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Post by Terminator Force on May 12, 2017 4:51:18 GMT
Are you another one of those who thinks art is all subjective? Because it is? Ever heard the saying "one mans trash is another mans treasure?" It means that what sucks to one person doesn't for another. If that was the case there wouldn't have been any advancements in music.
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Post by isaidlunch on May 12, 2017 5:08:04 GMT
Except I'm not wrong. You TW3 fans come here to tell us how TW3 has the most open world of any game ever. When it's EXACTLY the same as how ME:A does it. But ME:A is trash and lame to you fanboys! You think about it. You call ME:A trash for having the same open world as TW3, and then call it crap. While also calling Skyrim. What logic! I agree with this. They handle open world very similar to each other and both quite different from Bethesda's efforts. If you dislike one, you should be disliking the other or pretty close. I find it amusing when people makes excuses for TW3 by saying "but the side quests are good!" or "points of interest don't count!". I mean really, did anyone enjoy collecting those 63 smuggler caches?
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Post by xetykins on May 12, 2017 5:19:06 GMT
How in the hell is TW3 linear? I went to Skellige soon as I could and all three areas were opened up in the first 20 hours. It has one of the biggest maps of all RPGs. And to think that Cyberpunk 2077 is apparently going to be significantly bigger than this. That this is a thing that is heavily emphasized in some of the articles I've read is kind of concerning. If it is going to be bigger and better than TW3, I don't see the concern. Well except maybe the stink I'd make for forgetting real life when I'm finished with it.
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Post by erikson on May 12, 2017 5:22:06 GMT
I agree with this. They handle open world very similar to each other and both quite different from Bethesda's efforts. If you dislike one, you should be disliking the other or pretty close. I find it amusing when people makes excuses for TW3 by saying "but the side quests are good!" or "points of interest don't count!". I mean really, did anyone enjoy collecting those 63 smuggler caches? I did, but in all fairness I hate myself and felt the need to be punished.
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Post by Terminator Force on May 12, 2017 5:24:22 GMT
Not lost and bored because TW3 is a very linear game by design. And that's what I'm talking about here, game play and open world design, among other things related to. So not exactly saying TW3 is not entirely worth it, but to someone who values strong game play aspects in his RPGs, it makes it very difficult to keep pushing on with this game. "Not lost and bored because TW3 is a very linear game by design."
good god. What where you expecting? Where you expecting Geralt of Rivia to have long black hair wearing a THONG in combat while summoning Satan himself?! it's called "THE WORLD OF THE WITCHER"for a god damn reason.
CLAIMS to be disappointed with linearity and gameplay... never understood the concept in the first place. This is why I seldom talk to people who jumped immediately into the World of the Witcher especially with 3 without playing the previous titles first. More so who has never read the books.
In this conversation I have learned that you sir are either:
1. a serious Bethesda/BioWare fan which is not bad but are blind and worship them by riding their dicks without giving them proper criticism and feedback and would zealously defend them against any other competitors
2. A good troll 3. Not a real RPG player Listen, I don't play or stick to one genre of games only. I play almost every genre including flight simulators like DCS and IL-2 STURMOVIK ... and I know when I experience good gameplay or see a good game. The first game to really peak my interest was the Half Life series from Valve and despite the protagonist not speaking out, they manage to bloody tell a fucking story with great gameplay for everyone to enjoy. Then we had the Medal of Honor series which also influenced me alot as well. The Witcher was weird for me at first coming from Asia dominated by Japanese Role Playing games most of the time, but the Witcher was spot on in capturing politics, brutality, and even superstition/folklore of Europe [REAL EUROPE] and I was blown away by this. Even games like Chrono trigger despite its age and simplicity I never fail to respect them and the great story telling it gave. Skyrim and New Vegas which is my first elder scrolls and fallout btw totally blew me away with player freedom.[ Though alot of Elder scrolls veterans told me that it doesn't hold a candle to Morrowind and Oblivion and considered it one of the worst in the franchise same applies to Fallout 4]these are the things which you fail to see. You fail to see what CDPR wanted the Witcher to be in the first place. To respect the source material and inject Polish culture / European culture into it. The execution was perfect since it didn't just want to be another elder scrolls game. IT WANTED TO BE A WITCHER GAME. The open world formula is already laid out since time-immemorial, they just had to tweak it or make it unique for their goals or the aim they have in mind i.e. EUROPEAN accuracy. Even something like FFXV which is one of the reasons why I really wanted to get a PS4 in the first place had issues of development and it showed. The leading antagonist STELLA NOX FLEURET was changed to some random red hair dude which turned me off and Luna Freya being another generic damsel in distress. Despite such, I still respect the decision of the game developers and would buy it on Steam when it gets released soon. then we have Andromeda.... ooohhhh Andromeda the amount of inconsistencies here is mind boggling. So now I have to take into account the decisions of previous Witchers to see that it's not that linear. What? I don't worship Bethesda. I only played 2 of their games since 2012. Skyrim & Fallout 3. Well, maybe not a real RPG player, but still have played quite a few since my introduction to the genre with Chrono Trigger back in 1995. Though most RPGs I've started I couldn't finish to tell you the truth, though some I came close to beating - like reaching last boss in Dragon Age Origins before quitting (surprised I made it that far in DAO because I dislike the game play in that one too. The pacing between game play and scripted story/town folk chit chat also drove me to almost quit several times earlier. Same thing almost happened in Mass Effect 1 with way too much talking and no game play when you arrive at Citadel - there has to be a nice balance between game play and story in my opinion). I play other genres too, like 2D scrolling Arcade shooter. Gradius III Arcade is one of my most favorite game, did you know? I'm kinda more old school gamer that really respects well thought out game play and difficulty. I also believe in the 1 coin credit ways of things too for my most fave games. That's how you know a game is really well designed when it's hard but you can still 1cc it. When you described TW3, you didn't go on about how great it's game play and open world is. Instead you focused on it "capturing politics, brutality, and even superstition/folklore of Europe [REAL EUROPE]." That's nice, but is not the focus of the topic. Yes, I too heard none stop about how much better folks see Oblivion and Morrowind thanks to better lore, storytelling, maybe immersion and so on. I do have these game and tried a few times to start them, but every time I do I miss the game play improvement in Skyrim and Fallout 3. Or at least how much more enjoyable the game play feels in Skyrim and Fallout 3 by comparison. But yes, again, game play & related is the topic of this thread. Well everyone was and still is tooting this game as the next standard in Elder Scrolls open world, so you can understand now how this furthered my disappointed because this turned out to be a bogus lie. Unique or not may TW3 open world formula be matters not to me, just that I don't see it as an improvement. Therefore rightfully disappointed. Me play Final Fantasy game past FFIX? Never going to happen. And yes, the amount of inconsistencies in Andromeda blows me away too.
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Post by xetykins on May 12, 2017 5:27:21 GMT
I agree with this. They handle open world very similar to each other and both quite different from Bethesda's efforts. If you dislike one, you should be disliking the other or pretty close. I find it amusing when people makes excuses for TW3 by saying "but the side quests are good!" or "points of interest don't count!". I mean really, did anyone enjoy collecting those 63 smuggler caches? Again those smuggler caches never grace and clutter your quest log and has NOTHING to do with side quests. Those are there for exploring the beautiful world, finding shinies and selling them for dosh when you need them. Sometimes you find cool neat quests and some you need. But they are anything but quests. There's only the Main Quests, Secondary ( which are the side quests), Monster Hunts ( side quests) and Treasure Hunts ( side quests)
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Post by Terminator Force on May 12, 2017 5:33:36 GMT
Honestly, Fallout 3 was the game that got me into RPGs. It's not as good as Fallout New Vegas, just about all of Bioware RPGs, The Witcher 3 or other RPGs like Horizon Zero Dawn but it's a very fun game for it's time. The combat and story are just god awful in that game. New Vegas had a much better story and RPG elements and Fallout 4 has far better combat(I love Power Armor in that game). Eh, same here. I loved it at the time, and I still enjoying it (tho I think a good portion of that is nostalgia). And yes, New Vegas is one of my all-time favs. I always merely musing over the OP's inconsistency. He claims to only enjoying things that are of an extremely high quality and yet greatly enjoyed Fallout 3. Game play. Do RPG players understand game play?
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Post by Terminator Force on May 12, 2017 5:34:15 GMT
How in the hell is TW3 linear? I went to Skellige soon as I could and all three areas were opened up in the first 20 hours. It has one of the biggest maps of all RPGs. Read my op again, do not pass go until you do.
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Post by Terminator Force on May 12, 2017 5:37:06 GMT
How in the hell is TW3 linear? I went to Skellige soon as I could and all three areas were opened up in the first 20 hours. It has one of the biggest maps of all RPGs. And to think that Cyberpunk 2077 is apparently going to be significantly bigger than this. That this is a thing that is heavily emphasized in some of the articles I've read is kind of concerning. Yeah, I'm not looking forward to that game anymore. Especially now that you said significantly bigger. Just sounds like it's going to have even more tacked on game play and related stuff, among other things. What ever happened to quality over quantity? You see if Andromeda would have focused on quality over TW3 quantity...
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Post by Terminator Force on May 12, 2017 5:38:15 GMT
I find it amusing when people makes excuses for TW3 by saying "but the side quests are good!" or "points of interest don't count!". I mean really, did anyone enjoy collecting those 63 smuggler caches? Again those smuggler caches never grace and clutter your quest log and has NOTHING to do with side quests. Those are there for exploring the beautiful world, finding shinies and selling them for dosh when you need them. Sometimes you find cool neat quests and some you need. But they are anything but quests. There's only the Main Quests, Secondary ( which are the side quests), Monster Hunts ( side quests) and Treasure Hunts ( side quests) Sounds like quantity over quality to me.
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Post by KaiserShep on May 12, 2017 5:42:12 GMT
And to think that Cyberpunk 2077 is apparently going to be significantly bigger than this. That this is a thing that is heavily emphasized in some of the articles I've read is kind of concerning. If it is going to be bigger and better than TW3, I don't see the concern. Well except maybe the stink I'd make for forgetting real life when I'm finished with it. Bigger is one thing but whether or not that it turns out better at the same time is a different story. Not to sound too pessimistic, but it's always a possibility that it doesn't hold up to its ambitions and I feel too aimless and lose interest. In any case, the thing I'm most interested in is the augmentation trade-off mechanic it has on the character and that's going to be focused squarely on the PC's issues rather than some greater overarching narrative. That, and it's apparently going to have pretty lethal combat that's rather unforgiving, which can either be really good or really frustrating. But yeah, if it turns out to be everything it seems to be promising, I might as well just cut ties with my family and friends preemptively.
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Post by slimgrin on May 12, 2017 5:47:28 GMT
How in the hell is TW3 linear? I went to Skellige soon as I could and all three areas were opened up in the first 20 hours. It has one of the biggest maps of all RPGs. Read my op again, do not pass go until you do. You've easily made the weakest case against the game I've ever seen. And I've seen alot, but whatevs. You don't like it. No worries.
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Post by erikson on May 12, 2017 5:54:47 GMT
Read my op again, do not pass go until you do. You've easily made the weakest case against the game I've ever seen. And I've seen alot, but whatevs. You don't like it. No worries. free gif upload
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Post by simtam on May 12, 2017 6:00:18 GMT
In this rant: nitpicking TW3 and ME:A user interface, and praising Skyrim.
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Post by xetykins on May 12, 2017 6:18:31 GMT
Again those smuggler caches never grace and clutter your quest log and has NOTHING to do with side quests. Those are there for exploring the beautiful world, finding shinies and selling them for dosh when you need them. Sometimes you find cool neat quests and some you need. But they are anything but quests. There's only the Main Quests, Secondary ( which are the side quests), Monster Hunts ( side quests) and Treasure Hunts ( side quests) Sounds like quantity over quality to me. The quality is the quests. Quantity are those cashes you may or may not need money for the expansions. And again,ignorance is not a virtue. Read my posts again and be enlightened. Jezz for someone whos only got 2 hrs in the game you got a lot to say trying make your prrrreecious bethesda games look good. Seriously there is no need for that crap. Bethesda games are already good on what they are trying to deliver.
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Post by The Arbiter on May 12, 2017 7:11:01 GMT
"Not lost and bored because TW3 is a very linear game by design."
good god. What where you expecting? Where you expecting Geralt of Rivia to have long black hair wearing a THONG in combat while summoning Satan himself?! it's called "THE WORLD OF THE WITCHER"for a god damn reason.
CLAIMS to be disappointed with linearity and gameplay... never understood the concept in the first place. This is why I seldom talk to people who jumped immediately into the World of the Witcher especially with 3 without playing the previous titles first. More so who has never read the books.
In this conversation I have learned that you sir are either:
1. a serious Bethesda/BioWare fan which is not bad but are blind and worship them by riding their dicks without giving them proper criticism and feedback and would zealously defend them against any other competitors
2. A good troll 3. Not a real RPG player Listen, I don't play or stick to one genre of games only. I play almost every genre including flight simulators like DCS and IL-2 STURMOVIK ... and I know when I experience good gameplay or see a good game. The first game to really peak my interest was the Half Life series from Valve and despite the protagonist not speaking out, they manage to bloody tell a fucking story with great gameplay for everyone to enjoy. Then we had the Medal of Honor series which also influenced me alot as well. The Witcher was weird for me at first coming from Asia dominated by Japanese Role Playing games most of the time, but the Witcher was spot on in capturing politics, brutality, and even superstition/folklore of Europe [REAL EUROPE] and I was blown away by this. Even games like Chrono trigger despite its age and simplicity I never fail to respect them and the great story telling it gave. Skyrim and New Vegas which is my first elder scrolls and fallout btw totally blew me away with player freedom.[ Though alot of Elder scrolls veterans told me that it doesn't hold a candle to Morrowind and Oblivion and considered it one of the worst in the franchise same applies to Fallout 4]these are the things which you fail to see. You fail to see what CDPR wanted the Witcher to be in the first place. To respect the source material and inject Polish culture / European culture into it. The execution was perfect since it didn't just want to be another elder scrolls game. IT WANTED TO BE A WITCHER GAME. The open world formula is already laid out since time-immemorial, they just had to tweak it or make it unique for their goals or the aim they have in mind i.e. EUROPEAN accuracy. Even something like FFXV which is one of the reasons why I really wanted to get a PS4 in the first place had issues of development and it showed. The leading antagonist STELLA NOX FLEURET was changed to some random red hair dude which turned me off and Luna Freya being another generic damsel in distress. Despite such, I still respect the decision of the game developers and would buy it on Steam when it gets released soon. then we have Andromeda.... ooohhhh Andromeda the amount of inconsistencies here is mind boggling. So now I have to take into account the decisions of previous Witchers to see that it's not that linear. What? I don't worship Bethesda. I only played 2 of their games since 2012. Skyrim & Fallout 3. Well, maybe not a real RPG player, but still have played quite a few since my introduction to the genre with Chrono Trigger back in 1995. Though most RPGs I've started I couldn't finish to tell you the truth, though some I came close to beating - like reaching last boss in Dragon Age Origins before quitting (surprised I made it that far in DAO because I dislike the game play in that one too. The pacing between game play and scripted story/town folk chit chat also drove me to almost quit several times earlier. Same thing almost happened in Mass Effect 1 with way too much talking and no game play when you arrive at Citadel - there has to be a nice balance between game play and story in my opinion). I play other genres too, like 2D scrolling Arcade shooter. Gradius III Arcade is one of my most favorite game, did you know? I'm kinda more old school gamer that really respects well thought out game play and difficulty. I also believe in the 1 coin credit ways of things too for my most fave games. That's how you know a game is really well designed when it's hard but you can still 1cc it. When you described TW3, you didn't go on about how great it's game play and open world is. Instead you focused on it "capturing politics, brutality, and even superstition/folklore of Europe [REAL EUROPE]." That's nice, but is not the focus of the topic. Yes, I too heard none stop about how much better folks see Oblivion and Morrowind thanks to better lore, storytelling, maybe immersion and so on. I do have these game and tried a few times to start them, but every time I do I miss the game play improvement in Skyrim and Fallout 3. Or at least how much more enjoyable the game play feels in Skyrim and Fallout 3 by comparison. But yes, again, game play & related is the topic of this thread. Well everyone was and still is tooting this game as the next standard in Elder Scrolls open world, so you can understand now how this furthered my disappointed because this turned out to be a bogus lie. Unique or not may TW3 open world formula be matters not to me, just that I don't see it as an improvement. Therefore rightfully disappointed. Me play Final Fantasy game past FFIX? Never going to happen. And yes, the amount of inconsistencies in Andromeda blows me away too. You make it sound that TW3 has absolutely bollocks world design and shit gameplay... Wow. You know Skyrim vanilla had copy paste crap dungeons with the same shit puzzles and horrendous combat? Can't believe you actually prefer that over TW3. Nevertheless I have put more than 200hours in Skyrim but solely faulting TW3 for having shit combat and exploration is pure rubbish. Not to mention the piss poor UI of Vanilla Skyrim wherein I had to install SkyUI
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Post by The Arbiter on May 12, 2017 7:14:26 GMT
In this rant: nitpicking TW3 and ME:A user interface, and praising Skyrim. Yep. Good god the UI in Vanilla Skyrim... Shudders*
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Post by Terminator Force on May 12, 2017 12:53:09 GMT
Read my op again, do not pass go until you do. You've easily made the weakest case against the game I've ever seen. And I've seen alot, but whatevs. You don't like it. No worries. This adds nothing to the subject matter. But whatves. See you later.
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Post by Terminator Force on May 12, 2017 12:59:09 GMT
Sounds like quantity over quality to me. The quality is the quests. Quantity are those cashes you may or may not need money for the expansions. And again,ignorance is not a virtue. Read my posts again and be enlightened. Jezz for someone whos only got 2 hrs in the game you got a lot to say trying make your prrrreecious bethesda games look good. Seriously there is no need for that crap. Bethesda games are already good on what they are trying to deliver. Two hours my ass! It took me two entire days to get that far. What I meant by this game just loves to waste your time with poor design decisions and part of what I disliked about this game. My gaming time is precious to me, and I don't like having it wasted with inefficiency due to developer incompetence.
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Post by griffith82 on May 12, 2017 13:01:38 GMT
Because it is? Ever heard the saying "one mans trash is another mans treasure?" It means that what sucks to one person doesn't for another. If that was the case there wouldn't have been any advancements in music. I give up. Agree to disagree.
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Post by Terminator Force on May 12, 2017 13:13:11 GMT
In this rant: nitpicking TW3 and ME:A user interface, and praising Skyrim. Yep. Good god the UI in Vanilla Skyrim... Shudders* Sorry to burst your bubble, but the UI in vanilla TW3 is much worse. And the UI is plagued with load times all over the place on console for good measure. And speaking of load times, on PS4 the load times are atrocious. And that is just from a death. If the devs cared more about not wasting your time and all that bragging about no load times in their game marketing, they wouldn't have made the game reload all entire assets from scratch again. Bethesda learned from this and why the original Skyrim had a patch to greatly reduce load times when entering and exiting house by what I'm assuming to be not erasing all assets forcing the game to load everything from scratch. If Bethesda can do, why can't these polish dudes do it? Maybe because everyone is too busy kissing Witcher 3 ass to even point out any flaws in this game?
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Post by The Arbiter on May 12, 2017 13:22:13 GMT
Yep. Good god the UI in Vanilla Skyrim... Shudders* Sorry to burst your bubble, but the UI in vanilla TW3 is much worse. And the UI is plagued with load times all over the place on console for good measure. And speaking of load times, on PS4 the load times are atrocious. And that is just from a death. If the devs cared more about not wasting your time and all that bragging about no load times in their game marketing, they wouldn't have made the game reload all entire assets from scratch again. Bethesda learned from this and why the original Skyrim had a patch to greatly reduce load times when entering and exiting house by what I'm assuming to be not erasing all assets forcing the game to load everything from scratch. If Bethesda can do, why can't these polish dudes do it? Maybe because everyone is too busy kissing Witcher 3 ass to even point out any flaws in this game? I have no idea if you replayed TW3 since the UI has been significantly tweaked. Vanilla Skyrim UI was absolutely utterly wank. Never ending scroll after scroll in a shite list style inventory what the actual fuck. on PS4 the load times are atrocious. well what the hell did you expect? be thankful CDPR still ported it to your glorious game box
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August 2016
terminatorforce
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda, Mass Effect Legendary Edition
TerminatorForce2
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Post by Terminator Force on May 12, 2017 13:23:08 GMT
If that was the case there wouldn't have been any advancements in music. I give up. Agree to disagree. All I'm saying is that art is not all subjective. There's no need to disagree. ^ Art can be objectively analyzed, measured and observed. Otherwise we'd all thing be still banging on rocks for music and playing pick up sticks instead of video games. And there's a reason for famous saying "The best copy the best." Unfortunately BioWare choose wrong for Andromeda. TW3 is not the new standard in open world sandbox gaming, as open world feels just as lazily tacked on in TW3. With a strong measure of quantity over quality to boot too.
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