
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Post by smilesja on Feb 10, 2024 7:04:59 GMT
People have been hyping themselves up for an imminent release date for 3 or more years now. Relaaaaaaaax and play some of the amazing games that have just released (Palworld is still pulling a million daily concurrent players for example. The hottest thing in forever) why not both? Or all three really. Playing Saints Row right now, and have been keeping somewhat of an eye on BG, the new Dragons Dogma game, and the Avatar game. There is enough time to do a lot of different things in the day. Play Starfield, been playing it lately and it's an amazing game.
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Post by smilesja on Feb 10, 2024 5:58:52 GMT
As always, take rumors with a grain salt, but here's what the leaker behind the Starfield coming to PS5 is saying now:
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Post by smilesja on Feb 6, 2024 22:15:12 GMT
But Starfield wasn't made with Steam in mind, It was for Gamepass. It's pushing gamepass numbers so well there's rumors floating around about it's PS debut. But let's examine the steam numbers and apply it to gamepass and then maybe we can extrapolate it to why those rumors exist atm. Starfield had a peak on steamcharts of 330,000 concurrent players. That's good (obviously it's a lot higher when factoring gamepass numbers) but still actually very good. This equates to over a million daily players and millions of players playing on steam in general. It's 9k current daily concurrent playerbase on steam is a steep drop off. That's less than 3% of it's overall playerbase still playing. You can safely apply these figures to gamepass btw, there's nothing unique to steam that says this drop off rate would be any different. So why does this matter? Because gamepass is a subscription service, longevity matters because you need people to keep subscribing to this service. So if we extrapolate that same drop off to gamepass then suddenly Starfield isn't pushing insane numbers anymore. Or even good numbers. Time to launch it on PS to get more money from old fashion sales. And this might hint at a future strategy. These sorts of games pushes gamepass numbers only in the beginning, so releasing initially on gamepass then eventually taking things to PS might be the strategy for the future. Going back to Starfield, I'm not sure what metric people can use to say Starfield met expectations when it clearly hasn't in every aspect. Clearly it does better than some games but this is Bethesda, the studio Microsoft spent 8 billion dollars on. Don't make me bring up the game you hate talking about and their retention rate even though it released a month before THAT would be a good retention rate for a subscription service. I mean single player games tend to drop off after first few months. Skyrim and Fallout 4 had plenty of updates, expansions, and the Creation Kit, something that Starfield has yet to receive. I don't know what Microsoft's expectations are but from what I've seen, It was clearly for the Gamespass since it was released on day one Gamepass. And if Microsoft expects Bethesda to be like Fornite or COD in terms of constant generation, I think they're a little naive and besides, based on what Microsoft said during their Quarterly meetings, Starfield did help with subscriptions and sales so It's safe to assume that It met or exceeded expectations.
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Post by smilesja on Feb 6, 2024 21:23:35 GMT
Starfield bombed? That's news to me. Critically. Reviews were lukewarm, especially user reviews. I know it sold pretty well but probably would have sold even better if the game had been better received. I imagine plenty of people decided to check it out on GamePass first rather than buy a copy outright when people started shitting on it. No idea what kind of sales Microsoft expected. Also not sure what Starfield did to Bethesda's reputation and people's excitement for TES6. I don't think Microsoft expected the backlash Starfield received when they bought Bethesda. Redfall was a total disaster. Things were rough lately for Xbox titles in terms of backlash. But could be Microsoft only cares about how much money they made. And maybe Xbox is not actually doing as poorly as people are assuming. It's positive to mixed with the game making a lot of money. It was a massive success for Xbox. I know people here hate Bethesda and Microsoft but even with the review bombing on Steam, It was still made the 3rd most money on the platform. We don't even know how much it made for Xbox, but one can assume that it a lot more than in Steam given that It was Bethesda's fastest selling title I believe.
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Post by smilesja on Feb 6, 2024 21:21:36 GMT
There are 3 times as many daily concurrent players playing Skyrim on Steam than there are Starfield. There are twice as many daily concurrent players playing Fallout 4 on Steam than Starfield. And that's because there's only 9k concurrent daily players on steam. Paul Tassi and the Bethesda PR can put out as much cope as they like, but for what they were expecting (and they were expecting a ten year game and players playing for a long time, not players trying then dropping it) it didn't do well at all. They want to retain players and keep them playing for a long time (so they can sell mods to them for exorbitant prices). But Starfield wasn't made with Steam in mind, It was for Gamepass.
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Post by smilesja on Feb 6, 2024 18:15:31 GMT
I can see this happening, Xbox got NOTHING going for it. Starfield was supposed to be the big system seller, maybe it wasn't? Maybe people were waiting to see if Starfield is any good before buying the console just to play it. And then Starfield bombed... Microsoft could be getting desperate for sales. GamePass is not sustainable either imo. Whatever Microsoft is doing it's not working out, I think. Buying big studios for crazy money and then not getting the kind of return they wanted. Well, I can't wait for the day this whole exclusive shit goes away, console AND on PC. Big PS4/5 titles have been getting ported for years now. Because extra sales are extra sales. Once all the hardcore fans are done buying a console just for their favorite franchise, you want to reach the people who didn't, and sell it to them on their platform of choice. Makes sense to me. Starfield bombed? That's news to me.
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Post by smilesja on Feb 6, 2024 18:14:18 GMT
Still doubtful of the reports, Starfield still did extremely well for Xbox. I don't think Microsoft went through all that legal trouble acquiring Activision/Blizzard only for them to pivot on their stance. I could see Hifi Rush coming to Nintendo and MAYBE Sony but not like Halo, Gears, and Starfield.
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Post by smilesja on Feb 6, 2024 0:02:26 GMT
Unless Spiderman or the TLOU comes to Xbox, I don't seen any benefits in Microsoft doing business with Sony. In any case, I'm still doubtful of the reports.
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Post by smilesja on Feb 5, 2024 0:43:52 GMT
EXCLUSIVE | Microsoft plans Starfield launch for PlayStation 5xboxera.com/2024/02/04/exclusive-microsoft-plans-starfield-launch-for-playstation-5/According to sources, we understand that currently Microsoft are planning a launch for Starfield on PlayStation 5 post the release of the already announced “Shattered Space” expansion for Xbox and PC, which is on target to arrive at some point later this year. We’ve also been informed that Microsoft have made additional investment into PlayStation 5 dev kits to support ongoing development efforts – adding further fuel to the fire. Sounds like speculation to me.
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Post by smilesja on Feb 3, 2024 20:41:24 GMT
Just some of my thoughts for Kill the Justice League. I do think the game was put into death march to get it done which kills all creativity and passion for a project. I also think it wouldn't have the same reaction as Cyberpunk 2077 for what we were being shown is what we got and I think the early trailer that everyone laughed at killed any hype for the game. The Last of Us Part 2 had the problem of where it went from the first game, I don't think the issue was specifically Abby, but how the circumstances worked between Abby and Joel and Ellie, so it was more of a problem on how people saw the characters they are attached to from the first game in the second game. The other issue I think with the game is that the people that were involved weren't there or in the same positions so all the institutional knowledge was gone and everything that was needed to be fixed was taking longer and forecasted profits were dwindling. Overall it was a developmental mess of a game and I have pretty much the same opinion of it that I did with the Snyder-verse of movies. It was made, I didn't care for it and now it is time to move on for there is new leadership that is trying to create a blank slate. Hopefully the new leadership will be able to see the problems that the prior leadership couldn't see. I have the same vibes from this game that I did when seeing the trailers for Aquaman 2 where they didn't see what made the prior things as good and wanted them to feel more into the "desconstructionist" approach.To go on a bit of a philosophical tangent.
That's the problem. "Deconstructionism" is the main philosophy of the current generation of developers, producers and writers in the West. They don't care about the source material or its context, all they care about is tearing it down through emasculating the men, injecting women with toxic masculinity, twisting inspiring themes and messages, praising hedonism and chaos compared to order and tranquility, ...etc.
All the beloved works that have stood the test of time for decades and even centuries are being ruined by this industry-wide brainrot and we don't even get any new compelling art or works from it. It's stagnation as well as regression, hell its almost cultural suicide by the entertainment industry.
But yeah, that's my take, I hope I'm wrong but I've seen too much.
The Last of Us 3 Probably Happening at Some Point in the Future [/div]
Gee Whiz, maybe killing off Joel, crippling Tommy and leaving Ellie without a family was not such a bright idea huh? Who knew people actually liked those characters.
[/quote] Wasn't Elle maimed at the end? Also the problem with deconstruction is that it's hard to continue anything after you've took it apart. For a series to continue, there needs to be something that the series and the characters can go on. There's a reason why the majority of deconstructions are spin offs or single games.
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Post by smilesja on Feb 3, 2024 15:39:49 GMT
Looks like the latest patch added some bugs. If we add my invisible attacked of the other day to the hurricane ship, random difficulty bump and Xbox freezing (or the XBox is something else since people had freezing issues since launch). smilesja to know if the problem is the FormID limit, you'll have to move to NG+. I'm not even halfway done with the main quest. XD
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Post by smilesja on Feb 3, 2024 4:38:08 GMT
My game is all of a sudden freezing up, completed half of Further into the Unknown and now my game can't go five minutes without crashing. Any mods? Have you done a lots of stuff on that PT current universe so far? Like dropping stuff on the ground, visiting a lots of random places, etc. Some of their lightning changes might cause some issues. I had a bit of frame rate drop in the intro cave on my new character, but the rest was smooth. I play on Xbox so no mods for me. But I've done a lot of side questing.
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Post by smilesja on Feb 3, 2024 3:01:57 GMT
My game is all of a sudden freezing up, completed half of Further into the Unknown and now my game can't go five minutes without crashing.
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Post by smilesja on Feb 2, 2024 17:25:31 GMT
Now they realize that how their engine has been handling FormeIDs is a big mega problem when it's been around since Oblivion if you played long enough... Hey at least they're finally getting around to it after 18 years lol.
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