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Post by Hanako Ikezawa on Aug 13, 2018 4:49:02 GMT
New Vegas? There are multiple factions for sure, but is it a good story? As I recall it's basically "there's going to be a big battle - get allies!" Rarely have I been more underwhelmed by the ending of a game. In my opinion, Fallout 3 had a better story than New Vegas - at least we got big moments like Liberty Prime's rampage, whereas New Vegas had nothing so dramatic. Don't get me wrong, I did enjoy the game for all that, but I doubt I've played a game with a longer list of flaws. If Bioware had made a game like that, they'd have been slaughtered by fans. If they've created a decent ending of ME3, then they would not receive any backlash in the first place. Just because something gets backlash doesn't mean it isn't good. For example if in a series a popular character dies, no matter how good that scene is there is going to be backlash. Heck sometimes backlash is even the point depending on what it is about like that recent WoW expansion controversy.
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Post by cloud9 on Aug 13, 2018 9:00:51 GMT
If they've created a decent ending of ME3, then they would not receive any backlash in the first place. Just because something gets backlash doesn't mean it isn't good. For example if in a series a popular character dies, no matter how good that scene is there is going to be backlash. Heck sometimes backlash is even the point depending on what it is about like that recent WoW expansion controversy.
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Post by cloud9 on Aug 13, 2018 10:05:03 GMT
there is dark and there is too fucking dark. so becareful in what you wish for Play Spec Ops: The Line or The Witcher 3. Then we could talk. 😏
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Post by Phantom on Aug 13, 2018 15:52:43 GMT
there is dark and there is too fucking dark. so becareful in what you wish for Play Spec Ops: The Line or The Witcher 3. Then we could talk. 😏 This is more in the very dark area and Rough draft. Violently converting Shepard's crew(all three games) at the Battle of London into Husks. Seeing Javik getting converted into the New Collector General and thus the players force to fight them all. Matching or exceeding the white phosphorous scene with the corpses from Spec Ops The Line at all points in the game. Infilitrating Reaper Death Camp and watching Willing Humans and Aliens working for the Reapers and marching the other prisoners into the Reaper Slaughterhouse. With Un-natural fury of converting People of all species into Reaper husks. And seeing others into Reaper Mush for a Reaper Superstructure. Chasing Shepard down and when you reach him, that Shepard(default or your import) is looking more like a Husk than the heroic badass and then watch him and anderson die by Henry Lawson and a massive army of Collectors. Having Reapers several plans including having the Crucible and several sleeper agents within all factions that are actively screwing the War Efforts against the Reapers and that Walker from Spec Ops the Line would be not out of place as an Soldier under Reaper influence. Making the Iconic Take Back the Earth an idea by the Reapers to have a starting point for the Harvest. And see the full messed up glory of what the Harvest will look like in the Reaper's Death Camps on Earth.
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Post by Hanako Ikezawa on Aug 13, 2018 16:52:18 GMT
Just because something gets backlash doesn't mean it isn't good. For example if in a series a popular character dies, no matter how good that scene is there is going to be backlash. Heck sometimes backlash is even the point depending on what it is about like that recent WoW expansion controversy. *snip* Yes it does. Just because you don’t get it doesn’t mean it doesn’t.
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Post by dmc1001 on Aug 13, 2018 17:48:21 GMT
Play Spec Ops: The Line or The Witcher 3. Then we could talk. 😏 This is more in the very dark area and Rough draft. This sounds more like an exploration of what would happen if Refusal was chosen.
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Post by Phantom on Aug 13, 2018 18:13:02 GMT
This is more in the very dark area and Rough draft. This sounds more like an exploration of what would happen if Refusal was chosen. true that it can work with if Refusal is chosen. the intent is to have a follow up game that the hero does go into Dark Space and stop the Reapers from ever returning. And giving Henry Lawson a bigger role and having an Indoctrinated Liara as a Cult Leader. having a Crapsaccharine World tvtropes.org/pmwiki/pmwiki.php/Main/CrapsaccharineWorld within the Mass Effect universe to make "harvest" easier. A more Subtle Reaper influence and more paranoid fuel. Yeah and helping others to break free from it would be important. Dark Space would be either end game or a full game unto itself with all of the unrelenting horrors of the Reapers to go against.
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Post by dmc1001 on Aug 13, 2018 18:33:11 GMT
This sounds more like an exploration of what would happen if Refusal was chosen. true that it can work with if Refusal is chosen. the intent is to have a follow up game that the hero does go into Dark Space and stop the Reapers from ever returning. And giving Henry Lawson a bigger role and having an Indoctrinated Liara as a Cult Leader. having a Crapsaccharine World tvtropes.org/pmwiki/pmwiki.php/Main/CrapsaccharineWorld within the Mass Effect universe to make "harvest" easier. A more Subtle Reaper influence and more paranoid fuel. Yeah and helping others to break free from it would be important. Dark Space would be either end game or a full game unto itself with all of the unrelenting horrors of the Reapers to go against. True. To some extent, I have to think a subtle form of indoctrination was already in place for Cerberus in ME2, if not earlier. Remember, Cerberus was already playing around with the creation of husks in ME1. As we know, indoctrination can convince people they are doing the right thing, no matter how messed up it is. Anyone really think those huskified Cerberus troopers came into existence in the 6 months between ME2 and ME3? Gaining the Human Reaper leftover was something that allowed for a continuation of research already being done.
EDIT: Sorry for going so far off-topic.
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Post by Phantom on Aug 13, 2018 19:02:34 GMT
true that it can work with if Refusal is chosen. the intent is to have a follow up game that the hero does go into Dark Space and stop the Reapers from ever returning. And giving Henry Lawson a bigger role and having an Indoctrinated Liara as a Cult Leader. having a Crapsaccharine World tvtropes.org/pmwiki/pmwiki.php/Main/CrapsaccharineWorld within the Mass Effect universe to make "harvest" easier. A more Subtle Reaper influence and more paranoid fuel. Yeah and helping others to break free from it would be important. Dark Space would be either end game or a full game unto itself with all of the unrelenting horrors of the Reapers to go against. True. To some extent, I have to think a subtle form of indoctrination was already in place for Cerberus in ME2, if not earlier. Remember, Cerberus was already playing around with the creation of husks in ME1. As we know, indoctrination can convince people they are doing the right thing, no matter how messed up it is. Anyone really think those huskified Cerberus troopers came into existence in the 6 months between ME2 and ME3? Gaining the Human Reaper leftover was something that allowed for a continuation of research already being done.
EDIT: Sorry for going so far off-topic.
I would have bulk of Cerberus destroyed by various means(ranging from Turians due to Mass Effect Retribution and having Henry Lawson finishing off the rest) and Having Henry Lawson using Cerberus Research for his organization. I have a rough draft idea of a Con Current Mass Effect Trilogy that has a much smaller extremely funded Cerberus(not the massive Second Coming of the Sith Empire of Cerberus like we see in mass Effect 3) that still have massive interest in science and protecting Humanity's interest(dealing with internal and external problems) and having Henry Lawson with a greater role and his developing relationships with various organization including Black Talons(a believably large organization with superb funding that rivals System Alliance and Council Space due to they are spread out thru out the Milk Way Galaxy moreso than the other factions). Yes One of the traits of Cerberus I would keep that they have an intense interest in Reaper technology. But i am not having them as a Sole faction with an interest in Reaper Technology including System Alliance, Council Space and other canon and new factions with intense interest in Reaper Technology. With game mechanic and lore friendliness, I would have Reaper Technology overpowered as hell and make them attractive to all factions and not focus solely one or the others. So by doing that thus having more enemy types to fight against in game. I need to work on my ideas.
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Post by dmc1001 on Aug 13, 2018 19:04:49 GMT
With game mechanic and lore friendliness, I would have Reaper Technology overpowered as hell and make them attractive to all factions and not focus solely one or the others. So by doing that thus having more enemy types to fight against in game. I need to work on my ideas. Your ideas are fine. Too bad the games can't be massively modified like in FO and TES. It would be interesting to see something like this put into effect.
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Post by Phantom on Aug 13, 2018 19:08:35 GMT
DMC1001, I would have Henry Lawson use Captured Cerberus personal from all of the Cerberus Cells(including SR-2 Cerberus Members) for many test experiments and yes I would have Henry Lawson make a line about the Irony of Cerberus using others for Science thus they will be used as test subject as for Science.
Henry Lawson would be a Villain with Good Publicity but I would have him a complete monster without indoctrination. I do believe that indoctrination is both underused and a poorly written cop-out.
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Post by isaidlunch on Aug 13, 2018 22:16:52 GMT
The ME1 squad would all die with the Normandy and be replaced by the ME2 squad.
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Post by cloud9 on Aug 13, 2018 22:22:29 GMT
Yes it does. Just because you don’t get it doesn’t mean it doesn’t.
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Post by cloud9 on Aug 14, 2018 3:01:55 GMT
I would change the combat mechanics of ME1 to the new modern standard and nothing else. I would personally reboot the franchise from ME2 onward. As much as that pains me due how much I love ME2, the fact is, the main plot of that game is absolutely horrible and does basically nothing to advance the main Reaper plot. I would leave as much of the game untouched as possible, but would have to remake aspects to address the new main plot, which would revolve around the idea that Andromeda tried and failed horribly at attempting. Space Exploration. The main plot would resume exactly where ME1 ended, with Shepard and company following vague stories about machine gods and Reapers as the crew of the Normandy explores new, totally uncharted worlds that resemble Havaarl and other such exotic looking planets in search of ancient ruins and texts that leads you down a path to discover the key to defeating the Reapers, which would be an ancient computer virus that disables the mass effect barriers of the Reaper capital ships, making them vulnerable to conventional weapons, this virus would be delivered via the Crucible, due to the Reapers mastery of computers and hacking, thus the Crucible would act as a brute force override that implants the virus without having to hack each Reaper individually, because that's impossible. The Terminus Systems would of course still be included as well as Omega, because of course it would. The Normandy would still be upgraded, because it would be totally renovated by the Alliance and the Council in response to the Reaper threat, because in this version, the Council races would not be pants on head retarded, and would logically follow their attitude at the end of ME1 where they take the threat seriously, and the Council races are basically using this time as an arms build up period, similar to the Human Council variant of ME2. Shepard and crew must go Zero Dark Thirty in terms of communication with the Council races, only breaking "radio silence" when new revelations are discovered, which are delivered to the Council in person, to avoid possibly hacked comms. At the same time, TIM and Cerberus are still involved since Martin Sheen's performance was just too good to remove. TIM basically serves the same function he did originally, providing secret intel in regards to the mission, including the same "setting you up without telling you to test theories" moments. The Suicide Mission would function with the same mechanics as before because it was perfectly executed the first time. The Collectors would still be useful for the plot, because they would try to get to these ancients sites before you, trying to destroy all traces of the Crucible and Virus before you can find them. The trojan that leads the Collectors to the Normandy would be the Virus Weapon, heavily corrupted. the crew still gets kidnapped, and thus the suicide mission can play out almost exactly the same, minus the Terminator Reaper fetus. Needless to say, this would be a VERY long game. I would still include Lair of the Shadow Broker, totally untouched, as it was perfect the first time. Arrival would be heavily altered, and would result in Shepard failing in their mission to delay the arrival, and thus the Reapers arrive just as Shepard and the Normandy barely escape the system, and instantly send out a message to TIM, the Council, Omega, Earth, everyone. "I'm sorry, I failed. The Reapers are here." The game fades to black with ominous music. That would be ME2, ME3 would involve a time skip, as we are jumped into the middle of the conflict, the invasion already ongoing. ME3 would require much more remaking imo to make it where I would want it. Tuchanka would remain untouched, Rannoch would remain untouched, the opening of the game would be changed to the Emily Wong thing they did, instead fully animated as the intro cutscene. "You wanna see how humans die? At ramming speed!" Que the Title Scroll, "Mass Effect 3" with deliberate No Music. During the time skip, the Crucible construction had already begun, and the races of the MW were waiting for the Virus to be scrubbed, decoded and added to the Crucible. This is what you are waiting for during ME3, as you go around and gathering all the allies for the final attack, doing more or less exactly what we did but with much, much less Cerberus crap, aka no limitless Cerberus zombie armies and giant fleets of ships. Because Cerberus was utterly ridiculous in ME3. Thessia would have to be basically entirely overhauled, as I felt the entire section was heavily rushed and greatly underutilized, no detailed thoughts about how to do that at this time. the game would also actually mention in news reports how the Andromeda Initiative managed to leave just before the Reapers arrival, because the reason for the Initiative was, duh, The Reapers. Priority Earth would have to receive the most work obviously, and this is where your choices would finally come into effect. Priority Earth would be The Suicide Mission cranked to 100. The difference would be scale, as instead of companions getting orders, you give orders to entire wings of soldiers. Krogan Battalions, Salaraian STG units, Asari Commandos, Rachni swarms if spared, etc etc. These would be used in the final showdown with Harbinger, because you cannot build up a Reaper for 2 games and do absolutely nothing with him. This is where your choices would determine the fate of Shepard and all of your companions, The more forces you have, and the way you deploy them during this massive encounter would determine who lives or dies during the final battle. The goal of course is to hold Harbinger's attention while Sword Fleet mops up the Reapers in orbit, if you have very little forces, game over Reapers win, if you have moderate forces, the MW wins, but at HEAVY cost, and Shepard and all the companions die. if you have the "max" threshold of troops and execute their deployment perfectly, you win, and Shepard and his friends survive long enough for Sword fleet to close in on Harbinger, and right before blowing him away, Shepard throws it back into Harbingers face about they were destroyed by insignificant bacteria. The game would then have a playable Epilogue segment, The Citadel DLC party, as they celebrate achieving the impossible, and mourning all their lost friends along the way. The game would then go into a DAO style second epilogue, giving a paragraph at least of text talking about what happens to everyone you met across the series, The Feros colony, Novaria and Gianna, Aria and Omega etc etc, all describing what happens to every character that had a name within the trilogy, this would go on for however long, as I would let the writers go absolutely wild with this, because this is the conclusion to a Series, not just one game, and Mass Effect deserves it. I would also never reveal the motivations of the Reapers. They would die remaining unknown and alien to us, because the given reason is just dumb, and because when something is truly Alien, it is far more intimidating. It is my belief that you should never "Explain the Magic". I would then, for a time, put the MW aside as it needs to rebuild from the war, and make Andromeda, which would be entirely different from what it was. But this post is long enough already and no one is going to reach this part of the post anyway, as you all gave up several paragraphs ago. Regardless, I would also expand the franchise into new genres, like a ME 4x game, spin off prequel games like First Contact which would be more shooter focused with a multiplayer focus, but still a deep campaign mode, because ME is story intensive. Eventually after a decent time skip, games taking place in the MW would return in perhaps a more DA style, with new characters and new protagonists showing up when appropriate. The Andromeda series would continue in parallel, eventually regaining contact with the MW after however long would feel believable. This is a basic outline of what I would them to do with ME. I'm sure no one else would like it and that is fine, but this is the ME I ultimately wanted, and thus is what I would do if given the chance to make it happen. if anyone, by some miracle reaches this point of this post, thank you for your time and patience, and I hope you have a pleasant day. Hey! The virus is not a bad idea at all! It would made a whole lot of sense if a super computer virus was created by an inter-dimensional demonic entity sealed into a computer by the Leviathan. It all started when they created the Mass Relays that opens up dimensional portals, and that's how the entity came out to wreak havoc. After the Leviathan defeated the entity, they sealed it in a computer to delete the entity, but it starts to become an AI and corrupted Leviathan technology. It has a pattern like a virus to spread mayhem and chaos not only in the Milky Way, but the entire universe itself. So the Leviathan modified the Mass Relay signal to stop the Virus from opening up dimensional portals for the Reapers from wreaking havoc, but failed to eradicate the Reapers. Thus exterminating them, and other species to harvest them to build Reapers. And the vicious cycle of harvest begins every 50,000 years to allow organic species to be technologically advanced, so it would harvest any organic species who uses their technology. Sounds better than the whole synthetic vs organic story.
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Post by Unicephalon 40-D on Aug 14, 2018 6:19:54 GMT
The ME1 squad would all die with the Normandy and be replaced by the ME2 squad. Nah, I dont want the daddy issues special squad ever anymore.
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Post by dmc1001 on Aug 14, 2018 7:56:05 GMT
The ME1 squad would all die with the Normandy and be replaced by the ME2 squad. Nah, I dont want the daddy issues special squad ever anymore. Until you wrote this, it never occurred to be how prevalent this was: Garrus, Tali, Miranda, Jacob, Thane (though he's the daddy), Samara (as the mother, though potentially Morinth as the daughter). It's pretty extensive. Of course, ME1 still had Garrus and Wrex. Kaidan and Ashley were both pretty well adjusted despite their backgrounds.
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Post by Hanako Ikezawa on Aug 14, 2018 8:14:57 GMT
Nah, I dont want the daddy issues special squad ever anymore. Until you wrote this, it never occurred to be how prevalent this was: Garrus, Tali, Miranda, Jacob, Thane (though he's the daddy), Samara (as the mother, though potentially Morinth as the daughter). It's pretty extensive. Of course, ME1 still had Garrus and Wrex. Kaidan and Ashley were both pretty well adjusted despite their backgrounds.
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Post by dmc1001 on Aug 14, 2018 8:16:07 GMT
^^^^^^^^^^Love it!!!
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Post by Unicephalon 40-D on Aug 14, 2018 8:26:30 GMT
Nah, I dont want the daddy issues special squad ever anymore. Until you wrote this, it never occurred to be how prevalent this was: Garrus, Tali, Miranda, Jacob, Thane (though he's the daddy), Samara (as the mother, though potentially Morinth as the daughter). It's pretty extensive. Of course, ME1 still had Garrus and Wrex. Kaidan and Ashley were both pretty well adjusted despite their backgrounds. Yes, it felt more depressing than ME3 for me, because everyone was so edgelord "my mom/dad/robot/chocolatebar" :/ whaat happened? I felt that part would've needed more developement too. Game was a bit rushed I think(?) and you can see it in many places especially with the engine rendering..
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Post by Unicephalon 40-D on Aug 14, 2018 8:27:00 GMT
QFT!
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Post by Hanako Ikezawa on Aug 14, 2018 8:33:34 GMT
Poor Kelly must have had her hands full having to deal with that bunch. No wonder she didn't want to go back onto the Normandy in ME3.
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Post by themikefest on Aug 14, 2018 11:07:07 GMT
The ME2 squadmate had their issues, but the worst offender was the asari with the obsessed issue. Taking armor from a dead corpse to put on display like its some kind of prize/trophy. Not making any effort to inform anyone the body is in the hands of Cerberus
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Post by Pounce de León on Aug 14, 2018 11:49:54 GMT
Poor Kelly must have had her hands full having to deal with that bunch. No wonder she didn't want to go back onto the Normandy in ME3. She couldn't - she was the only casualty at the collector base.
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Post by griffith82 on Aug 14, 2018 12:03:59 GMT
I would change the combat mechanics of ME1 to the new modern standard and nothing else. I would personally reboot the franchise from ME2 onward. As much as that pains me due how much I love ME2, the fact is, the main plot of that game is absolutely horrible and does basically nothing to advance the main Reaper plot. I would leave as much of the game untouched as possible, but would have to remake aspects to address the new main plot, which would revolve around the idea that Andromeda tried and failed horribly at attempting. Space Exploration. The main plot would resume exactly where ME1 ended, with Shepard and company following vague stories about machine gods and Reapers as the crew of the Normandy explores new, totally uncharted worlds that resemble Havaarl and other such exotic looking planets in search of ancient ruins and texts that leads you down a path to discover the key to defeating the Reapers, which would be an ancient computer virus that disables the mass effect barriers of the Reaper capital ships, making them vulnerable to conventional weapons, this virus would be delivered via the Crucible, due to the Reapers mastery of computers and hacking, thus the Crucible would act as a brute force override that implants the virus without having to hack each Reaper individually, because that's impossible. The Terminus Systems would of course still be included as well as Omega, because of course it would. The Normandy would still be upgraded, because it would be totally renovated by the Alliance and the Council in response to the Reaper threat, because in this version, the Council races would not be pants on head retarded, and would logically follow their attitude at the end of ME1 where they take the threat seriously, and the Council races are basically using this time as an arms build up period, similar to the Human Council variant of ME2. Shepard and crew must go Zero Dark Thirty in terms of communication with the Council races, only breaking "radio silence" when new revelations are discovered, which are delivered to the Council in person, to avoid possibly hacked comms. At the same time, TIM and Cerberus are still involved since Martin Sheen's performance was just too good to remove. TIM basically serves the same function he did originally, providing secret intel in regards to the mission, including the same "setting you up without telling you to test theories" moments. The Suicide Mission would function with the same mechanics as before because it was perfectly executed the first time. The Collectors would still be useful for the plot, because they would try to get to these ancients sites before you, trying to destroy all traces of the Crucible and Virus before you can find them. The trojan that leads the Collectors to the Normandy would be the Virus Weapon, heavily corrupted. the crew still gets kidnapped, and thus the suicide mission can play out almost exactly the same, minus the Terminator Reaper fetus. Needless to say, this would be a VERY long game. I would still include Lair of the Shadow Broker, totally untouched, as it was perfect the first time. Arrival would be heavily altered, and would result in Shepard failing in their mission to delay the arrival, and thus the Reapers arrive just as Shepard and the Normandy barely escape the system, and instantly send out a message to TIM, the Council, Omega, Earth, everyone. "I'm sorry, I failed. The Reapers are here." The game fades to black with ominous music. That would be ME2, ME3 would involve a time skip, as we are jumped into the middle of the conflict, the invasion already ongoing. ME3 would require much more remaking imo to make it where I would want it. Tuchanka would remain untouched, Rannoch would remain untouched, the opening of the game would be changed to the Emily Wong thing they did, instead fully animated as the intro cutscene. "You wanna see how humans die? At ramming speed!" Que the Title Scroll, "Mass Effect 3" with deliberate No Music. During the time skip, the Crucible construction had already begun, and the races of the MW were waiting for the Virus to be scrubbed, decoded and added to the Crucible. This is what you are waiting for during ME3, as you go around and gathering all the allies for the final attack, doing more or less exactly what we did but with much, much less Cerberus crap, aka no limitless Cerberus zombie armies and giant fleets of ships. Because Cerberus was utterly ridiculous in ME3. Thessia would have to be basically entirely overhauled, as I felt the entire section was heavily rushed and greatly underutilized, no detailed thoughts about how to do that at this time. the game would also actually mention in news reports how the Andromeda Initiative managed to leave just before the Reapers arrival, because the reason for the Initiative was, duh, The Reapers. Priority Earth would have to receive the most work obviously, and this is where your choices would finally come into effect. Priority Earth would be The Suicide Mission cranked to 100. The difference would be scale, as instead of companions getting orders, you give orders to entire wings of soldiers. Krogan Battalions, Salaraian STG units, Asari Commandos, Rachni swarms if spared, etc etc. These would be used in the final showdown with Harbinger, because you cannot build up a Reaper for 2 games and do absolutely nothing with him. This is where your choices would determine the fate of Shepard and all of your companions, The more forces you have, and the way you deploy them during this massive encounter would determine who lives or dies during the final battle. The goal of course is to hold Harbinger's attention while Sword Fleet mops up the Reapers in orbit, if you have very little forces, game over Reapers win, if you have moderate forces, the MW wins, but at HEAVY cost, and Shepard and all the companions die. if you have the "max" threshold of troops and execute their deployment perfectly, you win, and Shepard and his friends survive long enough for Sword fleet to close in on Harbinger, and right before blowing him away, Shepard throws it back into Harbingers face about they were destroyed by insignificant bacteria. The game would then have a playable Epilogue segment, The Citadel DLC party, as they celebrate achieving the impossible, and mourning all their lost friends along the way. The game would then go into a DAO style second epilogue, giving a paragraph at least of text talking about what happens to everyone you met across the series, The Feros colony, Novaria and Gianna, Aria and Omega etc etc, all describing what happens to every character that had a name within the trilogy, this would go on for however long, as I would let the writers go absolutely wild with this, because this is the conclusion to a Series, not just one game, and Mass Effect deserves it. I would also never reveal the motivations of the Reapers. They would die remaining unknown and alien to us, because the given reason is just dumb, and because when something is truly Alien, it is far more intimidating. It is my belief that you should never "Explain the Magic". I would then, for a time, put the MW aside as it needs to rebuild from the war, and make Andromeda, which would be entirely different from what it was. But this post is long enough already and no one is going to reach this part of the post anyway, as you all gave up several paragraphs ago. Regardless, I would also expand the franchise into new genres, like a ME 4x game, spin off prequel games like First Contact which would be more shooter focused with a multiplayer focus, but still a deep campaign mode, because ME is story intensive. Eventually after a decent time skip, games taking place in the MW would return in perhaps a more DA style, with new characters and new protagonists showing up when appropriate. The Andromeda series would continue in parallel, eventually regaining contact with the MW after however long would feel believable. This is a basic outline of what I would them to do with ME. I'm sure no one else would like it and that is fine, but this is the ME I ultimately wanted, and thus is what I would do if given the chance to make it happen. if anyone, by some miracle reaches this point of this post, thank you for your time and patience, and I hope you have a pleasant day. Hey! The virus is not a bad idea at all! It would made a whole lot of sense if a super computer virus was created by an inter-dimensional demonic entity sealed into a computer by the Leviathan. It all started when they created the Mass Relays that opens up dimensional portals, and that's how the entity came out to wreak havoc. After the Leviathan defeated the entity, they sealed it in a computer to delete the entity, but it starts to become an AI and corrupted Leviathan technology. It has a pattern like a virus to spread mayhem and chaos not only in the Milky Way, but the entire universe itself. So the Leviathan modified the Mass Relay signal to stop the Virus from opening up dimensional portals for the Reapers from wreaking havoc, but failed to eradicate the Reapers. Thus exterminating them, and other species to harvest them to build Reapers. And the vicious cycle of harvest begins every 50,000 years to allow organic species to be technologically advanced, so it would harvest any organic species who uses their technology. Sounds better than the whole synthetic vs organic story. No thats terrible. Huge sci fi trope done to death. Remaking the games is a terrible idea as they are fine as is.
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Mar 15, 2017 23:07:06 GMT
March 2017
therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Aug 14, 2018 12:42:06 GMT
The ME2 squadmate had their issues, but the worst offender was the asari with the obsessed issue. Taking armor from a dead corpse to put on display like its some kind of prize/trophy. Not making any effort to inform anyone the body is in the hands of Cerberus But...she loves you like no one else! Regardless weather or not shes your Love Interest! LIKE NO ONE ELSE! (shes totally not the writers pet)
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